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1  Eternal Formats / Workshop-Based Prison / Re: Sideboarding with Workshop Aggro on: January 18, 2016, 02:25:52 pm
I still prefer Relic of Progenitus over Tormod's Crypt.  Maybe I'm just greedy, but the ability to draw a card was always invaluable to me.

I have something of a preference for Relic as well, just because you can run it out earlier and start chewing away at the 'yard incrementally without having to one shot sac it. The card draw is also nice.

Rich Shay's top 8 champs list from this year featured no crypts and like 3 or 4 relics...Im not in a position to confirm the exact number, but I'm certain it was there.

Rich played 4 Tormod's Crypt and 3 Relic of Progenitus at Champs. This change was made in large part by the persuasive efforts of myself, Craig Berry, Nick Detwiler and Mark Tocco, otherwise he would have been running Cage.

As far as Relic vs. Crypt goes, Relic is significantly worse against Dredge because it costs mana to play and to pop. There are certainly situations in which having Relic can be vastly superior, such as when you are being beaten down by a 2/2 and need to cantrip into something, hands where you have a metric ton of mana, or when they have no graveyard and are trying to slow dredge by discarding to hand size, but for the most part being mana efficient is superior.

With this being said, Relic is better against other decks as a whole because it can be used every turn and your opponent is more likely to be putting 1 card into their graveyard each turn than 20 like Dredge does. Here, the tap ability and cantripping make Relic superior, but I have personally never been a fan of boarding in Relics against a blue deck even if it is dependent upon its graveyard because this is usually at the cost of threat density.
2  Vintage Community Discussion / General Community Discussion / Re: Is Your Current Vintage Deck Proxy Free? on: January 14, 2016, 01:41:51 am
My workshops deck is fully powered, Mentor is currently missing Timewalk, as far as power.

This is me too. I have everything to play Workshops, but don't own any of either Jace, Flusterstorm, the aforementioned Time Walk and a bunch of other random stuff for those and other decks.
3  Vintage Community Discussion / General Community Discussion / Re: WotC cracking down on proxies, even in non-sanctioned events on: January 12, 2016, 11:03:45 am
Even now, with prices being what they are, there are younger players who are working towards slowly buying into the format.  The best recent example, for me, is Will Magrann.  

Will won a Sapphire at a Blue Bell tournament back in 2011, and after we spoke, he decided to keep it and work on getting Workshops, power, and all the staples that he needed to play Workshops.  He won a Workshop the following month.  He got some good deals from members of the community, in part because we all knew what he was trying to do.  I'm cool with that.  But when Will won his Sapphire, it was marked at $485 in the case, if I remember correctly.  And when I helped Will pick up a Lotus, it was at $600.  

Players are still buying in, but it's taking more time.

Thank you for the kind words and the help getting everything together, Nick.

I think that my journey was the exception rather than the rule for most, but I am extremely proud of the fact that I was able to acquire a fully powered Workshop deck all while being a full time student. I did it by saving every penny that I could, whether it was the $50 that my aunt gave me for Christmas or the $20 that my parents gave me to spend on the weekends at school. This money could easily have gone to pizza and beer, but instead I prioritized furthering my Vintage collection and in hindsight this was a terrific decision. I understand that for a lot of other young people this wouldn't be attainable for a variety of reasons whether it be student loans, buying your own books, paying for your own food, but just remember that every dollar counts.

Proxies are a huge selling point for people looking to get into the format. I can say with a high degree of certainty that although I was crazy about the format that I wouldn't have agreed to wait 5 years before I could play in my first Vintage tournament and almost certainly would not be involved in the format today. I traded a standard deck for a 10 proxy Workshop deck in 2007 and never really looked back. At some point you have to decide what you want, but without proxies your decision might be made for you. For me, that was to be able to play at Vintage Champs without having to borrow anything, something I've been able to do for the last 3 years thanks in large part to the help of my friends in the Vintage community.

It is my hope that I will be able to repay this favor going forward to the next generation of Vintage players to keep this great format alive and well in whatever means possible. Whether that's by helping newer players manage their collection, lending cards, giving out a sweetheart deal here and there or whatever else, I want to make it so as many people as possible can play my favorite format.
4  Eternal Formats / Europe / Re: Bazaar of Moxen 2016 Vintage - any info yet on: November 07, 2015, 10:38:49 am
Prospero, for those of us from the old continent, would you clarify: is that in April or June? Sounds bloody wonderful either way!

