About the time that Eternal Witness came out, I was just starting back in Vintage magic after a long period of work. I knew that Oath was a good deck, already having its components sans power and always wanted to try a TPS variant deck, finding that it would be hard for me to build after having stopped magic for around 7 months in time to go the local type 1 tournament. Initially, I played the standard u/g oath deck, but at the time and due to being rather rusty, I realized that it died horribly when a Platinum Angel, Maze of Ith, or Goblin Welder would resolve.
Although the standard u/g Oath deck alone has plenty of control elements and enough land removal, I realized that it lacked removal for permanents. Sure, it is indeed good to get Akroma on your second turn, but if the opponent can find a way to stop her or Spirit of the Night with their permanents, the deck seems to be a fish out of water.
What I liked about the TPS variant decks including the standard TPS, Death Long, and others was the ability to have a readily available toolbox through wishes and multiple back-up resources for emergency situations like the one mentioned above. I played this deck and found that it, like oath was rather consistent, but being the worry wart that I am, I saw that games 2 and 3 would be against a commonly sided in Arcane Laboratory.
Now, I have nothing against either of these decks, but wanted to see what options were available and remembered seeing some deck back in November that used a combination of Oath of Druids and Eternal Witnesses to fill the graveyard and fetch a win. This was particularly appealing to me as I owned the cards for this deck sans power plus I realized that due to a likely high amount of hate for combo, the typical oath engine would be somewhat of a surprise in my local metagame. Although the deck listed below does not have as many reactive counterspells, with proactive sources such as Duress, Cabal Therapy, and Cunning Wish, the deck has proven its worth to me repeatedly and recently won first place at a local tournament. Since I realize that most people around here are likely to look past this blah blah blah and look for the decklist, I will post reasons for my choices after the decklist.
NAME: Euroath (Ok ok so I am from the United States, but I did live in Germany for 3 years)
3 Tropical Island
3 Underground Sea
1 Tolarian Academy
4 Polluted Delta
4 Forbidden Orchard
2 Gemstone Mine
1 Lotus Petal
1 Demonic Tutor
2 Cabal Therapy
1 Vampiric Tutor
1 Sol Ring
1 Timetwister
1 Tendrils of Agony
3 Duress
4 Brainstorm
2 Cunning Wish
4 Force of Will
2 Intuition
1 Rebuild
1 Mystical Tutor
1 Merchant Scroll
1 Yawgmoth's Will
1 Mana Crypt
1 Ancestral Recall
1 Time Walk
1 Black Lotus
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Mox Jet
1 Mox Emerald
3 Eternal Witness
4 Oath of Druids
SB: 1 Spirit of the Night
SB: 1 Akroma, Angel of Wrath
SB: 1 Ascendant Evincar
SB: 1 Swords to Plowshares
SB: 1 Stifle
SB: 1 Rack and Ruin
SB: 1 Oxidize
SB: 1 Naturalize
SB: 1 Hurkyl's Recall
SB: 1 Gaea's Blessing
SB: 1 Fact or Fiction
SB: 1 Enlightened Tutor
SB: 1 Damping Matrix
SB: 1 Coffin Purge
SB: 1 Brain Freeze
Particular Tool Box Choices:
1. Oath Switch Sideboard: if I am playing a blue opponent, they would likely side in Arcane Laboratory and other means of combo hate. This will get around their defense and has been a rather useful surprise tactic in the games I have played.
2. Ascendant Evincar: this 25 cent rare has been one of the biggest brainstorms I have had with this deck. My metagame has a very strong influence with Fish, Goblin Welder decks, potential Oath Mirror and weenies, leaving this card as a rather interesting hoser versus weenies.
3. Damping Matrix: this gets the same explanation as Ascendant Evincar
4. Enlightened Tutor: Sometimes your initial tutors may be stopped, leaving this card as a backup choice for fetching Oath of Druids or an occasional Black Lotus.
5. Duress and Cabal Therapy: I love my playset of Mana Drains, but at times I have found that having a proactive removal source such as these will allow me to know what my opponent has in hand and to prepare plays based on what I have seen.
6. Merchant Scroll: There is already a heavy amount of blue instants in this deck, making this a useful option in fetching needed instants such as Ancestral Recall, Force of Will, and Cunning Wish.
7. Lack of Basic Lands: I really do not worry that much about a crucible lock since this is usually a rare situation at our local area and when it does occur, usually I am the person that has established such a lock when I play control slaver.
Props:
www.morphling.de for having good quality decklists and listing them in English.