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1  Vintage Community Discussion / Non-Vintage / Old School @ Eudemonia 2/28/16 - Results! Decklists! Pics! on: February 29, 2016, 03:37:39 pm
15 players showed up to play 5 rounds of Old School Magic. There was a great diversity of decks, although the room seemed to be a little dominated by Winter Orbs and Black Vises. Here is the final standings and all 15 decklists (most with deck pics):

1. Hampton Maxwell – Vice Age

4 Lightning Bolt
4 Chain Lightning
2 Psionic Blast
4 Black Vise
4 Howling Mine
3 Winter Orb
4 Serendib Efreet
1 Icy Manipulator
1 Copy Artifact
1 Ancestral Recall
1 Recall
1 Time Walk
1 Timetwister
1 Wheel of Fortune
1 Chaos Orb
1 Earthquake
1 Braingeyser
1 Mana Drain
1 Strip Mine
1 Library of Alexandria
1 Mountain
4 Island
4 Volcanic Island
4 City of Brass
4 Mishra’s Factory
1 Mox Emerald
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Mox Pearl
1 Black Lotus
1 Sol Ring

Sideboard:
2 Ivory Tower
1 Earthquake
1 Blue Elemental Blast
3 Boomerang
4 Red Elemental Blast
4 Detonate


2. Patrick Greenfield – Dead Guy Ale

1 Demonic Tutor
1 Mind Twist
1 Animate Dead
1 Sengir Vampire
4 Juzam Djinn
4 Hypnotic Spector
3 Black Knight
4 Sinkhole
4 Dark Ritual
4 Hymn to Tourach
1 Library of Alexandria
1 Urborg
1 Strip Mine
4 Scrubland
4 Mishra’s Factory
2 City of Brass
6 Swamp
1 Balance
2 Swords to Plowshares
3 Disenchant
4 The Rack
1 Sol Ring
1 Black Lotus
1 Mox Jet
1 Mox Pearl

Sideboard:
1 Maze of Ith
1 Ivory Tower
1 Nether Void
1 Disenchant
2 Swords to Plowshares
2 Gloom
2 Greed
1 Drain Life
2 Paralyze
2 Terror


3. Mith – Power Artifact Combo

4 Basalt Monolith
1 Jayemdae Tome
1 Rocket Launcher
1 Chaos Orb
3 Fireball
1 Wheel of Fortune
1 Braingeyser
1 Time Walk
1 Recall
1 Ancestral Recall
1 Timetwister
4 Power Artifact
2 Transmute Artifact
1 Mana Drain
4 Power Sink
1 Mind Twist
1 Demonic Tutor
1 The Abyss
1 Balance
1 Regrowth
4 Fellwar Stone
1 Sol Ring
1 Black Lotus
1 Mox Emerald
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
4 City of Brass
4 Volcanic Island
4 Underground Sea
3 Island
1 Strip Mine
1 Library of Alexandria

Sideboard:
1 Maze of Ith
1 Forcefield
1 Mirror Universe
1 Disrupting Scepter
1 Earthquake
4 Red Elemental Blast
2 Amnesia
4 Blue Elemental Blast


4. Heiner Litz – Blue Mana Screw

1 Triskelion
2 The Tabernacle at Pendrell Vale
3 Icy Manipulator
1 Ancestral Recall
1 Time Walk
1 Timetwister
2 Transmute Artifact
3 Copy Artifact
3 Black Vise
4 Land Equilibrium
4 Mana Vortex
4 Howling Mine
4 Relic Barrier
1 Winter Orb
1 Mox Ruby
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Mox Pearl
1 Black Lotus
1 Sol Ring
1 Mana Vault
4 Fellwar Stone
1 Strip Mine
12 Island
1 Library of Alexandria

Sideboard:
1 In the Eye of Chaos
2 The Tabernacle at Pendrell Vale
2 Meekstone
1 Nova Pentacle
1 Stasis
1 City in a Bottle
3 Golgothian Sylex
2 Triskelion
1 Old Man of the Sea
1 Mirror Universe


5. Smmenen – Winter Orb Prison

4 Winter Orb
4 Relic Barrier
3 Icy Manipulator
3 Transmute Artifact
3 Counterspell
1 Mana Drain
4 Power Sink
3 Swords to Plowshares
2 Disenchant
1 Recall
1 Braingeyser
1 Maze of Ith
1 Time Walk
1 Ancestral Recall
1 Chaos Orb
1 Ivory Tower
1 Mana Vault
1 Black Lotus
1 Sol Ring
1 Mox Ruby
1 Mox Jet
1 Mox Pearl
1 Mox Emerald
1 Mox Sapphire
3 Mishra’s Factory
1 Strip Mine
1 Library of Alexandria
4 Tundra
6 Island
2 Plains
1 City of Brass

