Me and Scott Limoges were having this discussion about playskill in t1 & t2.
Im not going trying to act like some "traitor". Even though I love t1 more then any other format, I do agree its less skill intensive.
During this converstation I DID SAY a lot of STUPID things, which might be right/wrong. I don't know why, but I think it might be a great conversation to have.
EDIT: I DIDN"T HAVE THE FIRST PART, BUT SCOTT SENT IT TO ME
MethodX3k1: Kodoma of North Tree
MethodX3k1: GGG2
MethodX3k1: 6/4 trample
sCoTtLiMoGeS: cok legal?
sCoTtLiMoGeS: MethodX3k1: can't be the target of spells or abilities
MethodX3k1: yea
MethodX3k1: its a 5 mana 6 power creature with trample
MethodX3k1: who can't be targeted
MethodX3k1: lol
sCoTtLiMoGeS: thats good
sCoTtLiMoGeS: playing elves?
MethodX3k1: no
MethodX3k1: lol
sCoTtLiMoGeS: to power out the tree
MethodX3k1: stick to t1 scott
MethodX3k1: this part?
sCoTtLiMoGeS: MethodX3k1: lol
sCoTtLiMoGeS: main deck hate?
sCoTtLiMoGeS: lol
sCoTtLiMoGeS: the slowness can't be tolerated, no T2 for me
MethodX3k1: its more skill intensive
MethodX3k1: then t1
sCoTtLiMoGeS: its relative
MethodX3k1: no on average it requires more skill
sCoTtLiMoGeS: Mike Long said T1 is more skill intensive
sCoTtLiMoGeS: T1 = less relevant phases
sCoTtLiMoGeS: k
sCoTtLiMoGeS: mike long is a magic pro player
MethodX3k1: yea
MethodX3k1: doesn't make him right
sCoTtLiMoGeS: pro players do not exist in type 1
MethodX3k1: if the president told you that the sky was orange
sCoTtLiMoGeS: pro players play "new" formats
MethodX3k1: is he automatically right
MethodX3k1: cuz he's the president
sCoTtLiMoGeS: new formats are slow
sCoTtLiMoGeS: T2 is slow
MethodX3k1: t2 is not slow
MethodX3k1: t2 is fast
MethodX3k1: its just that t1
MethodX3k1: is uber fast
MethodX3k1: cuz its broken fast
sCoTtLiMoGeS: turn 5 tree is slow
MethodX3k1: thats why its less skill intensive
MethodX3k1: that turn 5 tree comes out turn 3
MethodX3k1: in my deck
sCoTtLiMoGeS: lol
MethodX3k1: affinity drops free 2/2;s
MethodX3k1: and 2 mana 4/4's
MethodX3k1: mono green can drop a turn 2 troll aestetic
MethodX3k1: or simulacrum
sCoTtLiMoGeS: its an endless debate
MethodX3k1: its not
MethodX3k1: because the format is at a normal pace
MethodX3k1: its just fast this year
MethodX3k1: it requires more decisions
MethodX3k1: and there aren't many broken cards
MethodX3k1: that can swing the game over back and forth
sCoTtLiMoGeS: T1 there are more decitions with each card
MethodX3k1: unlike type 1
MethodX3k1: not really
MethodX3k1: like if i play t1
MethodX3k1: and i play a game perfectly
MethodX3k1: you td a tinker
MethodX3k1: or will
MethodX3k1: you can get some broken artifact
MethodX3k1: or just go broken
MethodX3k1: like there is nothing like that in t2
MethodX3k1: so the winner is usually the better players
MethodX3k1: or block
MethodX3k1: or even extended
MethodX3k1: like t1 has 2 many broken silly shit cards
MethodX3k1: that can negate all the decisions one has to make
MethodX3k1: in a game
MethodX3k1: you can play TERRIBLY
MethodX3k1: but draw tinker
MethodX3k1: and win
MethodX3k1: plus t1 players are coddled 2 much
MethodX3k1: don't get me wrong
MethodX3k1: i like the atmosphere thats why i play
sCoTtLiMoGeS: your point is T1 is more about luck than T2
MethodX3k1: yea it is
sCoTtLiMoGeS: however, the question is T1 is more skill intensive than t2
MethodX3k1: Because t1 is more about luck
MethodX3k1: its less skill intensive
MethodX3k1: luck supports skil
MethodX3k1: but it also negates skill
sCoTtLiMoGeS: luck is a separate factor than play skill
MethodX3k1: omg yea it is, but they affect each other soundly
sCoTtLiMoGeS: T1 there are more decitions/considerations
MethodX3k1: like what
MethodX3k1: silence exactly
MethodX3k1: lol
sCoTtLiMoGeS: each card is more powerful, each card effects the game more
MethodX3k1: that does the opposite
MethodX3k1: if each card is more powerful
MethodX3k1: it does affect the game more
sCoTtLiMoGeS: luck + playskill = win %
MethodX3k1: thats why its less skill intensive
