TheManaDrain.com
January 17, 2026, 06:41:14 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Two reports with ABM - T8 and 3rd place  (Read 3551 times)
NaClhv
Guest
« on: April 06, 2003, 05:27:25 pm »

First, some general commentary about the deck:

ABM has no doubt gotten weaker with the recent changes in type 1:  Grow variants, which were one of the bad matchups for ABM, has become the dominant deck in type 1.  When ABM was first introduced, people didn't play much grow, so I didn't pay much attention to it despite the fact that we knew it was a good deck which beat ABM.  Now, that very deck is everywhere.

Also, Keeper and other blue-based control decks, which ABM has a favorable matchup against, has become less popular, and has therefore caused ABM to become correspondingly weaker.

The aggro-control startegy of ABM has become weaker as well, since the 2/2 creatures of ABM did pretty well when faced against the creatures of sligh, stompy, mishra's factory, or other similar creatures.  But now, the creatures which dominate the format are dryads, togs, dreadnoughts, and sui-chis.

Lastly, ABM has not received any good cards from the recent sets, whereas virtually every other deck in the format has benefitted from the new fetchlands, which is probably the biggest thing to hit type 1 since the Urza block.

However, despite all these setbacks, ABM continues to be a good deck which can finish high in a tournament, as the following tournament reports here demonstrate.  It is no longer simply THE deck to play, as it was up to the time when groatog got popular, but it takes its place as one of the 8 or so decks which make up the set of solid contenders in the type 1 metagame.

The decklist:
A Beautiful mind

5 plains
3 islands
4 gemstone mine
2 undiscovered paradise
1 city of traitors
1 library of alexandria
1 mox pearl
1 mox sapphire
1 mox jet
1 mox emerald
1 mox diamond
1 sol ring
1 black lotus

4 land tax
4 scroll rack
2 whirlpool warrior
1 trade routes
1 zuran orb

2 meddling mage
1 devout witness
1 gorilla shaman
1 psychatog

1 cunning wish
2 back to basics
2 swords to plowshares
4 force of will
1 misdirection

1 demonic tutor
1 vampiric tutor
1 mystical tutor
1 merchant scroll
1 regrowth
1 ancestral recall
1 time walk
1 balance
1 yawgmoth's will
1 mind twist
60 cards

SB:
3 blood moon
2 swords to plowshares
1 diabolic edict
1 dismantling blow
1 abolish
2 waterfront bouncer
2 meddling mages
1 sylvan library
1 ebony charm
1 misdirection

As you can see, the deck has become a lot more controllish since the last time.  This is a consequence of the change in the metagame, and it does not reflect the "optimal" state of the deck as dictated by the deck theory.  Rather, it is a form which comes about because the "optimal" deck has to be warped in order to adapt to the metagame.  Critique of the decklist is welcome as usual.

Anyway, on to the reports:

==============================================

C&J's holds its regular Thursday night type 1 event at Newark, CA, and for the last few weeks there have been a increase in the number of players showing up.  I believe that there was about 25-30 people there this week.  Since I didn't get to play in too many type 1 tournament prior to this, I'm glad that it's a strong field when I show up there.

Round 1:  Zack, playing mono-black.
Zack is a young player (about 10?) playing a mono-black deck, with hyppies.  I didn't get to see too much of his deck, as I won both games fairly quickly with an early tax-rack.  In game 2, my opening play was mox pearl-land tax, city of traitors-sol ring-scroll rack.
Matches: 1-0
Games: 2-0

Round 2:  Gim, playing sligh.
He comes at me with a steady stream of burn spells and some creatures, while I get a scroll rack.  I find a land tax with the scroll rack, but we're both at 2 lands, and Gim knows not to play land against my deck.  So I need to find my zuran orb.  Meanwhile, I manage to kill all of Gim's creatures, and get a meddling mage down naming lightning bolt.  But by this time, I'm at 1 life, while I'm still looking at the same set of cards with the scroll rack.  

In a streak of bad luck, Gim manages to topdeck nothing but lands and lightning bolts for the next few turns.  He manages to get a non-bolt burn spell to kill my mage, but I have a force of will for it (hardcast, as I was at 1 life).  Eventually, the scroll rack's allowing me to topdeck at 2X the speed allows me to find a whirlpool warrior, and I whirl into the zuran orb.  From there, I have tax-rack-zorb, and that seals the game.

