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1  Eternal Formats / General Strategy Discussion / Re: [SOI] Sin Prodder on: March 21, 2016, 11:43:56 am
Puts too much control in your opponents hands.  If  you are mana screwed any mana will go to your graveyard free of charge. If you are good on mana or even have too much, any mana goes to your hand.  It does help burn thru your deck.  But if your opponent has say a mentor on the board is he going to take 1 to the face to make you lose lightning bolt or you let you have bolt?   For that matter even if his board is empty he'll take the 1 to the face to get rid of lightning bolt.

He's a 3/2 for 3 that puts your card pool into your opponents hands.
2  Eternal Formats / General Strategy Discussion / Re: [SOI] Behold he Beyond on: March 18, 2016, 08:36:29 am
A tutor for 3 cards that you don't have to reveal?   I couldn't imagine that being printed for less than 4BB.

But consider lotus, tolarian academy, 4x dark ritual, 4x cabal ritual.  I could see people trying it in DPS and wouldn't be surprised if it works as a 1 of.  So often I see dps fill up 8 mana, then dark petition.  You can do that, get this, get mana back and tutor up 3 spells.  It is awfully expensive but tutoring for 3 cards - I wouldn't write it off so easily.
3  Eternal Formats / General Strategy Discussion / Re: [SOI] Sigarda, Heron's Grace on: March 17, 2016, 09:43:43 am
Is there any way it works in Oath as sb tech for the mirror and storm?

If you Oath first, your opponent can't Oath you and you can keep going. Same for storm. May not be better than Griselbrand necessarily. May be worth a playtest or two in a B. Kelly style Oath list? It IS eminently castable.

It does function that way.  But I just can't help but think Oath can do better than a 4/5 flier.  In a vacuum this would be good. But in a field with so many other choices its good, but not good enough.
4  Eternal Formats / General Strategy Discussion / Re: [SOI] Thing In The Ice on: March 10, 2016, 10:52:15 pm

Also, if you are casting 4 instant/sorcery spells in a game, aren't you already winning that game?  


Ancestral, preordain, brainstorm, FoW, mental misstep, mana drain, timewalk, ponder.

Right there is more than enough spells to cast 4 of in a game and not win. It happens quite regularly.

Maybe this isn't maindeck material. There is always the argument of, "in most cases wouldn't having mentor online be better?"  But what about a solid s/b option in a mentor or pyromancer build for certain match ups?  This certainly wins the mentor war where you are both generating tokens and being a pain in the you know what to each other. I think very few of us are calling this card broken or the next mentor in that it will spawn a new archetype. But I think it has a very comfy home in some existing archetypes. It brings some versatility and utility with it which is always valuable to be tacked onto a 7/8 body.
5  Eternal Formats / General Strategy Discussion / Re: [SOI] Thing In The Ice on: March 07, 2016, 06:18:02 pm
I think this will see some solid play.
6  Vintage Community Discussion / General Community Discussion / Re: TheManaDrain.com - New Direction? on: March 06, 2016, 09:22:27 pm
Hint: it's partially the medium.

Great example of our discussion.  How is it the medium and do you  have any suggestions for the medium to address the problem?

7  Vintage Community Discussion / General Community Discussion / Re: TheManaDrain.com - New Direction? on: March 06, 2016, 05:02:55 pm
@Chubby/Khahan/Peach: It seems too often that we end up with: If you don't have results, its where are your results.  If you do have results, its your results are isolated to only you as a player.  Then they talk about how the deck looks, and never say anything about how it plays.  Some paraphrased recent paraphrased quotes I've gotten : "This looks bad you don't play Golgari Grave-Troll".  "This looks bad you only play 2 bridge from below".  Both of which had full paragraphs in my write up.  The quality of posts is extremely low at times, and honestly I can't remember the last time that I've received constructive feedback on this website that has improve my play or deck building.  That being said...


This is where I think its more up to the community than the admins to policy quantity.  The statements, "this looks bad because..." are pure opinion yet presented as fact which is what happens often when quality discussion decline.  Were they challenged? Were the reasons for 2 bridges explained by the OP or anybody else in the thread?

