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1  Eternal Formats / Blue-Based Control / Re: Odd Oath on: February 07, 2016, 08:10:15 am
I saw a version of Odd Oath which went 3-1 in a Daily yesterday (http://magic.wizards.com/en/articles/archive/mtgo-standings/vintage-daily-2016-02-06) which played one copy of Gaea's Blessing. Is that sort of effect necessary in this version of Oath?
2  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Jan Vintage Results! Pics! Lists! on: January 28, 2016, 10:34:21 am
Thanks to everyone for the decklists, pictures and tournament reports. I've enjoyed reading / seeing it all.
3  Eternal Formats / Blue-Based Control / Re: UWR Monastery Mentor on: March 18, 2015, 12:43:37 pm
I apologise for not posting sooner or more regularly on this thread, unfortunately I've been very busy with the real world (Master's degree, work etc). Here's what I've been playing online when I get a chance:

Lands
3 Scalding Tarn
3 Flooded Strand
1 Island
1 Snow-Covered Island
1 Library of Alexandria
3 Volcanic Island
3 Tundra

Artifact Mana / Instant Mana
1 Mox Emerald
1 Mox Ruby
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Black Lotus

Artifacts
None

Instants
4 Force of Will
2 Mana Drain
3 Mental Misstep
2 Flusterstorm
2 Pyroblast

1 Lightning Bolt
2 Swords to Plowshares

4 Gush
1 Brainstorm
1 Ancestral Recall
2 Dig Through Time

Sorceries
3 Preordain
1 Ponder
1 Treasure Cruise
1 Time Walk

Enchantments
None

Planeswalkers
1 Dack Fayden

Creatures
4 Monastery Mentor
2 Young Pyromancer
2 Snapcaster Mage

Sideboard
2 Engineered Explosives
3 Grafdigger's Cage
4 Ingot Chewer
1 Mountain
1 Containment Priest
2 Tormod's Crypt
2 Wear//Tear

So far, my experience with the deck has been very good and I've certainly won more games than I've lost. I don't believe that this is an optimal list, or even necessarily an optimised list. A few notes on a couple of the cards:

ON YOUNG PYROMANCER: In another thread, Steve Menendian said the following:
[/quote]
... I ultimately came to the realization that what I really wanted was some Pyromancers.  This conclusion rested largely on two key understandings.

First, I needed more permanents.  If your opponent lets all of your spells resolve, one thing that can happen with the critical Turn 3 Gush is that you draw beyond your hand size limit.  I talk about this in more detail in my Delver Primer, but the way that happens is as follows:

Turn 1:  Land (6 cards in hand on the play, 7 cards in hand on the draw)
Turn 2: Land (6 cards in hand on the play, 7 on the draw)
Turn 3: Float mana, Gush.  Replay a land.  Now you have as many as TEN or ELEVEN cards in hand. 

Even if you just have 8, you will have to discard a card.

This is a critical play for the Gush pilot.  Generating the third land drop through turn three gush is a general imperative.  Dack is a permanent, but Dack and 4 Mentor wasn't enough.  My last Delver list had 2 Trygon, 3 Delver and 4 Pyromancer - that's 9 permanents. 

I decided my deck needed more permanents.

Second, and perhaps more importantly, I found myself often wishing that times I had Mentor that it was a Pyromancer.  Not in every matchup, but in a few.

One of the reasons I play Delver as a control deck is that playing Pyromancers and Delvers don't inhibit my ability to maximize my countermagic production.  That's because, in the scenario sequenced above, I can keep a Pyroblast/Flusterstorm live AND cast Pyromancer.

T1: Land
T2: Land
T3: Gush, replay a Land, cast Pyromancer

In testing, against Grixis decks and a few other decks, I often found myself wanting a Pyromancer.
[/quote]

I found the same things, the difference being that I lacked the experience to be able to articulate my thoughts as well as Steve did. In one game against Grixis Gifts, we both started out with turn 1 Library (me on the draw), but despite drawing two cards a turn I didn't draw a lot of land / mana sources (something I believe, in this case, was simply as a result of variance). At some stage I got to a point where I had three mana sources in addition to Library, but I was able to deploy a Young Pyromancer, holding Flusterstorm / Pyroblast up, giving me an additional counterspell to help defend myself. Similar scenarios have come up where having the cheaper threat has been favourable. I haven't yet found that I would like to move the numbers to a 3/3 split, but it is entirely feasible that I'm wrong.

