Dante
Adepts
Basic User
   
Posts: 1415
Netdecking better than you since newsgroup days
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« Reply #2 on: February 18, 2004, 10:11:03 pm » |
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Enigmuh - I've played TnT for awhile, here are some suggestions for your friend:
first off, if you're going to go blue, then go blue and add Ancestral and Time walk, as well as TINKER!! One lonely wastable island isn't worth it, especially for Wonder. If you're going to add blue, you'll need at least 3 trops plus fetchlands. I would recommend RG though.
2nd, Darksteel Colossus can't be welded, so it has to be hardcast. It's not really going to happen enough to be a difference. Use phyrexian colossus instead (or is that what he meant).
3rd, Masticore is going to be useful against sligh, venguer (birds), and suicide, but a second triskelion is going to be more useful and has better recursion.
4th - without traditional control decks (keeper, Hulk) in your list below, gorilla shaman is going to be a chump blocker in most cases, you might consider cutting him from the main.
sideboard - from the list below, your toughest matchups are venguer mask, stax, and rector trix, but your sideboard barely addresses those matchups. 4 Bottle gnomes is waaay too many. 1-2 will be just fine. The pentavus is kind of random and unfocused. For stax, you need instant speed artifact destruction, 1 elvish scrapper isn't gonna do it. On the pillars and bloodmoons, if you're going to run them sideboard, you need at least 3 copies. based on the lack of control and only maybe longs, i would use bloodmoons but not pillars.
I would have a sideboard something like:
2 Bottle Gnomes 3 Blood Moon 3 REB 4 Artifact destruction (natualize, rack and ruin, artifact mutation) 2 Tormod's crypt
maindeck, - Wonder, - Darksteel Colossus, - Masticore, - Shaman, + Triskelion, + Phyrexian Colossus, + 4th Chalice, +4th Su-chi.
just my take on it,
Bill
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