Sideboard:
1 Swords to Plowshares
1 Balance
1 Plains
2 Dust to Dust
3 Blue Elemental Blast
1 City in a Bottle
1 Meekstone
2 Control Magic
1 Mirror Universe
2 Circle of Protection: Red


6. B.C. – Dragon Fire Burn

15 Mountain
1 Library of Alexandria
1 Strip Mine
1 Hammerheim
1 Black Lotus
1 Mox Sapphire
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Sol Ring
4 Ball Lightning
3 Dragon Whelp
1 Shivan Dragon
4 Blood Moon
4 Mana Flare
4 Lightning Bolt
2 Chain Lightning
2 Red Elemental Blast
2 Black Vise
1 Fork
1 Chaos Orb
1 Wheel of Fortune
3 Disintegrate
3 Fireball

Sideboard:
2 Earthquake
2 Detonate
2 Flashfires
1 Maze of Ith
1 The Tabernacle at Pendrell Vale
2 Red Elemental Blast
2 Spinal Villain
2 Aladdin
1 Tormod’s Crypt


7. Eliot Davidoff – Atog Smash

4 Atog
3 Triskelion
4 Su-Chi
3 Juggernaut
4 Berserk
4 Howling Mine
3 Relic Barrier
1 Wheel of Fortune
1 Copy Artifact
1 Ancestral Recall
1 Time Walk
1 Timetwister
3 Fellwar Stone
1 Chaos Orb
1 Mishra’s Workshop
4 Mishra’s Factory
1 Strip Mine
1 Library of Alexandria
2 City of Brass
3 Taiga
3 Volcanic Island
3 Tropical Island
1 Mana Vault
1 Sol Ring
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire

Sideboard:
4 Avoid Fate
2 Tranquility
3 Red Elemental Blast
2 City in a Bottle
1 Forcefield
1 Icy Manipulator
1 Maze of Ith
1 Shivan Dragon


8. David Chambers – Winter Orb Prison

4 Winter Orb
4 Howling Mine
4 Relic Barrier
3 Icy Manipulator
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Mox Emerald
1 Black Lotus
1 Sol Ring
2 Fellwar Stone
1 Jalum Tome
1 Ancestrall Recall
1 Time Walk
1 Timetwister
1 Unsummon
1 Recall
2 Swords to Plowshares
2 Disenchant
1 Earthquake
1 Wheel of Fortune
3 Su-Chi
2 Triskelion
1 Tetravus
4 City of Brass
4 Tundra
4 Volcanic Island
3 Plateau
1 Library of Alexandria
1 Mishra’s Workshop
1 Strip Mine

Sideboard:
3 Ivory Tower
1 Swords to Plowshares
1 Disenchant
1 Balance
3 Dust to Dust
1 Earthquake
4 Red Elemental Blast
1 The Tabernacle at Pendrell Vale


9. Eliot Burk – White Weenie

4 White Knight
4 Savannah Lions
4 Thunder Spirit
4 Order of Leitbur
4 Tundra Wolves
4 Clergy of the Holy Nimbus
4 Swords to Plowshares
3 Armageddon
3 Army of Allah
4 Crusade
1 Disenchant
1 Sol Ring
1 Strip Mine
4 Mishra’s Factory
15 Plains

Sideboard:
3 Dust to Dust
3 Disenchant
3 Preacher
2 City in a Bottle
1 Shahrazad
1 Balance
1 Wrath of God
1 Exorcist


10. Ryan Maddux – “I Hate Yo’ Lands”

4 Bayou
4 Badlands
4 City of Brass
4 Taiga
1 Strip Mine
1 Mox Sapphire
1 Maze of Ith
1 Black Lotus
1 Mox Emerald
1 Mox Pearl
1 Mox Jet
1 Mox Ruby
1 Sol Ring
4 Chain Lightning
4 Ernham Djinn
4 Stone Rain
4 Lightning Bolt
4 Black Vise
1 Regrowth
4 Sinkhole
4 Ice Storm
4 Crumble
1 Demonic Tutor
1 Chaos Orb

Sideboard:
3 Whirling Dervish
2 Terror
3 Tranquility
3 Earthquake
1 Red Elemental Blast
3 Shatter