It does seem as if there are a handful of us that agree on one of the problems.  Are there enough of us to do something meaningful about it?
8  Vintage Community Discussion / General Community Discussion / Re: TheManaDrain.com - New Direction? on: March 05, 2016, 11:41:13 pm
Second, whenever somebody does try to innovate they get beat down.  There are people who will be encouraging. But there are some who are set in their ways and wont give something new a chance unless 'it has tournament results.'  I think that is a community problem that the site admins have little control over. The content on this site is very results driven. That in and of itself is not a bad thing. We are, after all, here to discuss competitive T1 and what better way to determine competitive than with results?  But innovation on this site really gets stifled.   Which is a shame. Because nobody puts together a new deck, takes it to a tournament and wins.  They play test it. Revise it, revamp it. Alter it, tweak it etc.  But there are very vocal people on this site who don't seem to want to give this process a chance.   "Show me a tournament victory or shut up," mentality.

"No one puts together a new deck, takes it to a tournament, and wins." I've done that quite a few times and I know Brian Kelly has as well. I learn more from competitive play than from noncompetitive matches on either Cockatrice of MTGO and generally my rough drafts are close enough to being competitive that I don't simply get steamrolled. That said, that's not really the point...

The problem with most "innovation" on this site is that it lacks quality, not results. If you go to the recent thread on Brain in a Jar, the two scenarios given as incentives to play the card are actually pretty terrible. Later, on a different point, one person said to me "I didn't say it was good, I just said it was possible." Three people have asked how the card interacts with Spheres. This isn't quality discourse.

I am more than willing to embrace new and crazy ideas but I would like logic and reasoning behind it.



Agreed. But how do we, as a community, foster that discourse?
9  Vintage Community Discussion / General Community Discussion / Re: TheManaDrain.com - New Direction? on: March 05, 2016, 10:22:45 pm
I'm totally in favor of a change for good.

I'm also of the opinion that there needs to be more quality content and we should start to share more and get back to being the point of reference in terms of Vintage discussions, new tech and trends.

I often find myself checking for deck lists in TC decks or MTG goldfish and not going to the source of the changes on the archetypes: The discussions topics showing the points of view of the people who play that very same lists.

We are currently in a positions where we are isolated individuals that get the final product (aka deck lists) without any explanation of any kind. What does this lead to? To a static format that does not evolve.

We keep on playing same deck lists and the shifts in trends are very very slow. So some people leave because they get bored or because we are getting more of the same.

To fight all this, I am committed to try to lure some of the LCV players into the forum to try to share and comment more, as I know some would love to.

However, there seems to be a total lack of interest on the results and deck lists we post. I am really sorry to see that despite being the oldest and biggest monthly league in the world, the LCV does not rise any kind of comments or discussions of any nature among the TMD users. This is really demotivating.

This is just a reflection of the position TMD holds now: A lot of people could be sharing and talking but there seems to be no feedback, so the content creation is unidirectional and does not respond to any need.

All in all, it seems to be a great moment to be playing Vintage, let's see what the future holds for our community (and TMD).

I agree the basic premise - that evolution of new stuff is slow and introduction of new members and new ideas is rough on the new people. But short of a heavy-handed moderation I'm not sure what can be done about this.  I dont think those issues are actually TMD (site) related. 
For one, T1 has always been and always will be slow to evolve because of the vast number of cards available.    It takes the kind of card that is printed only every few sets to spawn a new archetype.  The most powerful cards ever made are available and basically they need to be beat or a game rule needs to be broken (like dredge or oath) to innovate something completely new.

Second, whenever somebody does try to innovate they get beat down.  There are people who will be encouraging. But there are some who are set in their ways and wont give something new a chance unless 'it has tournament results.'  I think that is a community problem that the site admins have little control over. The content on this site is very results driven. That in and of itself is not a bad thing. We are, after all, here to discuss competitive T1 and what better way to determine competitive than with results?  But innovation on this site really gets stifled.   Which is a shame. Because nobody puts together a new deck, takes it to a tournament and wins.  They play test it. Revise it, revamp it. Alter it, tweak it etc.  But there are very vocal people on this site who don't seem to want to give this process a chance.   "Show me a tournament victory or shut up," mentality.

