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1  Eternal Formats / Blue-Based Control / Re: URg StifleStill on: August 16, 2014, 02:42:06 pm
You've convinced me about Dack, definitely been looking for something better than Rebuild that can bounce Tinkered/Blightsteels and a way to fight Stax decks. Dack looks to do both those things - better, also for 3 mana, and it can do much more. Love the idea of ripping off Lodestones - and it's useful against other decks stealing Moxes or what have you.

I'm less sold on Izzet Charm. Hitting Lodestones alone, I'd have to go with Lightning Bolt in that slot. Plus hitting all the other critters (Dark Confidant, etc) with just one mana. And Bolting Jace is strong too. I do see value in the situational countering Charm has, but I don't think it stacks up to Bolt. Bolt does a few things really well and cheaply, Charm does 2 (sorta 3, OK and pitches to Force of Will) not so good.

Stifle is one of those love for it to be good cards. And sometimes it is. I'm not saying anything ya'll haven't probably already thought about Stifle, but here goes anyway. We've probably been stunned by em from across the table and may have even had a game stolen from us in a long enough time line (Stifle, Phrexian Deadnaught did a number on me once, and going all in for a desperate early Tendril's of Agony turned my frown upside down once too). But I also wondered how many times it sat dead in opponents hands? Stifle as mentioned is great as a surprise. I've put em into, tested, and taken em back out of several deck ideas. That one mana Sinkhole (Stifle their fetch land) is cool... Enticing. Situational, powerful, sometimes backbreaking. But I do catch myself wondering at times that it sits in my hand a few turns if Preordain might be better. Not that I suggest Preordain in Landstill, but a card waiting for a cool effect to target doesn't always feel right. It's different from a hard counter obviously. Sitting on a Force of Will or Mana Drain that you have UU up for stops so much more than Stifle. The times is works Stifle is great, don't get me wrong. But Stifle has that chance of being dead or at least not much a factor. I suppose that could be said of most cards, but you'll have to agree in any Vintage metagame - Activated and Triggered abilities are not the most prevalent phrases in their 75 card texts. Far less than just spell.
2  Eternal Formats / Ritual-Based Combo / Re: Suicide Tendrils on: January 03, 2012, 11:18:48 am
Dark Confidants and Night's Whispers both would work better with full Moxen.
3  Eternal Formats / Blue-Based Control / Re: "The Unbroken" U/R Landstill: The Primer on: November 30, 2011, 09:35:02 am
Innocent Blood. B - Sorcery - Each player sacrifices a creature.
It wouldn't affect you.
4  Eternal Formats / Null Rod Based Aggro / Re: White Weenie on: October 26, 2011, 02:39:39 pm
I don't think Gideon's Lawkeeper is too bad.
W 1/1 Soldier, W TAP: TAP target creature

And cards like:
Swords to Plowshares
Preacher
Dust to Dust
5  Vintage Community Discussion / Type 4 / Re: Innistrad on: September 16, 2011, 01:09:04 pm
Creeping Renaissance says "PERMANENT" type
6  Eternal Formats / Null Rod Based Aggro / Re: GW 2K11 on: September 16, 2011, 10:50:43 am
I know you talked about not wanting WW, but PREACHER is pretty awesome if you have the ability to cast him. Another Fish, Tinker, even Emrakul answer. Not horrible against Dredge either. And would be nice to rip off a Bob or Trygon which seem to be everywhere.
7  Eternal Formats / Midwest U.S. / Re: Gnome Games -Ancestral Recall Tournament - Sept 5th - Green Bay, WI on: September 06, 2011, 09:32:30 am
I tied for third (no prize- ?) with Bomberman:

4 Force of Will
4 Mana Drain
1 Misdirection
3 Annul
1 AR
1 TW
1 Brainstorm
1 Merchant Scroll
1 Fact or Fiction
1 Gifts
2 Jace MS
4 Trinket Mage
1 Rebuild
2 Auriok Salvagers
1 Balance
1 Swords
4 Mox
1 Lotus
1 petal
1 Mana Crypt
1 Sol Ring
1 Aether Spellbomb
1 Relic of Progenitus
1 Pithing Needle
1 Engineered Explosives
1 Sensei's Diving Top
4 Tundra
4 Flooded Strand
2 Polluted Delta
3 Island
1 Snow covered Island
1 Plains
1 Tolarian Academy
1 Stripmine
1 Library of Alexandria

SB
1 Glen Elendra
1 Wrath of God
1 Plow
2 Disenchant
2 Energy Flux
1 Kataki War's Wage
3 Relic of Progenitus
1 Tormod's Crypt
1 Hurkyl's Recall
2 Sower of Temptation


I only lost to the first and second place decks actually. 3-2-1 on the day. Misdirection was awesome scoring me 2 Ancestrals on the day!

