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Green Knight
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« on: February 20, 2004, 05:44:05 pm » |
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It has been quite some time since I played in any tournaments, so I was excited for today’s event. I had been fine-tuning my deck for weeks in anticipation of what I might face. In the end I played good old Keeper. After browsing themanadrain.com forums and doing some play testing with my wife, this is what I settled on:
Mishra Factory Keeper:
4 Mana Drain 4 Force of Will 3 Brainstorm 1 Fact or Fiction 1 Ancestral Recall 1 Time Walk 1 Mystical Tutor 1 Fire/Ice 2 Cunning Wish 3 Decree of Justice 3 Swords to Plowshares 1 Exalted Angel* 1 Balance 1 Demonic Tutor 1 Yawgmoth's Will 1 Mind Twist 2 Skeletal Scrying 2 Gorilla Shaman 4 Wasteland 1 Strip Mine 4 Polluted Delta 4 Tundra 3 Underground Sea 2 Volcanic Island 2 City of Brass 2 Mishra's Factory 1 Sol Ring 1 Black Lotus 1 Mox Pearl 1 Mox Sapphire 1 Mox Jett 1 Mox Ruby Sideboard: 1 Disenchant 1 CoP:Red 1 Zuran Orb 2 Powder Keg 2 Rack and Ruin 3 Red Elemental Blast 2 Blue Elemental Blast 2 Stifle 1 Ebony Charm
* I’d like to go on record saying this card is a horrible main deck choice in Keeper. It seemed like good choice with evasion, life gain, a big body, and being playable turn 3. I had also just dropped Zuran Orb from the MD and wanted to try some other replacement, so Exalted Angel it was. I would support a SB slot for her as the Europeans do however, as there were times when this card would shine; it just doesn’t mesh as well MD as I hoped it would. With two Mishra Factories and three Decree of Justice (not to mention the Gorilla’s) Exalted Angel is total overkill.
Round 1 Matt Wood Playing: Landstill (Powered? I can’t remember)
Game 1: Matt starts off strong with an early Standstill and Fairy Conclave in play. He starts to beat me down, oh wait I have a Fire/Ice in hand and break the Standstill to off the Conclave and ping him for one. Matt plays another Standstill. The next turn I top deck Mishra’s Factory and play it, Matt’s jaw drops as he “thought” I was playing Keeper. Hehe. I swing with the Factory and pass the turn, Matt plays a land and says something to the effect he is the one w/ Manlands not Keeper and passes back to me, I smile and cycle an EOT Decree for two Soldiers. On my turn I swing w/ the Tokens and Factory. Matt breaks his standstill to deal with two Soldiers via Fire and Strips my Factory the next turn. This seems like a good time to Mind Twist his hand away, I cast it and he Misdirects it back to me! I was like what the heck!? This is Type One people don’t play Mis-D any more… Ah well, I Mana Drain the Misdirection. On the next turn I cast everybody favorite spell Yawgmoth’s Will and hard cast my Decree for four 4/4 Angels (I love that Mana Drain mana) and we move on to game two.
Life: Zach: 20 19 18 17 16 Matt: 20 19 17 16 15 14 dead
Game 2:
Once again Matt starts off fast with a first turn Standstill off a Mox, I Force of Will this and he FoW’s my Force, Damn! On my turn I use a Fetch land to get a Volcanic Island and pass the turn. Matt promptly Wastelands my Volcanic Island, there goes the Red Elemental Blast I was holding. Not to worry though as I draw and play my savage tech (double signed winter Mishra’s Factory), now this really irks Matt, to ease his pain I let him know I am only running two Mishra’s Factories. He says that there are four times as many Man-Lands in his deck and he is supposed to be the one playing them. Grr. A few turns pass with me swinging for 2 a turn with Mr. Mishra and Matt playing land, I am taking damage from my CoB. At some point I cast something that gets Force’d so I do what any Keeper play would do and Mana Drain the FoW. Next turn I play a huge Decree for three 4/4 Angels with counter spell back up and end the game.