Perhaps a forum specifically for innovation discussions would be helpful. But people will have to watch their attitudes there.

Tournament reports themselves are also very lacking.  Showing a deck list and saying, "I won round 1 game 1 when I resolve oath and got grislebrand out." isn't actually helpful.  How about pushing people to discuss each round?  "I had an opening hand w/ orchard, mox, oath but opted not to push right away because X factor."  Again, this is not something the TMD staff can do much about but for those who would like to see quality content its certainly something that the users can do something about.  This would directly help in elevating the content of the site to an elite level. This is something the community can do to help itself get back to being the point of reference for the T1 community.
10  Eternal Formats / Northeast U.S. / Deal Me In Games in Boyertown, Pa 5/14/16 P9 - Timetwister!!!!!!! on: March 04, 2016, 11:32:57 pm
Deal Me in Games is at it again. After our successful introductory tournament with a Mana Drain in the prize pool, Deal Me In Games has decided to up the ante.  The second in our quarterly series of Vintage Tournaments will have a similar prize structure to our first one. See below for details.
The old Blue Bell Tournaments were a wildly successful T1 series in the mid 2000's and those TO's are back, now in Boyertown.  3 of the 4 organizers are  collaborating to return the series to South Eastern Pa.

Who:
http://dealmeingames.com/

What:
T1 Vintage 15 proxy playtest card limit tournament

Where:
127 East Philadelphia Ave
Boyertown, PA 19512

When:
Saturday, Saturday May 14, 2016  at 12 Noon.

Why:
Because why not?  Its Vintage after all and we want the best, most competitive Vintage Scene we can.

Proxy PlayTest CardRules:
Proxies Playtest cards must clearly indicate the Name, Mana cost,  spell type, super/sub types, card text and power toughness of the card it is proxying playtesting for.
Acceptable proxies playtest cards include marker (no ball point pen) on a land, using a similar card with whiteout (for instance turning a counterspell into a mana drain or an island into a mox sapphire).

Prize Support:
As always guaranteed prize support is Store Credit based on attendance for 1st-8th.
However in this case if we have 40 participants (which is only a small increase from our first tournament) Jason will have an Unlimited Timetwister for first place.

All store credit based on attendance.

Entry fee:
$30 per person

Plenty of parking available and food within walking distance (bar/restaurant directly across the street and pizzeria 1/2 block down)


Doors open at 10am.   Tournament starts at noon.  Decklists required so make sure you show up early enough to register and fill in your deck list!


Check back often as we are in discussions with local artists for additional items to be available.



11  Vintage Community Discussion / General Community Discussion / Re: Reserve List Card Spike? on: March 03, 2016, 10:38:40 am
You can go to free to play sites like cockatrice where anybody can play with any card ever made and see that your guess is simply not true.  Even when any card is available and 'blue is the best' you still get inundated on cockatrice with merfolk, shops, dredge, g/b control, white equipment based decks.   I've had nights where I've sat down for 5-8 games and not seen another blue based deck.

Most people use those softwares to test their decks before a tournament or before buying. This mean availability still has an impact on what you play against.

Yes, availability has an impact. Because they have the availability of any card they are willing to put together the deck and playtest it to see if its viable.  And they have to do it this way because cards prices are so ridiculously high right now that its not feasible to do it any other way.  The innovation is happening in people's minds. The step to bring innovation out of minds and into the real world is happening only where there is availability to do so.

My big beef with these prices spikes and the general pricing of high end cards right now is that I feel the price is artificial.  Its a closed market that has been manipulated.
12  Eternal Formats / General Strategy Discussion / Re: [SOI] Brain in a Bottle on: March 01, 2016, 02:52:59 pm
This is definitely interesting and its a card I think will get tinkered with (no pun intended...I think) a lot. 
13  Vintage Community Discussion / General Community Discussion / Re: Reserve List Card Spike? on: March 01, 2016, 10:49:42 am
Quote from: gkraigher link=topic=48409.msg671446#msg671446 date=1456436869


[quote
The reserved list prices for *normal* cards like Metalworker and Cradle can only increase if there is really a growth in the player base. This would happen if they brought down the reserve list, and we'd surely see an increase after an initial drop that makes the formats more accessable.

