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Author Topic: Don't you Agree  (Read 10567 times)
bomholmm
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« Reply #60 on: October 14, 2005, 01:01:56 pm »

I really like both formats, right now I am doing mostly legacy because I feel that I can actually shape the format, but vintage I love just picking up a deck and powering through people.  I really want to go to a type one tournament, I just finished off my power this year and picked up a set of drains.  Its kind of a distance thing too, I can drive a half hour and play legacy every saturday or I can drive 5 hours to chicago for a power tournament, its just difficult.  By the way what happened to the columbus mox tournaments??
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« Reply #61 on: October 14, 2005, 06:33:19 pm »

Demonic Attorney, that was probably the most longwinded response to a simple question that I've ever read here. Not that there's anything wrong with that...

Speaking for the San Diego based chapter of BHWC, I can tell you that we've been playing Legacy for a while now, far before the announcement of the upcoming GPs, and it is easily just as fun as Vintage. While Goblins may seem like a dominant deck, it is not, and the field is far more diverse than some of the bigger results would seem. We've been constantly building new Legacy decks for the past year and a half, winning with them, scrapping them, or modifying them, then sifting through all of the old cards slowly (and old strategies from all different formats), and trying again. As a result, 90% of our focus has been on Legacy for quite some time now. I still playtest Vintage occasionally, but most of the proxy decks I have put together now for a gauntlet are Legacy, and not Vintage.

Basically, what it's going to come down to for me is this: Do I spend my limited amount of money to buy a plane ticket to a Legacy GP, or do I spend that money to buy a plane ticket to a SCG Power 9 event? For me, the choice of the GP is obvious. If I had more money, I would go to every event, but I don't. That being said, buy some cards from me please, thanks. ; )-
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MuzzonoAmi
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« Reply #62 on: October 16, 2005, 01:40:02 am »

First off, I'm shocked that there isn't any sort of Legacy ProsBloom deck. Shouldn't Goblins just get trampled by any sort of combo in a format where not only can you use all the oringinal pieces that worked before, but you can use better cards, such as Exploration, as well? I make no claim about playing Legacy, but it just strikes me as odd that a format where there's a control deck and an aggro deck is without a combo deck that could very well break it wide open. Just an observation.

As for the lack of innovation making Vintage "unfun", that's obvious. But what isn't obvious is that there's so much chaff to sort through, especially with Portal and Ravnica being added at the same time Legacy is making Vintage players reevaluate strategies that had been rejected earlier. Add in the fact that the format has changed so rapidly during this last growth spurt that the control decks that establish the format's benchmarks have completely changed from the oldschool Weissman-Control lists with narrow, singleton answers to these modern decks that replace those singletons with stranglehold win conditions and fast, efficent engines for setting them up. In short, the standard is higher. But there are a few decks seeping through. Dozer mentioned BW control. Here,  we're also tuning XW control, tesing 3 seperate colors for different support elements, and finding alot of good stuff, but nothing's ready to come out yet because we've only scratched the surface.  Also - there's a rather unique Workshop Aggro deck here that's doing exceptionally well; so well, in fact, that you may see it in the top 8 at Chicago. People are tuning new combo or refining what there already is - especially GrimLong and Belcher. And finally, there's always someone trying to break Transmute Artifact. Really, there's a ton of innovation going on, it's just a question of how far along in the process it is. I'd expcet a major development no sooner than late November, but no later than the release of whatever the second Ravnica set is.
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« Reply #63 on: October 16, 2005, 12:14:17 pm »

Incidentally, the reason ProsBloom isn't anywhere is because it's garbage. Why run a five mana, two-color mana engine that you can only run 4 of, when you can run an engine made of 8-12 monoblue cards? Why run...whatever the hell Bloom uses as a draw engine (...Prosperity?), when you could have Meditate and Ideas Unbound and so on?

ProsBloom was obsolete the moment Urza's Saga was printed. About the only attractive feature of it compared to Tide is that it isn't hit by REB.
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« Reply #64 on: October 16, 2005, 03:08:13 pm »

I'd sooner say that the moment ProsBloom was toast in 1.5 or any legal format was the moment FoW was included in decklists. Prosperity gives your opponent his FoWs which seems like a bad idea.
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« Reply #65 on: October 28, 2005, 08:26:41 am »

That Vintage is fucking terrible right now and Legacy is fucking amazing?
New things are always amazing in the beginning, but that doesn´t necessarily make them amazing.
I remember some dude saying that Memnarch was the best thing that happened to Vintage in years (yeah, that was you Steve).

For me Vintage right now is plain cool, since it is quite a balanced format.

It is stagnant, so what? I happen to enjoy the games and the matches and the metagaming. There are lotsa games/hobbies/sports that haven´t changed in centuries, but still people like to play them. Compared to those, Magic is very dynamic.

If you want to do something more dynamic, check out This thread. Heh.
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