June
5  Eternal Formats / Northeast U.S. / Re: The Eternal Extravaganza 3!!!!!! on: September 08, 2015, 01:59:01 pm
Is it a typo or are 12 Mana Drains really being given out for the 5th to 16th place prizes?
6  Eternal Formats / Northeast U.S. / Re: Top Deck Games [Westmont,NJ] - MTG Vintage Sept. $1000 Event - September 19th on: September 02, 2015, 08:29:17 am
It's a shame that the prizes for these events are no longer guaranteed, that was a big selling point for me in the past especially when compared to a lot of the other greater Philadelphia area events.
7  Eternal Formats / Workshop-Based Prison / Re: What to Run for Lands 15-18/19 in Shops? on: August 31, 2015, 07:44:57 pm
@Will
20 lands seems a little high to flood out but it obviously worked for you.  I am running a 2/2 split now.   I was sideboarding some Homeward Paths for awhile but its pretty tight.  Might fit one main.   Dacks are really annoying.

Fixed that for you.
8  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Vintage Champs 2015 Coverage Decklists, Metagame Report, Video, Report Roundup on: August 28, 2015, 08:17:19 am
This is awesome Jaco, thank you so much for doing this, I hope this is the first year of many. I'm really interested in seeing how close I was with my metagame prediction.

One very minor thing of note is that Game 2 of my match against Brian in Round 10 was on camera but isn't listed in the video coverage section.
9  Eternal Formats / Northeast U.S. / Re: The 2015 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! August 21-23! on: August 27, 2015, 02:49:08 pm
http://magic.wizards.com/en/events/coverage/vintagechamp15/final-standings-2015-08-23

looks like the magic number is 484.

it also says, "NOTE: FINAL STANDINGS REFLECT THE NUMBER OF PLAYERS PARTICIPATING IN THE EVENT, NOT THE NUMBER OF PREREGISTERED PLAYERS."

there were also people there that just registered for the playmats and didn't play at all. well, a guy did register 60 mountains next to me and put himself in the budget category so I can only assume... so maybe that's where the 460 number came from.

I'm pretty sure that Chas Hinkle was listed in the 484, but he slept in and didn't make it in time for Round 1.
10  Eternal Formats / Workshop-Based Prison / Re: What to run for Lands 15-18/19 in shops? on: August 27, 2015, 11:05:28 am
4x Factory is always the best default, the synergy with the deck is crucial.

Adjusting this slot is really meta dependent, and generally not worth it;

Homeward Path - Meh. If your seeing allot of Dack, sure.

Cavern - Again, very meta dependent. If your playing MTGO, not worth the main deck, ATM.

Ghost Quarter - I find 3x Factory 1x Ghost Quarter perfectly acceptable in a shops heavy meta.

Tabernacle - I love this card, and I hate this card. I would not main deck it, and out of the board it has either been really good, or an utter blank. I do like 1x Tabernacle and 2x Dismember out of the board against creature/token decks.

Maybe it's your lack of acknowledgement for the difference between "your" and "you're" that biases me, but saying that it's not worth it to adjust your last 4 lands or that Factory should always be the default seems flawed and baseless.

If you know what metagame you are going to be going into then you can adapt. To continue the trend of just saying what we like certain cards for, Cavern is ideal against blue control and Gush strategies. Factories and Ghost Quarter are best against Dredge and Workshops with Factory providing extra beats against everything, specifically planeswalkers and Ghost Quarter being solid against all decks not sporting more than 1 basic. Homeward Path is far and away the best answer to Dack Fayden out of a Shop deck and Tabernacle is almost solely Dredge hate out of the sideboard because it doesn't tap for mana.

Perhaps you missed the part I clearly discuss meta consideration??

And sorry to offended you Grammer Gestapo.

I didn't miss it, you basically voided everything that you said by saying this before discussing meta consideration.

Adjusting this slot is really meta dependent, and generally not worth it;

The highest placing player at Vintage Champs playing Forgemasters was some guy named Will playing 4 Cavern of Souls, 2 Homeward Path and 0 Mishra's Factory MD, but what do I know, I'm just the "Grammer Gestapo"...

My point is that there should not be a "default" land, you should decide your list based on your metagame. If you meant that Mishra's Factory should be your starting point, then fine but to me your post read that Mishra's Factory is the best default and you should almost never change to another land which is just patently untrue. For the past year, Cavern of Souls was the de facto choice for Forgemaster lists in paper Magic. The scales may have shifted back to Mishra's Factory, but Cavern of Souls should not be written off.