Twiedel,

I respectfully disagree with your statement.  I think if they did away with the reserve list, and reprinted blue dual lands, the diversity in the metagame would actually decrease.  I think Legacy tournamnets would consist of a bunch of players all showing up with the same blue cards in their decks because "blue is the best."  However, if they reprint cards like Trinisphere, Heritage Druid, Deathrite Shaman, etc. these fringe decks that involve Metalworker and Gaea's Cradle will show up more often by the players who cannot afford the blue dual lands.  

So, in a way, the higher the blue dual lands go the better it is for the diversity of the field.  

Things like the Eldrazi are healthy for the format.  Things like reprinting blue dual lands aren't.  

You can go to free to play sites like cockatrice where anybody can play with any card ever made and see that your guess is simply not true.  Even when any card is available and 'blue is the best' you still get inundated on cockatrice with merfolk, shops, dredge, g/b control, white equipment based decks.   I've had nights where I've sat down for 5-8 games and not seen another blue based deck.
14  Vintage Community Discussion / General Community Discussion / Re: TheManaDrain.com - New Direction? on: March 01, 2016, 10:41:22 am
I would like to see some way to organize online play, whether its MtGO, cockatrice or whatever.   And I don't even necessarily mean full on tournaments.  Just a place to come and find out, "Hey, I play on cockatrice, usually during these hours, look me up to play test."  would be super swell.
15  Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED on: February 25, 2016, 11:02:00 pm

In conclusion, I welcome higher prices.  The people who complain about buyouts are the ones who don't own the cards, and who probably never were going to.  The ones who don't complain are the people who make money on it and don't voice their happiness when their pockets get fuller.  People like me, who have been playing and loving this game for years of their lives.  Higher prices don't just benefit my pocketbook, they benefit the community by naturally removing the players who don't care and who aren't fully committed to the game.  


I dont disagree with a lot of what you said. It also doesn't change my opinion that breaking the reprint list on very rare occasion in a very controlled and thought out manner is a good thing and needed. In fact some of your points just reinforce that notion to me.  Very Happy

This last part I vehemently disagree with. You see I'm a collector, too. I have been since 1994. I own many (not all, but many) of the cards we are discussing. I got my duals when they were $5 a piece and in all I'm just 2 short of a full play set. I got one of my moxen when it was about $200.  I recently (within the past 2 months) picked up another Mox and a timetwister.   Mana drains, karakas, alpha duals, mana crypt.  I'll be hopefully picking up an LoA in the next few weeks. So yes, I have the very cards and have paid the current prices and I still see the current prices as a problem and a roadblock to entry.

The assertion that 'Higher prices don't just benefit my pocketbook, they benefit the community by naturally removing the players who don't care and who aren't fully committed to the game.' is simply laughable. Sorry, for the most part I either agree with you or agree to disagree. But this is one of the most disingenuous ideas I've ever read on the internet.  You should have stopped with  the higher prices benefiting your pocketbook.

The only community higher prices are better for is the community who wants to treat magic cards like a commodity or a stock exchange.  If you can admit that without silly qualifications that its better for everybody, I have no problem with you. If that is what floats your boat and you enjoy speculating in cardboard pictures, go for it. I truly hope you are successful and get enjoyment from it and earn cash at it. I dont begrudge anybody who plays it smart and makes a few bucks. But when prices become a bar to entry, I'm going to speak up.  

When Mox were $300 to $400 I felt they were pricey but doable and justifiable. When duals were $35-$50 a piece for blues I thought they were pricey but doable.   Now mox are going for $900 to $1200 a pop?  Who is going to look at T1 and say, "Ok, here's $2000 for duals I'll need, another $1000 for the other various cards (4x FoW, flusterstorm, mentors, LoA, tutors, SDT...whatever deck it is, the adds up fast). Now I can proxy the P9 and spend $3000 and start playing in a format dominated by people who have these cards and have been playing at this power level for year."   The tight knit niche community - dies.  It doesn't need to explode and have tournaments go from being 30 players to 130 players.

