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Author Topic: Fountain Cycle/Set  (Read 1642 times)
Fall-Titan
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« on: March 27, 2005, 05:57:35 am »

Birthing Fountain
Legendary Land
When Birthing Fountain comes into play return an artifact you control to its owners hand.

(T):Add 2 mana of any color to your mana pool. Spend this mana only on creature spells and activated abilities of creatures.

Whenever an enchantment comes into play under your control untap Birthing Fountain.
-------------------------------------------
Rusting Fountain
Legendary Land
When Rusting Fountain comes into play return an enchantment you control to its owners hand.

(T):Add 2 Mana of any color to your mana pool. Spend this mana only on artifact spells and activated abilities of artifacts.

Whenever a creature comes into play under your control untap Rusting Fountain.
-----------------------------------------
Wondrous Fountain
Legendary Land
When Wondrous Fountain comes into play return a creature you control to its owners hand.

(T): Add 2 Mana of any color to your mana pool. Spend this mana only on Enchantment spells and activated abilities of enchantments.

Whenever an artifact comes into play under your control untap Wondrous Fountain.
---------------------------------------------
The Meeting Pool
Legendary Land
(T): Add (1) to your mana pool.

(T): If you control Rusting Fountain, Birthing Fountain, And Wondrous Fountain, add 3 mana of any color to your mana pool.



Phew i know they look complicated but they really arent if you look at them closely. I got this idea after i saw a photograph of this set of 3 fountains replicating a fountain set from ancient greece. Other than lands each fountain holds the essence of one of the types of permanents avalaible. Yet all 3 must work together to achieve perfection and establish the perfect blend of water in The Meeting Pool. What do you guys think? What do i need to fix?

Current Wording
Birthing Fountain
Legendary Land
When Birthing Fountain comes into play return an artifact you control to its owners hand or sacrifice Birthing Fountain.

(T):Add 2 mana of any color to your mana pool. Spend this mana only on creature spells and activated abilities of creatures.

Whenever an enchantment comes into play under your control untap Birthing Fountain.
-------------------------------------------
Rusting Fountain
Legendary Land
When Rusting Fountain comes into play return an enchantment you control to its owners hand or sacrifice Rusting Fountain.

(T):Add 2 Mana of any color to your mana pool. Spend this mana only on artifact spells and activated abilities of artifacts.

Whenever a creature comes into play under your control untap Rusting Fountain.
-----------------------------------------
Wondrous Fountain
Legendary Land
When Wondrous Fountain comes into play return a creature you control to its owners hand or Sacrifice Wondrous Fountain.

(T): Add 2 Mana of any color to your mana pool. Spend this mana only on Enchantment spells and activated abilities of enchantments.

Whenever an artifact comes into play under your control untap Wondrous Fountain.
---------------------------------------------
The Meeting Pool
Legendary Land
(T): Add (1) to your mana pool.

(T): If you control Rusting Fountain, Birthing Fountain, And Wondrous Fountain, add 3 mana of any color to your mana pool.

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Jacob Orlove
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« Reply #1 on: March 27, 2005, 01:00:54 pm »

You realize that if you have no creature/artifact/enchantment to return, these just come into play, right?
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« Reply #2 on: March 27, 2005, 03:45:21 pm »

There was another set of lands in development that was very similar to this set. The old set still needs to be finalized, but here's a link to it...

Cycle of Cities
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MrZuccinniHead
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« Reply #3 on: March 27, 2005, 04:45:52 pm »

what j||<3 said and also these seem better than the other city cycle...maybe too good.
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« Reply #4 on: March 27, 2005, 06:24:32 pm »

Yea i was just thinking about that i forgot to put or sacrifice it on the text. Ill go fix that now.

I dont think that these are better than the city cycle but they are different.
1-They are legendary
2-They require a permanent to be in play to play them
3-They only produce mana for spells that become permanents
4-They have an untap clause

These reward players for playing decks with creatures, artifacts, and enchantments and kind of have a UrzaTron style to them.
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« Reply #5 on: March 27, 2005, 07:12:01 pm »

The untap clause makes them better, actually...unless you forgot to put "Does not untap as normal."  Also, the creature one (the one most useful for standard/block/limited) has the easiest return clause.  Since there are artifacts that cost 0 mana in exsistence and that it already makes mana acceleration for the most used cards in newer formats, this makes this land easily the most powerful.
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« Reply #6 on: March 28, 2005, 03:56:24 pm »

The untap clause is supposed to make them better. Those were reasons why they were different not worse. And yes the creature one has the best return clause but it has the hardest untap requirement of all of them. Rusting fountain is best for its untap effect because there are artifact creatures. However Rusting Fountains mana is the least powerful because minus a few color activated effects, artifacts use colorless mana.

Yes these are good but they are legendary, so in standard would you run 4 of them? If your only running 3 or 2 of them the chances of the Birthing Fountain one in your hand off the opening draw is limited making it only a par card.

Ill add the "does not untap as normal" or "Comes into play tapped" effects if everyone agrees but i dont want to complicate these too much.
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« Reply #7 on: March 28, 2005, 07:18:14 pm »

Were they meant to be used as mana even if you don't have the necessary permanent type (being lotus petals, in that case)?
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« Reply #8 on: April 05, 2005, 03:00:15 pm »

The Meeting Pool


Should that maybe be templated like the urza lands, or do you want it to still be able to produce (1) even if you have all 3 others out?

If you want it as the urza lands i believe it should be:
"
(T): Add (1) to your mana pool.  If you control Rusting Fountain, Birthing Fountain, And Wondrous Fountain, add 3 mana of any color to your mana pool instead.
"
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« Reply #9 on: April 05, 2005, 06:44:13 pm »

You realize that these lands are about as synergistic with each other as Atog-a-Tog, right? Not saying that means they couldn't be printed, but they are essentially unuseable.


Well... almost...

You realize you can still tap them for mana when the "when this comes into play" ability is on the stack, right? I'm not sure if that would be good or not. You probably want to make it , "When this would come into play, instead" ala Phyrexian Dreadnought.
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