Annul was good, just good, not great.

Trinket Mage is pretty awesome! Finds Lotus, and a Toolbox of useful other cards and the most common win condition. I only went infinite 3 times all day.

I'd like another crack at MUD, I think I have plenty of hate for it, I just didn't find it.
8  Eternal Formats / General Strategy Discussion / Re: The Unbroken on: August 10, 2011, 04:06:41 pm
Gush/Jace/Stasis
9  Eternal Formats / Eternal Article Discussion / Re: [Free Article (?)] So Many Insane Plays Podcast #1: Flusterstorm, Tezzeret, on: June 24, 2011, 02:37:54 pm
I listened to the show and left thinking: 26 mana and 8 Planeswalkers, and the basic UB Key/Vault/Tinker/Blight shell... sounds like a deck...
10  Eternal Formats / General Strategy Discussion / Re: New Phyrexia Cards that Matter in vintage on: May 05, 2011, 02:19:34 pm
Fish doesn't often run cards like Ponder nor Preordain, but in some matchups where the Fish players life total hardly matters (against blue based decks) Gitaxian Probe might be something Fish would run for it's 'free' cost, to thin the deck and to gain that peek at their hand.

In the right deck (Noble Fish?) does being able to peek at early hands for 'free' with Gitaxian Probe make playing Meddling Mage better as it could give information in deciding what to name?
11  Eternal Formats / Null Rod Based Aggro / Re: U/R Fish!!! on: March 21, 2011, 04:58:10 pm
1 Flooded Strand
4 Scalding Tarn
2 Island
1 Mountain
4 Mutavault
1 Strip Mine
4 Volcanic Island
4 Wasteland

1 Mox Ruby
1 Mox Sapphire
1 Black Lotus
3 Null Rod


3 Cursecatcher
3 Gorilla Shaman
3 Grim Lavamancer
4 Ninja of the Deep Hours
1 Vendillian Clique
1 Simian Spirit Guide
3 Spellstutter Sprite

1 Ancestral Recall
1 Time Walk
3 Annul
3 Spell Pierce
4 Force of Will
3 Standstill
-----
4 Ingot Chewer
3 Sower of Temptation
4 Red Elemental Blast
4 Relic of Progenitus

I played this in Green Bay, WI 3-12-11

1 Oath
A: I open with Lotus Cursecatcher, Stanstill with Island Spell Pierce back up. With Mutavault in hand. I beat down with Cursecather and Mutavault.
B: never saw an Oath played. More of the same. I let an Ancestral Recall reserve to save my Force of Will for the only 5 things I fear (4 Oath and Tinker) and it works.
WIN

2 TEZ - Derek W
both first games were just rolling, I counter what I need to, but let some things resolve.
WIN

3 MUD - Carp
I open OK but I just cannot stop Karn.
Game 2 I have 4 Ingot Chewer, 3 Annul, 4 Force of Will and lots of permanents in the deck, but I find very little of the names cards and cannot get there. Simian Spirit Guide helped cast a tapped out handy Force of Will, but I had nothing to back it up with. Triskelion stopped my Ninja and a Lavamancer. I kept in 3 Null Rod (ask he had Karn) and -3 Cursecatcher. -1 Sprite, +4 Ingot Chewer but never saw one.
LOSE

4 UB new TEZ - Soly
A Win a cool game one out-running two 5/5 animated moxen (TEZ). Annul counters a P Revoker. Spellstutter Sprite and Mutavault counters a Bob.  Good battle.
B Tinker turn 2 for Blightsteel goes all the way.
C I mulligan to 4 and never ever find a colored mana source. Pretty frustrating way to lose a match.
LOSE

5 UBr Bob TEZ - Danny
We play about 8 games for fun and he won only two. My deck was rolling here!
WIN

I miss the top 8.
12  Eternal Formats / Midwest U.S. / Re: Ides of March for a Mox Emerald - March 13 - Gnome Games on: March 14, 2011, 03:59:53 pm
23 people, 5 rounds, cut to top 8.

lots of Oath and Shops, no Ichorid

Soly UB (UB Bobs, Revokers) VS Nighbor (Mud) finals
13  Eternal Formats / Null Rod Based Aggro / Re: U/R Fish!!! on: March 10, 2011, 03:09:47 pm
Energy flux on the table no doubt wrecks Stax, but 3 mana with only 2 moxen can be a steep climb against Stax and their many Sphere affects.