ON LIBRARY OF ALEXANDRIA: I agree entirely that Strip Mine has incredible value, and it is entirely plausible that I should be playing Strip Mine over Library. I don't really know which is better, but I can say that four Gush makes me more inclined towards Library. Additionally, four Mentor pushes me further towards more artifact mana, which is why I haven't been playing Strip Mine over one of the off-colour Moxen. Finally, Library is just a super fun card. I'll continue to play with it, but it's possible that I'm wrong and I'll change my mind at a later stage.

ON MANA DRAIN: I've found Mana Drain to be amazing, and part of that is because Mana Drain provides an unconditional counterspell which doesn't cost an extra card. Sure it's unimpressive early in the game, but later in the game it acts as a way to outright deny an opponent anything you choose to, without costing you a card in your hand. I've Mana Drain-ed cards like Gifts Ungiven and not had anything to spend the mana on, but the fact that I was able to answer one of my opponent's cards without costing me a second card has provided a huge amount of utility. It isn't as if I don't have things to spend the mana on either. Draining into a Treasure Cruise or a Monastery Mentor is great.

ON DACK FAYDEN: Dack has been excellent. He was suggested to me in this thread, and my experience has definitely been positive.

Overall, I've enjoyed playing this list. Any thoughts on the list, or on Mentor lists in general, would be greatly appreciated. I am very inexperienced in Vintage, so pretty much all information is valuable to me and helps me to contextualise my experiences.
4  Eternal Formats / Blue-Based Control / Re: UWR Monastery Mentor on: February 26, 2015, 02:53:25 am
Thanks for all the replies everyone! Lots to think about and test, which is great. In case anyone is interested, Bob Maher, Steve Menendian and Dave Williams all played Monastery Mentor in the second trimester of season 2 (so now) of the Vintage Super League. Their decklists can be found here: http://magic.wizards.com/en/MTGO/articles/archive/vintage-super-league-season-2-decklists

Steve and Dave played similar lists, while Bob played a list more similar to Kevin Cron's recent one (adjusted for the recent Treasure Cruise restriction), and something which is quite similar to boggyb's version.

@boggyb: Mystic Remora seems really cool, and I'm keen to give it a go. You noted that Young Pyromancer and Mana Drain don't go well together, I was wondering if you could expand a bit on that? (I'm this is a silly question and it's just my inexperience with the format coming through here)

@d0rsal: I like the Rebuild idea. I had previously gone with Hurkyl's Recall because costing one less made it seem slightly more viable to actually cast in game one against Shops (a matchup which I agree is rough).

Currently, on the WotC site, Steve's decklist is incomplete. Nevertheless, I can see that he has quite a few sideboard slots dedicated to fighting Shops. Presumably this is an area I can improve on. Wear//Tear is likely a good inclusion, and Steve and Dave both played Pulverize. Any other suggestions regarding the sideboard construction would be appreciated.

Thanks for the great responses everyone!
5  Eternal Formats / Blue-Based Control / Re: UWR Monastery Mentor on: February 24, 2015, 11:58:07 am
Thank you enderfall, benk499 and fsecco for your replies. The list which 4-0'ed the Daily is very interesting, and includes two copies of Stony Silence in the 75. It has the 15th land, but including artifact mana has even fewer mana sources, which seems quite aggressive to me. I agree that the Young Pyromancers are likely unnecessary and will test without them. PeAcH suggested (on twitter) that I switch Hurkyl's Recall for Dack Fayden, though I have found Hurkyl's Recall to be very useful. Previously I have used it to bounce my own artifacts, just to replay them to trigger Prowess. Of course, it is a good one to have in the mainboard for the Workshops match up (if you can resolve it of course).

I'm going to try adding the 15th land, as well as cutting the Pyromancers for the 4th Preordain, a Dack Fayden and the 2nd Snapcaster Mage (another of PeAcH's suggestions, which makes sense when the list includes Dack Fayden). My concern is that this will make the deck very threat light, but perhaps this is just my inexperience with the format.

Once again, thank you for your help.
6  Eternal Formats / Blue-Based Control / UWR Monastery Mentor on: February 23, 2015, 04:20:21 pm
I'm new to Vintage, and this is a deck which I put together and have been playing on xMage lately. One of my Doomsday opponents, username DylanZ, asked me to post the list so that he (or perhaps she) could see it. I have enjoyed playing the deck, but do believe it is far away from being refined, or even any good. Being new to Vintage, I would greatly appreciate any constructive criticism, and look forward to both learning more about Vintage and improving the deck.