MethodX3k1: other formats don't have that many game breaking cards
sCoTtLiMoGeS: our debate is playskill only
MethodX3k1: i know
sCoTtLiMoGeS: breaking cards take more playskill to play perfectly
MethodX3k1: not really
MethodX3k1: will is will
MethodX3k1: tinker is tinker
MethodX3k1: welder is welder
MethodX3k1: because there aren't as many game breaking cards in other formats
MethodX3k1: it requires to ability to handle situations with cards you have
MethodX3k1: plus don't make me get into combat
MethodX3k1: t1 players are notoriously bad at combat
MethodX3k1: because they don't have 2
sCoTtLiMoGeS: welder gives many options
MethodX3k1: combat is ANOTHER facet of playskill
MethodX3k1: t1 players are TERRIBLE at combat
sCoTtLiMoGeS: Will gives many options
MethodX3k1: options don't mean more skill
sCoTtLiMoGeS: true
MethodX3k1: just cuz you have to make more decisions doesn't mean it requires more skill
MethodX3k1: the application of each individual decision compared the the whole of the game is more important
sCoTtLiMoGeS: T2 combate is more skill intensive then T1 combate
sCoTtLiMoGeS: the more decisions = the more skill
MethodX3k1: not always
sCoTtLiMoGeS: prove it
MethodX3k1: suppose i cast will
MethodX3k1: the majority of decisions are fairly obvious
MethodX3k1: like
MethodX3k1: you spent a whole game casting and dealing with broken spells, you cast will
MethodX3k1: its fairly obvious what happens next
MethodX3k1: you don't go Hmmm i might cast slieght of hand
MethodX3k1: its ok
MethodX3k1: ancestral
MethodX3k1: ok timewalk
MethodX3k1: dt
MethodX3k1: or
MethodX3k1: like tinker
MethodX3k1: blah blah
MethodX3k1: there's no skill to pointing at this card
MethodX3k1: going "heh, i remember this card, its good, maybe i should cast it again under will"
MethodX3k1: like the decisiions are right there in front of you
MethodX3k1: just cause you decide to play broken cards that affect the game more doesn't mean the decision was harder/easier
sCoTtLiMoGeS: its making the right decitions with the mana you have
MethodX3k1: you think thats a skill more intensive then t2?
MethodX3k1: a format where the mana is more constricted then t1
MethodX3k1: t1 has many mana loopholes
MethodX3k1: allowing you to get things into play at certain times that shouldn't happen, do nutty stuff
MethodX3k1: etc
MethodX3k1: too many enablers in t1
MethodX3k1: im putting this on TMD
MethodX3k1: for discussion
MethodX3k1: i gotta go anyway
Here is an addition to the convo i had with Rico Suave
MethodX3k1: Vass1127: T1 can be harder
Vass1127: there are more situations to be worried about
MethodX3k1: my friend says the there are even more difficult situations to get out in other formats
MethodX3k1: then t1
MethodX3k1: cuz in t1
MethodX3k1: there is more of a chacne
MethodX3k1: that a single cardc
MethodX3k1: will bail you out
Omnibrad: but, it's harder to get into those situations in T2
MethodX3k1: not aat all
Omnibrad: in T1, your opponent can go land, lotus, ancestral, sol ring, tinker
MethodX3k1: yea
MethodX3k1: then a clear winner
Omnibrad: that's hard to get out of
MethodX3k1: or someone who already has the advantage is starting to show
MethodX3k1: like
MethodX3k1: yea
MethodX3k1: it might be hard to get out of
MethodX3k1: but like clash of the titans type situatiosn
MethodX3k1: happend more on every other format
MethodX3k1: like standstills in a sense
MethodX3k1: and it requires skill to get out of them
MethodX3k1: there aren't many situations where 1 person is taking the beating the whole time
MethodX3k1: and the other person is giving it out
MethodX3k1: this is very good
MethodX3k1: we should add this in
Omnibrad: that's true
Omnibrad: T1 games by nature are more swingy
Omnibrad: I think the best way to put it is that in T2, skill is needed all the time, but in T1 it's only at selective moments
MethodX3k1: i agree
MethodX3k1: different types of skill
MethodX3k1: i can live with that
MethodX3k1: can i put this up?
Omnibrad: sure
Omnibrad:

Im not really supporting any view, im playing devil's advocate.