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[discussion] Rule of Law as a lock
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Topic: [discussion] Rule of Law as a lock (Read 997 times)
Aykay
Basic User
Posts: 19
[discussion] Rule of Law as a lock
«
on:
January 23, 2005, 12:29:35 am »
just perusing through a friend's binder today, and I found a neat card that I thought may have potential as a lock - Rule of Law.
2w - enchantment - Each player can't play more than one spell each turn.
now, given I started playing around the scourge release, so I'm no expert, but I just figured this card may have some potential, perhaps as an alternate lock in a control deck. (note - I'm attempting to build a WUG control for Vintage play, but that won't be posted anytime soon)
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Hyperion
Adepts
Basic User
Posts: 633
[discussion] Rule of Law as a lock
«
Reply #1 on:
January 23, 2005, 12:36:15 am »
Unless white is your primary color you're better off playing [card]Arcane Laboratory[/card], which is functionally equivalent while also being blue, and therefore better (i.e. pitches to FoW). A few blue-based control decks have already been Arcane Lab to good effect against Storm combo decks recently.
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Aykay
Basic User
Posts: 19
[discussion] Rule of Law as a lock
«
Reply #2 on:
January 23, 2005, 12:39:10 am »
once again, my noobery to the game has pwned me by means of inadequate card knowledge. :-p
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Robert the Swordsman
Basic User
Posts: 216
See you later, sunshine.
[discussion] Rule of Law as a lock
«
Reply #3 on:
January 23, 2005, 04:25:20 am »
You're right, though, a combination of Arcane Lab (or Rule of Law) and something like Counterspell imprinted on a Scepter or Ertai would be a pretty good (though not unbreakable) lock.
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I'm sorry, Miss Nanako. Looks like I won't be able to take you to the beach like I promised.
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