Lands
3 Scalding Tarn
3 Flooded Strand
1 Island
1 Library of Alexandria
3 Volcanic Island
3 Tundra
 
Artifact Mana / Instant Mana
1 Mox Emerald
1 Mox Ruby
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Black Lotus
1 Sol Ring
 
Artifacts
None
 
Instants
4 Force of Will
2 Mana Drain
3 Mental Misstep
2 Flusterstorm
1 Pyroblast
1 Red Elemental Blast
 
1 Hurkyl's Recall
2 Lightning Bolt
1 Swords to Plowshares
 
4 Gush
1 Brainstorm
1 Ancestral Recall
2 Dig Through Time
 
Sorceries
3 Preordain
1 Ponder
1 Treasure Cruise
1 Time Walk
 
Enchainments
None
 
Planeswalkers
None
 
Creatures
4 Monastery Mentor
3 Young Pyromancer
1 Snapcaster Mage
 
Sideboard
1 Engineered Explosives
3 Grafdigger's Cage
4 Ingot Chewer
1 Mountain
2 Containment Priest
2 Tormod's Crypt
1 Swords to Plowshares
1 Hurkyl's Recall

Notes: In another thread I saw about Monastery Mentor, I saw that some people were very much opposed to the idea of playing both Young Pyromancer and Monastery Mentor in the same deck. My line of thinking was basically that by playing seven of the same effect, I have a higher chance of having one in my opening hand, as well as providing the capacity to overload my opponent's removal / counters. Someone noted that both Young Pyromancer and Monastery Mentor are susceptible to the same hate, but I don't agree with that. It is true that a Cycled Slice and Dice will kill both Young Pyromancer and the Elemental tokens produced, while threatening to kill un-Prowessed Monks. However, in my experience triggering Prowess in the opponent's turn is not difficult or rare. Furthermore, the difference in casting cost ensures a diversification of threats which I have come to value. Naturally a sweeper would remove all of the threats, but I would not consider sweepers to be particularly prevalent in Vintage. I certainly agree that seven is a very high number, but some amount of my motivation to try a 4/3 split was so that I could just try them in the deck.

I readily admit that two Mana Drain may be superfluous, especially because there isn't really anything you specifically want to Drain into. However, I thought it might help with any scenario where you are taking the control role in a game which is going a bit long. I really don't have enough experience to say whether this is any good or bad, and welcome feedback regarding the counterspell selection.

Finally, I have no idea if the sideboard is any good. I just put a bunch of anti Shops and anti Dredge cards in there but it is possible I've completely stuffed up there.

Thank you in advance for your help.

Jeb
7  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 4 from 11/1/14 Vintage at Games and Stuff in Glen Burnie, MD on: November 04, 2014, 07:10:01 am
The UG Infect deck looks cool. It does only have 59 cards in the main board, anyone know what was missing?

(perhaps the one-of Become Immense?)
8  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eternal MASTERS 2014 - Vintage on: October 31, 2014, 05:39:10 pm
If possible, it would be great to see the top 8 bracket, to see who played who.

Thanks for the deck lists, and congrats to all!
9  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: October 27, 2014, 11:11:08 am
Does anyone know if the coverage videos will be put on Youtube again this year?  or are they just being archived on twitch?

I tweeted Card Titan over the weekend, and they confirmed that the videos would be uploaded to You Tube, and would be available on the Card Titan You Tube channel. No idea when they will be made available though.
10  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: October 26, 2014, 02:04:49 pm
For reference, here is the link to the coverage page with top 8 decklists etc.

http://magic.wizards.com/en/events/coverage/eternalweekend14
11  Vintage Community Discussion / General Community Discussion / Re: Vintage Super League on: October 20, 2014, 06:25:39 am
Week seven is up on YouTube: https://www.youtube.com/playlist?list=PLQQ8jPMFzt7nZULsdHg00hUBo18pz2Ucf
12  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Battling for a Workshop with LSV Grixis on: October 16, 2014, 03:42:16 am
I enjoyed reading this, thank you.

Considering your decision now, do you think you would cut the third Snapcaster Mage for the main deck Thoughtseize again?
13  Eternal Formats / Blue-Based Control / Re: Grixis Control lately on: October 13, 2014, 09:46:52 am
@msg67183 and HrishiQQ: I'm interested to hear that you don't think Vault / Key is a good win condition anymore. What do you prefer to run instead?
14  Eternal Formats / Blue-Based Control / Re: Grixis Control lately on: October 12, 2014, 01:13:45 pm
I don't want this to derail the thread, given it is called "Grixis Control Lately", but would you consider a four colour option? We've noted that there are strong benefits to playing Green along with the regular UB shell, but losing Red can be problematic, particularly in a Planeswalker heavy metagame.