11. Jason Kovacic – White Weenie

4 Savannah Lions
4 Tundra Wolves
4 White Knight
4 Thunder Spirit
1 Black Lotus
1 Mox Ruby
1 Mox Pearl
3 City of Brass
4 Plateau
4 Lightning Bolt
4 Disenchant
4 Swords to Plowshares
1 Balance
1 Wheel of Fortune
4 Crusade
3 Armageddon
1 Strip Mine
9 Plains
1 Land Tax
1 Black Vise
1 Chain Lightning

Sideboard:
4 Red Elemental Blast
3 Dust to Dust
2 City in a Bottle
2 Blood Moon
2 Preacher
1 Circle of Protection: Black
1 Greater Realm of Preservation


12. aahz – The Machine 2016

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Chaos Orb
1 Jalum Tome
4 Triskelion
3 Tetravus
2 Rasputin Dreamweaver
3 Animate Dead
3 Hell’s Caretaker
1 Demonic Tutor
1 Mind Twist
1 Ancestral Recall
1 Time Walk
1 Mana Drain
1 Power Sink
4 Counterspell
1 Balance
4 Swords to Plowshares
2 Disenchant
2 Bazaar of Baghdad
4 City of Brass
1 Library of Alexandria
4 Mishra’s Factory
4 Underground Sea
2 Tundra
1 Scrubland
2 Karakas

Sideboard:
1 Island of Wak-Wak
1 Strip Mine
1 Maze of Ith
1 Tormod’s Crypt
1 Forcefield
2 Chains of Mephistopheles
1 The Abyss
2 Psionic Blast
1 Blue Elemental Blast
1 Circle of Protection: Red
1 Moat
2 Disenchant


13. Timothy Burke – Mono Black

4 Juzam Djinn
4 Black Knight
4 Hypnotic Specter
2 Sengir Vampire
4 Sinkhole
4 Dark Ritual
4 Underworld Dreams
3 Nevinyrral’s Disk
3 Drain Life
1 Demonic Tutor
1 Mind Twist
1 Chaos Orb
1 Sol Ring
1 Mana Vault
1 Mox Jet
1 Black Lotus
4 Mishra’s Factory
1 Strip Mine
1 Urborg
1 Maze of Ith
1 Library of Alexandria
13 Swamp

Sideboard:
1 Winter Orb
3 Gloom
3 Paralyze
3 Terror
1 Swamp
1 Black Vise
1 Jayemdae Tome
2 Icy Manipulator
(No picture for this one)

14. Brian Hanlon – UR Control Burn

1 Time Walk
1 City of Brass
7 Island
1 Maze of Ith
4 Mishra’s Factory
6 Mountain
1 Strip Mine
4 Volcanic Island
1 Sol Ring
1 Dandan
4 Flying Men
1 Serendib Djinn
4 Serendib Efreet
2 Energy Flux
2 Unstable Mutation
2 Counterspell
4 Lightning Bolt
1 Mana Drain
2 Psionic Blast
1 Unsummon
1 Braingeyser
4 Chain Lightning
2 Earthquake
1 Recall
1 Wheel of Fortune
1 Ancestral Recall

Sideboard:
1 Black Vise
3 Blood Moon
2 Blue Elemental Blast
2 Control Magic
2 Earthquake
2 Energy Flux
3 Red Elemental Blast


15. Dustin Espersen - Lich

4 Dark Ritual
4 Lich
3 Word of Command
1 Demonic Tutor
1 Demonic Hordes
1 Mind Twist
4 Wall of Water
4 Wall of Air
2 Twiddle
1 Counterspell
1 Stasis
1 Power Sink
1 Creature Bond
1 Mahamoti Djinn
1 Time Walk
1 Braingeyser
1 Vesuvan Doppelganger
1 Mana Short
1 Spell Blast
1 Steal Artifact
1 Ancestral Recall
2 Earthbind
1 Fastbond
1 Mox Sapphire
1 Mox Jet
1 Black Lotus
1 Living Wall
1 Kormus Bell
4 City of Brass
3 Diamond Valley
9 Island
6 Swamp
4 Underground Sea
1 Volcanic Island
1 Badlands

Sideboard:
1 Dragon Whelp
1 Earthbind
1 False Orders
1 Two-Headed Giant of Foriys
1 Raging River
1 Lance
1 Magical Hack
1 Pirate Ship
2 Darkpact
5 Contract From Below



And here are some shots of the day's action:


































