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Author Topic: 4 color control apologism  (Read 2798 times)
jpmeyer
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« on: August 22, 2004, 01:06:40 am »

<jpmeyer> in the spirit of all the "tog is dead because it didn't win this tournament" threads, i really should post a "4cc is dead because it didn't t8 worlds" comment and see how angry people get
<ZherPrime> jp
<ZherPrime> please post that
<waSP_> jp, i think you're overreacting
<[Klep]> yeah
<methu> people will just say that the meta was unknown so no one played it
<jpmeyer> lol, when you say "tog didn't win because nobody played it" they say "that's because it's dead!"
<jpmeyer> but nooooooooo, with 4cc that's a valid excuse
<methu> 4cc "metas"
<jpmeyer> oh don't get me started on 4cc "metas"
<jpmeyer> freaking that argument changes sides ALL THE TIME
<jpmeyer> "4cc is good because you can play it in any metagame" and then when that's not true it becomes "4cc is good but you need to take the meta into account"
<K-Run> hehe
<jpmeyer> but if you "take the meta into account" with anything else, that deck sucks
<waSP_> lol
<ZherPrime> i wish it would drop in popularity
<ZherPrime> if i post that 4cc did bad, some german will say that i made fun of germany
<orion^> haha
<K-Run> lol

Is this just me being cynical?  In all honest, I really do think that 4cc is one of the best decks in the format, but the amount of slack that the deck is cut when it doesn't do well is ridiculous compared to all the other decks.
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« Reply #1 on: August 22, 2004, 01:09:56 am »

you have it all wrong jay pee.

<02:08> * jpmeyer changes topic to 'WINDFALL WINS TYPE 1 WORLDS WITH CONTROL SLAVER'
<02:08> <K-Run> Yeah, better like that.Smile
<02:08> <rickj4mes> obviously control slaver is the best deck in the format now
<02:08> <Veggies> lol
<02:08> <K-Run> Restrict Mana Drain!
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The Atog Lord
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« Reply #2 on: August 22, 2004, 01:26:58 am »

Quote
<02:08> <rickj4mes> obviously control slaver is the best deck in the format now


Well, I could have told you that Smile
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Methuselahn
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« Reply #3 on: August 22, 2004, 01:30:55 am »

Perhaps it's just that Tog is a one trick pony that everyone has seen.
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Azhrei
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« Reply #4 on: August 22, 2004, 06:50:45 am »

It's spelled R ****I**** D I C U L O U S dammit!
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« Reply #5 on: August 22, 2004, 09:46:03 am »

Right, just use ridicule as a model!
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« Reply #6 on: August 23, 2004, 03:03:11 am »

Whether it is dead I can't really say, but I will say that I played 8-9 matches against competent 4cc players and only lost one to (Josh Franklin). The match that I lost I surely would've won, but I had to scoop because I forgot to de-sideboard. The other matches were all slaughters of the 2-0 variety.
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« Reply #7 on: August 23, 2004, 08:12:38 am »

Quote from: Shock Wave
Whether it is dead I can't really say, but I will say that I played 8-9 matches against competent 4cc players and only lost one to (Josh Franklin). The match that I lost I surely would've won, but I had to scoop because I forgot to de-sideboard. The other matches were all slaughters of the 2-0 variety.


Josh Franklin is a Tog player at heart and sometimes pilots 4cc like its Tog, and that can have some serious impact both positive and negative.

4cc is one of those decks that will always be apparent, but most players (good and bad) treat it as the "Safe" play, thus the "its playable in any meta" mentality. The fact that it was less than successful (didnt top 8) shows a couple of things. Alot of people pick it up and decide to play it and treat it like an AutoPilot deck, which doesnt work in a diverse meta. Also, it is not always the "Safe" choice, because all it takes is one well prepared, underplayed or underexpected deck to shred through it.
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« Reply #8 on: August 24, 2004, 05:55:31 am »

Quote from: jpmeyer
Is this just me being cynical? In all honest, I really do think that 4cc is one of the best decks in the format, but the amount of slack that the deck is cut when it doesn't do well is ridiculous compared to all the other decks.

Absolutely true. Also, I believe people are not giving enough credit to the playskill that is required to pilot 4cc to a win. IMO, you need only mediocre playskills to play the deck to a T16 finish, but it takes an improportionally higher knowledge and ability with the deck to actually win a tournament. The reason is that 4cc sometimes just craps out if you make the slightest mistake. A hand not mulliganed, a Fetchland fetching a wrong land, tutoring at the wrong time and tapping the wrong mana are among the most common mistakes, and each of this can lose you any game.

Quote
"4cc is good because you can play it in any metagame"
...but you can't *win* with it unless you take the metagame into consideration. I think that an unprepared 4cc will rarely take home a first-place prize.

Dozer
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