I have been reading articles on the manadrain.com for a long time, and finally decided i would write a tourney report. I was inspired by the great report by PTW so hopfully i can provide some quality information about the deck, and maybe even improve it by posting the list.
I played Germbus (4cControl), but i did not run the usual card for card net-deck that you can find almost card for card in a European top8 list. I cant say that my deck had any metagame choices, because it was my first time to Somers so i prepared for the generic matchups I would have seen had I been going to Waterbury.
4cControl
Mana Base: (The most solid part of the deck it was amazing all afternoon)
(27 Cards)
1 Black Lotus
1 Mox Jet
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Sol Ring
2 Polluted Delta
2 Flooded Strand
4
Tundra2 Underground Sea
2 Volcanic Island
2 City of Brass
1 Island
1 Library of Alexandria
4 Wastelands
1 Strip Mine
4 Mana Drain
4 Force of Will
3 Cunning Wish
4 Brainstorm
1 Ancestral Recall
1 Fact or Fiction
2
Skeletal Scrying1 Demonic Tutor
1 Mystical Tutor
1 Yawgmoth's Will
1 Mind Twist
1 Balance
1 Time Walk
1 Fire/Ice
2 Swords To Plowshares
3 Exalted Angel
1 Decree of Justice
1 Gorilla Shaman
SB:
2 Flametongue Kavu
3 REB
1 BEB
3 Rack and Ruin
1 STP
1 Disenchant
1 Vampiric Tutor
1 Coffin Purge
1 Skeletal Scrying
1
Crucible of WorldsBefore i get into the report here are a few explanations on some rather different card choices, or rather the # of cards used.
2 Skeletal Scrying- The number i chose was two, because the card is not always the best early game card, and with testing i found that having three in the deck could put extra stress on the mana base (lame reason for running only two). i also chose to drop the number because running two seemed to be rather sufficient. The number worked perfectly in the tournement though if i had to play another tournement today i would probably raise the number back to three. I realized this right after i submited by deck list, and decided to play the mirror vs. John Longo who i brought with me to the tournement. i lost two of three practice games to him when he made a rather odvious yet interesting point that whoever resolved the first Scrying won.
4 Tundra- Playtesting against the mirror, and heavy playtesting against G/Red showed that four worked better than three, and i notice that even if you have 2 white sources and 1 black source they will take out the white source.
1 Gorilla Shaman- I was the only 4cControl deck to run 1 of these maindeck, and the only deck that didnt run any in the sideboard. Is this the best choice? I dont know but i won the tourney and they didnt, but my choice to use just 1 was because i felt rather confident about my matchups with Slavery/Affinity/Stax.
Crucible of Worlds- I decided to put 1 of these in my sideboard for the Fish/mirror Match, and it was AMAZING. i would like to make very very clear however that it does NOT deserve a spot in the maindeck because a lack of synergy.
The day started with me waking up to 4 alarms and i was picked up by John Longo to go to the tournement. He was playing 4cControl for the first time in a tournement (while i have been playing the deck for over 4 months and had reached the top8 the last 3 times playing the deck). I was blasted by a million questions about what to sideboard against what, and how i would play out specific situations. It was really ennoying, but it helped me when i was playing in the tournement, because i had already explained how to play specific situations that i found myself in during the course of the day. I registered quickly and played a few mirror matches, and lost 2 of 3 games. This really raised my confidence for the tournement.
Round 1: StompyGame 1: He lays a forest, and i new immediatly what he was playing. (I watched him beat Ray Robillard (IamFishMan) in a WestCon tourney playing stompy. He went on to play a Birds of paradise and passed the turn. I dont remember exactly how this game played out, but i went Time Walk... Demonic for Lotus... 2nd turn Angel. i swing twice then have it swords away(white was sprinkled in deck for swords/balance it seems). this caught me offguard, but at 25ish life, and on turn 5 i was given a steady mana base to kill with a large decree.