As a community we are slowly bleeding players. Except for online which seems to be growing. And what happened in the near past online - they released a way get P9 and duals and other old cards!

You are also painting a picture of a market flooded by reprints.   First a) whats the big deal about people actually being able to get the cards they want to play with?      and   B) where did you ever get the idea I was suggesting that blizzard flood the market and release so many cards that their values plummet to nothing?         I can answer a for you - you think it takes away from the mystique and the value of a CCG.   I agree. When everything is so plentiful there is no real point to collecting.    But the pendulum on some of these cards has swung too far (in my eyes) to the side of exclusivity.  I dont collect to make money. I collect for the simple joy of collecting and to play the game. That's it.   On this point - is it too uncollectible (is that a real word? If not, it should be now) I think we have to agree to disagree. Its a sliding scale and everybody will have a different break point.

But for the second part - flooding the market. You are arguing against something that I am not suggesting. If you would like to debate the merits of a Vintage Masters type set I'll be more than happy to have that discussion with you. I still see a lot of benefit to a limited but playable reprinting of out of print cards on very rare occasion.  But I have no desire to debate the benefits of a market flooded with Moxen because I, like you,  have no desire to see that myself.  I just dont want to see the eventuality of the market being dried up either because that leads to stagnation in the playing community. A nice balance in between suits me much better.  




16  Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED on: February 24, 2016, 10:33:10 am
Wizards has no reason to assume the risk of breaking the reserved list policy.  One of the biggest reasons Magic has been so successful over the years compared to other games is its commitment to respecting collectors, and the secondary market.

Care to give some facts to back up the opinion?   Its not an invalid opinion. Its one many people share. But if you are going to use it claim that Blizzard shouldn't break the restricted list you've got to do more than just say, "I don't think they should."

Again it is fact that the number of cards in circulation has decreased over the years.

Blizzard IS affecting the secondary market by not addressing this issue. They are implicit in the sky-rocketing cost of out of print cards by keeping them out of print. Its not disrespecting collectors to replenish the stock.   Quite frankly I find it disrespectful that there are a handful of mass volume collectors who have driven the market to the point where it is now.    When was the last "Mox Tournament"? You know, a tournament where first place gets a mox, second gets a BB English dual. 3rd/4th get a playset of forces or drains.  The market no longer bears this as reasonable.


Whens the last time anybody but investment collectors could reasonably actually collect old MtG cards?   And to be honest, a release of restricted list cards would do 2 things:
1. temporarily give new players a chance to get their hands on these cards to use and collect.

2. temporarily soften the secondary market.  But as we've all seen with cards like tarmogoyf, the market would bounce back.

I'm not suggesting they should break the restricted list willy-nilly and have these cards reprinted as often as counterspell has been reprinted. I'm not even suggesting they reprint them once every 5 years or a do a print run with 50,000 of each card.

But a limited run reprint, say 3000-4000 of each would replenish the diminishing supply of cards like moxen, lotus, bazaars, workshops, libraries etc.   You cannot argue that the supply has not gone down over the years. And having 1 reprint done in 22 years of a limited run - do you HONESTLY think this would actually dampen the secondary market?   If anything it may make the cost go up a bit more after a few months. But at least with a stock of packs people COULD get into the market in other ways and COULD get into vintage in a way other than a second mortgage.
17  Eternal Formats / Global Vintage Tournament Reports and Results / Re: 1st Place. "2 Card Monte" Report on: February 23, 2016, 02:05:38 pm
Thanks for the write up and a big congratz on the win!  I'll have deck lists and top 8 breakdown this week as soon as Jason gets them to me. Sorry the delay.
18  Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED on: February 19, 2016, 03:46:21 pm
Personally I would love see them do away with the no reprint list.    I think its the only way older formats will have a long term survival.  The pricing to break into Vintage is just utterly ridiculous now.  Moxen are simply priced out of prize range for tournaments.  Duals, while any 1 is not really outrageously priced, are used in sets of 4 and most decks run 4-8.  Duals lands alone you are talking 1500-2000 for a deck for a new player.

