I'm posting this as a favor to Ed Demicco, who made Top 8 at this tourney.
One day I was sitting around with a friend of mine thinking of how I could use Words of Worship in Type 1 because I had used the card in a Mono White Type 2 deck, and people laughed at me when I said it was good. Then it hit me. Zur's Weirding, an overlooked, situational at best, card from Ice Age that pretty much sucks. But when you use Words of Worship/Zur's Weirding, and as long as you aren't losing 3 life a turn from something, it becomes a lock which will make them deck themselves. My initials builds of The Weirding were horrid. I ended up asking Bryce(kl0wn) for some
help withbuilding the deck. He was the one who added the Intuition/Replenish combo. So you can Intuition for
Weirding, Words, and the third being Future Sight or Humility, then Replenish them out to win. Since the deck loses so often in games two and three, I came up with a tranformational sideboard one of my favorite Type 2 cards, Exalted Angel.
The Weirding(Version like, 136.85 - CrazyCarl)
4x Force of will
3x Counterspell
1x Mana drain
1x Misdirection
4x Acculumlated Knowledge
3x Intuition
1x Mystical Tutor
1x Fact or Fiction
1x Ancestral Recall
1x Future Sight
1x Zur's Weirding
1x Balance
3x Swords To Plowshares
3x Replenish
1x Seal of Cleansing
1x Humility
1x Moat
1x Words of Worship
2x Duress
1x Demonic Tutor
1x Yawgmoth's Will
4x Flooded Strand
4x Tundra
3x Underground Sea
2x Island
2x City of Brass
1x Strip Mine
1x Wasteland
1x Plains
1x Lotus
1x Libary
1x Mox Jet
1x Mox Sapphire
1x Mox Pearl
1x Sol Ring
Sideboard
2x Exalted Angel
2x Morphling
3x Ophidian
4x Meddling Mage
1x Circle of Protection: Red
1x Seal of Cleansing
1x Celestial Dawn (8blastplan Tek)
1x Sacred Ground (smokestack Tek)
Round 1: Pernicious Dude playing Gay Fish /w Red
Game 1: I watched his fish beat me down while I set myself up for the win. When I was sure I could force it through, at the end of his turn I Intuitioned for Words/Humility/Weirding. He was a bit surprised at first, then when it came to my turn I Replenished and explained the lock.
Game 2: Since I saw Volcanic Islands in game one, I feared Red Blasts, so I went into my sideboard took out everything combo-esque and brought in the creatures. I played an early Mage naming REB, and his deck never really got going. My creatures were too big for his Fire Walkers.
2-0 (1-0)
Round 2: Someone playing The Rock
Game 1: He started off strong with a Duress taking my Force, then Therapy naming Accumulated Knowlege. Then he dropped a Deed and it was looking grim for me. I played out my enchantments, Humility and Words, and Duressed me, taking my Misdirection, and then Echo'd away the majority of my blue cards. If he had known to Deed first, then Echo'd I would have scooped. As it were, I played Weirding and
after he Deeded I Replenished and won.
Game 2: This was kinda unfair for him, as he didn't end up with much land and I played an early Weirding with a tutor in my hand and stopped him from getting land until I tutored for
Words and went into instant deck mood.
2-0 (2-0)
Round 3 TnT, the first of three all day
Game 1: I countered an early welder, then he dropped
Survival then got Anger and that evil Squee. I then watched as a Juggie smashed me down to 10. I thought I was lucky when I ripped a moat, but then next turn he got a Lyrist and I scoop.
Game 2: I bring in Mages & Co. I open up with Lotus and 2 Seals turn one then ride an Angel to the win.
Game 3: This game was bad, he drew a good hand with Workshop and Survival and he just smashes early on, then when I tap out too early to play Morphling, he Trisks it. I try to come back, but there was too much beef.
1-2 (2-1 )
Round 4 Keeper
My next match was against this cool guy who was playing keeper, having much experience playing keeper,
(Carl, bryce) I know that I stand a good chance in game 1 along as Future Sight doesn't hit.
Game 1: Things were looking bad for me, as I had missed some land drops early. Then he resolved Future Sight, with no cards in hand and all I had was Replenish. His future Sight hit a land, then another when he played it. I got lucky as I rip Seal and stop his Future Sight before it gets out of hand. He draws nothing but lands for the rest of the game and I sent up the combo and win.
Game 2: Having played against Keeper so many times, knowing that allay/2x disenchants and the 4 Reb's basically own me, I have to switch to my Phid's and friends. I get an early Meddling Mage naming Red Elemental Blast, then turn
3 morphed creature, turn 4 unmorph Angel and he draws nothing. He was a nice guy and just had bad draws.
2-0 (3-1)
Round 5 TnT
It turned out that I had mistakenly recorded my results from the last round so I got paired as if I was 2-2. I talked to the tournament organizer and he said it should be ok. So it turned out too be my second match versus TnT on the day.
Game 1: This game started off bad for me. An early Seal on Survival and then Intuition for 3 Plow's, then Yawg Willing and Plowing 4 dudes total and the Seal. I then Intuition for my combo and a quick Replenish later, I win.
Game 2: I went creature sideboard on him because I hate running into 4x Naturalize/REB that Tnt has access to. It turned out too be a good idea because turn one he dropped a Crypt , and got an early Jester's Cap on me, which would have won him the game if I hadn't switched. He ended up removing a Phid and 2 Morphlings or something like that. Luckily I had 2 Angels in my hand, and rode them both to victory, despite making the great play of casting Yawgmoth's Will into Crypt. He had the best looking deck I had ever seen, including 4 Foil Welders(I'm hurt - CrazyCarl who was nice enough to do a HUGE editing job on this

).
2-0 (4-1)
Round 6 Team Goat's Mike Roche playing TnT
Before this round he posted Standings, I was 8th place which meant I had to win (Or at least that's what I thought).
Game 1: We wait about 10 minutes for a deck check to finish, but had no problems then started. I ended up Intuitioning for Moat, Humility and Future Sight with
Replenish in hand. I ended up winning the game.
Game 2: My creatures proved to be huge, with land/Mox/Mage naming Survival. I almost named ReB and I probably would have lost if I had. My hand was solid with lots of counters and a Phid draws me into the goods to win with.
2-0 (5-1)
Top 8
It had turned out that everybody above me drew, and after 6 swiss rounds I was second after Josh Ochse, another Binghamtonite.
Quarterfinals: Ben playing Grow
Game 1:
He wins the counter war, drops a Dryad a few Gushes later I scoop.
Game 2:
I drop early Angel and ride it to victory.
Game 3: I got a secondd turn Meddling Mage out, knowing how I should have named Gush, I figured my hand was solid enough that I could win the counter war, I might as well name Dryad. He hadn't done much early but then I get to AK, then AK into a Mage, then draw a Mage, so I had two in my hand. The first Mage gets countered, secondd Mage gets through though and I name Cunning Wish(Why, I don't know. During my scouting I had watched this kid play and I hadn't seen the Tog yet, and for some reason, my mind wasn't working, and I named Cunning Wish because I thought he would wish for Smother and kill my Mage if I named Tog... I probably would have won because he had 3 in his hand). As it was, I named Cunning Wish. I rock. That's what I get for not sleeping the night before and driving 4 hours at 5 in the morning. Next turn he drops a Tog and goes nuts with Will. I said show me a 'Zerk and I'll scoop. It was kind of a depressing loss considering I had him down to 6 or so with Mages, but since I named Cunning Wish and not Tog I lost. A shitty way too end a tournament but it happens. I got a Morphling out of the deal though.
I hope this puts the Weirding on the map!