This is a small report of me playing GAT yesterday. I didn't take much notes,
since it's essentially not a deck I generally play, or will play again in the near future.
This is not because it's a bad deck, but I just don't own the cards anymore.
so, leaving out all the useless info, we'll move on to the matches.
you can see my decklist above.
Round 1, Brynn Jansen, B/R Sui.
Game1: He opens with mountain, bolt, and does it again turn 2. I fetch some lands, play a dryad, and grow it,
with misdirection back up. he plays a sac-sliver-for-damage, tries to terminate my tog, and I just berserk over him
at one point or another.
I sided in 2 smother, 1 misdirection for Vampiric Tutor, 1 Wish, and I guess a random opt or merchant scroll.
Game2: I go with a tog, take some burn damage, divert (uber-tech) a fatal urza's rage from my dryad to his head, and
proceed to play another dryad, and another tog. By turn 6 or so, he's at -8. I love the tog.
Round 2, Robbert ten Outenaar, Supergro.
So, difficult matchup this time, although I know he's playing supergro.
Game 1: He fetches a few times, so do I. We both draw a few cards, unfortunately, he draws into threaths, while I draw
into 1 dryad, which he keeps off the board. I think this game lasted almost 20 mins, me trying to get an advantage, but
in the end, missing the fastbond to completely go nuts. He simply plows some of my men with me exhausted my resources, and I
scoop being nearly beaten to death by some bears. His winter orb was also annoying btw, which is probably why I lost.
I sided out Mystical, Vampiric, 1 Wish, 2 counterspells, and in came 4 duress, and 2 smothers. I expected him to side out
his winter orbs though, since they aren't THAT good anyway, and he knows it. regardless, It kept my Library in check.
I sided out some other cards, but I can't pinpoint it, probably a random opt and merchant scroll again.
Game 2: I duress him, and find him not being able to counter anything I would now play. I think I go with lotus, play a tog,
pass the turn. I go into madness mode with tog in turn2 or 3, and he scroops when I play my will, with fastbond on the table,
and 3 gushes in the graveyard.
Game 3: I saw some sided in Kegs in the previous game, however, I didn't care enough to side in my Naturalises. Kegs are
not the answer to GAT at all. I first turn duress shows 3 keg, a plow, a gush and a fow. I take the fow.
I go into aggro mode with dryad, he manages to keg one though, since I didn't want to waste a counter on a critter while I had
dryad + tog in hand. He's at around 12 now, and I'm on 19. He now plays a Mystic Enforcer though. I don't have a counter ready.
I play Dryad, Tog, and tog gets plowed. I now draw into 3 duress to keep his hand in check, which i stripped of winter orbs,
and leave the plow in there. When I'm at 11, and he's at 5, he knows my dryad is lethal if I manage to pump it with a counter,
and he attacks with his enforcer. However, he plays the plow during his own turn, and I divert it to the enforcer.
after that, I draw another duress, play it, and know I'm safe. 2 turns after that, it's all over.
Robbert drops after this match, fucking up my tiebreakers. pfff.....
Round 3, Hero 't Mannetje, Rector Trix. (Pyromaniac on TMD)
We start shuffling, but during that, I mention we could just ID, and he feels the same way. Testing showed it's a coinflip on
who wins, with the luck of the draw the decider. 5-0-1 could win this tournament, since after round 4, there would only be 1
guy with a perfect record anyway... well, that was most likely anyway.
We play a random game which I should've won, going into pure aggro with 3 creatures by turn 2 or so (2 togs, 1 dryad) and start
beating with a 5/5 dryad and 2 togs. He drops a necro, gets to draw 3 cards, before I beat him to 1. He plays Illusions, I beat
him to 1 again in 1 turn, after he drew a few cards with necro. Here I fuck up at some point, so when I should've won, I even lost
regardless, it was a casual game, so who cares?
Breakfast time !
Round 4, David Martinez, Chronatog Stasis.
I know he was playing islands, from watching other games, but other than that, I have no clue.