+2 Flametonge Kavu
-1 Cunning Wish
-1 Gorilla Shaman
Game 2: This game was similar, accept the opponent (joe i think?) was mana screwed. he appeared to keep a hand with 2 Bird of Paradise that by turn 3 were both rancor'ed... i had been pretty much ignoring what he cast knowing that it was more of a raise for me to resolve angel. I demonic for a Fire/Ice and kill both birds with 1 card. Resolve angel > Stompy. The guy was very cool as he was at the last tourney, and we wished each other good luck the rest of the way.
Me: 1-0 (2-0)
John L: same deck: 1-0 (2-0) (first round vs. Sui Black --> lucky bastard)
Round 2: RED DECK WINS
Game 1: I kept an opening hand that looked like this:
3 Wasteland
1 Tundra
1 Gorillia Shaman
1 Mox Ruby
1 Skeletal Scrying
1 Mind Twist (draw)
I took this hand, and was like WOW I win!!! he plays first drops a mountain, and a jackal pup. I am greatly dissapointed knowing that i am totally screwed, but decide i will try and play the game out knowing that my wasteland suck. the shaman chump blocks, and he quickly goes and lays down more sligh creatures. late game i cast ancestral and he REB's it. I asked him if he forgot to unsideboard, and he said nope i run them maindeck. I give an uncomfortable laugh, and ask him if he plays a Price of Progres to. He laughs and i know he does.
+1 STP
+2 Flametongue Kavu
+1 BEB
+1 Vampiric Tutor (Wanted to be extremely agressive vs. deck)
-3 Wasteland (out of pure dissapointment and anger)
-2 Cunning Wish (whats left to wish for?)
Game 2:
I play first and go Tundra, Sapphire, Timewalk... Next turn i lay down a sac-land, Mox Ruby (top-deck). and play a morphed angel. He takes his first turn trying to cast a lackey and I BEB it. He laughs, and i flip an angel and take over next turn.
Game 3:
The last game was similar to game 2 he over-extended, maybe out of nerves or in reaction from the last game. i balance away 2 lands and 3 creatures leaving an ancestral in hand that leads to a scrying/angel/lotus, and i had a decree in hand.
Me: 2-0 (4-1)
John: 2-0 (4-0) John beat the mirror this round.
Round 3: HULK (table 1)
Game 1: I get to the seat still excited that i am at table 1 (its always a cool feeling no matter how good you are). The guy i was playing against was a really cool guy, with even cooler card sleeves that had dragon artwork on them. I lose the dice roll, and he starts with a jet/underground + ancestral that i had no counter for (he discarded a Deep Analyis. I am now sure that he was playing hulk, i try to resolve an ancestral at the end of his turn he forces it it a deep analysis. the game has a small standoff, as he stalls following 3 strip effects and no black sources. i resolve a cunning wish eventually, and grab vampiric. I grab angel, and resolve it before he resolve tog. He gets a tog on the board 2 turns later, and i drain his desperation Intuition into a decree of Justice.
+3 Reb
-2 STP
-1 Fire/Ice
Game 2
By now my confidence has gone up a bit in what i considered a bad matchup. I understand Zerbus' thought that 1 scrying can be equal to a couple of AK's, but i feel that its hard to resolve bombs like that vs. a deck that outdraws you early game. This game plays out similar to the second game, but it retains a constant land destruction theme. He never gets more then 2 land on the board, and on turn 3 i demonic for a wasteland, and the gorilla shaman has already eaten a couple of moxes. I got a very strong hand, but i was suprised at the ease.
Me: 3-0 (6-1)
John: 3-0 (6-1) (beats Gro-A-Tog)
Round 4: Me vs. John (mirror)
We both had been playing so well we new we would eventually face eachother. we both felt very confident that we could reach the top 8, and decided to draw knowing that we would only have to win 1 of the next 2 rounds to get top 8. we did play a few games and watched the other players at the top table. im glad i drew because it gave me a chance to trade for a chinese BB Mind Twist from Scott Limoges (sp?) who was a very cool guy. He had a match next to me round 1, and was playing the new version of Gro-A-Tog (4 serum visions/Night's whisper vs. landstill. He lost the round because of constant wastelands thanks to CoW, but the deck played much faster then i thought.
