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Author Topic: [Report] Team GRO's Intution Slaver takes 2nd at Waterbury  (Read 11111 times)
Toad
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112347045 yoshipd@hotmail.com toadtmd
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« Reply #30 on: February 07, 2005, 11:11:19 am »

Quote from: Sare
Quote
It's a bit of a nitpick but, Bargain makes you skip your draw step which means the damage from Mana Vault will never happen.


Vault triggers in your upkeep, not drawfase, just a nitpick.. Razz


1. There is no Draw Phase, just a Draw Step.

2. The Mana Vault damage is triggered during the Draw Step.

Read the card ...
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Sare
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« Reply #31 on: February 07, 2005, 11:51:13 am »

1) You are right.
2) You are right again!
3) You are not right.. Latest card is 5th edition, I play with a beta and don't own a 5th edition but I looked up the 5th edition and it said: At the end of your upkeep, if Mana Vault is tapped, it deals 1 damage to you.

The errata says: Text (5th+errata): ~this~ doesn't untap during your untap step. ; At the beginning of your upkeep, you may pay {4}. If you do, untap ~this~. ; At the beginning of your draw step, if ~this~ is tapped, it deals 1 damage to you. ; {Tap}: Add {3} to your mana pool. [Oracle 2003/07/01]

But ur still right.... Smile
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« Reply #32 on: February 18, 2005, 11:07:41 pm »

I had just typed up a little rant talking about how type 1 players just plain don't understand the cards they play with.  It was a reaction to the mana vault damage.  Thankfully I read to the end of the thread and some of my faith in humanity is restored.  

Honestly though, it's stuff like that which allows for such a huge skill differential between a great player and an average player.  I read a report where a slaver player made a mistake that showed a extreme lack of fundamental understanding of the rules.  On a slaver turn, he made a negator attack.  He blocked with his own welder, took four damage and had the negator sac itself.  I shudder when I read that kind of stuff, but it happens all the time.
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unrestrict: Freedom
Smmenen
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« Reply #33 on: February 18, 2005, 11:50:46 pm »

Quote from: ELD
I had just typed up a little rant talking about how type 1 players just plain don't understand the cards they play with.  


That's true of every format.  And to be fair, it is more justified for T1 players becuase the cards have so much errata (becuase the old templating is ridiculous).  And good players make that mistake too.  When I told rich shay that Slaver could not be in play at the same time was legendary mid year last year, he was not aware of it but he was using it for 5 or so months at that point.
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ChaosTheory
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« Reply #34 on: February 19, 2005, 10:09:11 am »

Congrats on a great finish with a great deck. Intuition is so good  Smile

@ the rules part of the topic: Knowing the rules well is part of the reason I haven't poursued playing competitively yet, as well as not having all the cards to do so ATM.

Even if I had all of the cards available to play comnpetitively, I would probably be slaughtered by not knowing the rules well enough, and as my local store doesn't really hold type 1 tourneys, due to people not showing up, I really have no place to play.

All I can do is research the rules, do alot of reading and play with the guys I know that do know the rules well enough, and learn from them. Maybe I should take up Extended so I get some competitive action in me, along with the tournament experience and rules lawyering experience so I learn the rules faster.  Smile

Steve has a good point though, Errata is a huge reason that alot of people don't know what some of the cards really do now.

I used to think I knew my fair share of the basics of the rules, until I took a rules test and got 46%. I then realized how badly I needed to actually learn some of the different timing rules and need to learn the stack better.

Errata is a good thing though, as it fixes minor glitches in the wordings of some cards out there that would otherwise wreck ?Magic. Anybody remember the Waylay problem?

@Mindslaver being legendary: OMG, I didn't realize that until now either. I guess people need to start reading the cards when they play with them, myself included. Confused  Thanks for pointing that out Steve.
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Team Dead Deck
Quote from: Revvik
At one point I had to make the choice of fixing the brakes on my car, or buying a signed/altered Ancestral Recall.  Guess which I spent my money on.
And everyone else has brakes.  I've been fine so far!
Smmenen
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« Reply #35 on: February 19, 2005, 02:26:03 pm »

If you own an Illusionary mask or a Chains of Mephistopholes - I adivse that you read them just for fun.
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Diakonov
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« Reply #36 on: February 19, 2005, 05:12:44 pm »

Quote from: Smmenen
If you own an Illusionary mask or a Chains of Mephistopholes - I adivse that you read them just for fun.

Don't forget Phasing.  Smile

As to the play-mistake situation, I was not aware that Vault contained said errata.  I play with a Revised vault, and never would have suspected it.  Good to know for the future.  

@ ELD : I really wouldn't lose too much faith, because I'm sure that a lot of people didn't know that piece of errata existed.  Like Smennen said, there is so much errata in this format that every now and again someone will miss a change.
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Smmenen
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« Reply #37 on: February 19, 2005, 05:45:06 pm »

If you are unsure, then you should print out the errata and take it to the tournament with you.

When I played Masknaught in the very first tournaments where Masknaught became legal (late 2001 and mid 2002) - after the judges decided that it would work - I printed out a copy of the judgest list decision that Chris Flaaten gave me, and I printed out the errata on Mask and Dreadnaught to show to any judges at the tournament who might not have been aware and to my opponents.  

I also did the same the first time I played Stax (early mid-2003) regarding upkeep triggers.  Because few people had seen Stax before I wanted proof that I could stack Wire and Smokestack the way I claimed and that my triggers went on the stack second so that they had to 1) sac, then 2) tap before any of their upkeep triggers resolved.  

Of course, people are familiar with those decks now - but at the time most players and most judges might have given an incorrect ruling had I not had the forsight to print out the relevant rules.

Anyone playing Chains of Mephistopholes should probably do the same because that card is confusing as hell and has changed so many times.
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