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Author Topic: [Report] Cerebral Assassin Wins Mox Jet [02/20/2005]  (Read 4488 times)
Nantuko Rice
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« on: February 21, 2005, 02:03:43 am »

Obie trice real name no gimmicks.

Guess who's back
Back again
Jason's back
Tell a friend
Guess who's back, guess who's back, guess who's back, guess who's back
guess who's back, guess who's back, guess who's back..


That's right. A year ago I told you all I was retiring from Magic after winning a Lotus at Waterbury with FCG. Well I'm back. I always come back *sigh* I can never get away. (Oh yeah, I'm really hyped from today's victory and can't fall sleep so I'm writing this at 2 am). I've decided to put down FCG and chose to pick Cerebral Assassin. This deck is NUTS.

I believe the time is perfect for Cerebral.  Crucible/Waste recently has gone down in the past months while basics and duals have come. That means Cerebral can take advantage of this change in metagame.  Oh yeah, being a huge 7/10 is really good against almost anything.

Mad props to everyone I played (minus that kid who everyone hated). I love playing type one because it's such a relaxed atmosphere and everyone is so much more mature and cool. That kid with landstill needs to go back to type two where he belongs. More specifically, mad props to teammates for their contribution of cards to help me build my deck. Jay Buda, Pete Florkoski, Micah Herman (Team Dubya): I have to thank you guys because if it weren't for them I would have been playing WU Fish. Also props to Eastman/Steve and the other guys he mentioned for designing this deck. It's the shit.

Decklist and some Explanations:

Mana (19):
4 City of Brass
4 Gemstone Mine
2 Seat of Synod
1 Tolarian Academy
8 So Lo Moxen Crypt (who would think I would play a deck with solomoxencrypt)

Draw (14) :
4 Bazaar
4 Squee
4 Thirst For Knowledge
2 Intuition

Threats (16) :
3 Sundering Titan
1 Worldgorger Dragon
1 Shivan Hellkite
2 Triskelion
4 Animate Dead
4 Force of Will
1 Possessed Portal

After today, was worth trading the playset of sinkholes for (4) :
4 Signed Goblin Welders (everyone has signed goblin welders)

Restricted for a Reason (7) :
Ancestral Recall
Mytsical Tutor
Yawgmoth's Will
Vampiric Tutor
Demonic Tutor
Tinker
Time Walk

Sideboard:
2 Platinum Angel
1 Necromancy
3 Dragon
3 REB
3 Ray of Revelation
3 Chalice

Other Candidates:
Balance

Comments:
(1) I was amazed at how pitchable force of will was. I was able to pitch it everytime I needed to except for that one game in top 8. Pitching is really difficult though. So is discarding when you have no squees and bazaar. People thought I was crazy when I was pitching stuff like Yawg Will and Welders.
(2) Nineteen mana... yet I didn't feel mana screwed in a majority of my games. Bazaar really helped me dig out of mana screw.
(3) The second Trike over Duplicant or Platinum in the main was pure ownage. Welders are everywhere and he rapes them good. The Oath matchup doesn't require duplicant and Platinum is honestly, useless. I don't even know why I have two in the side.
(4) With the rampant amount of welders, BEB's are commonly found in many sideboards now. Siding in dragon is not cool.
(5) Maindeck WGD and hellkite is AWESOME. Steals me many a game.
(6) Intuition is hotness. If there's a card that needs to be restricted. It's either Intuition and/or TFK because they are RIDONKULOUS!

Ok you're bored and you want my report now. But first I have to mention this.

(7) Ben Kowal has the SEXIEST HEAD OF HAIR. Yeah I said that during the car ride home and everyone dared me to write it in the report (No ben, I'm not really like that Wink )

As usual, I had people sign cards whether I won or loss (ironically, I didn't lose today at all, cuz CA is that damn sexy). The card of the day was Fill with Fright.