Me: 3-0-1 (6-1)
John: 3-0-1 (6-1)
Round 5: Affinity
Game 1:
This guy appears to be more of a type 2 player, and he played his deck incredibly fast as if he was a type 2 player with affinity (forgetting that FoW exists). He plays 4 artifacts turn 1, and ancestrals before i can respond he draws his 3. i tell him to play slower so i can respond to his plays, but i dont call a judge about the ancestral because after turn 1 it looked pretty ugly. I lose turn 3, but i felt ok i could come back and win.
+3 Rack and Ruin
+1 Vampiric Tutor
+2 Flametongue Kavu
+1 Swords
-3 Cunning Wish (bad habit/recurring theme)
-1 City of Ass
-1 Brainstorm (random card i took out that i felt guilty and cried later)
-1 Island (this is just being tired)
Game 2:
1st Turn Shaman off a ruby... play a wastland and cast sol ring.
His first turn consist of a glimmervoid, and a mox which in responce to me eating he sacks it to cast shrapnal blast on the shaman. He then lays down another land (bringing him to 3, and 2 being artifact lands). the next turn i draw into another wasteland, and play an angel before he ever regains control.
Game 3:
This was probably the most interesting game of the 3 where i kept this hand just because of its odvious potential.
2 Rack and ruin
1 Wasteland
1 Mox Sapphire
1 Mind Twist
1 Demonic Tutor
1 Brainstorm
(Top card Tundra)
I lacked the red source to play rack and ruin, but i new that i had a very good chance of getting it off the brainstorm (i really only needed to find a black source because i could demonic into a volc/ruby). I ended up brainstorming into an STP/Shaman/time walk. the affinity deck layed down 2 ornithopters first turn with an artifact land playing sol ring. he didnt play anything to big so i felt confident. i stalled for 3 turns using the STP on a myr enforcer. and finally getting the red source and quickly was able to win afterword.
I was kinda freaked out when my opponent started swearing (to himself) after losing, because he was a big guy, but overall he was a cool guy who came back after realizing he wasnt being a good sport and shook my hand not 1 time but 2 times. i told him good luck, and i hoped to see him in the top8.
Me: 4-0-1
John: 4-0-1 (beating Hulk very quickly... opponent skooped to quickly to tell after early angels). you probably see the recurring theme here with similar records.
Round 6: What round 6? we both draw in to top 8 going 4-0-2.
Top 8: Ted with Stacker (from boston very cool guy also undefeated after swiss)
Game 1
Long game where he has very quick start. he goes first turn workshop playing mana vault, and dropping a chalice for 1. then follows up with a metalworker. i play a mox/sol ring and tundra, and take a time walk. i knew the trick to winning the matchup was to try and get alot of permanents on the board quickly. the next turn he lays down a city of traitors, and a trinisphere (bit to late to be extremely effective. under the sphere i hardcasted a lotus and demonic'ed for a decree of justice. during his turn he cast smokestack. i sac an island, and then cycle decree during my mainphase for 6 (stupid but i thought i had a good reason at the time). I beat away, and stall with counter backup till he dies.
+3 Rack and Ruin
+1 Crucible of Worlds (not 100% sure it was good move but never used)
-1 STP
-1 Cunning Wish
-2 random lands (seemed to be no land destruction in deck)
Game 2:
This game was similar to last with me resolving a sol ring and a mox before his 2nd turn trinisphere. only difference was that i was able to rack and ruin... yawgs will to just cast rack and ruin... and cunning wish the next turn to rack and ruin again.
