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mtg_player_2004
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« on: February 22, 2004, 11:46:17 am » |
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When you first started playing magic, it was 20/20/20. 20 lands, 20 creatures, 20 spells or non-creature artifacts. As you got better, it became 26/12/22. And eventually, right before you realized that "archtype" doesn't refer to your friend's Dragon Arch deck, it was 24/12/24.
Lately, 12 creature build decks just have been to newbiesh or random. Everything has to be either combo or include stock artifacts (spheres, smokestack, tangle wire) to be considered. Any deck sporting red but not 4 goblin welders must have a crazy deck builder to think his deck will work, right?
But there's one thing 12 creature decks (or actually 10-12) hold over combo decks anyday, stability.
So first, in order to read on, you'll have to break the stigma that your 10-12 mandatory creatures have to be: 4 Gorilla Shaman 4 Goblin Welder 1 Karn, Silver Golem 1 Triskellion There -ARE- more creatures out there. So next, take a look at what creatures have to offer. (this list is incomplete and thrown together) Red: Gorilla Shaman Jackal Pup Goblin Cadets Grim Lavamancer Goblin Welder Kird Ape Atog
Green: River Boa Hidden Herd Hidden Gibbons Elves (Llanowar, Fyndhorn, Priest of Titania)
Black: Capnomancy Flesh Reaver Phyrexian Negator Withered Wretch Phyrexian Rager Hypnotic Specter
Blue: Morphling Serendib Efreet Ophidian Man-O'-War
White: Savannah Lions White Knight
Artifact or Gold: Pyschatog Meddling Mage Masticore Su-Chi Cathodian Triskellion Karn, Silver Golem Phyrexian War Beast
So, your first step is picking your 10-12 creatures. Of course, this all depends on your primary colors, in my case blue and red with green and black splashed.
Creature base: 4 Gorilla Shaman 4 Hidden Gibbons 3 Phyrexian Rager
Your disruption theme will either be: stock (which we are avoiding because this is overused), burn, disruption, or control.
4 Force of Will 3 Mana Drain 2 Duress 2 Fire / Ice 1 Rack and Ruin
And finally, the one card that gives this deck a fighting chance will be Cunning wish, alongside it half of the restricted list.
So, in the end, the deck looks like this
"12CreatureRule.dec"
Creatures (11) 4 Gorilla Shaman 4 Hidden Gibbons 3 Serendib Efreet
Utility (11) 3 Cunning Wish 2 Brainstorm 1 Mind Twist 1 Ancestral Recall 1 Time Walk 1 Yawgmoth's Will 1 Mystical Tutor 1 Demonic Tutor
Disruption (13) 4 Force of Will 3 Mana Drain 3 Duress 3 Fire / Ice
Mana (25) 4 Polluted Delta 3 Tropical Island 4 Underground Sea 3 Volcanic Island 3 Wasteland 1 Strip Mine 7 Sol/Lotus/Mox
Sideboard (15) 3 Pyroblast 2 BEB 2 REB 2 Headstone 2 Rack and Ruin 1 Hydroblast 1 Vampiric Tutor 1 Naturalize 1 Stifle
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