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Author Topic: Results for T1 in Bremerton, WA - Keeper  (Read 1675 times)
Ruken
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« on: November 17, 2002, 03:11:15 am »

SO anyways, the tournament that I announced but nobody replied to occurred today.  There were fewer people than we'd wanted, but some folks who were gonna come down from Seattle didn't make it, inexplicably.  Consequently, the tournament still ran but the prize structure was reduced.  No big deal, at least I still got to play.  I took the day off work for this@!!!

It really all went down like this.  12 people playing, I was playing Keeper (!) in a totally unknown metagame.  I sideboarded against the things I feared most (mono-blue, suicide black) and brought myself up to date on how to handle Worldgorger Dragon.  As it turns out, none of that was necessary at all.  On a side note, my Time Walk hasn't shown up in the mail yet so I had to play without it.  Pity.

Round 1: Keeper vs. some weird artifact deck with Metalworkers and Tangle Wire

T$%#%#!@#@@! Tangle Wire.  That card slowed me down big time.  No big deal, though, I was able to keep him at bay long enough to let the Tangle Wires exhaust themselves and resume a Morphling beatdown.  His kill mechanisms were Juggernauts and Karn and the like, and he had no counterspells of any type.  Once I dropped Moat it was an exercise in futility (besides, of course, the Black Vise I handled later on).  Morphling took me to an honorable victoly both times.

Round 2: Keeper vs. Big Fat Green

One sure sign you've got the metagame all wrong - when you find yourself wishing you had a god damn Peacekeeper.  I'm not much interested in discussing this match as I compounded play mistake upon play mistake and lost to Verdant Force beatdown.  I made at least 4 major mistakes during one game.  My deck was being very forgiving but it wasn't enough.
I was mad at myself for this one.

Round 3: Keeper vs. mono-red

This was kind of a janky red, using Seal of Fire AND Shock, and not enough Red Elemental Blasts in the sideboard.  I drop CoP: Red all three games and win two out of three.  I over-extend by dropping a Morphling first game and get pimpslapped by a Price of Progress.  He was running considerably more burn than creatures, interestingly.  Second game I go straight for the jugular, Tutoring for a CoP: Red and playing it safe until I can drop Morphling.  Third game I get into a dominant position with Morphling and ask for a concession.  He's a friend of mine, so he asks what I have in my hand.  I reveal three FoW and three Mana Drains to complement the CoP: Red on the table.  He scoops.

Round 4: Keeper vs. real Stompy

This is closer to the actual Stompy molds you see here on tmd.com, except it ran Vine Dryads.  I actually lost a game because I got punished with a Rancor'd Vine Dryad when I was mostly tapped out and had no Zuran Orb in play.  Other than that, Moat and Abyss pretty much let me have my way with him.  Maindecking Moat was about the best thing I did all day.

Round 5: Keeper vs. some weird artifact deck with Metal Worker and Tangle Wire.

We're in the finals here, Tangle Wire drags the opening game out to 35 minutes before I finally win with Morphling beatdown.  He had Necro out, and was flailing desperately close to death.  I Tutor for Fire/Ice and light him up.  He uses his Claws of Gix to save his life, but the loss of permanents swings the balance to my control and Morphling finishes the job. I side in Power Artifact/Grim Monolith here since we're running out of time and proceed to win on turn 5 or 6 since he has no way to stop me.  I was topdecking like a mofo.

Round 6: Keeper vs. Fruity Pebbles(?!)

Enduring Renewal?  I haven't seen that card for like 5 years.  Nonetheless, here it is again, and he somehow managed to sweep his way through.  I had to win 3/5 here as I was in the loser's bracket.  I win the first game with very little interaction from him as he apparently is mana screwed and proceeds to Mana Crypt himself to near-death.  I ensure the job is done by Tutoring for Yawgmoth's Will and playing Fire/Ice from the graveyard for the final 2 points of damage.  
Amusingly enough, every single time he flipped the coin it came up heads.  This is about 10 flips and two different coins we're talking about here.  Second game I side in the combo and I blister his ass with a massive Stroke.  Third round ends just as mercilessly and I claim first prize.  $50 store credit goes towards various munchies, a Candelabra of Tawnos and something else (haven't decided yet, so it's sitting on my tab).
Fruity Pebbles took second for $30 store credit and picks up some random Urza's Saga delectables.

Fruity Pebbles?!