Life: Z: 20 19 18 17 16 15 M: 20 19 17 15 13 12 dead
The Mishra’s Factories were pure gold, just as I thought. Landstill was out in full force and it seems to be a Meta-Game fixture for some time to come. I would highly suggest running a pair of Mishra’s if you expect to see any Landstill in your area, I know you can Cycle a DoJ under the Standstill but the Factories are so easy to get into play and really shine in this match-up.
Matches 1-0 (games 2-0)
Round 2 Jason Schichli Hulk Smash (No land destruction. Fully powered)
Game 1: I start out with some fast Mana on turn one (Sol Ring, Ruby, Strip) and have a FoW in hand, but I have no blue Mana, that’s okay as I plan on drawing some. As fate would have it Jason opens strong with a Duress taking the FoW. Jason gets up to UU and I draw my Tundra and go for a Time Walk which is Mana Drained. I end up stripping a Volcanic Island to slow his development. A few turns pass and I try my luck with a Mind Twist for 5 which is promptly Force of Willed. I get a Mishra’s Factory into play and Jason Intuitions for 3 Accumulated Knowledge’s EOT and then proceeds to play Library of Alexandria on his turn. I start hitting him for 2 a turn with my tree (no not a forest, Mishra’s Factory) while he draws off the LoA and got huge card advantage from the AK. I have him down to 6 and cast an Exalted Angel (morphed) which is FoW’d, I respond with my own Force which is in turned Forced. I manage to get Jason to all the way down to 2 then it happens: Mr. Teeth, good ol’ Psychatog comes to play, that’s okay though right? Well no, actually. Jason pumps the ‘Tog to a 20/21 Berserks him up to 40/21 and tramples his way in for the kill. Life: Zach: 20 19 dead Jason: 20 19 18 16 14 12 10 8 6 5 4 2
Game 2:
I play first and drop a land, Jason goes land-go. I drop a fetch and pass, he Ancestral Recalls EoT, I FoW and he Red Elemental Blasts. I’m about sick of losing these counter wars! On J’s turn he drops a land and passes, I do the same and then Jason plays our favorite little ‘Tog, I Mana Drain it and burn on my turn. Jason drops a Xantid Swarm (this has to be one of the most annoying creatures ever, great card!), I say no and Mana Drain that too. On my turn I still have nothing worth while, okay nothing at all I can cast, and burn again. Jason Intuitions for Accumulated Knowledge and I Red Elemental Blast it, ha! Score one for the home team. Until he Mana Drains my blast, sigh. So from here Jason casts AK for three (I know he has another in hand as he Intuitioned for 3 signed AK’s and played an unsigned one). Then proceeds to AK for 4, casts Psychatog, pumps him to around 38 and comes trampling at me. Berserk and ‘Tog a match made in heaven.
Life: Z: 20 19 18 15 14 dead J: 20 19 18 17 16
Matches 1-1 (games 2-2)
Round 3 Patrick Homestead Elfball (no power)
Game 1: Patrick is new to the tournament scene, he admits that he is used to playing multi-player. That explains the deck choice. This game was a blast to play! He gets a Mana Flair in play and Ghitu Fires me for 16, I Mana Drain and he is like “what can you spend that much mana on?” I Mystical Tutor a Force of Will, Cycle the DoJ that was in my hand for twenty 1/1’s, draw the FoW and he scoops. I also had four 1/1’s off a Decree I cycled earlier.