Ingot Chewer however kills whatever Artifact is ailing you for only R. Then URFish can keep operating as it should. And it can be a useful creature. And it is not too bad against Dredge either removing their Bridge From Belows when you Evoke it.

My URFish boarding for Stax might be -1 Null Rod, -3 Sprite, +4 Ingot Chewer.
14  Eternal Formats / Null Rod Based Aggro / Re: U/R Fish!!! on: February 23, 2011, 03:46:52 pm
I was really pleased with Standstill, not thinking it would be as good as it was. I just put a little different spin on the provided list.

-2 Spell Snare
-2 Daze
-1 Stifle

+3 Spell Pierce
+1 Vendillian Clique
+1 Simian Spirit Guide

Simian Spirit Guide was really strong for that early push of mana (early 2 drops), not affected by my own Null Rod, and while under MUD Spheres. A beater later.
Vendillian Clique for disruption, a decent clock, flying, and is a Faerie.
I've had Daze stuck useless in my hand too many times. Spell Piece often just seems more useful. A horse a piece I guess.

SB
4 REB
4 Relic of Progenitus
4 Ingot Chewer
3 Sower of Temptation (in most matchups these come in (fish, WRG aggro, noble) don't bother using Wasteland to kill land, use them for mana)
15  Eternal Formats / Null Rod Based Aggro / Re: The Dark Times Primer on: February 14, 2011, 09:10:11 am
How do you get Engineered Explosives up to 2 with only black mana in the deck?

I like your point about Helm/line being strongly defensive (Leyline), but also very proactive (leyline and Helm). Any number of Nullrods are not win conditions, but yes Helm/line is.
16  Eternal Formats / Miscellaneous / Re: My Elf Deck...Help please. on: February 04, 2011, 01:54:34 pm
I was thinking the big question in Vintage Elves now is now many Green Sun's Zenith do you play with?
17  Eternal Formats / Null Rod Based Aggro / Re: U/R Fish!!! on: December 27, 2010, 02:10:40 pm
I like 2-3 SB Annul as it helps against Oath and Stax.

Faerie Conclave is probably just too slow on the mana front where early land drop mana is so crucial. Especially when you are playing Daze I think Islands will often just be a more safe card. I do like the 3 Mutuvaults though; as right now mana, as a manland against Oath, and for Spellstutters (and obviously with Standstill if you go that route). Mishra's Factory can trade with a Lodestone, but the ability to use them with Spellstutters probably still give Mutuvaults the nod.

If you are playing Spellstutters, I think you play all 4. They are one of those cards that is just better in multiples. I'd even try to fit in a Vendillian Clique in as another Faerie, a flyer, disruption, and compared the the creatures in the deck a pretty decent clock. All those flying creatures work great together and with Ninja. And bringing back a Spellstutter via Ninja to recounter something is pretty rad. Also if you are playing Blue and need bounce, it doesn't feel like a fishy card, but Jace Mindsculpter is probably too strong to leave out of your 60. I'd have to see it in action, but I think I'd rather just see Jace than Standstill in many cases.
18  Eternal Formats / Blue-Based Control / Re: Neo Stasis, the return of Gush... on: October 20, 2010, 09:23:08 am
For so many reasons I think some number of Planeswalkers are too good not to play in Stasis.
Jace Beleren
Jace the Mind Sculpter
Garruk

They all:
They help on their own, without Stasis, setting up your defense or offense.
They help you keep paying for stasis (draw cards or directly untap lands).
They all are win conditions to finish off opponents.

Planeswalkers really show their strength the more times you use them. And with Stasis, you are likely setting up for some loooong games.
19  Eternal Formats / Midwest U.S. / Re: LABOR DAY: GREEN BAY, WI MOX tournament on: September 07, 2010, 10:50:27 am
I played Bob Tendrils and went a horrible 2-3.

I lost to Voltaic Key/Time Vault or Tezzeret/Time Vault in 3 matches.
20  Eternal Formats / Midwest U.S. / Re: Xtreme Games Monthly Vintage 8/15/2010 on: August 16, 2010, 10:44:22 am
Not a huge turnout, but lots of Tendril's and lots of Drains. 2 Ichorid I think it was.

I top 8ed with UBr Bob Tendrils, losing to Jerome in the first round of the top 8.