Brackets So Far:
4cControl (Me) beats STAX
Fish Beats Hulk (i think hulk)
4cControl (John) beats Hulk ---> still recurring theme
Gro-A-Tog beats Dragon
Inbetween top 8 and top 4 i spend 15 minutes explaining how the stack worked to John for dragon, but then Dragon (played by walking dude lost). Walking Dude was a very cool guy, but i explained to John that 4cControl has a VERY good matchup vs. dragon.
Top 4: Fish
Game 1
G/Red does its job and acts gay.
+3 REB
+2 FTK
+1 Crucible of Worlds
+1 Vampiric Tutor
+1Skeletal Scrying
-3 Cunning Wish
-1 shaman (i dont no...)
-1 Island
-1 City of Brass (this is shameful)
-1 Brainstorm
-1 Flooded Strand (Damn you stifle even though i found out he only ran 1 maindeck??? no idea why but better for me)
Game 2
I get first turn library. he plays a conclave that i waste during my turn and draw a card. i lay down a mox and sol ring. His turn he wastes my library. By now he has no permanents to my 4. I resolve a Crucible and bring back library and win. Crucible has a place in the sideboard as when it hits play it instantly becomes good, but i considering whether its really worth the slot, but im pretty close to convinced.
Game 3
This game isnt very close. I get turn 2 angel dazed, and then go turn 3 angel and win.
Finals: Gro-A-Tog (Grand Inquisitor)
This is upsetting because i was hoping John would win, but instead he got completely trashed in the semi's. when talking to John he said that he felt like he controlled the game, and then the deck would just go off on him. i got a first hand taste of how that is true, and i also got a slight break. I offered a split, and it wasnt accepted (im not stupid was my thought, after playtesting this was my worst matchup, and i knew it.) the inquisitors reason was based on "principle."
Game 1
This game lasted an hour by itself, and it was possible the shortest game. He gets land screw and through 16 cards of his deck he had hit 2 lands and 1 of them were wasted... i resolved an angel and i took the game. this is a brief summary of the game, but this report is to long already!
+2 FTK
+3 REB
-5 Forgot for now
I seriously asked if he still wanted to split, but he still liked his chances of winning 2 straight and i still didnt feel confident about the matchup.
Game 2
This game was longer, and we both made some key play errors. in short we fought over a few cards forever, and when he had about 15 cards left in his library he took over by resolving a yawgs will, i drain, he force, i force again, and he rebs. he then gets tog/time walk/and he maindecked beserk (im 99% sure).
Game 3
1 and 1/2 hour game, and by time it ends nobody is left to watch cept John whos played 15 games vs. some kid who destroyed 4cControl over and over with some random ankh sligh deck.
Game 3 has a bunch of random plays for the first hour. then magically we find 6 tokens wacking the Grand Inquisitor down to 3 life. i thought i had the game at this point but he had a full hand to my 5 cards. he yawgs, i force and he REBS... does same thing as last game, but was unable to find the mana to lay down time walk and the tog on the same turn (possibly play error, and he most likely would have won but this is inference because i never saw his hand.) he beserks tog at my 3 tokens now (recasting demise etc.) and he scoops knowing his tog has summoning sickness. the guy was cool overall, and had a good sense of humor. so i won!
I end up taking $550 instead of lotus, and me and john celebrate to the roaring applause of ...err.. nobody. the finals lasted 3 hours from 6:00 to about 9:00
Props:
John for running a good deck
Me for winning
the tournement organizers! amazing job! very smoothly run!
my opponents who were very funny and enjoyed the game
Walking Dude for explaining dragon strategy
Grand Inquisitor for messing up
Slops
Inquisitor for making a misplay (come on man your to good for that

Me for sideboarding like a 5 year old
John For only having 1 FTK sideboard
If you have any thoughts/questions/suggestions concerning the deck i woudl be happy to hear em. if you read this whole thing you need a life, and you cant tell me to get 1 for writting this much because i already know i dont have a life

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