2  Eternal Formats / Western/Pacific U.S. / Re: 2016 Grand Prix Oakland Saturday 01-09-2016 at 3:00 pm on: January 03, 2016, 03:55:03 pm
I'm in for Vintage. Also potentially 1-2 others coming with me.
3  Eternal Formats / Western/Pacific U.S. / Re: Vintage for Cash in Vacaville Sun Aug 2 on: July 28, 2015, 12:51:59 pm
I'm in.
4  Eternal Formats / Northeast U.S. / Re: The 2015 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! August 21-23! on: June 29, 2015, 02:46:23 pm
Last year Legacy Top 8 competitors got a first round bye in the Vintage event to ensure that they could fully participate in both. I believe the decision was made on the fly, and they got it right.
5  Vintage Community Discussion / Non-Vintage / Re: OLD SCHOOL MAGIC @ Eudogames - July 26 on: June 18, 2015, 03:43:17 pm
I'm also on vacation, so won't be able to make this one.
6  Eternal Formats / Western/Pacific U.S. / Re: Vintage at Eudemonia in Berkeley, CA May 3 2015 @1pm on: May 05, 2015, 11:29:31 am
Jeff was clearly drunk last night, but he's right that this will be awesome.  I'll be there, and I'm probably going to go ahead and win this one.

Blaine, what happened to you this tournament? 

I had a valuable learning experience. Some would say a brutal reality check. I need to make some changes...
7  Eternal Formats / Western/Pacific U.S. / Re: Vintage at Eudemonia in Berkeley, CA May 3 2015 @1pm on: May 01, 2015, 06:01:58 pm
Jeff was clearly drunk last night, but he's right that this will be awesome.  I'll be there, and I'm probably going to go ahead and win this one.
8  Eternal Formats / Workshop-Based Prison / Re: Probing Shops on: April 15, 2015, 12:12:13 pm
I would really love for this card to be playable, it does so much in theory, but the cost is just too high.

Totally.  Seems like it would be fun to stick one of these vs. delver or some such, then metamorph it for the humor.  Add in a few Ankh of Mishra's and blammo.

Vroman used to run this in the sideboard of Uba Stax during the Pitch Long era. It was pretty solid if you could land it.
9  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Spring Vintage (23players) Results! Lists! Pics! on: March 18, 2015, 08:30:21 pm
I might try to put together a Vacaville tournament within the next 6-8 weeks to see how it goes. If we get a good turnout and the next Eudemonia tournament doesn't suffer, it will be an indication that the current interest in Vintage is enough to support more than quarterly tournaments.
10  Vintage Community Discussion / General Community Discussion / Re: Vintage Super League: Who Would You Like to See? on: March 18, 2015, 02:05:10 pm
1. David Ochoa
2. Owen Turtenwald
3. Roland Chang

Roland has been mentioned, and would be awesome for obvious reasons. Ochoa and Turtenwald are both long time Vintage players who also have established reputations as pros. Owen is also a previous Vintage World Champion.
11  Eternal Formats / General Strategy Discussion / Re: [DTK] Glint on: March 13, 2015, 01:46:06 pm
12  Eternal Formats / Western/Pacific U.S. / Re: Spring Vintage @ Eudomonia Berkeley (March 15, 2015) on: March 10, 2015, 04:35:59 pm
Nosferatu, send me a PM and let me know what you are missing. I can let you borrow enough cards to make a deck.
13  Eternal Formats / General Strategy Discussion / Re: [FRF] Hewed Stone Retainers on: January 13, 2015, 01:45:11 pm
This card is fine, but it's not good enough for Vintage. It's not disruptive, it's not big enough to be a tremendous amount of pressure, and there WILL be situations where you won't be able to play it. Not good enough.
14  Eternal Formats / General Strategy Discussion / Re: [FRF] Goblin Boom Keg on: January 13, 2015, 01:41:36 pm
Another important interaction in a Welder deck. If you have an active Smokestack, you can stack it so you sac this to Smokestack before its sacrifice trigger happens. The effect still happens, and you get credit with the Smokestack gentlemen.
15  Eternal Formats / General Strategy Discussion / Re: [FRF] Goblin Boom Keg on: January 12, 2015, 06:14:23 pm
Is this clearly better than Trike? I hardly think so...

Sorry, I misspoke. Edited OP.

