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VarienTanafres
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« on: February 27, 2004, 09:53:59 pm » |
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Ok, so I JUST threw it together b/c I was bored and ended out with this deck. To tell you right now, YES, it's unpowered and no, I have no cash for the hogh priced stuff, i can't even get my hands on a damn Mana Drain. anywho, on to the deck:
Creatures: 16 3x Goblin Welder (working on 4th) 3x Juggernaut 3x Grim Lavamancer 3x Mogg Fanatic 1x Karn, Silver Golem (getting one more) 3x Vedalken Archmage (honestly, i had no idea where I was going with these)
Support: 19 4x Tangle Wire 2x Mindslaver (oh comeon, you know their fun) 4x Counterspell 3x Pyrite Spellbomb 2x Cursed Scroll 4x Lightning Bolt
Draw: 1x Memory Jar 1x Fact or FIction 4x Standstill
Land: 2x City of Brass 1x Tolarian Academy 2x Volcanic Island 2x Mishra's Fatory (getting 2 more) 2x Mountain 2x Island 4x Great Furnace 4x Seat of Synod
Sideboard: (a.k.a.- Joke) 2x Tormod's Crypt 2x Gorilla Shaman 1x Blood Moon 3x Red Elemental Blast 1x MIshra's Helix 1x Urza's blueprints 1x Winter Orb 1x reshape *shrugs*
I went 4-1 with it, lost to solid MBC. (Sinkholes + Hymns = SUCK!) But I'm over it. The only cards I sideboarded in were the 2x Tormod's Crypt, which actually saved me the game to another MBC deck, that lacked the power the one I lost to had. Anywho, not really heading into any direction, just want to make it all around better. I'll leave it like this until I can get my smokestacks. Thanks for any and all advice. (I'd type down how the games went, but the only good deck I played that's worth talking about was the one I lost too) Right off the bat, i'm thinking about dropping the archmage's for basic lands.
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Ello *waves* you can call me 'Uber Noob'
*damn Mox Munkey*
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VarienTanafres
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« Reply #1 on: February 29, 2004, 06:03:50 pm » |
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should I just go RDC or sligh? or should I tune this deck to be better?
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Ello *waves* you can call me 'Uber Noob'
*damn Mox Munkey*
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VarienTanafres
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« Reply #2 on: March 02, 2004, 01:59:50 pm » |
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got some stax and added it to the deck, deck now looks like:
Creatures: 12 3x Goblin Welder (working on 4th) 2x Eater of Days 3x Grim Lavamancer 3x Mogg Fanatic 1x Karn, Silver Golem (getting one more)
Support: 23 4x Tangle Wire 2x Mindslaver (oh comeon, you know their fun) 4x Counterspell 3x Pyrite Spellbomb 2x Cursed Scroll 4x Lightning Bolt 4x Smokestack
Draw: 2 1x Memory Jar 1x Fact or FIction
Land: 23 2x City of Brass 1x Tolarian Academy 2x Volcanic Island 2x Mishra's Fatory (getting 2 more) 4x Mountain 4x Island 4x Great Furnace 4x Seat of Synod
Total: 60
taking any advice...doesn't matter if it's good or not, just trying to have fun with this deck.
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Ello *waves* you can call me 'Uber Noob'
*damn Mox Munkey*
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Razvan
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Posts: 772
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« Reply #3 on: March 02, 2004, 03:24:34 pm » |
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Mana Base:
Definately get more Volcanic Islands, and replace the City of Brass and the Mishra's Factories.
Get Ancient Tomb. They are still cheap.
Think about getting artifact mana. Sol Ring, Grim Monolith, Mana Vault and Lotus Petal are VERY cheap, and if you can spare it, $12-15 for a Mana Crypt definately helps. You have some serious artifact power, and you want it down fast.
If this would be serious Type 1, you will face Pernicious Deeds and Powder Kegs, and Gorilla Shaman and the like, and having 8 artifact land is definately detrimental. If you get 4 Volcanics and 4 Fetchlands, I think you can safely remove a few of those, and even put in Darksteel Citadels. Those things would definately stabilitze the deck.
Lock:
Spheres (of Resistance, or Trinisphere) can help you against some of the harder matchups.
Damage:
I don't think you need Lavamancers, Fanatics, Spellbombs, Lightning Bolt and Cursed Scroll. You'll never outrace an aggro deck like that. Take some out (keep the Scrolls), and put more lock components. Lavamancers don't like Welders and vice-versa.
Creatures:
Get a 4th Welder, and put in 4 Juggernauts. Maybe 1-2 Triskelion.
That's about it for now.
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Insult my mother, insult my sister, insult my girlfriend... but never ever use the words "restrict" and "Workshop" in the same sentence...
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Jacob Orlove
Official Time Traveller of TMD
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Posts: 8074
When am I?
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« Reply #4 on: March 02, 2004, 03:37:33 pm » |
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If you're running the artifact lands, what about Myr Enforcer or Thirst for Knowledge?
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Purple Hat
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« Reply #5 on: March 02, 2004, 04:43:25 pm » |
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I'd be real careful playing eater of days. you can't really play it in copetative magic without your lock down and if you have your lock down you won't need him to make the kill. karn should be sufficient.
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"it's brainstorm...how can you not play brainstorm? You've cast that card right? and it resolved?" -Pat Chapin
Just moved - Looking for players/groups in North Jersey to sling some cardboard.
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VarienTanafres
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« Reply #6 on: March 02, 2004, 06:17:22 pm » |
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ok, after all the news and from the cards that I currently have, I readjusted the deck like this:
Creatures: 13 3x Goblin Welder (working on 4th) 2x Eater of Days 3x Juggernaught 3x Grim Lavamancer 1x Karn, Silver Golem (getting one more) 1x Triskelion
Support: 21 4x Tangle Wire 2x Mindslaver (oh comeon, you know their fun) 4x Counterspell 2x Cursed Scroll 4x Lightning Bolt 4x Smokestack 1x Trinisphere
Draw: 1 1x Memory Jar
Land: 25 1x Grim Monolith 1x Lotus Petal 2x Wasteland 2x City of Brass 1x Tolarian Academy 2x Volcanic Island 2x Mishra's Factory (getting 2 more) 4x Mountain 4x Island 3x Great Furnace 3x Seat of Synod
I'm going to have to keep the artifact lands in until I can get more Volcanic Islands (only one guy has them here and sells them for 20 a pop) Will drop the City of brass when I get more factory's too. As for the the lightning bolts, I'll keep them in until I get 3x Trisisphere, and then I'll use the forth slot for the mana vault i have lying around. Grimy is gonna stay b/c he's good control, for now. And the eater of says only see's play when I have somesort of lock down. Thanks for the comments so far, anyone else have any ideas? (starts seaching for the needed cards)
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Logged
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Ello *waves* you can call me 'Uber Noob'
*damn Mox Munkey*
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DEA
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« Reply #7 on: March 03, 2004, 08:24:34 am » |
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whenever i play artifact heavy decks, i always ask myself one thing what's my answer to null rod? you can always say your metagame doesn't have a lot of them, but ime the damn things hit wayyy to often to be comfortable, especially if you're running artifact lands waiting for them to get an artifact into the yard to weld is iffy, especially when you consider that gay/r is the most common user of null rods maindeck i'd cut down on the artifact lands if you don't have any compelling reason to use them overload and shattering pulse come to mind i noticed chain of vapour is good for situations where you have an active smokestack but no welder out just throwing ideas around here
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i need red mana
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