My friends are playing:
Henry Bender - 2-4-0 - (his two wins are people who didn't show). I told him to play R/G Hate but he caved in to Team Dubya peer pressure and went with FCG.
Pete Florkoski - 1-2-0 Drop - Planned to play Cerebral Assassin but last minuted went with Oath.
Jay Buda - 1-2-0 Drop - Forceless Cerebral Assassin. No disruption in their place.
Micah Herman - Top 8 Loss in first round - UB Vial Fish. Damn right. Negator is one real big fish.

OK REPORT TIME:

Round 1: Hale Simon, Mirror
I have little experience with the deck and he has 2 hours of sleep that day.
G1: I make some minor play mistakes which he lets me take back (because type 1 is the best friendliest relaxed environment, i'll never play type 2). I animate dragon with force backup and he scoops before he realizes that my only red producing land was a city of brass.
G2: Slow game with neither of us doing much. He has bazaar with no squees while I have nothing. At one point I can win by animating dragon but I'm worried because he has BEB'd my earlier welder (he tells me later he had nothing) so I grab Trike instead. Eventually he gets to intuition for 3 squees and the game takes longer but I win in the end somehow.

SB: -3 Titan, +1 necro, +2 platz (dunno why)
I probably should have kept in titan to block against his or sided in the dragon combo. He's not playing the dragon combo in his build. I think more necromancy's in the side would be good and platz really shouldn't belong there.

Round 2: Travis with Staff Domination
G1: My titan successfully races his juggernaught after he loses his staff because of welder. I'm at 1 while he's at 6. Titan swings for the win as I weld in another one to block just in case. The only other target in his yard is his own staff, and I don't want to give him that while he has Tolarian and alot of Moxen.
G2: I begin to go off with dragon when he BEB's. I scoop even with force in hand because I can't pitch it. After I die people tell me that I can play force for 3UU (i had 6U and 6R in my pool) and I had more options. Oh well, I'm a noob to dragon based decks lol.
G3: He goes swamp, vault, metalworker which I force. Titan and Trike soon join the game and Travis struggles with his mana.

SB: Was the 3 REB's. These are hot. I need 4 next time. They can counter everything that the other player will play to trop dragon, except Swords but no one plays that.

Round 3: Eastman with CA
Here he is. The designer of the deck himself. I entered this game shaking and nervous, heart pounding.
G1: Second turn titan starts pounding. He is joined by a second and third titan soon.
G2: He draws the game because I'm stupid and didn't weld in the portal.
G3: He wins with Dragon combo.
G4: Opening hand of something like Dragon, Bazaar, Red Mox, Wrong Mox, Animate. I drop the bazaar and moxes. Next card I draw is the right mox, the black one. Second turn I go off.

SB: I side out my dragons. Whenever both players are playing bazaars and dragons, I learned that it's best to keep dragon in your hand until you're ready to go off or they'll do it. At times I had to pitch good cards because I didn't want the dragon in my yard.

Round 4: Nate with Landstill
Now, I'm usually a good person. Mistakes or whatever I let people take it back, as type 1 players usually do. I praise Hale Simon and other people today who let little mistakes slip because type 1 should be about fun not rules lawyering.  Anyway, last round when I was playing Eastman he counted Ben's deck and Ben got a game loss because he was short 3 cards. I would've just said whatever and let Ben fix his deck. Cmon. Why would he cheat? It's Ben! He's got sexy man hair! Anyway, the kid wants to count my deck (probably looking for another free win) so I count his. It turns out his deck has the wrong numbers in it too.
Me: How many cards you play in this?
Him: 61.
Me: I count 62.
Him: Oh yeah I added a library.
Judge comes over with regsitration sheets.
Judge: Says here 61.
Him: Oh yeah! Definately 61.
He also talks alot, ALOT, of trash.
Him: We should ID because my deck is going to totally rape you. I have a good matchup against you.
Yeah... he should go back to type 2 or learn the demeanor of a type 1 player.

