Although I have read much of the available literature/articles (etc) on the game and am beginning to formulate a very basic understanding of how Vintage (and the game overall, in all formats) "works" in a general gameplay sort of sense, I am still completely in the dark concerning the metagame(s) and the overall Magic Community. So a few noobish questions (please bear with me here) and thanks in advance for all the help.
I just finished reading this post:
http://www.themanadrain.com/forums/index.php?topic=23130.0 I could not post any questions before it was locked, so many will be stemming from what is contained there, if anyone would like to use it for reference. Also please keep in mind that if some of my questions come across as sarcastic, or appear not so much as questions but as sardonic observations, I am not attempting to be cynical, but more to elicit a genuine response (rather than the typical pat-on-the-head-and-off-you-go responses that are so often fed to us "noobs"
1) What is a "mirror match" or "mirror tournament"?
2) Are there any "professional" Vintage tournaments? (if I am using the term professional incorrectly see question 3d)
3) The above link contains several allusions and direct references to the fact that the Vintage format is not well respected among the "pro" players. Several questions on this point:
a) What is the reasoning for Vintage having less respect? Does it have to do with the fact that it allows for use of all of the most broken cards?
b) What format is most respected among the "pros"?
c) I read somewhere on Wizards' site that Standard is the most popular format. Is this true? If so, do you think that it's popularity over Vintage stems simply from the fact that cards are more accessible, or is it possible that the game is actually more challenging/involves more skill since there are few/no broken cards (and I know you can argue that since all sides may use the broken cards in Vintage it balances itself out and the skill-level is either the same or greater, but I would hope that someone could come up with a better counter-point than that)?
d) I have heard a lot about "pro" magic players. What exactly does being a professional player in the game entail? I'm quite sure that no one can make a decent living on playing the game alone (if you want to argue this point, then you might save yourself some time by reading the next question first). I assume it must then be some combination of winning paying tourneys and getting your name out there....but why assume when one of you can tell me what it means so I can stop rambling.....
e) This is not from the above link, but following from the previous question I have heard someone referred to as the "Magic Millionaire" on various forums. Who is this person and why is he(/she) referred to as such? [And if anyone even tries to tell me that this is more than a cute colloquialism and someone (other than the inventor/wizards/vendors) actually has made over a million playing this game I will kick a bunny in the face. So don't even try it....unless you hate rabbits].
f) This question might sound idiotic or self-answering to start but why are "pros" and certain other individuals given so much adoration and outright worship in this game? I fully understand that there will be some skilled players deserved of respect. Much like in sports there will be individuals who excel, and who will be best at providing insight into the game's mechanics (as well as gaining a fan-base) But come on, certain individuals (or teams, for that matter) seem to be known by first name by everyone and their word treated as law. Some guy, don't remember who it was, and don't care ("oh no! that's sacrilege" I can hear so many of you declaring, and just driving my point home....although my apologies if the person was anyone in charge of this particular forum

) decreed that mono-blue control was dead a while back, and it was only
after that that it died out. I'm sure you could argue that it died afterwards because people slowly realized what this gaming-god had more quickly found, that mono-blue control was no longer viable in the current metagame. But I'm willing to bet nickles to nightmares that it was simply the travelling word of a magic god (or whoever) that brought it down (before you argue with me about whether mono-blue is dead and whether that was ever claimed by one of the "greats", calm down, read what I just said again, and realize that's not at all my point or question, and that I could very well be wrong....that's why I qualified all of these statements in my opening blurbs.)
4) And my last question for the night (because I think I am getting a little cynical since I'm so tired, and that was not the intended tone of this post, although my cynicism may be at its height in this last question):
(Relating to my last question) Does creativity have no part in the Vintage community? Now, before you decide to berate me for my noobish idiocy, hear me out (I'm too lazy to put these last points into any sort of flowing prose, so you get some point form):
i) In reference to tournament play (setting aside casual, that is) at any given time there are only ever a few deck archtypes that are regularly discussed and considered viable. Most others are dismissed out of hand as 'not being able to stand up to the flavour of the month's speed/countering/whatever'. This would not be so bad if it were just specific decks or builds being left behind, but it seems entire
archtypes (not just decks or builds) are thrown out, all because this guy/team plays this deck and has had some success. It seems people are quick to throw away decent archtypes in favour of netdecking the latest flavour, rather then trying to see what the old archtype might offer in light of some creative modifications.
ii) In those few decks that are considered viable at any given time, there seems to be no creative thought or divergence from the norm. All posted deck lists look almost exactly the same, save a splash of this color or a different ratio of that card. And when people post them on forums, they act as if they have made some ground breaking move. "Look everyone! I'm running the exact same dragon/combo deck as everyone else running combo, but I'll say it's mine b/c I've Sideboarded 3 Null Rods instead of 4. Praise me for my ingenuity and tell me how much I matter in the scheme of dragon/combo decks" .... maybe that's a bad example, but you get the point. (And I do realize that the Vintage format is both very "tight" and fast-paced, so small changes can make a difference, but I'm not sure that that fact speaks to my overall point. )
iii) Shhhh! Creativity must be secret and can only be employed by the top teams (unless you are resigning to casual, then you're free to be as creative as you want). From what I have read (and please keep in mind that all of these questions/observations are only based on the articles I have read, and observing forum conversations for the past few months) it seems that creativity will only be praised when it is introduced by one of the top teams at some tourney (who must guard it closely beforehand). If any
one normal/average player posts a different or "out there" deck in a forum, for example, it is given no notice, although it might hold great potential. I attended my first local unofficial vintage proxy tourney recently (as a spectator, not yet a competitor) and watched a friend play his deck (which I thought to be fairly novel) knock out the top 3 netdecks, while those playing the cookie-cutters continued to mock my friend for his card choices. I know a local tourney really isn't comparable to serious competitive vintage play....but maybe in some ways the situation I observed is analogous to the current state of affairs regarding creativity in the competitive community. And when a popular or sucessful Team whoever pulls out their new Oathbelchertoganimatordrainsl
iverorbworkshop it becomes the talk of the town regardless of how it actually performs. (I realize the sports analogy works well here too, but my point it I think the format might move forward much more quickly if people were willing to look for gems elsewhere.)
iv) There are a million posts and articles out there full of people espousing the benefits of creativity, and everyone always seems to nod in agreement with them, but then in practice creativity seems to be (unintentionally) scorned at every turn.....
More questions to come, I'm sure, but I'll stop for now as I'm very tired and apparently (from reading the preview of this post) a little grumpy.
Thanks in advance for putting up with my questions, and any answers/debate is appreciated!