City of Ruins
Land
T: 1, Remove target artifact from the game.
It takes centuries to evolve, and only decades to decay.Variations:
1.) T: 1, Destroy target artifact
2.) T: 1, Remove target artifact from the game. If City of Ruins leaves play, return all removed artifacts back into play.
3.) T: Add one colorless mana to your mana pool.
T: Sacrifice City of Ruins. Remove two target artifacts from play.
The reasoning behind this card is a T1 "balancer." (ie gorilla shaman, null rod, etc) It can help negate a broken opening from an opponent. It is an uncounterable means of artifact removal. I also understand it gives black a means to remove artifacts- a color wheel no-no. Kills moxes, Trinis, Juggernauts. Helps disrupt sick T1 openings. I prefer it not to offer mana, as i think it is better as a narrow card.
Flavor behind the card. Trying to give the illusion of a decayed "City of Brass." Meaning out with the old (Beta, AN, AN)........
Disclaimer. I am not a rogue player and i own power
