Kolrael
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« on: November 07, 2004, 01:03:49 am » |
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Heya, Moderators: I'm still too much a newb to post in the tourney forum, so if you guys want to move it, that'd be swell.
I wanted to take some notes for a report, and did, but my notes are really frigging sporadic in places, so I'll write what I did write down.
We lost power at my place last night, so my fiance, friend Gary, and I wound up playtesting in the candle light. We're dedicated. After testing against GAT and FCG, I made the random last second choice to toss back in two Powder Kegs to my list. Team NH with our awesome playtesting the night before.... lol
Here's the list I played tonight: 4 Wasteland 1 Strip Mine 4 Flooded Strand 1 Polluted Delta 7 Island 1 Mox Ruby 1 Mox Sapphire 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Sol Ring 1 Black Lotus
// Broken-ness 1 Tinker 1 Ancestral Recall 1 Time Walk 1 Mystical Tutor
// Stuff that keeps people from winning 4 Mana Drain 4 Force of Will 3 Mana Leak 2 Powder Keg 3 Back to Basics
// Stuff that makes me draw cards and stuff 2 Intuition 4 Accumulated Knowledge 4 Brainstorm 2 Cunning Wish
// Stuff that makes me win 1 Darksteel Colossus 1 Goblin Charbelcher 2 Mana Severance
// Stuff that I side in occasionally, or wish for, occasionally. 3 Propaganda 1 Tropical Island 3 Ground Seal 1 Hurkyl's Recall 2 BEB 1 Gifts Ungiven 1 Chain of Vapor 2 Deep Analysis 1 Belcher
The report, for what it's worth: Gary, the guy who drove two hours with me playing GAT Game 1: I mulligan to 6. He doesn't do much to the first couple of turns. I Turn 1 Timewalk off a mox, and in my second turn I waste his Trop, which really throws him off. He resolves a Vamp Tutor, and then I resolve a Belcher. I let him cast a Yawg Will, which he proceeds to draw ludicrous amounts of cards with , but still doesn't find a threat. I Belch him to death over a few turns, with him never resolving a threat against me. Game 2 He mysticals, then casts Tog. We fight a counter battle, Tog resolves. I cast Propaganda to slow him down. A turn later he's managed to ping me a bit with the Tog, but can't attack AND cast spells because he's not drawing lands. He casts Dryad, which I Drain, but he Forces and it resolves. I draw Mana Severance the next turn holding a Belcher. I cast Severance. He attacks for 1 with Tog. I topdeck AK, cast AK for 4, cast Belcher, lotus and win.
2-0, 1-0
Round 2 Travis playing TPS(I think) Travis casts a turn 1 Timetwister which I force. He unfortunately has Force backup, and we both draw a new hand. My second hand does have three FOW's, but only a mox Pearl for mana sources. He attempts a Windfall for 3 or 4 cards, which I force. He then tutors, plays lotus, and I force the lotus. Later, he admitted if I didn't force it, he casts the tendrils in his hand for the win. A turn or two later he Yawg Wills, casts LED, Demonics, Duresses me, taking Back to Basics(only good card I had), and does little more. Next turn, I cast Keg, and pop it for 0, taking three moxes of his and a Lotus Petal. I play Belcher, and say go. He attempts Memory Jar, which I Drain. I use the Drain mana to Belch for 0 and burn for 2. Next turn he Dark Rits into Necropotence, which I leak, but he pays. He then sets aside 4 cards, taking him to 4 life. The next turn he manages to Tendrils me for 10, but then scoops as he's got no win condition left. Game 2 He wins somehow. All I have for notes is us fighting over a Welder on the first turn. After seeing the Welders, I board in the trop and Seals. GAme 3. He Tinkers for Pentavus on the second turn. I tinker for Colossus on my second turn. Colossus > Pentavus.
2-1, 2-0
Round 3 John playing Goblin Sligh Game 1 he casts a few Goblins, which he turns sideways a few times. I Drain a Lackey, and then Tinker for Colossus. Colossus > Goblins Game 2 I keep a HORRIBLE hand because it has Powder Keg. Like the retard I am, he casts a first turn Lackey, which drops a Seige Gang, and then casts a Piledriver. In typical fashion, I die a horrifying death. Game 3 He cast a first turn lacky. I cast a second turn Intuition after he drops a Seige Gang. I intuition for 3 Propagandas. I cast propaganda, and he doesn't draw another land for about 8 turns. I manage to not draw a single threat until he pings me to 2 life. I then HARDCAST COLOSSUS. Moxes are so tech. He can't attack into Colossus, and I'm holding like 4 counters anyway. I build two Kegs to 1 and 2, blow all of his goblins off the table, and swing for 11. He casts a Warchief, which I let resolve. I then cast a Belcher, Belch the Warchief. He responds by Fireblasting me, which I drain, then proceed to win by attacking. 2-1, 3-0
Round 4 David (Eastman on TMD) with Cerebral Assassin I win the roll and play first. He cast a Welder, which I force. He casts a second Welder, which I Drain. He then resolves a Welder and a Ancestral, and welds in a Platinum angel. He draws a Bazaar, discards a Sundering Titan, and Welds out something for the Titan, and proceeds to do this several times and destroys all my land. I enter my scoop phase. Game 2 I take a walk on the first turn, and on the second drop Back to Basics which he counters after Ancestralling himself. I peter out after that, and he proceeds to violate me in humiliating fashion. I think the Angel showed up again.
