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Author Topic: Worse Than Fish 3.0  (Read 45098 times)
Sgt. Pepper
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« Reply #180 on: June 28, 2005, 06:59:16 am »

Quote
Hope this answers your questions!

It does, thank you. Smile

I do have 3 more questions though:

- If you where going to play in a "real" metagame, what would you cut for a Meddling Madge? I myself think a Brainstorm could be cut because it, like the Madge, usually doesn't get played on turn 1, so the extra casting cost won't matter, and because Brainstorm usually searches for disruption while Madge is disruption itself.

- Would you advise playing the Tinker > Darksteel Colossus combo in a budget deck? Did you ever Mystical Tutor for something else besides Tinker (Ancestral Recall of Time Walk)?

- How good was Black Lotus? This may seems strange, but in some of my games I got the Lotus in my opening hand, but was wishing it was a land instead. Plus, the Lotus gives Goblin Welder a way to fuck with your Chalice and Jitter which happend a few times in testing.
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thokash
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« Reply #181 on: June 28, 2005, 09:56:13 am »

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- If you where going to play in a "real" metagame, what would you cut for a Meddling Madge? I myself think a Brainstorm could be cut because it, like the Madge, usually doesn't get played on turn 1, so the extra casting cost won't matter, and because Brainstorm usually searches for disruption while Madge is disruption itself.
You could cut a Brainstorm, but I am a huge supporter of the full playset in the deck.  It is never a bad topdeck, and gets you cards you want now in some cases.  God its a hard decision on what to cut, the creature base probably shouldn't be altered except for adding the Mage, and the other spells need to be 4-ofs as well since you want to see them first turn (Vial/Chalice).  The card that I probably felt didn't pull its weight enough was Ninja, but that was only because I saw heaps of creatures all day.  Against any "normal" deck it would be ownage card advantage, so it should stay as 3.  Now that I look at my list, I guess it would almost have to be the Brainsorm that you would cut, since everything else is almost essential (unless you want to cut the whole Tutor/Tinker/Colossus package).  I guess my answer is it's your choice Razz

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- Would you advise playing the Tinker > Darksteel Colossus combo in a budget deck? Did you ever Mystical Tutor for something else besides Tinker (Ancestral Recall of Time Walk)?
I'll answer this question based on how I am interpreting it, and that is if there are still enough artifact sources to make Tinker worth it.  With the loss of only 2 Moxen and the Lotus, you still have 4 Chalice and 4 Vial, and even your Factories can turn into artifacts to sac.  I guess making it a budget deck would mean that Tinker is the only target for your Mystical Tutor, which could cause some issues.  If you are in a budget metagame, it will lose some potency since you will most likely cut Chalice, but in that type of meta Colossus should be even more powerful.  Personally I did tutor up a Time Walk once, when one more attack phase would wipe my opponent out completely.  I tried to get too cute one game I should have won when I Tinkered into a Colossus, which met Gilded Drake and I promptly lost a game I shouldn't have.  Tutoring a Recall is never a bad move either, so you have 3 potential game-breaking targets for the Tutor and you just have to decide which one is best in the situation.

Quote
- How good was Black Lotus? This may seems strange, but in some of my games I got the Lotus in my opening hand, but was wishing it was a land instead. Plus, the Lotus gives Goblin Welder a way to fuck with your Chalice and Jitter which happend a few times in testing.
Black Lotus in this deck offers the same first turn insanity it does in other decks.  I think I only drew it once or twice, but the fact that you can play something like a first turn Mongrel and Jitte, then equip it next turn almost means that's good game unless they have creature removal.  It can also randomly bring about first turn Tinker if you are playing it.  About the Welder issue, if you have an active Jitte in play the Welder isn't even a problem, and if you play a Jitte into his Welder then its kind of stupid unless you want your Lotus back or something Razz.  The fact is you have one card in your deck that makes Welder mess with your artifacts, so chances are you won't even get in the situation.  Also, if you have a Chalice in play already it should have slowed them down enough to get yourself some board position, or you have played it too late and it was useless anyway so they can go ahead and weld it out for your Lotus.  On the whole, the advantages of Black Lotus FAR outweigh the disadvantages of a "potential" situation with a Welder in play.
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alban
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« Reply #182 on: July 02, 2005, 07:04:22 am »

I was wondering what would be the best way to play with jitte? You want to have some counters on it to kill nasty welders etc, but you want to kill your oppo also as soon as possible.
could anyone please explain the best way to me?
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Jacob Orlove
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« Reply #183 on: July 02, 2005, 10:26:54 am »

I was wondering what would be the best way to play with jitte? You want to have some counters on it to kill nasty welders etc, but you want to kill your oppo also as soon as possible.
could anyone please explain the best way to me?
If they have creatures in play, then just figure out whether you need to deal with them. If so, accumulate counters as necessary, and spend them when you need to. If they don't have creatures out, it depends on what kinds of creatures you expect to see. Generally, leaving one or two counters on the jitte is enough, since you can grab another two just by attacking. If you're worried about specific, larger threats, then keep a few more counters on, but watch out for removal.

Also, if you happen to be playing against Illusions/Donate or any other combos that deal exactly 20, keep enough counters on to let you get above 20 life.

edit: stupid french keyboard.
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IMNION
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« Reply #184 on: July 04, 2005, 11:37:08 am »

As a new player of T1, I have a couple questions.

My meta has a ton of fish, 7/10, and oath. Is bouncer the best for my 2cc spot? If I do run mage, what do I name vs these decks?
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Dralock
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« Reply #185 on: July 05, 2005, 11:46:49 am »

As a new player of T1, I have a couple questions.

My meta has a ton of fish, 7/10, and oath. Is bouncer the best for my 2cc spot? If I do run mage, what do I name vs these decks?

For fish, not really.

For 7/10, yes.

For oath, yes.

Mage:

Vs Fish: Their removal, whatever it is. Fish has too many variants to worry about, and mages are almost not needed.

Vs. 7/10: Goblin welder, Tinker, Sundering titan

Vs. Oath: Oath, Mana drain, force of will. ( in that order )
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IMNION
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« Reply #186 on: July 05, 2005, 03:24:21 pm »

Thanks

One more question, anything I can run in board to beat varients of BBS?
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shade88
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« Reply #187 on: July 06, 2005, 05:29:16 pm »

Thanks

One more question, anything I can run in board to beat varients of BBS?

I'm assuming you mean variants on gifts ungiven--if you don't, my bad in advance.

Extract, tormod's crypt, phyrexian furnace, swords to plowshares (if you are running white for mages), rootwater thief. Those are the few i can think of off the top of my head.
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M.Solymossy
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« Reply #188 on: July 06, 2005, 05:31:04 pm »

BBS aka Blue BullShit is mono-blue control
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shade88
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« Reply #189 on: July 06, 2005, 07:03:25 pm »

BBS aka Blue BullShit is mono-blue control

....I know that.
I just haven't seen it played in a while, and smmenen reffered to meandeck gifts in his other forum as a new form of bbs. So I didn't know which one IMNION meant. So I'll wait until he posts again.
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