After messing around with a couple T1 decks, I found Landstill to be an awesome deck to play, and after acquiring the majority of the cards, I played in some local tournaments. I won most of them, but when playing UR I always felt rushed to finish the game before my opponent could recover, and that I didn't have sufficient mana sinks to use Drains with confidence. While playing UW, I had the Decrees as a quicker win, but the 4 Swords to Plowshares didn't seem like they were enough to slow creature decks down. I wanted to combine the two, but it basically rolls down to this question: are the mana constraints too much for 3 color Landstill?
Here's the build that I would run:
UWr Landstill, by firebird365// Mana Sources (28)4 Volcanic Island
4 Tundra
4 Mishra's Factory
4 Wasteland
1 Strip Mine
3 Faerie Conclave
3 Flooded Strand
2 Island
1 Mox Sapphire
1 Black Lotus
1 Library of Alexandria
// Card Drawing (5)4 Standstill
1 Ancestral Recall
// Removal (10)4 Swords to Plowshares
3 Fire/Ice3 Nevinyrral's Disk
// Countermagic (11)4 Force of Will
4 Mana Drain
3 Misdirection
// Utility (6)3 Decree of Justice
3 Stifle
// Sideboard (15)4 Red Elemental Blast
3 Maze of Ith
2 Teferi's Response
2 Chain of Vapor
4 Tormod's Crypt
(recent changes in Bold)
The red adds the very important removal aspects, as well as the strong additions (REB, and R&R if necessary) in the Sideboard, while white adds DoJ and Swords to Plowshares. This deck is performing very well right now, and has been able to stand up to some pretty heavy disruption (against several Sui decks) well.
Some things to consider:
- I've been wanting to add 2-3 Impulse MD for extra filtering. Opinions? Possible change would be -1 MisD, -1 DoJ, +2 Impulse.
- Should I bring the # of Disks to 4?
- Should I bring the # of Fire/Ice to 4?
- Would Dust Bowl have a place MD for the mirror match?[/list:u]Thanks for your time.