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Shelter of the Woods
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Topic: Shelter of the Woods (Read 1397 times)
brendan
Basic User
Posts: 187
Shelter of the Woods
«
on:
March 22, 2004, 08:32:54 pm »
Shelter of the Woods
1GG
Enchant creature
Enchanted creature gains +2/+2 and has 'Cannot be the target of spells or abilities opponants control'.
Whenever Shelter of the Woods is put into your graveyard from play, you may search your library for a card named 'Shelter of the Woods' and put it into play enchanting a creature you control.
The forest is protecting your dude, and it's going to take a damn lot of effort (4 removals) to stop it!
Unless of course youve got nothing left to protect.
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Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
Posts: 2297
King of the Jews!
Shelter of the Woods
«
Reply #1 on:
March 22, 2004, 08:47:17 pm »
Hmm...it's pretty strong - being untargetable basically removes the card-disadvantage bitterness we're all so accustomed to thinking of when we think of local enchantments - but for 1GG you probably SHOULD get something good. Is this stronger than Gaea's Embrace?
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brendan
Basic User
Posts: 187
Shelter of the Woods
«
Reply #2 on:
March 22, 2004, 10:25:48 pm »
Creature enchantments have to be strong. Mass removal or removal in response still breaks it.
The best comparison is elephant guide, since its recent and was strong enough to make it played a little in constructed.
They both have a kind of recursion, neither is much better than the other. Elephant guide's recursion only happens once but it is much better as it provides a threat of its own.
This has an arguably better bonus, but only by a little.
Elephant guide is slightly easier to cast.
So I would say it is a little stronger than elephant guide. On the other hand, Rancor still thoroughly owns this, and yet Rancor has never been too good, just really really good.
It's really hard to make a creature enchantment that is too good because... well, it's a creature enchantment.
Control magic and Rancor set the standard for creature enchantment power levels and this isn't anywhere near either of them.
This is stronger in constructed than Gaea's Embrace but weaker in limited due to the recursion being nonfunctional (assuming this would be an uncommon).
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stijndon
Basic User
Posts: 122
Shelter of the Woods
«
Reply #3 on:
March 23, 2004, 09:59:08 am »
And, well, no way that a card which makes a bear 4/4 is better then a card that makes a bear a 5/5 TRAMPLING REGENERATING BEATSTICK!
I still think Gaea's Embrace is better. So there's no argument agains this one, I think.
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brendan
Basic User
Posts: 187
Shelter of the Woods
«
Reply #4 on:
March 27, 2004, 03:30:08 am »
Yup this one is pretty straight-forward.
24 hours.
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