Arianeira, I would run a 2/2 split of Cavern and Factory until you get more comfortable with the deck and the metagame.
11  Eternal Formats / Workshop-Based Prison / Re: What to run for Lands 15-18/19 in shops? on: August 20, 2015, 12:19:45 pm
4x Factory is always the best default, the synergy with the deck is crucial.

Adjusting this slot is really meta dependent, and generally not worth it;

Homeward Path - Meh. If your seeing allot of Dack, sure.

Cavern - Again, very meta dependent. If your playing MTGO, not worth the main deck, ATM.

Ghost Quarter - I find 3x Factory 1x Ghost Quarter perfectly acceptable in a shops heavy meta.

Tabernacle - I love this card, and I hate this card. I would not main deck it, and out of the board it has either been really good, or an utter blank. I do like 1x Tabernacle and 2x Dismember out of the board against creature/token decks.

Maybe it's your lack of acknowledgement for the difference between "your" and "you're" that biases me, but saying that it's not worth it to adjust your last 4 lands or that Factory should always be the default seems flawed and baseless.

If you know what metagame you are going to be going into then you can adapt. To continue the trend of just saying what we like certain cards for, Cavern is ideal against blue control and Gush strategies. Factories and Ghost Quarter are best against Dredge and Workshops with Factory providing extra beats against everything, specifically planeswalkers and Ghost Quarter being solid against all decks not sporting more than 1 basic. Homeward Path is far and away the best answer to Dack Fayden out of a Shop deck and Tabernacle is almost solely Dredge hate out of the sideboard because it doesn't tap for mana.
12  Eternal Formats / Eternal Article Discussion / Re: [Free Podcast] So Many Insane Plays Podcast Episode 46: Champs Preview on: August 18, 2015, 10:03:07 am
Thanks for the podcast Kevin and Steve.

This was well worth the listen, thanks for making this!

Part of me feels like you focus too much on who won each individual tournament rather than the Top8 or Top 16 trend compared to the number of people playing a specific deck, but I don't think there's really anything wrong with this approach as the deck that won was the one that bested the other top finishers.

I agree with you, but I'm almost sure the reason is that very few TOs post overall metagame numbers.

I will also echo that Wizards' policy of partial publishing and that a few very good players (Montolio, Rich, others) can skew the data so heavily makes the data less useful.

EDIT: As far as parts of your modo methodology that you can control, I think the 3-1's should count. I suspect it's accurate to say that for your paper results, most of the tournaments are <=5 rounds. In a 4 round tournament 3-1 should top 8 and 3-1-1 has a good shot in a 5 round tournament. Unfortunately the DE change makes this discussion irrelevant.

In my previous metagame reports, I only included tournament data for tournaments with at least 6 swiss rounds, so that a deck had to have at least 4 wins to appear in the data.  That's why I really like 4-0 as the cut off - it's equivalent to making top 8 in a 36 player event. 


Some number of 3-1s would also make the Top8 of a 6 round tournament by winning their next 1-2 rounds, but I think you picked a good cutoff point.
13  Eternal Formats / Eternal Article Discussion / Re: [Free Podcast] So Many Insane Plays Podcast Episode 46: Champs Preview on: August 17, 2015, 12:10:38 pm
This was well worth the listen, thanks for making this!

I think there's going to be 412 players this year for Vintage Champs.

Part of me feels like you focus too much on who won each individual tournament rather than the Top8 or Top 16 trend compared to the number of people playing a specific deck, but I don't think there's really anything wrong with this approach as the deck that won was the one that bested the other top finishers.
14  Eternal Formats / Null Rod Based Aggro / Re: "Simians Mom" aka RW Death and Taxes on: August 12, 2015, 02:24:00 pm
How is this deck supposed to deal with fast moxen from big blue without chalice or stony? I mean, the deck looks really strong otherwise but this seems like a glaring weakness?

-Storm

Those decks are few and far between in the current vintage landscape. And a deck like often has routes of victory that we can turn off without mana denial. At one point I was sideboarding stony silence but not in the current meta game

By my count, there were 41 Blue decks running fast mana including Combo, Oath, Bomberman and Grixis of the 141 at the NYSE Open. My number may be off by a few because I just went off the metagame breakdown, but this is probably worth mentioning regardless. It's also yet to be seen how that will translate to Eternal Weekend.
15  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Title: 5-0 (last round split) with Oath at Gencon Vintage for Prizes and Byes on: August 05, 2015, 10:28:00 am
You're totally right, thanks for the reply! Once you lay it out like that, it seems pretty obvious that trying to Stifle a Chalice isn't what you want to be doing.