In game 2, I get a mox diamond, sol ring, scroll rack, some lands, and a zuran orb, and then perform one of the most beautiful plays in all of magic:  The perfect balance.  0 lands, 0 creatures, 0 cards in hand.  I still have my artifacts, and Gim can't recover from the balace.
Matches: 2-0
Games: 4-0

Round 3: Tin, playing a quicksliver dagger-apathy combo deck.
I was forewarned by another player of this random combo beforehand, so I go into the match with the appropriate caution.  As it turns out, this wasn't so necessary, as my deck likes me and gives me an early tax-rack both games.  Soon meddling mages are naming combo pieces, and I win without difficulty.
Matches: 3-0
Games: 6-0

Round 4: David, playing Nether Void.
First game, I open with lotus-scroll rack, vamp tutor for land tax, play plains.  He plays a swamp.  Next turn I play the land tax, and we're both at 1 land.  He plays a swamp, with "mox jet" written on it.  I exclaim, "What!?", both from the surprise of seeing a proxy and the shock of the fact that he got to 2 mana without playing a land.  David says, "no, no, it's a swamp", as it should be, since this is a sanctioned tournament.  He says that he just couldn't borrow the power today, like he usually does for the other weeks.  He then proceeds to ritual out a nether void.  He later plays another swamp, with "black lotus" written on it.  I feel a little bad.  Anyway, tax-rack works fine under void, and I eventually build up my mana base with Ring of Sisay and the Ramos charms, and get a devout witness down.  David scoops.

If David had been able to get a hold of power, then he would have been able to play around my tax-rack for a while, but would have eventually had to play the second land, since nether-void is a very mana hungry deck.  I think the game would have been harder for me, but the final outcome wouldn't have changed.

In game 2, David gets down a fast necro.  I'm soon overwhelmed with many creatures, while I have nothing but a land tax and some lands on my side of the table, and nothing in my hand.  David attacks, and I will certainly die with the next attack.

In this crucial do-or-die situation, I tax for 3, then topdeck a time walk.  I cast it.  I tax for 3 more, and topdeck a whirlpool warrior.  I cast the warrior, and and whirl into a lotus and a scroll rack.  I cast the scroll rack using the lotus, and scroll the rest of my hand away.  (David is looking rather bewildered at this point)  I scroll into crap.  I then sack the whirlpool warrior, and whirl into my ancestral recall.  Ancestral finally gets me a solution: zuran orb.  I also had another land tax which I picked up along all this insanity.  I am now set:  I will survive the next attack with the zuran orb, then I get to look at at least 8 new cards with double tax-rack on my next turn.  

Alas, it turns out all not to matter.  David attacks, and by using a dark ritual to pump up his nantuko shade, he deals more damage to me than I can sack lands for.  Oh well, it was fun while it lasted.

In game 3, we go back and forth for a while, but I eventually get tax-rack and that seals the game.
Matches: 4-0
Games: 8-1

Round 5: Justin, playing Groatog.
In game 1, despite an early back to basics, Justin gets going without too much trouble.  He soon gets a tog and a dryad on the table, and counters my attempt to balance.  I die on the next turn.  It was turn 5, I believe.  My chances of being wrong are high, though since I didn't take too much notes.  Anyway, the point is that Groatog killed with counter backup, on turn 5, through a back to basics.  Sick.

Fortunately, this is a matchup that I've prepared for.  I side in extra swords, blood moons, and waterfront bouncers.  I feel pretty good about my sideboard against growatog, so I go into game 2 expecting to do well.

Ah, but Justin gets fastbond-gush-yawgwill craziness, and kills me on the second turn.  Sick.

We play a few more games afterwards, and I manage to win some of those.  At the end of the night, my net record with growatog was 3-4, showing that the matchup is unfavorable but not unwinnable for ABM.  

So, I get to the finals, only to let first place slip through my fingers again.  My record for the night is:
Matches: 4-1
Games: 8-3

Which is good enough to earn me 3rd place.  Ironically, David, whom I've beat in round 4, places 2nd, ahead of me in tiebreakers.  Ah, well.

==============================================

The report on Matchplay will be very short, since this post is long enough already.

There was about 25-30 people again, with a number of these players coming from Games of Berkeley and C&J's.  The format was 5 rounds of swiss, then cut to the top 8.

I run into the WORST MATCHUPS EVER.  If you've been following the posts on ABM, you know that grow and combo are the two bad matchups for ABM.  Well, on Sunday at Matchplay, I ran into a first-round groatog, followed by 3 combo decks.  Despite having pretty much the worst possible matchups, I manage to make top 8, and end the day with a 3-2-1 record.  I get 3 legions packs as prizes for losing on the first round of top 8.  I played pack wars with the packs, and realized that legions is a really, really crappy set.

