this idea doesnt work for one reason
if you depend upon one card and u dont get it, you are screwed
its better to just make a focused affinity build
This deck doesnt depend on one card, it just contains one card which allows you to win more and seal your win away and alternately. In fact i don;t hear you saying that about tog, which is completely depended on one card. Focused affinity
Actaully i played a secound sunrise deck in regionials a couple of week back and if it wasn;t for a dumb mistake in counting when i was exhuasted i would of top 8 out of 637 players 16 hours of spent in past times, but this is what i piloted for reference.
Bounce?
by Jason Clark
Beats
x4 arcbound ravanger
x4 arcbound worker
x4 myr enforcer
x4 frogmite
x3 ornipother <- all this does is give ravanger flying
Draw
x4 skull clamp
x3 thoughcast
x4 aetherspell bomb
Tech
x4 leonin elder <- MVP over and over again.
x3 displice of the vault
x2 secound sunrise
Mana
x3 taliman of impluse
x4 city of brass
x4 anciet den
x4 seat of synod
x4 vault whisper
x2 blinkmouth nexus
SB
x3 exalated angels
x4 mana leak
x1 secound sunrise
x3 echoing turth
x1 discplice of the valut
x3 gensis chamber
I did after alot of play testing for type 2 format only, that secound sunrise would be vaible beucase lack of "Hard Counter" There is simply Voidmage Prodigity and Vex (which is never runned due to how it crap out). In the format bouncing an opposing ravanger, which moves all counters to elsewhere or simply disapeer is king, and then secound sunrising allowing you to repeat the process, and with my elder gaining amazing life gain in the enviroment allowed me to smack down 6 out of 11 ravangers deck i faced that day with ease. Becuase TYPE 2 DECKS are so few and only 3 deck are competitive you can run a such deck. beucase of SECOUND SUNRISE it was a TYPE TWO TIME WALK, in hte format, where everything comes back into play UNTAPPED, and allowing you to do it all again. So since i am a type one player i made my deck unlike every other ravanger deck out and added to what i consider type one deck designs, of card advantage and redunecy and many layers of threats. Since the only really mass removal in type on is balance, secound sunrise hardly allows you to deal with oppents threats, but since ravanger does struggle with monowhite control, placing in bomb in this format only of secound sunrise from a vengance or wrath changes board positition once again. How do are you going to make this effective here i have no idea. Those would be the only reason why you would play Secound Sunrise, it just doesn;t find a home in Ravanger decks in type one YET, nor a strong choice for any other deck due to white unpowered colour.
Glimmer void is just plain horrid in the meta. In type two with 12 post and mono red land d attacking your manabase and pryclasm or fireballing glimmer void just tends to be left alone. even a secound turn oxide just blows up the land, this is type one where an oppent can blow up your other artifacts and you lose yet another land just for not meeting the requirements. City of brass is just a superior choice.
I also built my friend ravanger deck, and played with affinity with oversold cemetry sword of fire and ice, solab goblin tinker, and he also did perform as well as i did. even though you can say sure ravanger is hte best deck and bound to get finishes up there, every other builds were tuned to smash face. How many type 2 deck have come from that format and performed well in vintage, several, Tog and Madness come to mind, becuase they both had easy drawing enginies. Ravanger does not, skullclamp is just so eaten alive with null rods that it is hated out. Ravanger is also going to take the spash damage that mask nought takes also, artifact hate to due to workshop based decks.
And as other menitioned Null rod damping matrix gets you good, since the latter is the only threat in type 2, that is where bounecing comes in, echoing turth, and my counters mana leaks, therefore type one staples are needed.
Black and Blue spashing white for the same theme would be the main colour unlike my type two build where it is Blue and White spashing black. So Brainstorms, Force of the wills, workshop, thirst for knowledge, restricted goodness needed to be addeded to provide any impact, but one problem with ravanger is that it alsmost plays just like sligh does, becuase thier tempo is the same, it has no early game, and suffer even disruption that Suicide black carries.
so after all that let me ask you this why play ravanger affinity in type one? only one things comes to mind, surpise, and other surpise decks are zoo, and panderburst, which for a good reason are not played anymore. I couldn;t even classify Affinity as a rogue deck.
jason