0-2, 3-1
Round 5, Jeff, playing some form of Workshop deck I win, play island go. He strips island. I play island, go. He plays worskhop, Crucible, I brainstorm in response, but find no FOW. He then casts a second COw, and turn or two later tinkers it out for a Sundering Titan, which I can't do drap about. Game 2 I keep a questionable hand with all wastelands and a FOW. I force his first turn welder, but he drops Worskhop turn 2 and Chalice for 2. Very much not cool. I draw a third waste and my strip the next three turns, but eventually he gets another welder resolved and welds in Platinum Angel. Beats ensue, and I yet again become a loser.
0-2, 3-2 I'm actually not that bummed, because my tiebreakers are phenominal, and if I win, I can squeek into top 8. So, I try to win.
Round 6, Mark playing Food Chain Goblins I draw Ticker after draining a piledriver. Colossus > Goblins. Game 2 He gets a first turn Lackey, which I let resolve because my hand is broken. He attacks, drops Seige Gang. He casts piledriver, which I leak. I then cast Mana Severance with 6 mana in play holding Drain, Brainstorm, and Belcher. He attacks, drops a piledriver off the Lackey and says go. I brainstorm, which he pyroblasts. I take my turn, cast Belcher and win.
2-0, 4-2
We sit around for half and hour and after the final round ends, I squeek in as the 8th seed on tiebreakers. I am so lucky.
What I saw of Top 8 was this: Cerebral Assassin Control Slaver Mono U Control/Belcher TPS Trinistax Mono U Control/Belcher Workshop aggro(Jeff from round 5)
Top 8, Eastman, again. Before we sit down to play, he laughs, and says that I'm gonna crush him now because my deck sucked in Swiss. I laugh because I know that's false because God hates me. Game 1 I keep an alright hand, and he mulligans to 6. He resolves a Tinker for Sundering Titan after a few turns, and begins smashing my face. I then Intuition for Belcher, Cunning Wish, and Sol Ring. I'm holiding Leak, Walk, Colossus, fetchland, island. He agonizes, and gives me the "obvious" choice of SOl Ring. I cast the Ring, Time Walk, and play my fetch. In my walk turn, I draw FOW, play island, HARDCAST COLOSSUS. Yeah, that's right baby. So we play draw go for a few turns, and I eventually build a Powder Keg to 8, which kills the Titan, which allows me to win Game 1. I made a lot of mistakes that game, and I'm lucky Eastman didn't drwa himself back into the game with Bazaars. But, a win is a win. Game 2 I get a second turn Colossus wchich we FOW fight over. He then has to animate a Titan to block. I get a Back to Basics down, and Waste a few of his lands. I counter a second animate, and win.
I find it ironic that he called the match before we sat down. Definately a great match for me, and I want to thank David for being a great opponent.
2-0, 5-2 Top 4 Steve with what looked like trinistax. I win the roll, and get a second turn Colossus. I then force his next spell, and Drain a Tinker, and the 11/11 guy tramples in for the win. Game 2 I get a broken hand after he mulligans to 5 I believe. He cast s turn 1 Crucible off a workshop, which I let resolve. My turn 1 is jet, lotus, island, tinker for Colossus(holding force, drain, Wish. His turn 2 is mox, smokestack, which I Force. I draw an island, play it. He casts Tangle wire, which I drain, and then win... WOW... Tinker, is SOME GOOD. But we know that. Steve was a great opponent and well, thanks.
2-0, 6-2 Finals, I forget his name, but his TMD name is Yokomoto playing Control Slaver I win the die roll. We fight over an Ancestral Early, which he wins. We then fight over my ancestral, which I win. Sadly, he draws Tinker for Pentavus, and I can't find an answer. Game 2, my tech off the board is pretty good. I establish really solid control of the game, even casting Mana Severance. I Drain a hardcast slaver, and try to dig for a Belcher, but can't find one. Eventually he resolves a Pentavus, and makes 5 1/1's. I wish for Hurkyl's recall and bounce the tokens and all his artifact mana. I resolve a Ground Seal, then a second as he beats me with a welder for 5 turns, taking me to 4. Eventually I get a Belcher, but but on the turn where I would Belch him for the win, he topdecks Echoing Truth, bounces the Seals, and takes my turn. I made some horrible play mistakes that game, and my opponent capitalized on most of them, to his credit. I managed to score 17 packs over the course of the day as prizes, so my $15 went quite a way. Sadly, I really wanted the Sapphire as it's the last Mox I needed for my set, but oh well.
I want to thank Diaonic for letting me borrow his Drains for the day, they were very, very good to me.
//Comments: The deck was very, very good to me. I stole at least one win of the day playing combo with the Belcher, but the majority of my wins came off the Colossus.
The maindeck Kegs were awesome for me, against TPS, and the Sligh/Goblins decks. I also managed to kill a Sundering Titan with one, and that's just, frigging, cool.
I boarded the DA's in, like once, the second Belcher never. The rest of my sideboard was good stuff.
Gifts Ungiven was only cast two or three times over the course of the whole tourney, and all three times, it was really, really good to me. I definately think that I'll invest more time in testing the card.
So, that's it. Thanks to the Wizard's Duel for hosting a good event, and thanks to all my opponents. Everyone was really cool.
I look forward to seeing everyone at Hammer's tourney the first weekend of December, and possibly before that at another event.
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