Tempe
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« on: March 29, 2004, 11:32:50 am » |
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As FCG has taken off, I have had to encounter it in my local metagame. But, when building decks, I always want to know how much time I have before I will be killed by a certain deck. So, I am curious, to all those who have extensively tested FCG, what is the average goldfish kill? Please don't label this as one of those FCG bragging threads, as I am genuinely curious. It may be important to know this when playing slow combo, or how long I have to drop a bomb that stops FCG. Thanks in advance.
--Tempe
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SpencerForHire
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« Reply #1 on: March 29, 2004, 12:07:11 pm » |
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I run it budget. I know I can go off turn 1 but always end up drawing one bad card that prevents me from doing so. I have gone off several times turn two and generally have one any given game by turn 4 at the very latest. (Barring bad draws, and when I do not in fact draw the combo [see bad draws])
In general expect to be dead by turn 3, it's a good rule of thumb even under heavy disruption or spheres.
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Team Technology - Strictly better than our previous name.
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BreathWeapon
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« Reply #2 on: March 29, 2004, 01:17:05 pm » |
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It should Goldfish on turn three anywhere from 40-70% of the time. I'd go and Email Josh to be sure.
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jCoKn
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« Reply #3 on: March 29, 2004, 02:39:32 pm » |
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I would agree that FCG goes off 2nd / 3rd turn but only under decent conditions. Any really heavy disruption ( nether void, moat, solitary confinement, chalice for 2, trinisphere, etc.) will really slow the deck down though (assuming opposing player can get down the disruption on turn 1/2!!!)
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Remember: Winners go home and fuck the prom queen and the losers sit at home whining about it.  -Jazzykat
The Quad Entente - Yeah, we're all terrible               - Yeah, 3/4 members t16 at Waterbury V
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SpencerForHire
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« Reply #4 on: March 29, 2004, 02:43:56 pm » |
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I was playing versus a wierd blue splashed chalice black and after 1 game of him getting the crap beat out of him he hit me with a chalcie for 1, (he had the mana to chalice for 2, why he didnt I am not sure)
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Team Technology - Strictly better than our previous name.
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Vegeta2711
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« Reply #5 on: March 29, 2004, 03:00:38 pm » |
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It normally goes off around turn 3 when it has all it's combo pieces, but the deck really has suprised me at times with turn 2 wins. I'd say it's a 50% clip for comboing out turn 2/3 with good mulls, and if you have the proper power in the deck. I've even managed to draw the grand exalted turn 1 win once in a real game. You can also beatdown and win on turn 3 with a good creature draw.
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Nantuko Rice
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« Reply #6 on: March 29, 2004, 03:19:29 pm » |
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FCG wins as fast as I can drop a recruiter and then a food chain the next turn. Which usually means turn two or three kill if there is nothing preventing me (spheres... killing my recruiter)
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SpencerForHire
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« Reply #7 on: March 29, 2004, 03:30:21 pm » |
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The only restriction is the speed in which you can drop the FC, the recruiter can be FC'd out and so can everything else.
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Team Technology - Strictly better than our previous name.
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Petko
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« Reply #8 on: March 29, 2004, 04:43:25 pm » |
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I usually average it third turn. Second happens sometimes, but third is what I usually pull-off. Of course, I'm prone to the second turn combo of Lackey + Siege-Gang 
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Different name, same Frenchie!
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Rico Suave
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« Reply #9 on: March 29, 2004, 08:57:10 pm » |
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I run it budget. I know I can go off turn 1 but always end up drawing one bad card that prevents me from doing so. Huh? Explain how you go off turn 1 with a budget version. Josh got his turn 1 win against me, and it looked like Black Lotus, Food Chain, Mountain, Mana Crypt, Goblin Recruiter, Goblin Ringleader. I don't see how you could do something like that on a budget.
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Jacob Orlove
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« Reply #10 on: March 29, 2004, 09:09:41 pm » |
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I run it budget. I know I can go off turn 1 but always end up drawing one bad card that prevents me from doing so. Huh? Explain how you go off turn 1 with a budget version. Josh got his turn 1 win against me, and it looked like Black Lotus, Food Chain, Mountain, Mana Crypt, Goblin Recruiter, Goblin Ringleader. I don't see how you could do something like that on a budget. My guess would be ESG, Crypt, Mountain, Food Chain, ringleader, recruiter, 2x 1cc goblins. I don't think it's possible with just 7 cards, though--you have to go second.
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