On to the actual report:

Round 1: Christian, playing Growatog.
Both games, he gets first turn fastbond, and casts more gushes than there are in his deck, before he's gone through half of his deck.  Sick.
0-1

Round 2: Brent, playing turboland.
In game 1, I see a first turn exploration, so I name horn of greed with my meddling mage.  He kills it but I have another one handy.  I soon establish control with tax, rack, B2B, and the mage, and Brent concedes.

In game 2, I get down a blood moon and a medding mage, and the game is soon over.
1-1

Round 3: Charles, playing discard/phrexian arena/black drain spells.
Game 1 ends pretty fast with some early beatdown on my side, and his phyrexian arenas dealing damage to him.  In game 2, he gets multiple arenas out and goes into drain mode, while I have a near empty hand because of his discard.  However, he can't quite finish me off before I get a tax-rack, which soon becomes a double-tax-rack, and I eventually win.
2-1

Round 4: Emmanuel, playing Dragon.
In game 1, I have a meddling mage naming buried alive, and a back to basics in play.  Emmanuel, however, goes frantic search, tapping 3 nonbasic lands, and then discards the combo into his graveyard.  He untaps, and casts animate.  Bah.

In game 2, I get multiple meddling mages out shutting out his combo.  He gets some negators, but they get swords.  I beatdown for the win.

Game 3 is very similar to game 2, except time is called.  I get a tog out and swing on the 5th extra turn, but I can't deal the last 2 points to him, for the want of a single card in my hand.  So we draw.
2-1-1

Round 5: Louis, playing TNT.
Finally, a favorable matchup.  I get multiple swords to stave off his early beatdown, then get tax-rack.  I win from there fairly easily.  In game 2, I name survival and welder with my mages, get tax-rack, and kill my opponent's creatures with sideboard cards.  
3-1-1

This is enough to get me into top 8.

First round of top 8: Max, playing Academy.
I catch his academy under back to basics, but max plays lotus, frantic search, untap academy, use it, regrowth frantic search, untap academy again.  He goes off soon thereafter.  In game 2, I get a double tax-rack in play, but max makes an excellent play- using his candelabra to untap his gemstone mines, then tapping it again to destroy it by removing the last counter, thereby making our land count even.  Sometime afterwards, he plays a draw 7- I draw into 2 FoW's, but he has an abeyance, a force, a demonic tutor, and an overall more broken 7 than mine.  He abeyances me and goes off.
3-2-1

Not too bad, considering that I ran into the WORST CONCEIVABLE MATCHUPS for my deck.

Lots of other weird things happened in this tournament - like the two gro players both taking themselves out of contention, one by filling out the match results incorrectly, and the other by accidentally presenting an illegal deck to his opponent in the 3rd game in a round.  Apparently, a type 1 tournaments at Matchplay will become a regular event, so in the future we will perhaps have better tournament reports being written without such strange things happening, and the tournament being more reflective of the current state of type 1.
Logged
spevack
Guest
« Reply #1 on: April 06, 2003, 06:38:35 pm »

David,

Thanks for the compliment.  Our T8 match was pretty funny, in the sense that you seemed to fear my deck, but I was really worried about yours too, mainly because I thought you had more than 4 counters, and I guess meddling mage was a little intimidating.

However, I guess the Mage isn't that bad, since you have to name capsize with the first, and then you still need to resolve a second one on Mind over Matter.

anyway, congrats on your high finishes.
Logged
jpmeyer
fancy having a go at it?
Adepts
Basic User
****
Posts: 2390


badplayermeyer
View Profile WWW
« Reply #2 on: April 06, 2003, 07:37:27 pm »

Psychatog + Land Tax?  How good!
Logged

Team Meandeck: "As much as I am a clueless, credit-stealing, cheating homo I do think we would do well to consider the current stage of the Vintage community." -Smmenen
Raziel
Guest
« Reply #3 on: April 06, 2003, 08:48:36 pm »

Quote
Quote Lots of other weird things happened in this tournament - like the two gro players both taking themselves out of contention, one by filling out the match results incorrectly, and the other by accidentally presenting an illegal deck to his opponent in the 3rd game in a round.
Really unfortunate. I didn't get a chance to see zhalfirin play, Axe looked pretty confident playing his. I was told he removed the Gush to a force of will 2nd game, and forgot to but it back into his deck for the 3rd game.\n\n

Logged
Saucemaster
Guest
« Reply #4 on: April 06, 2003, 09:00:41 pm »

Quote
Quote Round 5: Justin, playing Groatog.
In game 1, despite an early back to basics, Justin gets going without too much trouble.  He soon gets a tog and a dryad on the table, and counters my attempt to balance.  I die on the next turn.  It was turn 5, I believe.  My chances of being wrong are high, though since I didn't take too much notes.  Anyway, the point is that Groatog killed with counter backup, on turn 5, through a back to basics.  Sick.