Life: Zach: 20 19 Pat: 20 16 12 dead
Game 2: This game is much more interactive and not over quite as fast. I get an early morphed Exalted Angel into play, hit him and un-morph soon after. I get one more hit in and then my angel is Rolling Thundered away and I take a few as well. I have an active Mishra in play that is chipping away at his life total, I counter some big Fireball type spells, he plays a Tower of Fortunes and I cringe, not because this is super powerful, or because he is going to start drawing lots of cards, but because this is a terrible card and should not be played. I strip his Scorched Ruins (see above comments) and feel kinda bad about it. I cycle a DoJ for three 1/1’s and these with the Factory finish him off. I may have cast another Decree as my notes only have his life going to 9 then being dead.
Life: Z: 20 19 18 22 19 18 13 12 11 P: 20 22 20 16 14 12 9 dead
Pat and I talk a little after the match and I help him to get a little better grip on competitive type one play. Such as how the Scorched Ruins are basically a three for one trade when I Waste Land it, and why cards like the Towers cost way too much to be effective.
Matches 2-1 (Games 4-2)
Round 4: Chris Holl ‘Tog (w/ Dryad. Powered)
Game 1:
Chris wins the roll and opens with a Library of Alexandria, I Wasteland this next turn and play some jewelry (Random Mox and Sol ring). He then plays an Underground Sea, which meets a Strip Mine, and two Moxen. I get a CoB in play with the jewelry and cycle a Decree this for three 1/1’s on his End of Turn. Chris finally gets a land in play and is feeling good, but I play a Mox Monkey (Gorilla Shaman, just in case you don’t know his nickname) next turn he tries to FoW but I have the Mana Drain. I proceed to kill his Moxen and that’s game folks.
Life: Zach: 20 19 18 Chris: 20 19 dead
Game 2:
I start strong with a Wasteland on each of the first two turns killing two Underground Sea’s and also play all four Moxen. Chris gets another Underground Sea into play and I am out of land destruction. I play a Delta and pass. Chris also plays a Delta and Duress’s me, taking Fact or Fiction. I sac my Delta and Skeletal Scrying for 4 EOT, he FoW’s. Next turn Chris plays a Tropical Island and passes. I draw and play a land and pass, Chris casts Ancestral Recall EOT which I FoW (hard cast even). At this point Chris plays a Quirion Dryad and I Sword to Plowshare as quickly as it hits. I Skeletal Scrying for 3. He gets a ‘Tog into play and hits me for 1. I Cunning Wish for StP (removed from game via Skeletal Scrying) and kill this beast next turn. I try a Mind Twist which gets Mana Drained. Chris Duress’s me and sees two land (tech), his Dryad gets +1/+1 and I manage to StP this as well. I’m around 11 life at this point and Chris casts another Dryad! Crap, I draw and get Mana Drain (next turn I would draw FoW, then FoW, then REB). Chris casts something I don’t like (card drawing I believe) and I try to counter, he Mana Drain’s, I Blast, he FoW, I FoW. I am at 4 life and he just turned the Dryad into a 4/4. He kills me next turn.
Life: Z: 20 19 17 15 13 11 10 8 6 4 dead C: 20 19 18 19 20 22
Game 3:
We are dangerously low on time at this point, 7 minutes I believe. And Chris says something about how we are going to draw… I start out with both of my City of Brass and a Delta on my first few turns. Chris casts an Ancestral which I FoW, he then Misdirects the FoW to the Mis-D pitching Gush, I Mana Drain this. On my turn I play the beatdown, hard casting Decree of Justice for two Angels, Chris has no response and I win with a few minutes to spare. There will be no drawing today!
Life: Z: 19 17 16 C: 20 12 4 dead
Matches 3-1 (games 6-3)
Round 5 Taylor Reid Keeper (Fully Powered)
Game 1:
I start off with an early Exalted Angel who is Sword to Plowshared. I proceed to Mana Drain a Mind Twist for four. On my turn I play a Sol Ring and Fire Taylor for two, cast a Gorilla Shaman and eat both of Taylor’s Moxen. Then I am forced to burn for two. I waste an Underground Sea (his only black source) next turn. The Shaman hits him over the next two turns and then goes farming (StP). I attempt to Waste a Tundra, but he Stifles. I manage an EoT Skeletal Scrying for 6 and this pretty much seals the game. From here I Mana Drain a Force of Will and cast four Angels, this games has taken upwards of a half an hour and we have less than 20 minutes left.