As for the comparison with other cards mentioned, here are my thoughts:

vs. Serrated Arrows: The main advantage of Serrated Arrows is that you can use it immediately, and you can spread the -1/-1 counters around. Boom Keg, on the other hand, does 3 damage at once, which is particularly useful when you are facing, for example, a Trygon Predator.  Boom Keg can also be used as a finisher once you have the opponent locked up, which Arrows can't. I might even start running Ensnaring Bridge again. One of my favorites.

vs. Razormane Masticore: Masticore has a similar effect, but comes on a 5/5 body for 1 more mana. The main drawback is the card disadvantage, which is a very real drawback in most MUD decks that have no draw engine to speak of.

vs. Dismember: I don't know, I've never really been a fan of Dismember. Lodestone makes it cost more, and paying 4 life is not always trivial. Again, it's a comparison between -X/-X and doing direct damage.

vs. Trike: Already covered a little. Trike is strictly better, but costs more. Null Rod is a thing.

I'm definitely going to try out this card in a Welder-based deck. I'm always looking for an excuse to bring that back.
16  Eternal Formats / Western/Pacific U.S. / Re: Old School Magic @ Eudemonia!!! January 11, 2015 on: January 12, 2015, 03:50:14 pm
I was really impressed that we were able to get 10 people at this second event. I worried that the novelty of the format may have worn off. Happy to see that that was not the case.  Steve, it's unfortunate that you were not able to make it. We all appreciate your efforts in organizing this event, and I hope that things are well with your family.

I was also happy to see that we got at least one new player. Brian was a MTG player back in the day, and showed up to his first ever Magic tournament yesterday to play Old School. He went 3-1-1 running unpowered UR Control Burn, which is pretty damn impressive.

I played the same deck that I played at the last event (Mono Blue Artifacts) with just a couple changes. Unfortunately, I don't think there are any pictures of my deck.  I started 0-2, but finished strong at 3-2.
17  Eternal Formats / Western/Pacific U.S. / Re: Old School Magic @ Eudemonia!!! January 11, 2015 on: January 12, 2015, 03:44:25 pm
Here are some of my pics:






18  Eternal Formats / General Strategy Discussion / [FRF] Goblin Boom Keg on: January 12, 2015, 03:30:53 pm


4
Goblin Boom Keg
Artifact
At the beginning of your upkeep, sacrifice Goblin Boom Keg
When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.



Uhhhhmmmmmm......... that's pretty good. Not fantastic by any stretch of the imagination, but pretty damn solid. I think it fills a unique role for Workshop decks. Direct damage has always been pretty difficult to come by for Shops, and I think this might be the best we've seen. This is easily the most exciting artifact for Vintage since Grafdigger's Cage.

Here's what I like about it:
1. The cost. {4} is right in Workshop's wheelhouse. One of the obvious comparisons for this card is Triskelion. This is clearly better than Trike EDIT: I meant Trike is clearly better than this, but this costs 2 less.
2. The abilities are separate. It has its own sacrifice event, but if it goes to the graveyard another way it still works. So enemy artifact removal will still make it happen. Welder and Forgemaster make it happen too. Seems good.
3. 3 damage is the right number. Can kill a Trygon Predator, an enemy Lodestone, etc.
19  Eternal Formats / Western/Pacific U.S. / Re: Holiday Vintage @ Eudomonia -- December 7th, 2014 on: December 02, 2014, 03:21:03 pm
There should be at least 2-3 of us coming from Davis/Woodland, and we're picking up Lotushead on the way. I'm predicting that there will be a very strong turnout for this one. I'm guessing 30+.
20  Eternal Formats / Workshop-Based Prison / Re: Beating Delver With Shops on: November 17, 2014, 01:40:54 pm
I play 2 Trikes main, along with Tangle Wire, Smokestack, Chalice (always set to 1 vs. Delver), Lodestone, etc. Sideboard I have 2 Ratchet Bomb, I'm going up to 2 Tabernacle (really incredible vs. Delver), 2-3 Wurmcoil, and probably 1 Batterskull. At Vintage Champs I pretty much preyed on Delver decks all day. The only time I lost to it was round 8 vs. Glackin, and even that match was extremely close.  I think it's a very winnable matchup.
21  Eternal Formats / Global Vintage Tournament Reports and Results / Re: 10th at Vintage Champs with MUD: A story of triumph and heartbreak on: November 13, 2014, 12:48:04 pm
No lotus?