Stifling a Chalice is only good when you stop the counters from being added.
16  Eternal Formats / Northeast U.S. / Re: Alternate Universes Holmes - Vintage for a Ruby - 8/16/15 (RESCHEDULED) on: August 04, 2015, 08:02:43 pm
Is the store in Blue Bell no longer open? I had some fond memories of Vintage in that shop in years past - have they shut down and moved all operations to the Holmes store or what?

I'm pretty sure that Sunday is Pokemon/Yugioh day at AUBB. Always has been, likely always will be.
17  Eternal Formats / Northeast U.S. / Re: Alternate Universes Blue Bell - Vintage for a Ruby - 8/15/15 on: July 27, 2015, 09:51:38 am
I'm going to try to make it out to this, Vintage at AUBB is always a good time!
18  Eternal Formats / Eternal Article Discussion / Re: [Free Podcast] So Many Insane Plays # 44: Rules Updates and NYSE Results on: July 24, 2015, 11:07:25 am
With regards to the new mulligan rule, I think that one key aspect which was not mentioned is how frequently a deck mulligans.

While I do agree that decks with more manipulation will be better suited to use the Scry, those decks typically mulligan less frequently than the more linear decks. The obvious example is Dredge which may not use the Scry as well as say Delver, but because it mulligans far more frequently will ultimately get the most benefit from this.

This is by no means comprehensive, but a month or so ago I analyzed the propensity and impact of mulligans while playing Workshop decks in testing and found that I mulliganned in 33 of the 100 games that I played in testing since the end of February. My opponents mulliganned in 19 of the games while playing a variety of archetypes (not Dredge) which provides some anecdotal evidence that Workshops mulligan more than Blue decks. I think that this data backs up most people's experience as well.
19  Eternal Formats / Northeast U.S. / Re: N.Y.S.E. Open III - Power Eight, Workshops & Bazaars Tournament - 6/26 - 6/28 on: June 29, 2015, 10:11:15 am
A Metagame breakdown will be completed and all decklists which finished 6-2 or better will be posted.

There were 6 Dredge and 35 Workshop decks in the field of 150.
20  Eternal Formats / Northeast U.S. / Re: N.Y.S.E. Open III - Power Eight, Workshops & Bazaars Tournament - 6/26 - 6/28 on: June 19, 2015, 09:12:55 am
I also picked up the team trophy and the victor's trophy this past weekend, and will post pictures of both soon.

How soon did you mean?  Wink
21  Vintage Community Discussion / General Community Discussion / Re: N.Y.S.E. III Limited Edition T-Shirts on: June 03, 2015, 10:43:43 am
I would want a white shirt with the N.Y.S.E. Open III Logo that Greg made on the back with a chest pocket on the front that is black with:
"N.Y.S.E. Open III
June 26-28, 2015"
Written on the pocket. (Or an American Flag pocket with black writing if possible!).
I would want it to be Athletic Cut in a Large or XL.
22  Vintage Community Discussion / General Community Discussion / Re: Eternal staples shortlist, does it exist? on: May 27, 2015, 09:13:06 am
This list is going to potentially vary between long and extremely long depending on your interpretation of "playable in Vintage".

Personally, I have all of the cards that I think I will likely play in Vintage, but what about cards that are fringe playable or potentially become playable if something becomes un/restricted? I am interested to see what is put together and what makes the cut/is left off the list as there are a lot of cards that I could easily see being on or off the list depending on who you ask.
23  Vintage Community Discussion / Rules Q&A / Gush and Sundering Titan on: May 18, 2015, 02:11:43 pm
This came up in a game I was playing last night:

Player A: Activates a Kuldotha Forgemaster Sacrificing 3 Artifacts finding a Sundering Titan and putting it into play.

Player B: Has an Island and a Volcanic Island in play and wants to Gush in response to the Sundering Titan's comes into play ability.