For an idea, here is Kevin Cron's deck list from last year's Eternal Weekend, at which he made top 8:
Lands
1 Island
1 Tolarian Academy
1 Strip Mine
1 Wasteland
3 City of Brass
2 Underground Sea
2 Volcanic Island
1 Tropical Island
4 Scalding Tarn
1 Misty Rainforest

Artifact Mana
1 Sol Ring
1 Mana Crypt
1 Mox Sapphire
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Black Lotus

Artifacts
1 Sensei's Divining Top
1 Time Vault
1 Voltaic Key

Instants
4 Force of Will
3 Mana Drain
3 Mental Misstep
1 Spell Snare

1 Abrupt Decay
1 Ancient Grudge
2 Lightning Bolt

1 Ancestral Recall
1 Vampiric Tutor
1 Brainstorm

Sorceries
1 Time Walk
1 Toxic Deluge
1 Tinker
1 Yawgmoth's Will
1 Demonic Tutor
1 Merchant Scroll

Enchantments
None

Planeswalkers
3 Jace, the Mind Sculptor

Creatures
3 Deathrite Shaman
1 Snapcaster Mage
1 Blightsteel Colossus

Sideboard
1 Mountain
1 Mindbreak Trap
1 Red Elemental Blast
1 Ancient Grudge
2 Ingot Chewer
1 Steel Sabotage
4 Grafdigger's Cage
4 Leyline of the Void
15  Eternal Formats / Blue-Based Control / Re: Grixis Control lately on: October 07, 2014, 02:50:20 pm
I definitely think that adding Green helps against Oath of Druids, as well as helping to provide a generic answer to a lot of permanents. You could Abrupt Decay a Young Pyromancer for example. Losing Red does seem like it makes you much softer to Planeswalkers. In general, Lightning Bolt and Pyroblast / REB are extremely efficient and versatile answers, but then again the uncounterability part of Abrupt Decay is very relevant.

I would also like to note that Snapcaster Mage works very well with Green's artifact hate, as you can flash Nature's Claim back for example. This is not an option with Ingot Chewer, assuming that is the Red artifact hate you choose.

If you were to play Green, you could consider, Pithing Needle as an answer to Planeswalkers. I understand it shuts your own Jace off, but it can hit a lot of other targets like Bazaar of Baghdad, Forgemaster, or manlands like Mutavault and Mishra's Factory (which would otherwise be a problem for Green).
16  Eternal Formats / Blue-Based Control / Re: Grixis Control lately on: October 07, 2014, 01:39:00 pm
I don't have much experience with Grixis Control in Vintage, but with regards to Oath, isn't Grafdigger's Cage a good answer?

In case anyone is interested, this is the list that LSV played in weeks 4-6 of the Vintage Super League (he went 3-0):

Lands
1 Tolarian Academy
1 Library of Alexandria
2 Island
3 Underground Sea
2 Volcanic Island
4 Scalding Tarn
2 Polluted Delta

Artifact Mana
1 Sol Ring
1 Mana Crypt
1 Mana Vault
1 Mox Sapphire
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Black Lotus

Artifacts
1 Sensei's Divining Top
1 Time Vault
1 Voltaic Key

Instants
4 Force of Will
2 Mana Drain
2 Mental Misstep
1 Flusterstorm
1 Misdirection

1 Fire//Ice
2 Lightning Bolt
1 Hurkyl's Recall

1 Ancestral Recall
1 Vampiric Tutor
1 Fact or Fiction
1 Thirst For Knowledge
1 Brainstorm

Sorceries
1 Time Walk
1 Toxic Deluge
1 Tinker
1 Yawgmoth's Will
1 Ponder
1 Demonic Tutor


Planeswalkers
2 Jace, the Mind Sculptor
1 Tezzeret the Seeker
1 Dack Fayden

Creatures
3 Snapcaster Mage
1 Blightsteel Colossus

Sideboard
1 Mountain
1 Red Elemental Blast
1 Pyroblast
2 Notion Thief
2 Ingot Chewer
2 Viashino Heretic
3 Grafdigger's Cage
1 Nihil Spellbomb
1 Thoughtseize
1 Lightning Bolt

