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Author Topic: Article -- The Interactivity War (Forcing Interaction with Flores)  (Read 1009 times)
rakso
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« on: June 01, 2005, 11:02:15 pm »

http://www.starcitygames.com/php/news/article/9780.html

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Twin clouds of dust rose from opposite ends of an unnamed, desolate plain on the outskirts of Ravnica. Soon, two mighty hosts marched towards each other under the rising sun.

From the east comes an army of goblins and Zvi-ling clones from Misetings.

From the west comes a gaggle of ManaDrain.com groupies with briefcases of Lion's Eye Diamonds, Doomsdays and Star City's surplus of foil Mind's Desires.

From the east comes the self-proclaimed Bad Player.

From the west comes Type I's Mr. Turn 1 kill himself.

The armies halt in the middle of the plain, and all movement ceases as the two generals stride forward.

Steve Menendian speaks first, and shouts, "How can you say that Trinisphere is an interactive card?"
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rozetta
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« Reply #1 on: June 02, 2005, 02:46:03 am »

This was a really well written, thought-provoking article, as was Steven's which was up on the front page today as well. I thoroughly enjoyed reading them both and thinking about this complicated issue. Some of the best minds in Magic are talking heatedly about interactivity right now and this shows that our understanding of M:tg at a theoretical level is continuing to move forward. Well done and keep up the good work!
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