I get to start the game.
Game 1: I go completely nuts with land, lotus, dryad, ancestral, brainstorm. hmm, no fow in his hand? I had backup anyway.
After that, I go nutser with regrowthing ancestral, recasting, fastbond, gush, gush, and that's game boys, when he's at -9 in turn 3.
I sideboard in my duresses, 1 misdirection, in favor of 1 berserk, 2 wish, mystical and vampiric. I figured he was mono-blue.
Game 2: We go into a counter war over my tog in turn 3 or so, and I see he removed his chronatog for his fow. Lol, I'm playing
against stasis! I proceed to resolve a tog with help of fow and misdirect, and draw into some gushes, fastbond, some more gushes
will, which he thwarts, leaving him with no permanents. Well, I had a fow and misdirect on hand, but I just let it be, I'll just beat
him anyway. I calculated, and noticed I even had enough damage with 1 fow backup anyway to his 0 permanents.
Now that's what I'm talking about! ph34r m3h 1337 abusing skillzzz0rs !!!11!!
Time for Lunch!
Round 5, Koen van der Hulst, MUD. (Thug on TMD)
Gawd, you have no clue how much I would want to cry
Game 1: I scoop game 1 fairly fast, since it's all too much *sob*
I side in 4 duress, 1 Hurkys, 2 Naturalize, and 1 Boomerand for 3 misdirection, 2 wish, 1 divert and 1 berserk. could
also have taken out a random opt again, I really can't remember.
Game 2: I fow a turn 1 memory jar, duress away his only good card, and he tries to stabalize. When he does, with sphere, winter
orb, and skullcap, I draw into hurlky's. That could be fun - I was ready to fuck him over, but he kegged away my mox

I draw a lotus, tap 1 to cast it through sphere, he plays another sphere, and a smokestack. I let the discard from skullcap
go onto the stack, and hurky him. muahahah
I cast tog, timewalk, go gush, fastbond, gush, gush, will, and go mad with meh tog
Game 3: this is over in 3 turns, with him getting a perfect draw to fuck me out of the game. See above for details
Round 6, Stefan Gussenhoven, Growatog
Game 1, he starts of with dryad, I fow, he misdirects, I misdirect, he fows, I divert. ph34r m3h!
He's left with 2 cards, I'm with 3. I play dryad, ping him a few turns, and then at some point proceed to go nuts.
I side in 4 duress, 2 smother, 1 misdirection and 1 counterspell, and side out 1 berserk, 1 wish, 3 dryads, 1 mystical,
1 vampiric tutor and I think a merchant scroll or something. I completely go the tog+cardadvantage route here, which is
without a doubt what you should do in a mirror.
Game 2: I duress him, see Maze, dryad, sea, living wish, smother, tog and fow. Maze lol, I thought about putting in my mana short
as well, but had no clue what to take out anyway.
Regardless, this game comes down to actually understanding the deck. To illustrate, I had drawn my whole deck by turn 20 or so,
while he had only drawn 25 or so. Cardadvantage for life !
At some point, I resolve tog, go into double timewalk mode with the help of will, and go nuts.
So, in the end, I finish 5th, and Hero 4th with the same 4-1-1 record.
What I would change if I had to do it all again:
Take out the maindeck Berserk. It's not good enough, you only need it when you're already winning.... it's sooo win-more.
I have no clue yet as to what I want to put in yet, probably 2 daze, and put the vampiric tutor in the sideboard as well.
The 2 wishes plan is great etc. I just sided out Vampiric tutor a lot of the times, mainly for card disavantage reasons, but
I dunno. I just don't really need it for some reason. All the cardadvantage cards are blue, so you already have scrolls and
mystical. The only card you would ever want to tutor is Fastbond. And 1 demonic is good enough for that.
The creature count shouldn't be 4/4 either. 3 dryad, 4 tog is superior, because tog is pitchable, and you don't want to draw into
multiple dryads anyway. They can be sooo useless.
Other then that, I had a fun day.