G1: Stuff happens and I dragon.
G2: Long game with many mistakes from both sides. He get's an early chalice for 2 which is perfectly fine because my only 2cc spell is animate dead. He tries to Fire my man and I yell counter. Later on I timewalk but he doesn't stop me. Honestly, I completely forgot about the chalice. It was his job to stop me anyway. He tries to stall because he thinks that if we draw, we get a draw. Everyone informs him that if we draw this game I still get the win. He stops asking stupid questions like "So this proxy mox jet taps for black mana?" and begins to play faster.  Earlier, he had crypted my yard but I managed to get trike on board. He drops a disk and I don't weld it out for his crypt because I had completely forgotten.  After the disk goes, I drop a Titan and it's over. I have approximately 4 cards left in my library and had to pitch ancestral to force earlier.

SB: Pretending to side in the dragon combo is really funny. All I side in are 3 REB's, wish I had 4.

R5 - Micah Herman who is also 4-0 with UB Fish. We ID.
R6 - Steve - we ID and I play him first thing in the top 8

Top 8

Kyle with Gifts Unforgiven

G1: I had a near perfect hand. At the end of his turn I vamp tutor for bazaar. I'll have enough to dump dragon and animate it with force backup. I proceed to do so. I try to animate, he forces pitching time walk, I force back, and he forces again pitching ancestral recall. Ouch. We bot have nothing but I am a topdecking fiend, probably because of squee/bazaar.
G2: He Engineered Explosives for 1 and I play welder which is dumb but he chooses to drain it so on his turn he can drop trike. On my turn he is tapped out. I DT for yawgwill and it resolves. I hardcast Portal from the yard with 4 squees in the yard and titan on table. It's over.

SB: Again... REB's.

Steve
Guy who I played last year at waterbury for the lotus. He's out for vengeance, but I must admit, his calmness and serenity had me real nervous.
G1: The sickest opening I've ever gotten. Tolarian, Mox, Crypt, Recall into Tinker for Titan. A few turns later I DT and debate. Black lotus to hardcast Titan or time walk to swing with titan? He has a swarm to chump a turn. I choose time walk and also bazaar. I bazaar into animate to get a 2nd titan and I time walk. Not good for steve.
G2: I think I have the win when I animate Steve's Dragon because I weld out my crypt for my Trike. He stifles and I force. He stifles again and I show him a force but no blue spell. I thought I would at least have a 7/7 dragon to beat down with, but that's not how it works so he wins next turn.
G3: He has tropical and mox emerald when I get portal lock on him on just the second turn. He has 2 squees in hand, but I have 4 and a welder to beat with.

SB: This was was alot tougher and I ended up only siding in the necromancy.

Cory
This was also someone whom I played at the waterbury when I won a lotus.  He was playing Tog and misplayed when I played goblins to bait his counter so I could drop Tormod's Crypt. We ended up drawing so he's also out for vengeance. Just great.
G1: Loooooooooooooong game. He can never get pentavus for the slaver lock but he's nuked my deck so badly with the few slavers that he activated. In the end he swings with 4 welders and lava darts me. He takes 15 damage all on his own.
G2: Portal Lock followed by Titan.
G3: Yawgmoth's Will NEEDS TO BE BANNED. This game was so intense. Let's just say I time walk two times in a row with huge fat one the table.

SB: REB's kill the draw engine and then Control Slaver cries while I Bazaar/Squee. The new Skel Scry is tech though. Who came up with that, The Atog Lord?

Conclusion Statements with random bursts of excitement:

OMG. Today was a BLAST. This was some of the most fun I've had in a LONG while. I'm definately coming back to magic haha. Everyone game was awesome, I love type 1 and the players that make up the community. Praise to people that I've played today.

I get to take home a beat up mox jet, but it's all good cuz now I can play in ten proxy tournaments without borrowing power now. I don't think I left anything out. I'll be sure to do some EDITing if I did. I'm real tired and sleepy.

So any comments/questions?

Edit: Added side boarding stuff.
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« Reply #1 on: February 21, 2005, 07:07:33 am »

Good job! It's funny to see people get a ride on the boner-coaster when the meta is extremely light on Wastelands and Bazaar becomes a monster.

