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Author Topic: b/u/g dragon up for review and needs help with sb  (Read 1333 times)
slighguy
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maskedninja04
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« on: March 02, 2004, 01:26:36 am »

hey everyone i just happened to come across a set of bazaars and decided to build dragon.dec but i need help with some sideboard decisions
the current list i am running is bellow


creatures//
3-xantid swarm
4-squee
4-worldgorger dragon
1-ambassador laquatus
1-sliver queen
spells//
3-necromancy
3-animate dead
1-dance of the dead(disco the dragon)
1-demonic tutor
1-vamp tutor
2-lim duls vault
1-time walk
1-ancestral recall
3-intuition
2-pernicious deed
3-stifle
4-force of will
artifact mana//
4-moxen(no pearl)
1-sol ring
1-mana crypt
1-black lotus
land//
4-bazaar of baghdad
4-poluted delta
4-underground sea
2-bayou
1-tropical island
1-swamp

sb
1-mind twist
3-duress
1-caller of the claw(screw dampening matrix and root maze)
2-pernicious deed
2-null rod
3-tormods crypt
3-blue elemental blast

I recently went 4-0-0 at a local tourny with this build but i think the sb needs a way to deal with landstill(i always get paired up with it)
other than that the deck does good i went 2-0-0 against urphid and tog but i did have a little trouble with anhk sligh wich i had to id in one of the games and keep putting the anhk damage on the stack for eternity.

So...if anyone has any tips for these problems please help me
 Question  Question  Question
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Masticor
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66446782
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« Reply #1 on: March 02, 2004, 11:04:06 am »

Can anybody explain the the Caller of the Claw trick against Damping Matrix and Root Maze, how does this exactly work?

I would play 4 Duresss instead of 4 Force of Will because you can just cast them before going of and don`t have to pitsch impotant blue cards.

In the SB i would play 3 Deeds and 3 Verdant Forces they are too powerful against so many decks ( StaX or Control ). Qou can even add 1 Plated Slugwurm if you expect a lot of Swords.
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BreathWeapon
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« Reply #2 on: March 02, 2004, 12:10:48 pm »

Dragon decks that emphasize cards like Stifle and Pernicious Deeds MD play like inferior Hulk decks. Your not going to go off before turn 3 with any reliability and Xantid Swarms are going to be dead more often than not unless your playing in NE. From the looks of things, i'm almost positive TPS will consistantly win before you do and even FCG stands a good chance of out racing you.
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slighguy
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maskedninja04
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« Reply #3 on: March 02, 2004, 01:16:36 pm »

the dragon comes into play and everything gets removed causeing the dragon to go to the graveyard about a zillion times give or take a couple and the caller of the claw says that you get a bear token for every creature that has gone to the graveyard this turn so you get a crap load of bears
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dicemanx
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« Reply #4 on: March 02, 2004, 01:46:42 pm »

I personally don't like this "modern" treatment of the BUG version of Dragon. The amount of mana is dangerously low at 19, and the disruption count is very high at the cost of combo pieces, particularly Compulsions which I know quite a few people hate. The Stifles also look out of place in the MD - they are not really part of Dragon's game plan.

This version is what I would call a gambit build, a meta choice for environments devoid of Trinisphere-packing prison, Null Rod packing aggro-control decks, and faster combo decks. The sheer power of Dragon can carry a build like this through to a tournament victory, but I'd envision many people completely failing with this deck through slowness, a lack of consistency, and frequent (perhaps even opponent-assisted) mana screw. I'd personally recommend sticking to the primer build, or giving the new Mad-Dragon variant a try (which barely qualifies as combo, but it's surprise factor is still high).
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Masticor
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« Reply #5 on: March 03, 2004, 11:31:58 am »

So you need the Caller of The Claw in your Hand and 3 Mana open or it is in your gravyard...ok. But there are other possibilities like Chain of Vapor or Pernicious Deed to deal with Permanent Hate.

I think that too mutch anti Hate Cards are not good for the Deck. Well you have to remember that you are Playing a Combo Deck and not a Control Deck.
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