Ok, this deck is based off the precon that came during Tempest that used En-Kors to control the creature-ridden board. Since my metagame has alot of creature based decks, and since I like the style of this, I decided to make a t-1 version. I use many of the same key cards, but I also use some newer additions. The premise, if you dont allready know, is to abuse the en-kor standard ability to redirect damage to creatures with protection. I use Flickering Ward to essentially immunize all of my creatures to a decktype, then I slap on an Empyrial Armor to win the game.
This deck is to be casual, but as agressive as possible. It wont win tourneys, but I want it to win in my metagame. My metagame consist of:
Merfolk Control
R/G Beats
Jank Enchantress
A sometimes brutal Reanimator deck
MBC
R/B creature based deck
Saproling Token generation
and a few others as well...
Here is what you all have been waiting for-- I give you:
En-Kor En La Casa!
Creatures (19):
4 Nomad en-Kor
4 Warrior en-Kor
2 Shaman en-Kor
3 Savannah Lion (Im missing the 4th)
1 Soltari Priest
1 Soltari Monk (Shadow with Empyrial Armor HURTS)
1 Silver Knight
1 White Knight
2 Mother of Runes (I think I have played at least 20 games but I havent used her ability yet. She theoretically seems good, but I always have a flickering ward or the like. She is on the verge of being cut.
Proto Cards (10):
4 Flickering Ward (SO nice with Plate and Armor)
4 Ward of Lights
2 Pariah
Creature Pump (8):
4 Empyrial Armor
2 Empyrial Plate (All I got

)
2 Land Tax (need more?? Or is this a good number?)
Utility (6):
4 StoP
2 Disenchant
Land (17):
16 Plains (Is this too few? I DO have 2 Land Tax. Is this good enough?)
1 Kor Haven (This card is mostly a flavor choice)
Thanks for the help!
-Apprentice
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