Moved, since we actually have a tournament report forum.
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« Reply #2 on: February 21, 2005, 07:34:24 am »

Quote from: Nantuko Rice
Corey
This was also someone whom I played at the waterbury when I won a lotus.  He was playing Tog and misplayed when I played goblins to bait his counter so I could drop Tormod's Crypt. We ended up drawing so he's also out for vengeance. Just great.
G1: Loooooooooooooong game. He can never get pentavus for the slaver lock but he's nuked my deck so badly with the few slavers that he activated. In the end he swings with 4 welders and lava darts me. He takes 15 damage all on his own.
G2: Portal Lock followed by Titan.
G3: Yawgmoth's Will NEEDS TO BE BANNED. This game was so intense. Let's just say I time walk two times in a row with huge fat one the table.

SB: REB's kill the draw engine and then Control Slaver cries while I Bazaar/Squee. The new Skel Scry is tech though. Who came up with that, The Atog Lord?


They were good games Jason. But if you remember my friend told me I made a play error during game 2. When you first put the portal into play, my board was 4 land 2 Moxen and a Welder and I had a Slaver in hand which I should have discarded to Portal then Slaved you the next turn. Depending on if you had Trike in the yard yet or not depended on how bad it would be. I was kicking myself the whole way (1.5 hours) home about that one....  I absolutely hate making play errors like that.

Oh and I think I was the one to come up with the Scrying. Rich saw me play it at Waterbury and liked it I guesse.

Congrats on the Mox again. Hope to see you at more tournies in the future, you definately make a good opponent.

Peace

Corey
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« Reply #3 on: February 21, 2005, 07:58:13 am »

Quote
Oh and I think I was the one to come up with the Scrying. Rich saw me play it at Waterbury and liked it I guesse.


I really don't know where it came from at all. I think it's really a natural fit. For instance, Jason (thecapn) was playing it in Slaver last spring.  I first championed it in Keeper, and before that Darren made some use of it in OSE. It's really a potent draw spell which helps control win mirrors. Wink
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« Reply #4 on: February 21, 2005, 08:01:00 am »

Great Report!

You were a very cool guy when I played you in the top 8, and your deck was a monster. I found that you had just had more threats then I had counters, and I couldnt set up my combo (belcher/severence) without tapping out, and I was scared as hell to do that because you need mana to do the combo anyway (and if you got a titan) it wouldnt exactly work well...

In game 2 when I drained your welder I did that because all I had in left of value was a trike, and I wanted to put you on an imediate clock... and I didnt have enough mana availible to use EE, and then be able to mana drain something the next turn...

In game 1 I did resolve a yawg will (i believe) where I brainstormed 3 times into lands (and more brainstorms) it was very sad...

Good matches, and I hope to see you at the next NE tourney... Maybe Syracuse?
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« Reply #5 on: February 21, 2005, 10:34:38 am »

I had a great time at this event as well, so I'll throw up a little QnD...

Partying at UMass the night previousl left me short on energy and the ability to concentrate.  It is, how do you say, "hang-ov-er".

I knew I wanted to play something combo-esque, but I didn't want to think...Dragon.

I've played with/against the thing a ton back in the Bowers days, so I know all of the WG tricks cold.  Kowal gives me his list, and educates me on the eternal witness nuances.

Rnd 1: 4c Doomsday

The only thing worse than playing a bad deck, is making it worse.  I have no idea what this guy was thinking, but he had white (chants) and red (possiby to HC beacon?) in there.

Game 1, I win turn 3 like dragon does.
Game 2, He has both a StP, and a MisD for my FoW while I try to go off.  I probably could have won this, but I underestimated him a bit, I would say with good reason.
Game 3, He has jack, I go off turn 5 with chalice out, and FoW back-up, two turns after he casts Doomsday.

Rnd 2: Forbidden Rector Combo

I've never played this deck, but I have a healthy amount of respect for it.
G1: I know I have little chance this game, but I keep a hand that will let me win turn 2.  He goes first and wins on his 2nd turn by HC'ing Bargain after cabal therapy'n my FoW.
G2: My chalice is a minor inconvenience if anything, but stifles and FoW stall him long enough for me to win.
G3: Shows why I say that the only thing more attrocious than the design mistakes in this format are the players.  I play precious resources into my own chalice, while he decides not to mind's desire for 9.  We're both better than that, but my deck is more forgiving.  Go, go stupid dragon.