Of course this deck was heavily metagamed, but I did recently see him play almost the same deck online in a video on Channel Fireball's website (where he also won all his matches). I think that the changes he made were:
Mainboard
- 1 Toxic Deluge, - 1 Dack Fayden
+ 1 Dark Confidant, + 1 Mental Misstep

Sideboard
- 1 Lightning Bolt, - 1 Thoughtseize
+ 1 Nihil Spellbomb, + 1 Ingot Chewer

I understand that success in the VSL, or some amount of success in a few online games does not constitute success overall, butt seems to me that the strength of any Mana Drain deck is the fact that it can be tuned for any metagame and then be successful. As was noted, it appears as if there is a shell of cards which sort of constitutes the deck. I don't really have enough Confidance (joke) to be able to say exactly what they are, but it seems reasonable to assert that the basic shell is ~10 counterspells, 24-25 mana sources, Tinker, Vault//Key, Blightsteel (or other), a few Planeswalkers (normally Jace) and some number of card draw spells and tutors.

Is Dark Confidant something that should be played these days? Brian DeMars wrote an article a few months ago saying that because so many extra creatures are being played in Vintage, Dark Confidant is less likely to stay in play for multiple turns. Perhaps Snapcaster Mage is a better option, as it essentially 'draws' the situationally best Instant or Sorcery in your graveyard while giving you a 2/1?
17  Eternal Formats / Blue-Based Control / Re: Mono Blue Control on: September 24, 2014, 05:05:55 pm
@Chubby Rain: A fair reply. Thank you.
18  Eternal Formats / Blue-Based Control / Re: Mono Blue Control on: September 24, 2014, 06:06:26 am
I'm sure that everyone here noted that both Eric Froehlich and Dave Williams have played this deck, or something very similar, in the Vintage Super League. In week 4, Dave played against LSV who was playing a Grixis Mana Drain deck and LSV won. Particularly in game 1, LSV's Black tutors (Vampiric Tutor etc) seemed to make a big difference and gave the Grixis deck a big edge.

I was just wondering if someone with more experience with the deck could tell me if this is the norm? That is to say, is the loss of Black tutors something which gives control decks with Black tutors a big edge in the match up? Or was that match one which is out of the ordinary? I completely understand the benefits of playing a mono coloured deck. Does what you win against Wasteland end up costing you against other control deck?
19  Eternal Formats / Ritual-Based Combo / Re: Doomsday (the Ritual approach) on: September 20, 2014, 06:21:42 am
This week, Ari Lax did a few videos with Doomsday in Vintage on Star City Games' website, playing four copies of Dark Ritual. He had a few observations regarding the deck as well as other blue decks in Vintage in general, some of which seemed rather 'aggressive'. I was wondering if anyone who had been involved in this discussion had watched the videos? If so what did you think of his deck and his conclusions?
20  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Take the money and run - Stealing 3rd with Night's Whisper Control Slaver on: September 16, 2014, 01:12:32 pm
Thank you for writing this report, JD. I enjoyed reading it.
21  Vintage Community Discussion / General Community Discussion / Re: Vintage Super League on: September 10, 2014, 07:47:16 am
Yes.

Here is the link to Week 3's matches:

https://www.youtube.com/playlist?list=PLQQ8jPMFzt7nBqg9ARR1Tmx9sbrHCYDL9
22  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 21, 2014, 12:18:15 pm
Fair. Thank you for the reply
23  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 21, 2014, 12:01:21 pm
Am I right in saying that Baleful Strix is mostly used as a defensive creature in this deck (on account of its having flying and deathtouch)? If that is true, I would expect that it would get worse as more people play more cards like Abrupt Decay or Lightning Bolt. Do you think that permanents which are defensive are the way to go? Or is it better to try out additional (defensive) removal spells like Lightning Bolt?
Strix actually gets BETTER if people are using this kind of removal.  If you play Strix and your opponent Abrupt Decays it, you're +1 card on them and you've each spent 2 mana.  Plus, they've used their best removal to uncounterably destroy something that has literally nothing to do with your gameplan.

I get what you're saying, but I am not convinced that this line of thinking is entirely correct. If you are in the business of maximizing card quantity and / or quality as a resource then spending a card to be down a card but up life is not worth it (example, you Abrupt Decay an opponent's Baleful Strix so as to allow your creature to attack). But typically the decks against which you would be using Baleful Strix in a defensive fashion are in the business of reducing your life total to zero while delaying the execution of your game plan for as long as possible (example, a RUG Delver deck or something else similar where no combo win is achievable). With that in mind, you can be at maximum hand size but if your life total is zero it doesn't mean much.