No Lotus. This is fairly common with Workshop decks over the past year or two. Basically you trade some turn 1 explosiveness for reusable mana sources that can also do other stuff (i.e., Wasteland, Factory, etc.). I don't plan on adding it back in anytime soon.
22  Eternal Formats / Global Vintage Tournament Reports and Results / Re: 10th at Vintage Champs with MUD: A story of triumph and heartbreak on: October 30, 2014, 01:32:28 pm
I'm pretty sure this was my fault, I was nagging the people in the stream to put shops and specifically you on camera round 4-5-6. Indie told me during round 5 if you won you'd be selected but then Randy wanted Joel so that was the video match hence being the backup match.
Awesome. I'm glad somebody out there was advocating to get me in a feature match. I would have loved to have had my round 6 match on camera, because I think it was a great example of how Shops can successfully match up against Delver.

...we need a solution for that %$&# Dack Fayden, he's EVERYWHERE!
Well, I was running 4x Phyrexian Revoker, in no small part due to Dack Fayden being everywhere. Triskelion is also good. Dack also costs  {1} {U} {R}, which is not trivial to get when the Shop player is dropping Spheres and Tangle Wires everywhere. In testing, I haven't found Dack to be backbreaking for Shops too often, although it clearly can be in the right situation (see my round 7 match).
23  Eternal Formats / Global Vintage Tournament Reports and Results / Re: 10th at Vintage Champs with MUD: A story of triumph and heartbreak on: October 29, 2014, 04:17:34 pm
How was Triskelion for you? Better than Staff of Nin?
Yeah, I'm still on Trike, although I have given serious consideration to Staff of Nin. The main upside to Trike is that he is able to do more than 1 damage per turn. This is crucial if you need to take out a planeswalker, a flipped Delver, Lodestone Golem, etc. He can also attack for 1-4 damage, which can be very important. Also, Workshop players have a new enemy in Dack Fayden. If Dack steals your Staff of Nin, it's very bad. Triskelion is essentially unstealable. Nin does draw you cards, though, which is always a good thing. I think either is appropriate in this spot.

I was your 9th round opponent in Legacy. I'm now totally jealous that you dropped. I played round 10, won, and still missed top 16 on breakers. Congrats on the Vintage run! I'm glad we battled on Saturday instead of Sunday!
My match with you was what really made me realize how tired and out of it I was. I do not regret dropping.
24  Eternal Formats / Global Vintage Tournament Reports and Results / 10th at Vintage Champs with MUD: A story of triumph and heartbreak on: October 29, 2014, 01:51:18 pm
After missing Eternal Weekend last year, I was unreasonably excited to attend this year. I haven’t had a lot of opportunity to play Magic over the last year, so I was just hoping that I would at least do well enough for the weekend to be fun. As it turns out, I came just short of another unlikely run to the top 8 of Vintage Champs.

I got in Friday late afternoon. Too late to play in the Eternal Central Old School MTG event, but nonetheless I met up with the remaining Old School players for dinner and some additional bonus matches of Old School. I highly recommend this format for anyone who enjoys Magic: the Gathering. It is truly the purest form of the game.

On Saturday I woke up early to play in Legacy Champs. I was playing Sneak & Show, with basically the same list I have been playing for several years, but with -2 Intuition, +2 Dig Through Time. It was good enough, and I was in it for most of the day. At one point I was 6-1, but then my brain started to give up, and I started making mistakes. I dropped at 6-3, even though I probably could have drawn the last round into top 64. It was already very late, and I was tired and hungry, and the main event was still to come…

Vintage Champs 2014
I played MUD (obviously), with a build that was very similar to my 2012 Champs list:

4 Mishra's Workshop
4 Ancient Tomb
4 Wasteland
4 Buried Ruin
4 Mishra's Factory
1 Tolarian Academy
1 Strip Mine
1 Sol Ring
5 Mox
1 Mana Crypt
4 Lodestone Golem
4 Phyrexian Revoker
2 Triskelion
2 Phyrexian Metamorph
4 Tangle Wire
4 Chalice of the Void
4 Sphere of Resistance
3 Crucible of Worlds
3 Smokestack
1 Trinisphere

Sideboard:
4 Grafdigger's Cage
2 Tormod's Crypt
1 The Tabernacle at Pendrell Vale
2 Null Rod
2 Ratchet Bomb
3 Wurmcoil Engine
1 Batterskull

The mana base is a little different (+Factories), and I am running Spheres in the main instead of Karn and Ratchet Bomb, but other than that it is pretty much the same. I got a couple questions from people while just milling around on Sunday to the tune of “Are you still playing Buried Ruin?” (yes) “Still 4?” (YES). Card is good.