Rnd 3: Control Slaver
G1: I drop early swarm, and win in short order.
G2: He goes really broken and slaves me on turn 2.
G3: I mulligan to a 5 card hand of Bazaar, X, 3x Squee.  He shits when I drop the squees, but I never find an animate, and he slaves me for the win (Lim Dul's)

Rnd 4: I sort of forget, but I think it was 5/3
G1: I'm too fast
G2: Trinisphere + Crucible
G3: I'm too fast

Rnd 5: Control Slaver
G1: Xantid Ownage
G2: He goes nuts, but can't find slaver for his welder.  I combo out on turn 3 thanks to FoW.

Rnd 6: Draw with Nantucko Rice

T8: Nice guy playing Tinker style 4cc
G1: He knows what I'm playing, and tinker's up an early Plat.  He doesn't know I'm playing maindeck Memnarch, and is disappointed when I go infinite and steal his dude.
G2: I have to mulligan, and he gets early Crucible>Strip Mine working...scoop.
G3: A great game that I'll go into some detail about.  He has a lot of early good stuff.  He counters my ancestral recall, and then drops tormod's crypt.  He DT's, I think for coffin purge.  I have a Xantid out, but that not going to help me with crypt.  I'm holding bazaar, dragon, and intuition, so I intuition for 2x Titan, Squee.  He gives me squee, and I bait his wasteland, coffin purge #1, and tormod's crypt before swinging with xantid (negating purge #2), bazaaring away dragon, and winning by bazaaring into the mana source i needed and the 2nd animate.  Yes, I luck sacked, but I did everything I could to put me in a good position for lucksackery.  It was good-old fashion balls-to-the-wall magic.

T4: Nantuko Rice playing CA

Like Jason mentioned, we have history from the other Waterbury, where he beat me in some close games in the finals (to some favorable top decks).

This time I know the matchup is in my favor, and I know his deck cold.

G1: As you can see above, he spooges all over the place turn 1.  I eventually set it up to win on turn 3 with Xantid backup (if I don't have to chump).  He vamps for walk, which means I'll have to chump the Xantid, but I still win if he doesn't have FoW.  He finds bazaar for his 2nd titan, which finds him animate...savage.
G2: I drop WG in my yard on purpose since I'm holding two stifles, and know how to screw his pooch if he tries to go off.  He bazaars away triskelion, which makes my plan more tenuous, since he doesn't have to ditch his hand to find the trike.  He goes for it, I stifle, he FoWs, I stifle, he shows he's one blue card short...phew.
G3: I'm setup to win turn 3, but I, Al Gore, lose to the card I invented: possessed portal, on turn 2.


Props:
Kowal, for handing me an extremely elegant Dragon list

Brother's Eastman for hooking me up with a ride, and generally enhancing the tournament experience with slick wit and mountain dew

Whatever works, for hooking me up with a ride on the way back.

T8 guy, a fresh face to me, and a really nice guy.

Matt Snow, Eastman, and I for creating CA, and giving Timmy's the world over a viable netdeck alternative.

Slops (really more props):
Nantuko Rice for being a savage, savage miser (a word he just recently learned).
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« Reply #6 on: February 21, 2005, 01:40:10 pm »

hey Grand Inquisitor, I was the T8 4cc player.  Thanks for the shout-out.  

best play of the day was when you laid down the final Necromancy to win the game, we both know its over and then you pick up your deck and start looking through it.  "wait you can't do that, you lose".... "haha Just kidding" I got such a kick out of the look on your face.  Hopefully you'll get me back sometime.
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« Reply #7 on: March 01, 2005, 07:03:11 pm »

i Just wanted to say Good Job but i also have a question

1) I was amazed at how pitchable force of will was. I was able to pitch it everytime I needed to except for that one game in top 8. Pitching is really difficult though. So is discarding when you have no squees and bazaar. People thought I was crazy when I was pitching stuff like Yawg Will and Welders.

in there you said you where able to pitch yawg will's and welders how where you able to do so when you can only pitch a blue card
He was discarding those cards to bazaar, not force.
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« Reply #8 on: March 02, 2005, 02:51:32 pm »

Thanks to whichever mod posted that...

