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Author Topic: New Look a Workshop Slavery Need Advice  (Read 2948 times)
defector
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« on: July 11, 2005, 05:32:34 am »

OK, I'm in Russia without my cards, goldfishing this on lands with cards names written on them, I'm doing this because I dont like having 4k lying around my apt and becuase no one here can afford to play type one.  Is this list viable?  It goldfishes nicely, but I have no quality players to test against and I dont know oath or gift well enough to say if my testing is viable.  The idea that wil make or break this deck is whether or not the combo approach is viable, I love workshop slavery, and want to revive it if possible, so here's the list and the ideas.

Combo Slavery

Mana Base-28-

Mishra’s Workshop X4
Gemstone Mine X4
Glimmervoid X3
City of Traitors X3
Darksteel Citadel X2
Gillded Lotus X3
Sol Ring
Mana Crypt
Tolarian Academy
Black Lotus
Mox Saphire-Not Have
Mox Ruby
Mox Jet
Mox Pearl-Not Have
Mox Emerald

Black Spells-4-
Vampiric Tutor
Entomb
Yawgmoth’s Will
Demonic Tutor

Bluse Spells-11-
Thirst For Knowledge X4
Intuition X4
Ancestral Recall
Tinker
Fact or Fiction

Red Spells-4-
Goblin Welder X4

Artifacts-14-
Chalice of the Void X4
Mindslaver X3
Crucible of Worlds X4
Sundering Titan X3

Against control or nul rod decks, chalice for 2 turn 1, welder turn 2 intuition turn three and combo out, is this too slow and too unlickely to happen?  Goldfishing says itus doable, also intuin turn one(veru doable) has led to good plays, the entom is a great tutor for that lost combo piece assuming either welder or crucible is in play.  I lack good testing becuase there's little to test against here, also is this tunable to promote better comboing out, does the black need to go to re-insert force of will?  Is stax or drain slavery simplly better?  Please any adice would be helpful.
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defector
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« Reply #1 on: July 11, 2005, 05:42:15 am »

Let me elaborate a bit before this gets lockjed for poor posting.  I thought about taking the deck in the pure combo direction relying raw speed and redundcy for the win rather than the tradition control/combo approach.  The deck had a dard time supporting color and force of will, the draw sevens were so much fun to play, but sometimes just performed a reset for both players, I though thirst was all the draw one really needed and the sift was strong then the additional draw.  Memory jar gould be broken, but like a lot of the spells pushed the mana curve too high.  I rebuilt focusing only on the lock and limited control element with the titan pushing the alternaive win condition.  Thats the heart of my logic, but I'm too far away from a scene to know if its just a pile.
thanx
defector
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Moridar
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« Reply #2 on: July 12, 2005, 02:03:21 pm »

I would suggest using a copy of Karn.  It would help the win without being able to get Sundering Titans into play. 

Your missing Brainstorm.  It is too good not to use.

Wayne
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Juggernaut GO
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« Reply #3 on: July 12, 2005, 02:34:47 pm »

Brainstorm is a God Awful card to use in workshop decks.  end of story.
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« Reply #4 on: July 12, 2005, 05:35:00 pm »

Workshop Slaver was made originally to support Brainstorm. That being said, have you tested Sensei's Divining Top? It looks like what you'd need to smooth everything out. You might also cut a City of Traitors or two for Ancient Tombs. Sometimes you'll need to drop one early to power out a TFK or Intuition and you'll be very happy later when it combines with the freshly played Workshop so you can pound out a Gilded Lotus.
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defector
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« Reply #5 on: July 13, 2005, 08:14:38 am »

That sensie's top is very interesting, i will test with it.  I hated cutting brainstorm, I was hoping to be more redundant and have more directed search without the need for the sift, it feels like if the Brainstorms go back in, so do the force of wills and then you have something close to Steve's original list which I feel the meta has moved past.  The top may be the solution I am looking for, I think I have enough crucbles in there to mitigate the city of traitors, but I hate losing the land drop, I may try a new configuration of lands.  Thanks for the advice, I'll keep working on it.
defector
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aTn
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« Reply #6 on: July 13, 2005, 10:42:36 am »


Personally, I prefer City of Brass to Glimmervoid.
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defector
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« Reply #7 on: July 14, 2005, 05:00:14 am »

Yeah City has its advantage,but with the crucibles and the ridiculous amout of artifacts should make glimmervoid at least as good.
defector
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Methuselahn
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« Reply #8 on: July 14, 2005, 09:28:45 am »

Both Top and Brainstorm are very good in Workshop decks.  You should be running those alongside Thirst/Intuition in some combination.  Both cards let you dig, and that's what keeps the bombs coming.

You're running a three color manabase with four Crucibles.  With Brainstorm or 'Top, it would almost be foolish to not run Fetchlands over 5color lands.  You get to shuffle and continually dig lands from your deck.

That said, standard Mana Drain based Control Slaver is generally considered to be a better deck.  I believe alot of it is because CS is more difficult to hate.
« Last Edit: July 14, 2005, 09:31:32 am by Methuselahn » Logged
defector
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« Reply #9 on: July 15, 2005, 05:04:48 am »

I agree, CS is more difficult to hate.  That is one of the critical problems with WS slavery.  On the hand, this deck reliably drops Chalice for 2, it doesn't have a bad match up with CS, and I think would play well in an Oath/Gifts field as welder, chalice for two and the fact that the best control decks take splash damage from the same hate that hurts WS slavery.  On the other hand, can anyone think of anything to kane thsi deck more hate resilient??
thanx
defector

PS  The fetches are going in, I think 2 underground is as much black as I really need.
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