I guess that is part of my question is, is Baleful Strix being used in a defensive fashion? If so, does it do this in an adequately reliable fashion or would something like Lightning Bolt be more reliable?

I hope I communicated myself well. Please let me know if anything I said was unclear, and thank you for the reply.
24  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 21, 2014, 11:29:38 am
Am I right in saying that Baleful Strix is mostly used as a defensive creature in this deck (on account of its having flying and deathtouch)? If that is true, I would expect that it would get worse as more people play more cards like Abrupt Decay or Lightning Bolt. Do you think that permanents which are defensive are the way to go? Or is it better to try out additional (defensive) removal spells like Lightning Bolt?

I guess this is related to what Zherbus noted earlier when he said he'd been testing Lightning Bolt and Snapcaster Mage and had been having more favourable results v aggro-control decks. I'm just wondering if this is because permanent removal is become a bit more common in the format or if I am missing something.

I think you are missing the interaction with goblin welder, and how the strix interacts with the sphere effects in the workshop decks.

I did think about that but I am probably underrating it. Thanks for the reply.
25  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 21, 2014, 10:17:39 am
Am I right in saying that Baleful Strix is mostly used as a defensive creature in this deck (on account of its having flying and deathtouch)? If that is true, I would expect that it would get worse as more people play more cards like Abrupt Decay or Lightning Bolt. Do you think that permanents which are defensive are the way to go? Or is it better to try out additional (defensive) removal spells like Lightning Bolt?

I guess this is related to what Zherbus noted earlier when he said he'd been testing Lightning Bolt and Snapcaster Mage and had been having more favourable results v aggro-control decks. I'm just wondering if this is because permanent removal is become a bit more common in the format or if I am missing something.
26  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 18, 2014, 04:38:13 pm
In the original post, the number of counter spells was referred to as "lean". Does this mean that if you could you would play additional counter spells? Or does the fact that you have a reasonable number of threats in the deck plus a strong card draw engine mean that you feel you are getting adequately ahead and can therefore afford to run fewer counters than some other decks do?
27  Eternal Formats / Blue-Based Control / Re: Dance Magic Dance -- Blue White Fact or Fiction /Spirit of the Labyrinth Control on: July 30, 2014, 11:49:13 am
Is Helm of Obedience a reasonable sideboard consideration? The deck already plays Rest in Peace in the sideboard and is clearly geared towards being able to cast four mana spells. Additionally Helm along with Rest in Peace would provide the potential to end a game instantly, something which I have noted some consider a currently missing element. I understand that finding the Helm would be a problem, but with Moat and potentially Stoneforge Mystic equipment, Enlightened Tutor would be a sideboard option which would also strengthen post board match ups against Dredge and Workshops (though this is only the case if the correct hate were to be sideboarded).

I apologise if this is something that has already been suggested and / or dismissed. I did look through the thread and didn't see it.
28  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Days of Vintage Past: The Return of Control Slaver on: July 22, 2014, 01:16:01 pm
@zeus-online and portland: Thanks for the reply. I had neglected to consider the quantity of Sorcery speed v Instant speed card draw in each list.
29  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Days of Vintage Past: The Return of Control Slaver on: July 22, 2014, 11:24:57 am
Grats on the finish, it is sad to see only 1 mana drain in the decklist, but i understand why.


Could I ask that someone please explain why only one Mana Drain is found in this list, whereas Kowal's initial list had three? Is it because most of the spells in the list have high or higher colour requirements in their casting cost (example Dack Fayden costing 1RU but Tezzeret the Seeker costs 3UU)?

(I am new to Vintage so I apologise if this seems like a foolish question).
30  Vintage Community Discussion / Community Introductions / Re: Introduce Yourself on: July 22, 2014, 11:15:30 am
Hello

My name is Richard. A few years ago I went through a brief period where I played DotA with a bunch of my friends. When I had to choose an online handle, I chose Jebediah Springfield (founder of the town Springfield from The Simpsons). The name stuck and ever since my friends have referred to me as Jeb. I am a university student living in Cape Town, South Africa. I started playing Magic about a year ago and quickly learned about eternal formats. When I say "learned about" I mean "became addicted to". I've been lurking on TMD for a few months now, and finally requested a user account so that I can ask people (what I am sure will seem like dumb) questions on various threads.

I hope that my questions will result in both my learning about Magic as a game and Vintage as a format.
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