One question to ask is does it really even matter what crappy creatures you run? Â The whole goal of fish was originally just to stall your opponent from doing anything while he got his face beat in by 1/1's and you drew counters. Â This has definitely seemed to changed in a year when fish was pwning tournaments left and right in 2004. Â Has the concept of this deck archetype just gone far astray from what it originially was meant to do?
That hasn't changed at all. Just that the methods of achieving that goal are much more efficient now (ie more effecient creatures). Also, replace the word counters with locks and you'll get what fish is about.
Regarding your list:
Why aren't you running Back to Basics? To me, that would be the only reason to go Mono U. Also, Greyscale??? 1 or 2 Serendib Efreets might not be out of place.
EDIT: damn it! Buttons beat me to it.
I have been fooling around with my own fish deck ever since I saw a mono blue deck at a tournament near boston. Â But there are a lot of questions as to why you would play mono blue over U/W Â U/B or the currently unpopular U/R. Â I want this thread to ask the questions why people think certain builds of fish are better then others, and what versions have favorable matchups against the rest of the field. Â Or why would you even play the deck in general?
This will definitely have some interesting results. Each build is different and achieves victory through different means. with UW it is the ability deal with large creatures (StP) and countering (Mage). With UB it is about discard, and the draw engine (confidant which is the best engine for an aggro-control deck). With UR it is the ability to deal with artifacts and a heavier mana denial aspect.