Life: Zach: 20 19 23 21 20 21 15 Taylor: 20 19 18 17 15 dead
Game 2:
This game went down to the extra turns (Keeper vs. Keeper who ever heard of that!?) High-lights of this game include me getting an early Mox Monkey who swings for 6 turns and is then StP’d. Taylor casting a Skeletal Srying for two. Me cycling a DoJ for two to block his two soldiers. Swords to Plowsharing another two Soldiers and finally getting two Soldiers of my own into play w/ a Mishra’s Factory. I have him down to 6 when the last extra turn happens on my turn, if we had one more turn I would have killed him fair and square. So we draw this game and I take the series.
Life Z: 20 19 18 17 18 17 16 15 Draw T: 20 19 18 17 16 14 13 12 11 10 9 8 9 10 8 6 Draw
Matches 4-1 (Games 7-3-1)
Round 6 Robert O’Leary The Big Show (Type One Secret Force G/w)
I have no idea what Robert is playing. I have 12 points as of round five, I check the standings and I am in 6th place with my only loss to Dr. Schickli who was in first place if I’m not mistaken. So we draw, on the condition that we still play the games out.
I beat him squarely both games. His deck is the only non powered deck to make top eight! It used Natural Order to sac his little guys such as Birds of Paradise, Llanowar Elves or Wall of Roots to get Phantom Nishoba, Verdant Force, Silvos Rouge Elemental or Mystic Enforcer, depending on the situation. It also ran the Spike Feeder/Weaver for combat tricks. The deck also had Swords to Plowshares. It was nice to see a non-powered deck make top eight. Good job Robert.
Matches 4-1-1 (Games 7-3-2)
Top Eight Dr. Jason Schikli Hulk Smash
Game One: I try my early land destruction on him again, and again this fails. In the first few turns I waste an active LoA and a Volcanic Island. Jason has card advantage over me from his Deep Analysis and flashback. I am getting desperate at this point, I have six untapped mana and Jason casts an Ancestral Recall. I cycle a DoJ for one in the hopes of drawing a Mana Drain, lady luck does not smile down on me today and the Ancestral resolves. I am able to swing for one with my brave little soldier, but Jason casts his Accumulated Knowledge for four and takes control of the game soon after.
Life Z: 20 19 18 dead J: 20 19 18 16 15 14
Game Two: Jason beats me squarely, only I have no land destruction to slow him down. He out counters me and out draws me with Accumulated Knowledge. This game is over fairly quickly and a big ‘Tog comes down for the kill.