Round 1: Richard Lessmann – Shops
He mulligans himself into oblivion both games, and I don’t have to do much to win.
(1-0, 2-0)

Round 2: Stu Somers – UR Delver
Game 1 consisted of me dropping something like 4 Tangle Wires (including a Metamorphed Wire and one recurred with Buried Ruin). Eventually a Smokestack finishes him off. Game 2 I also win somehow.
(2-0, 4-0)

Round 3: Jim Sharkey (Templar) – Oath
I met Jim on Saturday before the Legacy event. I was hurting for caffeine, but I didn’t know if I had time to run to get a drink before the first round started (turns out I did). He took mercy on me and gave me a cup of coffee from the Card Titan booth. Truly a class act.
Game 1 he Oaths me pretty fast. Game 2 I land something like 4 Grafdigger’s Cages. Game 3 is really close and grindy. The key turning point in this game was Buried Ruin getting me back a Grafdigger’s Cage, which then absorbed a Steel Sabotage that otherwise would have bounced my active Smokestack, which would have potentially allowed him to rebuild.
(3-0, 6-1)

Round 4: Jacob Hilty (merfolkOTPT) – Tendrils/Oath
Game 1 I soft lock him pretty well with Spheres and Chalices, but am only putting on slow pressure with Factories. Eventually he is able to build to the point of hitting a Hurkyl’s Recall. In response to Recall I hit him with Trike bullets to put him at 1 life. This limits him enough that he is not able to assemble a combo. Game 2 he sides into Oath and catches me off guard. It is very effective. Game 3 I play a Cage and a Chalice @ 0. The Cage doesn’t stick, but I get it back with Buried Ruin and play it again, then hit Chalice @ 1.  This shuts him off enough to slowly kill him.
(4-0, 8-2)

Round 5: Josh Potucek (oshkoshhaitsyosh) – Landstill
I know Josh from NYSE Open I, where he beat me in the X-0 bracket, sending me on a downward trajectory that resulted in me scrubbing out of the event.
This time I win in 2 games, but it was by no means a blowout. Game 1 I think I just cast multiple Lodestone Golems, which is a good card. Game 2 I won by having a Crucible of Worlds, although he destroyed it at one point and I had to restore it with Buried Ruin.
(5-0, 10-2)

Round 6: John Grudzina – 4c Delver
We get selected for a feature match, even though it was not on camera, and nobody was watching, so it wasn’t really “featured” in any way.
I win game 1. Game 2 he gets a Deathrite Shaman, then some other creatures. Tabernacle does some serious work this game (it’s the MVP vs. Delver), and keeps his mana locked down. Eventually I finish the game in increments of 5 life.
(6-0, 12-2)

Round 7: Ryan Glackin – RUG Delver
My first “win and in” round. Game 1 I mulligan and keep a sketchy hand with land, 3 moxen, and a Lodestone Golem, which gets countered, leaving me with not a lot to do. He gets some creatures, easily handle my threats, and that’s pretty much it.  Game 2 he gets a couple Delvers, but I keep his board locked down with Tabernacle (MVP) and Tangle Wires, and Smokestack eventually finishes the job.
Game 3 is long and grindy and very close. He plays and flashes back 2 Ancient Grudges, taking out 4 of my pieces. Late in the game I make a critical mistake when I draw and play a Wurmcoil Engine, which he then proceeds to take with a newly cast Dack Fayden. If I had been playing right, I would have cast the Lodestone Golem I also had in my hand, since it is more disruptive, and also not fatal if stolen by Dack. I also had a Revoker (or drew one the following turn), which would have kept his Dack Fayden from continuing to do work while I came back with my Wurmcoil. I think this play specifically may have cost me the top 8. Disappointing.
(6-1, 13-4)

Round 8: Paul Lynch – UR Delver
I’m on the play and have Chalice @ 0, Crucible. On his turn he Strip Mines my Workshop, which I replay the next turn, then cast Tangle Wire. He scoops. At this point I still don’t know what he’s playing, although I think I remember him running Shops, so I board accordingly. Turns out he is actually on Delver, so my sideboard plan is somewhat off. Game 2 he beats me with small dudes while I do very little.  Game 3 is very close, but I land 2 Wurmcoils at different points in the game, and am able to finish him off before he can draw a Dack Fayden to steal something (my new worst nightmare).
(7-1, 15-6)