Well, that's me.  I'm not sure I'll end up being able to post a report, as work is absurdly busy right now, but I can comment on our match at least.

I didn't take notes much last week, which is unusual for me, but it actually helps my playing when I don't take notes (it takes my head out of the game a little).  I'm almost positive it was turn 5, however.  The BtB was vaguely worrisome (it was second turn, IIRC), as I didn't have a Gush on hand at the time, but a fetchland grabbed my basic Island and a Mox Jet hit the same turn, which in tandem with a Scrolled-for Gush meant that I had basically no mana issues whatsoever, while two of Dave's Gemstone Mines were tied down under the BtB.  I think there was only one turn, total, where BtB robbed me of any mana--and that was just a single Underground Sea.

Quote
Quote
Fortunately, this is a matchup that I've prepared for.  I side in extra swords, blood moons, and waterfront bouncers.  I feel pretty good about my sideboard against growatog, so I go into game 2 expecting to do well.

Ah, but Justin gets fastbond-gush-yawgwill craziness, and kills me on the second turn.  Sick.

We play a few more games afterwards, and I manage to win some of those.  At the end of the night, my net record with growatog was 3-4, showing that the matchup is unfavorable but not unwinnable for ABM.  

Yeah, I felt kinda bad about that game, as I was basically a combo deck.  First turn Tropical, Fastbond, Sea, float U, Gush, replay both, tap for U and B, play Psychatog, Gush #2, replay both, Scroll for Gush #3, replay both with a few more land drawn off the Gushes, Mystical for Yawgwill, Opt, Yawgwill....

The first turn ends with me holding a Berserk, a full hand, and a relatively large graveyard, with Psychatog in play.  I have exactly enough mana to Counter once after casting Berserk, and even with casting Counterspell I'll do enough damage to kill that turn.  I'm just hoping that Dave doesn't have double-StoP or something similar, as I'll have to FoW in that case and I won't have gone lethal, but regardless I was in a VERY strong position, with another Tog in hand in case something horrible happened.  It turned out not to matter, as he didn't have StoP for the Tog or FoW for the Berserk.

The games we played afterward were all post-SB, which explains to a certain degree the better-than-expected results for ABM.  Post-SB GAT has to make sure that it has an aggressive hand--if ABM lives past turn 4/5, GAT may find itself in a rapidly deteriorating position simply because of the number of bombs to watch out for (Bouncer and Blood Moon in particular).  Also, if ABM has the Tax/Rack combo on the table, by this point some of their Gemstone Mines are dying off and you have to Gush to avoid activating Tax.  But the matchup still feels quite good, even post-board.  Dave and I both agreed that 3 of 7 games was good for ABM, considering how bad a matchup this is for him.
Logged
NaClhv
Guest
« Reply #5 on: April 09, 2003, 07:33:26 pm »

The tog is there to euthanize my opponent after I get control, not particularly because it has great synergy with my deck.  I mean, the synergy isn't bad, it's just not as good as it is in a deck whis is built to abuse tog.  It pitches to FoW, at least.  But mostly, it's in there to do my opponent a favor.

Max:  I was thinking that I would name cards like meditate, abeyance, impulse with meddling mage before naming capsize or MoM.  Wouldn't it be better to name the cards which you have multiples of?  But then again, I've only played against academy like twice, so...

I'm currently thinking about whether cunning wish really belongs.  It's good enough, but I'm wondering if there's something broken I can replace it with.  And I really have to find the 4th blood moon for my side.
Logged
leviat
Guest
« Reply #6 on: April 10, 2003, 03:54:53 pm »

Nice report, it's always interesting to read about ABM. I do have one pet-peeve though, why does almost every single match description end with "and I win with tax-rack."