Life Z: 20 19 18 17 16 15 dead J: 20 19 18 16
Tournament Breakdown:
The Top Eight
Jeff Urich – Keeper Shane Knepshield – Keeper Zach Gable - Keeper Drew Fisher – EBA Jim Gaffney – Landstill Jason Schikli – ‘Tog (Hulk Smash) Robert O’Leary – The Big Show (Secret Forces) Rob Raven – Welder.dec
Rob (Welder) vs. Shane (Keeper) Robert (Secret Forces) vs. James (Landstill) Drew (EBA) vs. Jeff (Keeper) Zach (Keeper) vs. Jason (Tog)
Top Four:
Shane (Keeper) vs. James (Landstill) Jeff (Keeper) vs. Jason (Tog)
Finals: Jason (Tog) vs. James (Landstill)
Super Bowl Champion - Jason Schikli
Deck Lists:
Jeff Urich - Placed 3rd-4th playing "Keeper"
4x Force of Will 4x Mana Drain 4x Brainstorm 2x Cunning Wish 2x Stifle 1x Ancestral 1x Time Walk 1x Mystical Tutor 1x Fact or Fiction 1x Future Sight 3x Decree of Justice 2x Swords to Plowshares 1x Balance 2x Skeletal Scrying 1x Mind Twist 1x Yawgmoth's Will 1x Demonic Tutor 1x Gorilla Shaman 1x Fire/Ice 1x Black Lotus 1x Sol Ring 1x Mox Sapphire 1x Mox Pearl 1x Mox Jet 1x Mox Ruby 4x Tundra 4x Underground Sea 3x Volcanic Island 3x Wasteland 2x Flooded Strand 2x Polluted Delta 1x Strip Mine 1x Library of Alexandria
SB
1x Vampiric Tutor 1x Coffin Purge 1x Diabolic Edict 1x Blue Elemental Blast 1x Stifle 3x Red Elemental Blast 1x Shattering Pulse 1x Disenchant 1x The Abyss 1x COP REd 2x Damping Matrix 1x Swords to Plowshares
Shane Knepshield - 3rd-4th "Keeper"
4x Wasteland 4x Flooded Strand 1x Island 2x Volcanic Island 4x Underground Sea 4x Tundra 1x Library of Alexandria 1x Strip Mine 1x Sol Ring 1x Black Lotus 1x Mox Emerald 1x Mox Ruby 1x Mox Jet 2x Gorilla Shaman 2x Morphling 4x Force of Will 1x Time Walk 4x Brainstorm 1x Fact or Fiction 1x Ancestral Recall 1x Stifle 4x Mana Drain 2x Cunning Wish 1x Mystical Tutor 1x Moat 1x Balance 2x Swords to Plowshares 1x Decree of Justice 1x Mind Twist 1x Demonic Tutor 1x Yawgmoth's Will 2x Skeletal Scrying 1x Fire/Ice
SB 1x Fire/Ice 1x COP Red 1x Disenchant 2x Swords to Plowshares 1x Blue Elemental Blast 1x Vampiric Tutor 2x Rack and Ruin 1x Deep Analysis 1x Coffin Purge 4x Red Elemental Blast
Jason Schikli - First "Hulk Smash"
4x Force of Will 4x Mana Drain 4x Accumulated Knowledge 4x Brainstorm 3x Cunning Wish 2x Intuition 1x Ancestral Recall 1x Timewalk 1x Merchant Scroll 1x Deep Analysis 1x Gush 1x Mystical Tutor 1x Mind Twist 4x Duress 1x Demonic Tutor? hard to read 1x Yawgmoth's Will 3x Psychatog 1x Library of Alexandria 1x Island 3x Volcanic Island 3x Tropical Island 3x Polluted Delta 1x Flooded Strand 4x Underground Sea 1x Sol Ring 1x Black Lotus 1x Mox Pearl 1x Mox Emerald 1x Mox Jet 1x Mox Ruby 1x Mox Sapphire
SB
1x Deep Analysis 1x Fire/Ice 3x Red Elemental Blast 1x Blue Elemental Blast 2x Rack and Ruin 1x Naturalize 1x Berserk 3x Xantid Swarm 2x Coffin Purge
Rob Raven - 5th-8th playing Welder.dec