Yeah, I probably should've written that better. Pitching to force is difficult because you usally need all the blue cards in the deck... Tinker, Recall, Time Walk.... etc. However, I only find myself forcing spells that really need to be countered or if I'm trying to push through a game breaking spell.

For instance, if I was trying to animate a titan, I wouldn't mind pitching Recall to Force if it was going to win me the game by causing the huge tempo swing in land.

So although it is very difficult in pitching to force, when you have to pitch to force, it's because you're playing a game winning spell and the card you lose is worth it. Don't throw your forces away carelessly because TFK's and Intuitions are really good.

Throwing stuff away like Welder and Yawg Will to Bazaar happens sometimes. And again, I do it because I want to play and force through whatever I think I can to win.
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« Reply #9 on: March 02, 2005, 03:35:41 pm »

Quote
Round 3: Eastman with CA
Here he is. The designer of the deck himself. I entered this game shaking and nervous, heart pounding.
G1: Second turn titan starts pounding. He is joined by a second and third titan soon.
G2: He draws the game because I'm stupid and didn't weld in the portal.
G3: He wins with Dragon combo.
G4: Opening hand of something like Dragon, Bazaar, Red Mox, Wrong Mox, Animate. I drop the bazaar and moxes. Next card I draw is the right mox, the black one. Second turn I go off.

SB: I side out my dragons. Whenever both players are playing bazaars and dragons, I learned that it's best to keep dragon in your hand until you're ready to go off or they'll do it. At times I had to pitch good cards because I didn't want the dragon in my yard.




How did you go to a game 4 in a best 2 out of 3?  From my understanding you play 3 games if your opponent draws 1 game and you both win one you have drawn the match. not going to play a 4th game.  Very good report I liked it, and have been Seriously considering running a deck with bazzar, either Dragon or your version.  Thanks for good report
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« Reply #10 on: March 02, 2005, 07:58:31 pm »

You can reach a 4th game if a draw occurs due to an effect in the game. The match is drawn if TIME causes a 3rd game to end in a draw. In this case one of the games was drawn due to a dragon loop that neither player could stop.
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« Reply #11 on: March 02, 2005, 08:27:02 pm »

Quote from: Cyrrix_chipset
From my understanding you play 3 games if your opponent draws 1 game and you both win one you have drawn the match. not going to play a 4th game.  

Wrong. You play until time runs out or one player wins a second game, whichever comes first.
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« Reply #12 on: March 03, 2005, 05:08:23 pm »

Quote from: Jacob Orlove
Quote from: Cyrrix_chipset
From my understanding you play 3 games if your opponent draws 1 game and you both win one you have drawn the match. not going to play a 4th game.  

Wrong. You play until time runs out or one player wins a second game, whichever comes first.


Wow. Thanks for enlightening me.  Do you have easy access to the place you get this information, so I can show the people here.  Like the link to rules backing you, so they quit calling me a liar.
Thanks
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« Reply #13 on: March 03, 2005, 08:54:42 pm »

http://www.wizards.com/default.asp?x=dci/doccenter/home
That has all the rules you'll need.

In particular, the Magic Floor Rules have this to say:
Quote
111.   Match Structure
Three is the default number of games in a Magic match, and tournament organizers must allow three games per match. If a tournament organizer chooses, he or she can run single-elimination final rounds as best three games out of five-this must be announced before the tournament begins. Match results, not individual game results, are reported to the DCI for the purpose of inclusion in worldwide ratings and rankings.

Drawn games (games without a winner) do not count towards one of the three games in a match. The match should continue until one player has won the majority of games as long as match time allows.
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« Reply #14 on: March 04, 2005, 11:14:32 am »

There it is Black and white.  Thanks so much
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