Notes:  I made about 60% of my sideboard to deal with mono-blue and suicide black.  Neither of those decks made any sort of appearance at all.  Groovy.  I really don't know much about what showed up except for what I mentioned.  I was the only one with power in my deck.  Interesting.
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Zherbus
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« Reply #1 on: November 18, 2002, 08:49:20 am »

Nice written and presented report. I suppose a decklist would be nice, but if there isnt too much special about it then I can understand that.

Anyways, if that is to be your new metagame, perhaps you should direct them to this site if they keep losing to you. It sounds like its quite sheltered from the 'competitive' world of Vintage.
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Team Meandeck: Because Noble Panther Decks Keeper
Radjammin
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« Reply #2 on: November 18, 2002, 10:35:05 am »

The Blue Artifact deck is called Mystic Machine.  I am not really a big fan of it but I know of it.  Zherbus had a good point, maybe you should help out the weird decks.  I like winning to, but I don't want to crush newbies all day.  Your choose of Maindecking Moat does look very good vs. your matchups.

Abyss doesn't seem to be doing as much with all these artifact creatures running around.
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Cartman316 _420
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« Reply #3 on: November 18, 2002, 12:36:47 pm »

cop red along with moat and abyss maindeck seems pretty hateful Wink

one question: You said you tutored for CoP: red, does that mean Vampiric Tutor for it?

if so, have you tried cunning wish yet? Because, if you are facing as many artiafcts as you seem to be, like Radjammin said, abyss will suck. You could run cunning wish and wish for something like Shattering Pulse to pick them all off.

congrats, and GL beating the random metagame. Pointing them here can help also.

~Cartman
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riverboa11
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« Reply #4 on: November 18, 2002, 08:13:46 pm »

Good report.

Btw, Mana Drain loves Tangle Wire.  
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Ruken
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« Reply #5 on: November 18, 2002, 11:28:37 pm »

Zherbus: Sorry, I forgot to type up the decklist.  I went with Keeper and stripped green (I think everyone's doing it these days, but it makes sense).  The only thing I worry about with losing green is losing Regrowth, because sometimes Will is a bomb you just don't want to drop yet.  At any rate, my decklist is suboptimal due to a certain Time Walk not showing up on time (come to think of it, it still hasn't shown up), and not being able to obtain enough Flooded Strands or Polluted Deltas for my taste.  At the last minute I stripped Tolarian Academy and I think, along with the low Wasteland count, that it really shored up my mana count.

4 City of Brass
4 Underground Sea
4 Tundra
3 Volcanic Island
1 Polluted Delta
2 Wasteland
1 Strip Mine
1 Black Lotus
1 Mox Emerald
1 Mox Sapphire
1 Mox Ruby
1 Mox Pearl
1 Mox Jet
1 Sol Ring
1 Library of Alexandria
1 Undiscovered Paradise

2 Swords to Plowshares
1 Fire/Ice
1 The Abyss
1 Moat
1 Diabolic Edict
1 Balance
4 Mana Drain
4 Force of Will
1 Misdirection
1 Ancestral Recall
1 Fact or Fiction
1 Braingeyser
1 Stroke of Genius
1 Mystical Tutor
2 Morphling
1 Vampiric Tutor
1 Demonic Tutor
1 Mind Twist
1 Yawgmoth's Will
1 Dismantling Blow
1 Zuran Orb
1 Masticore
1 Merchant Scroll

Sideboard:
3 Red Elemental Blast
3 Phyrexian Negators
1 Dwarven Miner
1 Grim Monolith  \  Pure gold
1 Power Artifact /
1 Psionic Blast
1 Circle of Protection: Black
2 Circle of Protection: Red
1 Pyroclasm
1 Compost

     I feared mono-black, and mono-blue control and/or combo.  I hadn't ever played against Academy, so when I was reading about Academy and the transformational sideboards and all that I was a little nervous.  Turned out my fears were unfounded, as I didn't face much in the way of stiff competition.  Unfortunately.

    Yeah, I spread the word about Type 1 and themanadrain.  Working on building the metagame.  

Radjammin: Good game last time we played, you whupped my ass.  I metagamed Moat because I didn't have my Time Walk, and it turned out to be mostly good.

Cartman: I tried running Cunning Wish, and I couldn't find enough instants worth playing in the sideboard as opposed to maindeck, especially given the extra 2U casting cost of Cunning Wish.  Permanents seem to be a better solution for handling in-game issues like creatures, at least in my experience (limited though it may be).

Keep up the commentary.  I don't think the deck was Mystic Machine since it involved no blue.  I'd like to see it.

Kevin
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