A set like modern masters only for vintage with these cards in it and just not put the set in the modern or t2 rotation.  Release it for draft only.  An injection of new mox, duals, bazaars, LoA's is sorely needed.  10 years ago when a lotus was $500 to $800 and moxen were about $300 a piece people thought the price was a bar to entry. But tournament organizers at least could offer up a mox or two for first and second in prizes and with proxies people could use tournaments to build their collection.  Now its just even worse for new players.

But aside from that there is another good reason for a new circulation of these cards. Its been 22 years since these cards have seen circulation.   In that time many have been destroyed. Too many have been put into hard cases and graded and become collector items.  And even more have gone into private collections and disappeared from circulation.   How many mox and loti do you think are sitting out there in some 40-something year olds closet that he bought when he was in college and they were new and he's since stopped playing?   We've lost thousands of these cards because of that kind of scenario.   Its been 22 years.   Its time for blizzard to wake up and realize they need to get a few thousand of these back into circulation.   The dip in price would be needed and, when you are talking about a game running into its 3rd decade with no real end in sight, also temporary. In another 20 years we'll be right back where we are now, needing another injection of cards.

I've always felt the no-print-list was a mistake. A hard line in the sand like that can only lead to problems. They should have declared these cards will never be printed for use in a format beyond vintage again. Leaves them some wiggle room to fix issues.
19  Eternal Formats / Northeast U.S. / Re: Blue Bell Tournament Series is back at Deal Me In Games 2/20/16 on: February 19, 2016, 10:01:12 am
Tomorrow is the big day. See you there. 
20  Eternal Formats / Northeast U.S. / Re: Blue Bell Tournament Series is back at Deal Me In Games 2/20/16 on: February 11, 2016, 12:24:11 pm
Little more than a week to go.  Hope to see everybody there. 
21  Eternal Formats / Bazaar-Based Decks / Re: Manaless Dredge 2014 on: February 11, 2016, 09:47:30 am
edited out irrelevant comment on discussion that is 1 year old, not a day or two old.  dates are hard.
22  Eternal Formats / General Strategy Discussion / Re: [SOI] Pieces of the puzzle on: February 09, 2016, 03:28:19 pm
I think this card would be T1 relevant at instant speed.  At sorcery speed, there are just other things you can do with  {U} {2} that will consistently be more impactful.
23  Eternal Formats / Miscellaneous / Re: Tolarian Academy Combo on: February 05, 2016, 03:08:00 pm
I haven't played this deck at all and know nothing. Ok, that part aside if its all about finding Academy how about Crop Rotation or Sylvan Scrying as they work through Null Rod/Stony Silence?

These are both reasonable suggestions. The problem is the color. You could potentially go 5c but the main issue is that multiples of the above cards are dead. Expedition Maps at least power your Academy (which translates into a lot of mana if you untap it multiple times with MoM). I'd be more ok with Sylvan Scrying than Crop Rotation due to the prevalence of Misstep and getting your Crop Rotation countered is a 2-for-1. Mostly though, Maps boost your artifact count. You want a lot of them in your deck to power your Academy.

Misstep hits crop rotation. But then again force hits sylvan scrying. . .  point is, anything can be countered. And yes, I recognize that misstep is something to consider.  But I think sometimes its given too much weight.  The existence of misstep is not, in and of itself, a reason to never play 1 drops.  It is a reason to carefully consider your 1 drops but don't dismiss them out of hand just because of a narrow counter.

Consider for example running 2 crop rotations. Are you just throwing them out there as soon as you draw them?  Probably not. More than likely you are holding them for either a waste/strip effect (which at least game 1 most decks running waste/strip don't run misstep).   Or you are waiting until you can do something with the land you are fetching.

Scrying is sorcery speed vs instant for crop rotation.  Scrying costs 1 more than rotation. Scrying puts the land into your hand vs into play for rotation. All 3 of these are major factors when you consider what crop rotation does - it protects your manabase.   If you get your academy wasted you can at least replace it with 1 mana.  If  you get an early land wasted you can rotation search for academy. Or if you if have all the combo pieces but just need mana....instantly get academy.   Against shops who's goal is to destabilize your mana base and make your spells cost more I'd think crop rotation is hands down better.