At this point I am 7-1 with one round to go, and my tiebreakers are insane (OMW = 71.3%). I am really hoping I can draw into top 8, but there are a total of 11 people with 21 points or more, so some matches will definitely have to play it out. My possibilities of drawing in are dependent on the pairings. Of course I get paired up against Roland Chang, who is sitting at 7-0-1. I offer him a draw, which he declines. This is completely the correct thing to do on his part, of course, because he is playing for top seeding. I was in the exact same position in 2012 and chose to draw rather than play the last round. This resulted in me finishing 7th, and I was on the draw for the whole top 8. I am disappointed for sure, but this is how tournaments work with the modified play/draw rule. I am still in if I can win…

Round 9: Roland Chang – Shops
Game 1 I keep a hand with Mox, some lands, Crucible, Tangle Wire. It’s not a great hand, but it has a Crucible, and I can keep things slow with Wire until I draw some more business. He wins the dice roll and starts with Mox, Mana Crypt, Land, Chalice @ 0, Steel Hellkite. There’s nothing I can do about that but laugh. My only answer to that is Workshop, Metamorph, but unfortunately I don’t have either of those cards in my hand. I play land, go. He attacks with Hellkite, then plays Lodestone Golem. I play land, go. He attacks me to 5. I draw a card and scoop.
Game 2 I am on the play, but have to mulligan to 5. I keep a hand of Factory, Mana Crypt, Chalice, Smokestack, Lodestone.  I play my land, Crypt, Chalice @ 0. I figure if I can draw a land in the next 2-3 turns, I can play Stack and Golem, and my Mana Crypt will get eaten by Stack so I won’t die to it. Unfortunately that land never came. We both drew some Tangle Wires, which extended the game for many turns. I got hot with coin flips, so at least Mana Crypt wasn’t killing me. I probably drew 8-10 cards by the end, but no lands. None.
(7-2, 15-8)

I have a glimmer of hope of still making the top 8 even with the loss. If all 6 of the top tables played it out, there would be 1 or 2 people with 2 losses to make the top 8. Unfortunately, table 3 ID’ed, and table 5 also ID’ed for some reason. This left 9 people with 22+ points for 8 spots. I finished in 10th, still with the best tiebreakers among 21 pointers (OMW = 71.0%).

So that’s it. It was a good run, and if nothing else, at least I showed that my performance in 2012 was not a fluke. I had a great time the whole weekend, and I hope I can make it back again next year.
25  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: October 03, 2014, 11:44:17 am
Old School 93-94 Tournament info now up here:
http://www.eternalcentral.com/eternalweekendoldschool2014/

BAOM! Contact me directly if you're interested in attending; thanks.

My flight doesn't land until 4:30, so I will miss the beginning of the event.  However, I will get there as soon as I can, and hopefully I can get in some Old School matches, and then some dinner and booze, and then hopefully some more Old School matches.
26  Eternal Formats / Western/Pacific U.S. / Re: Vintage @ Eudomonia in Berkeley, CA , September 14 on: September 16, 2014, 10:36:55 am
I think Eudemonia is scheduling these tournaments too close together, especially when you add in the occasional Vacaville tournament. When I started scheduling the Vacaville tournaments, there were zero other Vintage events happening in Northern California. I purposely scheduled events 2+ months apart to keep a level of scarcity for Vintage events. The player pool is not large, and you have to give people a sense that if they miss one event, they are not going to be able to play Vintage again for a long time.  Between Vacaville and Eudemonia we have already had 9 Vintage or Old School events this year. I think that's too many.

Another important factor is that there is just a lot going on in the fall. School has started for some people, football is back, baseball is getting close to the post-season... Maybe people are just choosing to do other things.
27  Eternal Formats / Western/Pacific U.S. / Re: Old School Magic - 9/7/2014 - Vacaville, CA on: September 09, 2014, 02:41:04 pm
Yeah, the turnout sucked. I unfortunately couldn't even go due to child care issues.

I think Vacaville might be too far for people to travel for Old School. Either that, or people just wanted to watch football.
28  Eternal Formats / Western/Pacific U.S. / Re: Old School Magic - 9/7/2014 - Vacaville, CA on: September 02, 2014, 01:20:18 pm
Revised is legal for our tournaments. Come play.
29  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: August 29, 2014, 01:51:20 pm
I agree with an Old School event on Friday. I can help organize it if needed.
30  Eternal Formats / Western/Pacific U.S. / Re: Vintage @ Eudomonia in Berkeley, CA , September 14 on: August 26, 2014, 02:47:35 pm
Unfortunately, I will be out of town on 9/14. I will make one of these soon, I swear.
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