We were somewhat confused because Sundering Titan's ability does not target so you cannot wait until the lands are chosen to Gush like you could with a Wasteland but does this mean that Player B can still respond to Sundering Titan's comes into play ability by Gushing?
24  Eternal Formats / Eternal Article Discussion / Re: [Free Article] The Eternal Spotlight: The Prison-Industrial Complex on: May 12, 2015, 03:59:08 pm
I liked the article, but I don't think that the line of play with the hand you mentioned is as cut and dry as you made it seem. Here is a different lines which I would at least consider:

T1: Mana Crypt, Sphere of Resistance/Thorn of Amethyst, Mishra's Workshop, Sol Ring, Thorn of Amethyst/Sphere of Resistance
T2: Lodestone Golem

This line of play allows you to bait out a Force of Will on Sphere/Thorn which can then be followed up with Mishra's Workshop into Sol Ring and Lodestone or Thorn/Sphere (whichever is left in hand) if your Sol Ring get's Missteped. One important thing to note is that this line of play plays around Mental Misstep which could be very important if you are playing Martello which needs more than 5 mana to operate optimally with a Sphere of Resistance in play.

The line which you took of Mana Crypt, Sol Ring, Workshop, Thorn, Lodestone is only able to play a Lodestone Golem on turn 1 if the Sol Ring is Mental Missteped. On the other hand, the line that I suggested dodges Misstep and should give you an extra turn to draw a Chalice of the Void to play on 0 which would hit any Moxen which are still stranded in their hand assuming they didn't Force of Will one of your Sphere effects on turn 1.

I think that this decision on the line to take is based upon which version of Shops you are playing, as well as if you have any read on what your opponent is running.
25  Eternal Formats / Ritual-Based Combo / Re: Burning Long/Oath/Pitch Burning Tendrils on: May 11, 2015, 02:56:49 pm
I think this deck has a major problem in that it plans to Oath up Griselbrand and then draw cards with the hopes of comboing out. However, Fenton Oath's success (specifically at Champs this year) that Oathing up Griselbrand can and probably should be your combo. Instead of playing Storm cards you can just play Show and Tells and control cards and protect your Griselbrand which will inevitably win you the game.

This problem is compounded with the fact that storm is just not that great and hasn't been since Mental Misstep was printed. There are undoubtedly some exceptions to this, but Mental Misstep as well as a card like Flusterstorm do a terrific job at stopping a storm combo deck from going off on a consistent basis.

Adding an additional combo element which isn't particularly strong in the current environment to in my opinion the best combo in Vintage currently (Oath + Griselbrand) just weakens your Oath deck.

This is not to say that Burning Oath isn't extremely powerful and a fun deck to Goldfish, but in terms of viability I think it is pretty much just a worse version of Fenton Oath.
26  Eternal Formats / Blue-Based Control / Re: Rich Shay's Fenton Oath on: May 11, 2015, 11:28:12 am
As others have said, Blessing makes Yawgmoth's Will much less explosive at times. Memory's Journey allows for some really interesting scenarios to take place which let you win from positions which otherwise are not possible. In most games, Memory's Journey is one of if not the worst card in the deck, however when it is good, it is like no other card.

Like Greg, I think it best if you test and come to your own conclusions.

Isn't it always? Smile I think that this should be an approach taken for every single deck in every format. There is almost never a "Correct" list for all metagames because your deck should be a byproduct of each specific metagame.
27  Eternal Formats / Eternal Article Discussion / Re: [Free Podcast] So Many Insane Plays # 43: Gitaxian Probe and Interview with RayR on: April 20, 2015, 03:24:41 pm
I really enjoyed this podcast.

The idea of what is being cut for Gitaxian Probe is quite interesting. While discussing his card choices in Delver, Craig Berry and I went back and forth on Gitaxian Probe and had some slightly different points of analysis than you mentioned.

One of the things that determined the inclusion or lack of Gitaxian Probe for Craig and I was Snapcaster Mage. Being able to play Snapcaster as a 2 mana 2/1 which peeks when it comes into play is quite good. With Snapcaster present in the deck, Craig felt that Gitaxian Probe was worthwhile as at least a 1 of before the tournament.

How strongly you trust your abilities to read your opponents was a big consideration. On the drive home from the tournament, Craig said that he would have not played the 1 Gitaxian Probe that he ran because he always knew what his opponent had in their hand by reading them. While this is undoubtedly at least somewhat of a hyperbole, Craig is an incredibly skilled player and has played A LOT of Magic, so I trust his gut over most others in the community. On MODO, Gitaxian Probe is much better because it is significantly harder to read your opponent over the computer outside of measuring how long it took them to respond. For Craig and I, this was a very important aspect which tipped Gitaxian Probe from playable to not for him.