Against other combo decks again the ability to put academy right into play I'd think is better. It lets you race easier. This decklist already runs vamp tutor for somewhat the same purpose with the exact same drawback.  Without playtesting I don't know if green for crop rotation is worthwhile. But I can be pretty sure its far better than sylvan scrying.
24  Eternal Formats / General Strategy Discussion / Re: Play testing on Cockatrice on: February 03, 2016, 03:01:02 pm
Nope none.   Have you tried removing it and reinstalling it? 
Is it freezing at the same point all the time or does it vary?
25  Eternal Formats / General Strategy Discussion / Re: Play testing on Cockatrice on: February 03, 2016, 10:48:54 am
Hello all,

I am new to TMD and still a bit of a rookie in the vintage scene. Unfortunately, due to my terrible work schedule, getting in playtesting is very difficult for me. I would love to get some games in on cockatrice, but the second I mention that I'm a little rusty with the program, people drop on me. If anyone is out there who wants to playtest, and has a little patience as I reacquaint myself with the program, please don't hesitate to hit me up. On Cockatrice I'm MattInTheHat83

I'm looking to test various Oath builds against the full vintage spectrum. Thanks in advance.

Matt

I'm often on sometime between 8:30p and 10:30p EST monday thru Friday for a little while. User name on cockatrice is khahan.  Feel free to add me and send a private message to start a game any time you see me on.
26  Eternal Formats / Blue-Based Control / Re: UB Standing Depths on: February 02, 2016, 02:25:08 pm
No experience with this deck so no idea if this is valid or not but it seems this is a deck crying for Crucible of worlds.

Also, have you considered splashing green for fastbond and maybe crop rotation?
27  Eternal Formats / Northeast U.S. / Re: Blue Bell Tournament Series is back at Deal Me In Games 2/20/16 on: February 02, 2016, 10:38:02 am
3 more weeks until the big day!
28  Eternal Formats / Blue-Based Control / Re: Odd Oath on: January 27, 2016, 04:40:18 pm

I made the deck last night, and played in a Daily today. I went 4-0. I streamed the entire thing, and the video should still be available to watch (twitch.tv/richshay). In the first round, I beat a Delver deck. Oath of Druids was, of course, excellent there. In the second round, I faced a Workshop deck. In round three, I won an Oath mirror. And in the final round, I faced Belcher and won. So, while I did not face Storm, I did defeat Belcher, which is not too dissimilar from the perspective of how this deck operates.


Did you go 4-0 because you played Oath well or did you go 4-0 because your oath targets were game winners? If you had simply run 3x Grislebrand would the results have been the same?


It is hard to be sure, honestly. But I think Void Winnower won me games that Griselbrand could not have won. Titania was lackluster.

That's good to know. I've been curious about void winnower and how it may perform.    I'll have to try and watch the twitch later when I'm home.

Since Titania was lackluster what would you consider replacing her with?

29  Eternal Formats / Blue-Based Control / Re: Odd Oath on: January 27, 2016, 10:18:36 am

I made the deck last night, and played in a Daily today. I went 4-0. I streamed the entire thing, and the video should still be available to watch (twitch.tv/richshay). In the first round, I beat a Delver deck. Oath of Druids was, of course, excellent there. In the second round, I faced a Workshop deck. In round three, I won an Oath mirror. And in the final round, I faced Belcher and won. So, while I did not face Storm, I did defeat Belcher, which is not too dissimilar from the perspective of how this deck operates.


Did you go 4-0 because you played Oath well or did you go 4-0 because your oath targets were game winners? If you had simply run 3x Grislebrand would the results have been the same?
30  Eternal Formats / Northeast U.S. / Re: Blue Bell Tournament Series is back at Deal Me In Games 2/20/16 on: January 15, 2016, 03:00:19 pm
I've updated the type of tournament that this is in accordance with new wizard's policy.  Smile
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