Don't misunderstand, the power of the two cards is obvious, but I'm curious about what you usually kill with. I noticed you no longer have Mystic Enforcers and have added a 'Tog. Is 'Tog the main kill? Or is it basically a little weenie parade with Mages and Merman doing the smackdown?
Logged
Pyromaniac
Guest
« Reply #7 on: April 10, 2003, 04:15:27 pm »

As Leviat also said, I'm kinda wondering about the Tax/Rack as well. Having played Parfait for a few months, I know that deck can also win without it. Can ABM do this as well?? Or does the deck lose a lot more if it doesn't get the engine into play?

Just wondering, greetz Hero
Logged
psyduck
Guest
« Reply #8 on: April 10, 2003, 04:29:19 pm »

Ill chime in on this one. Ive been playing ABM for a long time now and here are the observations that ive made. The game is pretty much over once tax rack resolves. Often players dont realize that they are dead in the water once both tax and rack hit the table. On average, the game is over within the next 3-4 turns. The first tax rack turn is a recuperation process (StPing the big threat on the table, mox monkeying their jewlery, dropping a big blocker (enforcer, i dont think tog is right in this deck even though NaChlv thinks so), dropping another tax, devout witness/timewalking taking care of a dreadnaut), b2b against nonbasic guys)
 
The second through fourth tax rack turns are essentially setting yourself up for the big win. This usually involves dropping enforcer with 2-4 FOW backup/Med mage assistance (i.e. mana drain, abyss, mask, survival, welder, etc). My ususal course of action is to simply neuter their biggest threat, then drop a big blocker, while i take my next few tax rack turns. The most optimal plan is to timewalk under tax rack, that usually allows you tto see enough cards to timewalk at least once more while stabilizing them into submission.
Logged
psyduck
Guest
« Reply #9 on: April 10, 2003, 04:33:53 pm »

Quote from: Pyromaniac+April 10 2003,14:15
Quote (Pyromaniac @ April 10 2003,14:15)As Leviat also said, I'm kinda wondering about the Tax/Rack as well. Having played Parfait for a few months, I know that deck can also win without it. Can ABM do this as well?? Or does the deck lose a lot more if it doesn't get the engine into play?

Just wondering, greetz Hero
Parfait winning without the tax rack is pretty crazy. They have to win with piddly 1/1 flying tokens that require upkeep as well. ABM without tax rack is fairly good, ive beaten gro atog (siding in 4 w bouncers).
Logged
Mattdog
Guest
« Reply #10 on: April 10, 2003, 04:43:13 pm »

Its always fun reading what you have to think NaClhvl, being one of a select grp that plays this Monster of a deck, I think that the deck has become very poor as you have sayed, the games that this deck was strong agenst are becoming far and between. As you have stated this is NOT the deck to run any more, there for I dont. After doing very poor for some tournaments I have changed and decide that Hulk or GAT is too strong of a deck for even the likes of ABM to deal with, I think that this decks life has come and gone, untill some creature are added or older cards added this will not work in this metagame, which what I think ABM is, a metagame deck.

However the fact that you cut your enforcers are very suprising, the enfocer is strong vs. 'tog and and almost compare to a dryad. Pro-Black is strong

I have been meening to try a (ABT)  A Beautiful Tog™ or something like that but i will post after i get some testing in.

Oh and any mods might as well close this thred asap as a pre-empted strike to the flames that will follow with out a dout.

Peace!       

EDIT: Spelling is TECH!
Logged
Nevyn
Guest
« Reply #11 on: April 10, 2003, 04:44:04 pm »

A Beautiful Tog !!!!!!!!!!!!!!!!!!!!!!!!

I'm a visionary, and once again ahead of my time.


Incidentally, sorry for spamming your report thread.
Logged
Jebus
Full Members
Basic User
***
Posts: 1216


Corn is no place for a mighty warrior!

Jeabus64
View Profile
« Reply #12 on: April 10, 2003, 05:01:26 pm »

Quote from: NaClhv+April 06 2003,15:27
Quote (NaClhv @ April 06 2003,15:27)Round 3: Tin, playing a quicksliver dagger-apathy combo deck.
Hiya!

I just wanted to mention, that this combo does not work and you may want to let this guy know that.

Apathy has received eratta.  It triggers at the beginning of your upkeep, allowing you to discard a card to untap the creature.  It is not an ability you can play continuously during your upkeep.  Only once.
Logged
Nevyn
Guest
« Reply #13 on: April 10, 2003, 05:18:29 pm »

Guess he'll have to break out the immobilizing ink instead.
Logged
Jebus
Full Members
Basic User
***
Posts: 1216


Corn is no place for a mighty warrior!