2x Metal Worker 3x Tangle Wire 4x Smokestack 1x Starstorm 1x Wheel of Fortune 1x Jayemdae Tome 1x Memory Jar 2x Gorilla Shaman 3x Chalice of the Void 1x Mindslaver 2x Karn, Silver Golem 2x Triskelion 4x Grafted Skullcap 3x Sphere of Resistance 4x Goblin Welder 1x Grim Monolith 1x Sol Ring 1x Mana Vault 1x Black Lotus 1x Mox Pearl 1x Mox Ruby 1x Mox Jet 1x Mox Sapphire 4x Mishra's Workshop 4x Wasteland 1x Strip mine 6x Mountain 1x City of Traitors 1x Bloodstained Mire 1x Tolarian Academy
SB 2x Caltrops 3x Powder Keg 3x Tormod's Crypt 3x Ensnaring Bridge 3x Blood Moon 1x Chalice of the Void
Drew Fisher - 5th-8th
1x Plains 2x Island 4x Flooded Strand 4x Underground Sea 4x Tundra 1x City of Brass 3x Wasteland 1x Strip Mine 1x Library of Alexandria 1x Sol Ring 1x Mox Sapphire 1x Mox Jet 4x Mana Drain 4x Force of Will 1x Mystical Tutor 1x Fact of Fiction 1x Time Walk 1x Ancestral Recall 3x Brainstorm 3x Swords to Plowshares 2x Exalted Angel 1x Balance 1x Mind Twist 3x Duress 1x Demonic Tutor 3x Phyrexian Negator 2x Meddling Mage 1x Vindicate 3x Shadowmage Infiltrator 2x Masticore
SB
1x Vindicate 2x Stifle 1x COP Black 1x COP Red 2x Disenchant 2x Meddling Mage 2x Tormod's Crypt 2x Exalted Angel 2x Chalice of the Void
Zach Gable - 5th-8th "Keeper"
4x Mana Drain 4x Force of Will 3x Brainstorm 1x Fact or Fiction 1x Ancestral Recall 1x Time Walk 1x Mystical Tutor 1x Fire/Ice 1x Cunning Wish
3x Decree of Justice 3x Swords to Plowshares 1x Exalted Angel 1x Balance
1x Demonic Tutor 1x Yawgmoth's Will 1x Mind Twist 2x Skeletal Scrying
2x Gorilla Shaman
4x Wasteland 1x Strip Mine 4x Polluted Delta 4x Tundra 3x Underground Sea 2x Volcanic Island 2x City of Brass 2x Mishra's Factory 1x Sol Ring 1x Black Lotus 1x Mox Pearl 1x Mox Sapphire 1x Mox Jett 1x Mox Ruby
Sideboard: 1x Disenchant 1x CoP:Red 1x Zuran Orb 2x Powder Keg 2x Rack and Ruin 3x Red Elemental Blast 2x Blue Elemental Blast 2x Stifle 1x Ebony Charm
Jim Gaffney - 2nd "Landstill"
4x Standstill 1x Ancestral Recall 4x Mana Drain 4x Force of Will 4x Faerie Conclave 4x Mishra's Factory 3x Misdirection 1x Lotus Petal 1x Library of Alexandria 4x Wasteland 1x Strip Mine 3x Nevinyrall's Disk 4x Fire/Ice 3x Swords to Plowshares 3x Stifle 2x Decree of Justice 2x Flooded Strand 4x Volcanic Island 4x Tundra 2x Island 1x Plains 1x Balance
SB 4x Tormod's Crypt 4x Red Elemental Blast 3x Teferi's Response 2x Slice & Dice 2x Disenchant
Robert O'Leary - The Big Show (Type 1 Secret Force)
3x Swords to Plowshares 3x Troll Ascetic 2x Verdant Force 4x Wall of Roots 3x Birds of Paradise 4x Llanowar Elves 3x Elvish Spirit Guide 4x Natural Order 3x Spike Feeder 2x Spike Weaver 3x Mystic Enforcer 1x Silvos, 1x Fastbond 1x Sol Ring 1x Regrowth 1x Phantom Nishoba 2x Lightning Greaves
3x Wasteland 1x Stripe Mine 1x Plains 4x Forest 4x Savannah 4x Windswept Heath
SB 3x Naturalize 3x Xantid Swarm 3x Damping Matrix 2x Worship 2x Tormod's Crypt 2x Life Force
I’d like to thank Aaron Tucker for providing me with the Top Eight deck lists and for putting on a great tournament and my wife Heather for countless hours of play testing and for editing this beastly report.
Thanks for reading and long live Type One!
Zach J. Gable
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