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Author Topic: ToC6 - Round 2 Report  (Read 1262 times)
Razor
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« on: August 14, 2002, 09:57:53 pm »

Radagast and I have no trouble finding opportunities to play even though the Atlantic Ocean is between us.

Game 1.  He plays first.  He impressed me by drawing a total of 17 cards by his second turn.  Nimble, Birds and Werebears happen.  Keg blows some 1cc's up.  Edict gets the Werebear.  Abyss wrecks some fatties.  Monastery eats a Psionic Blast.  I Mold 2 islands instead of Abyss.  No Enforcers show up for awhile.  Sigh.  Morphlings happen.  My cookie crumbles fast thereafter.  Game 1 to Rad and his Shapeshifters.  [Oops, I guess I should have tried to Mold The Abyss.]

Game 2.  We each SB'd 3-5 cards.  He sbs out Duress and MisDir I presume.  I open with trusty Birds.  We each drop a Keg.  He Forces my turn 3 Wumpus removing Morphie from the game - yummy.  I Keg away his Moxen.  He Kegs my 2 Birds.  (Fair)  Mongoose and Werebear happen still 1/1's.  He Tutors for a Sol Ring.  Lil beats happen.  Wumpus resolves = free Morphie for him.  [Razor says:'Green is sooo busted']  Beats happen.  Abyss happens again.  Werebear gets sac'd.  More fat beats.  He is at 6 life.  City of Solitude hits.  [Radagast says:'vvv ow']  I sac Wumpus to Abyss - yay, threshold for Moogie!  I play Aura Shards.  Here is my favourite part during my eighth turn:
Quote
Quote Nimble Mongoose is attacking.
Radagast buries Morphling.
Razor buries Nimble Mongoose.
Morphling is my favourite forced chump-blocker.  Enforcer (fat Elvis) finally shows up (for the first and last time this match) and shoots the Sol Ring with Aura Shards.  He has 2 mana left on the board.  Skeletal Scrying doesn't save him.  Game 2 to Razor and his jank.

Game 3 (The game log got corrupted so this is sketchier).  Back and forth.  Wumpus grants him an early free Morphie.  Edict wrecks Wumpus.  Abyss wrecks everyone but the Moogie.  My boys and toys mostly go away.  None of my trusty Enforcers or Genesis say hello.  I keep him low on mana and at zero cards and he doesn't attack for awhile.  Back to Basics followed by Mind Twist seals my fate.  His lone Morphie finally goes the distance.  He wins with 13 life. Game 3 to Rad.

I hope for a rematch in the Top 8.  To Rad's credit, he was a very polite opponent and prevented all of my 'Geddon attempts.  I didn't see either Genesis in any of my 45+ draws this matchup.  I hope to see Enforcers show up more often, too.

To the rest of you in the ToC6, please post your results here - they are a blast to read.
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Matt The Great
Guest
« Reply #1 on: August 14, 2002, 11:21:47 pm »

Darn, I like your deck, would like to see it do well.
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Razor
Guest
« Reply #2 on: August 15, 2002, 08:59:50 am »

Yes, thanks for your support Matt.

I am honestly a better deck-builder than I am a player.  I think my Molding Islands over Abyss supports this theory.  I am forever forgetting upkeeps like 'feeding' Masticore, too.

*pouts*

Usually, Control opponents and I end up topdecking to see who wins which I think is a good sign that this deck has merit.

IRL, I am trying to determine if Anurid Brushhoppers would be better than Wumpii.  They have good synergy with Threshold and Aura Shard-trigering, etc.  I am also having trouble siding in 2 Aura Shards and 4 City of Solitude versus Control.

I was hoping that buried Genesis would let me start chumping Morphie with Birds (for 2G, G) forever in this last matchup 'cause that is just too funny.
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Radagast
Guest
« Reply #3 on: August 15, 2002, 05:26:42 pm »

mmm... thanks for posting a report, for I am far too lazy to do so. Game 2 I sided out Duress and something else for a Bridge and a Keg (I think); game 3 I realize that a) he has a total of 2 things that I can mis-D, b) I have Back to Basics in my sideboard. On a seperate note, Capsize is utter <censored>. When I don't side it out, I always end up pitching it to a FoW; and if I'm in a situation where something that it is supposed to be used against resolves (ie City of Solitude), bouncing it for a turn isn't going to help matters much. This slot would be -much- better filled by a Recoil or Cunning Wish.
As for game 2, the City pretty much ended it once it resolved (topdecking 2 Force of Will right after didn't help matters, either).
Random tidbits I remember -
Game 1 I go Ruby - Sol Ring - Lotus - Concentrate - Swamp - Demonic Tutor. Broken.
I won a game (I think it was game 1) with 2 Morphling, The Abyss, and Nevinyrral's Disk (off a Drained Armageddon) in play, and topdecking a Time Walk like the svg miser I am (this time).
I believe all three games featured him going Brushland - Birds of Paradise, although I am unsure on this.
His deck seemed to be giving him a disproportionate amount of Brushlands as opposed to Savannahs, although he did draw 2 of the latter in a row after I noticed this in game 3.
Both games 2 and 3 featured him getting a Keg for my 2 Moxen, and me following up with a Keg for his Birds (game 3 he only had 1 but also had a Mongoose; although that ended up chumping a Morphling first because I didn't give it flying, in turn because I didn't realize he would chump since his Mongoose would die anyways.)
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