Jimmy played Bomberman and never lost a game all day beating Jerome's Stax in the finals.
21  Eternal Formats / Creative / Re: [Deck Idea] A Pillar of its Own - Burn with Attitude on: August 09, 2010, 03:07:58 pm
Rolling Earthquake also hits fliers.
22  Eternal Formats / Ritual-Based Combo / Re: GWSx: Ritual combo after the printing of Lodestone Golem on: July 23, 2010, 08:44:40 am
I'd lean toward 2 Jace Mindsculpter over a Key and a Vault... With a Jace down you're drawing or bouncing dangerous/disruptive creatures, with just a Key or a Vault down - nothing. I know the potential for brokenness with Key/Vault, I just don't see it here.
23  Eternal Formats / Ritual-Based Combo / Re: GWSx: Ritual combo after the printing of Lodestone Golem on: July 22, 2010, 02:48:48 pm
So your Oath SB plan with that may be:
-4 Dark Confidant
+2 Nature's Claim (Oath, Time Vault)
+2 Pithing Needle (naming Time Vault or Misty) (or "Ichorid" hehehe mmmm)
24  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Xtreme Games Top 8 Results 7/18/10 on: July 19, 2010, 10:42:59 am
I was 3-2 with Bob Tendrils, missing top 8.

Split Tendril's mirrors, lost to Danny F's U-control, beat GW aggro and UR Shops.


Resolving Timetwister was a coin flip for the win - horrendous or amazing.
25  Eternal Formats / Ritual-Based Combo / Re: GWSx: Ritual combo after the printing of Lodestone Golem on: July 16, 2010, 09:45:41 am
Bob Tendril's seems a strong deck against TEZ and not too bad against Shops, but tweaking it (even with a devoted SB) to beat Oath has been a trick I cannot figure out.

Is not being able to beat Oath the reason this otherwise powerful deck has been sidelined?

Is Spell Snare in the SB for Oath reasonable?
I'd hate to add green just for reactive Nature's Claims just to 'try' to fight Oath.
3x Sadistic Sacrament doesn't seem to do near enough.

Anybody have any Oath fighting strategies for Bob Tendrils?
26  Eternal Formats / Workshop-Based Prison / Re: Discussion - Mastering the Workshop sideboard + games 2 and 3 on: June 29, 2010, 08:22:01 am
I have long liked 2-3 Red Elemental Blast, as against decks like Tez or TPS their strongest play is an end-of-turn Hurkyl's Recall against you, or Tinker. REBs have many other relevant targets as well.
27  Eternal Formats / Workshop-Based Prison / Re: MonoR Stax and the optimal use of Bazaar of Baghdad on: June 18, 2010, 08:50:22 am
I tested the more standard list (without Ports) for a while last night and I just gotta say it again, is Lodestone Golem awesome or what?!?!

My own Mana Crypt, has in the past, been kind of a card I feared to beat myself with. But now with Golem providing Stax with a decent clock, M Crypt is much less a liability.

I was really happy with the deck, and am more sold on Chalice now.

An early Tinker or a Hurkyl's are about all to fear game one.
28  Eternal Formats / Workshop-Based Prison / Re: MonoR Stax and the optimal use of Bazaar of Baghdad on: June 15, 2010, 09:58:07 am
Leoooooh Interesting I have a very very similar build I have been testing. In that list the biggest question for me has been Chalice of the Void. What do you set it at? 1 Shuts off your Welder... You already have Null Rod so zero isn't as useful. Chalice is certainly good, but it seems the odd card in this build. It's most common use was when you are already set up a low casting cost artifact to cast at zero and then weld out.

Chalice has also been very useful set at one in games two and three shutting off Nature's Claim.

Chalice is a finesse card, care to share your Chalice thoughts?

1 Dupe and 1 Sculpting Steel round out threats pretty nicely.

By lowering the Barbarian Ring count and playing Taigas, running your own Nature's Claim perhaps is a valid place to take the deck?
29  Eternal Formats / Bazaar-Based Decks / Re: [Worldgorger Dragon] A return to the past ? on: June 14, 2010, 02:29:01 pm
I sadly have to agree. Wordgorger Dragon combo is in a bad way right now. Sideboards (and some maindecks) in todays meta, coincidentally, are just loaded with Dragon hate. The list of commonly used maindeck and sideboard cards that foil the Wordgorger Dragon combo have almost never been higher.

Talking Bazaar based decks, Ichorid arguably has a better game one against the field than Dragon. And - as of yet, nobody has come up with a solid enough transitional Dragon sideboard that dodges the mass amount of hate people can bring in to stop the main Dragon combo to make games 2 or 3 good enough.
30  Eternal Formats / Creative / Re: Kiln Fiend on: June 08, 2010, 11:36:19 am
If you are going a high risk / high reward angle, Final Fortune provides a +3 now, and another draw and another attack the next (final) turn.
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