I think that the point which was made about what would be cut for Gitaxian Probe is interesting. I thought that Probe could be played instead of a 4th Dig Through Time, but this is very situation dependent. Subconsciously, the idea of a lack of space played a big part in our decision making process as we eventually dropped from 3 to 1 and ultimately 0 Gitaxian Probes in Craig's Delver list.
28  Eternal Formats / Global Vintage Tournament Reports and Results / Re: T4 Split @ Top Deck Games Monthly 1k w/ Terra Nova on: March 30, 2015, 12:27:56 pm
Hi Brett, welcome to the format! It's great to see new players from the Philadelphia area joining the Vintage community, especially Shop pilots. What got you into the format?

There are a lot of subtleties to Shops, not all of which are intuitive.  If you've got Shop questions, there are a few Shop pilots on TMD who may be able to help you out specifically Prospero, Twaun007, mr.grim, Changster and myself.

What was the starting point for the list you decided to play? It seems fairly similar to the list I won Waterbury list and also to Forino's successful lists from over the summer which I tweaked ever so slightly.

What game were you in when Craig proposed a Top4 Split? I know that Craig had just lost his first game, but were you also down a game at this time?
29  Eternal Formats / Workshop-Based Prison / Re: Serum Powder in Espresso on: March 25, 2015, 02:02:19 pm
I have to agree with Twaun007 here.  I have been a shop pilot for about a decade, and co-created the Bazaar Stax deck that ran Bazaar without Uba Mask that did well from 2007-2010.  I took a 5 year leave to attend to family, get married, becaome a stepfather to 3, and have a beautiful little girl of my own.  At last month's $1k at Top Deck games, I made it to the top 8 (in a 34 player tournament) piloting Serum Powders.  Contrary to popular belief, my testing had suggested that tangle+sphere was stong enough to slow down Monastery Mentor and Pyromancer for Smokestack to beat it, and I was right.  Had I not drawn 9 straight blanks In game 3 of my Top 8 oath match against Greg Fentonfter locking him out for 7 turns, I'm pretty sure the deck could have taken the whole thing.

During this tounament, I only mulled using powder once, drawing one almost every game I didnt mulligan.  Even in starting with a Virtual 6 card hand, the stregnth of those hands as a whole are head and shoulders much better than a typical shop hand.  Even when playing against all my shop mirrors on the draw, Serum Powder has uses in allowing you better mana so Wastelands dont cripple you, and allow you to save life by bypassing Ancient Tombs.

In the current metagame, Leylines are just ridiculous right now, and many decks just dont have many meaningful ways to interact with them.  In the two Oath matches I faced, Chalice of the Void at 1 completely cut off Oath's ability to deal with Leyline of Sanctity.  Many decks just have no outs to it, and as long as Martello Shops remains the popular shop list, opponents will not plan for it.

Powders are the real deal, and as Wizards continues to print useful artifacts for Vintage, I expect their strength and in-game value to continue to rise.

Good job at the Top Deck, it seems like you made quite the return!

My takeaway from your post is that the Espresso core is still very strong, just as Prospero stated. Only using Serum Powder once for mulliganning and mostly just using it as a three mana Mox leads me to believe that you would be better off running more mana sources in general rather than Powder itself. I did not watch your match against Greg and thus do not know what the "9 straight blanks in game 3" were, but if one of them was Serum Powder then it is possible that it being a "blank" in the late game cost you the match. Had Serum Powder been a utility land such as Buried Ruin or a threat the outcome may have been different.

Just an aside, but Chalice of the Void at one counter does not cut off Oath's ability to deal with Leyline of Sanctity because Chalice can be Abrupt Decayed. Oath decks also play Show and Tell which completely bypasses Leyline of Sanctity.
30  Vintage Community Discussion / General Community Discussion / Re: Vintage Super League Season 2 Week 7-9 Predictions & Discussion on: March 24, 2015, 11:56:59 am
My predictions for this week's matches:
EFro (Dredge) beats Maher (Doomsday)
Pikula (Chalice Merfolk) beats LSV (Punishing Dack Pyromancer)
Buehler (Merfolk) beats Martell (Doomsday)
Williams (Landstill UBG) beats Shay (Oath)
Menendian (URW Grow) beats Budde (Mono Blue Belcher)

What are your predictions for tonight's action?

Bob beats E.Fro: I think Doomsday is faster than Dredge.
LSV beats Chris: Punishing Fire has to be good against Merfolk.
Buehler beats Martell: Merfolk is a handful for a Doomsday deck.
Williams beats Shay: Rich said he thinks that Dave built his deck just to beat him.
Budde beats Menendian: Blue Belcher was good against Delver earlier in the season, so I could see it also beating up on Mentor.
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