Jeabus64
View Profile
« Reply #14 on: April 11, 2003, 12:17:16 am »

Quote from: Nevyn+April 10 2003,15:18
Quote (Nevyn @ April 10 2003,15:18)Guess he'll have to break out the immobilizing ink instead.
Well, I hope he can generate infinite mana as well.

Of course, we all know the card you should kill with if you have infinite mana.  
Logged
Magimaster
Guest
« Reply #15 on: April 11, 2003, 06:36:55 am »

Quote from: psyduck+April 10 2003,14:33
Quote (psyduck @ April 10 2003,14:33)Parfait winning without the tax rack is pretty crazy. They have to win with piddly 1/1 flying tokens that require upkeep as well.
Actually, it's pretty common.

Often against super fast aggro, you don't have time to set up the engine. Against these types of decks you just get to 4 mana, drop the bomb (Humility, Moat, Story Circle etc.) and wait till Mesa comes, either via. topdeck, tutor, or maybe you do get the engine going. But one thing is for certain, against fast aggro atleast, going for the Tax/Rack is risky, especially since most weenie aggro avoids Tax altogether.

And don't diss Mesa.  They may be 1/1's, but there's an infinite amount of them (I always tell this to people when they say Mesa sucks).
Logged
NaClhv
Guest
« Reply #16 on: April 11, 2003, 07:58:40 pm »

@ Nevyn, about the tog:  Visionary, indeed.  But it is not you.  Whoever it is that first suggested the use of psychatog in this thread was truly endowed with the pinnacle of human genius and vision.  Who could this exemplar of intellegence, foresight, and creativity be?

Actually, in all seriousness, tog is only there as the kill, with the bonus that it pitches to FoW, like I said before.  If I can go back to using enforcers, those would still be better from a strictly deckbuilding point of view.  But because of the current metagame, enforcers are not as good as additional control elements, and so there has to be another kill.  This, by the way, is what I meant when I said that the metagame considerations are warping the deck from its optimal form.

As for the tax-rack thing:  ABM is a lot more dedicated to the tax-rack combo than parfait is:  Its mana base is more optimized for tax-rack, as is its mana curve.  It has more ways to get it out (tutors, and the synergy between tutors + scroll rack), runs more components of the engine (parfait, until recently, was running just 2-3 scroll racks, I believe.  ABM runs 4 scroll racks, 2 whirlpool warriors, and 1 trade routes to perform that role in the tax-rack combo), and more ways to get the cards to resolve.

So yeah, ABM is probably less likely to win than parfait if tax-rack doesn't hit the table.  However, this is offset by the fact that ABM is far more likely to get the combo in the first place than parfait.  It is both more dedicated to and more dependent on the combo.  To abuse an already-overused word, it's more "focused" on the combo.

But even if ABM doesn't get tax-rack, it can still win by:
Meddling mage/devout witness/Back to basics/ other silver bullets shutting down their deck.
Keeperish openings- you know, like ancestral-regrowth-ancestral, and an active library
Random aggro mode - sometimes, being a bad WW/U deck works just fine.

You can see instances of these things happening in my tournament reports, although just getting tax/rack is more common.

Once I get tax-rack, I just try to shut down my opponent with meddling mages and FoW's in my hand.  Eventually, I get a tog down, and it swings with me holding about 10-13 cards in my hand.  If, for some reason, that doesn't work, there's always the parade of 2/2 weenies after I establish control.
Logged
Dave Kaplan
Guest
« Reply #17 on: April 14, 2003, 08:44:00 pm »

Trolling deleted. -Z
Logged
NaClhv
Guest
« Reply #18 on: April 15, 2003, 12:28:34 am »

Insult responding to trolling deleted. -Z
Logged
Fishhead
Guest
« Reply #19 on: April 15, 2003, 02:00:30 pm »

Quote
Quote Insult responding to trolling deleted. -Z

Too bad since it was pretty funny.  Lol.

Anyway, there was some interesting content in NaClhv's post, it was only insulting because he was explaining very slowly to Dave how to play a Sligh deck.  

I'm going to repeat the part that has to do with playing here (without the insulting. Wink :

Dave: Why did the Sligh player burn the Mage instead of you since you were at 1?

NaClhv: Because he also had two Bolts in hand, the Mage was naming Bolt and he was trying to give me a chance to make a play mistake.  Obviously, I Counter any burn aimed at my head without even having to think about it.  But here, if I fail to counter the Mage's death, I get surprised when he has not one, but two, Bolts.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.044 seconds with 20 queries.