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Author Topic: An idea, unrestrict "everything"  (Read 6754 times)
Machinus
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« Reply #30 on: February 17, 2006, 02:52:50 am »

Unrestricted Ancestral Recall or Time Walk or Library of Alexandria, I think is a more interesting discussion since you can't just boil down the probable results to simple upgrades to existing decks...How many additional copies of LoA could a deck run?

I think LoA is one of the weakest cards to unrestrict, out of the ones discussed in this thread.
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« Reply #31 on: February 17, 2006, 02:58:25 am »

I agree.  However, that would send LOA prices through the roof.

I can't think of any deck right now which could abuse LOA.  A gifts variant, perhaps?

Old school Landstill gets amazing now?  No.  I think unrestricting Library of Alexandria is a good idea for the metagame.

Library's prices would get a $50 dollar add on right away, and only go up as decks began to include more of them.
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« Reply #32 on: February 17, 2006, 05:52:54 pm »

I agree. However, that would send LOA prices through the roof.

I can't think of any deck right now which could abuse LOA. A gifts variant, perhaps?

Old school Landstill gets amazing now? No. I think unrestricting Library of Alexandria is a good idea for the metagame.

Unrestricting Library being good for the metagame is like saying that getting shot in the face is good for lifespan.

If it's unrestricted with everything mentioned in this thread, it wouldn't even be played as a 4-of, because there is no reason to. You are playing in a format with 4 Demonic Tutors. There would be 3 kinds of decks: Retarded Combo, Stax, and Hope To Get Paired Against Stax.dec. HTGPAS would play Libraries, but it has 2 answers to Retarded Combo: Force of Will and Unluckyman's Paradise + Force Spike, neither of which are particularly good at stopping RC.

If it's the only unrestriction, more decks will play it, but it's going to become marginally more relevant, as you spend a land drop to draw a card a turn. Landstill will still suck. Drawing extra cards is great, until you realize that drawing extra cards is only good against control decks without cheap recursion. You can draw a counter each turn, but will you be forced to counter Moxen to keep your opponent's Goblin Welders from becoming active, Welding in Mindslaver, and ending the game for you?

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GENIUS IDEA! Let's make a format that's already underplayed EVEN HARDER to get into!

The raise in price for Library is just what the format really doesn't need: more expensive cards, especially ones that can be played. I know that you probably have a few Libraries and want their value to increase, but pushing a format even further into isolation is ultimately bad for the format, and will damage the sustainability of the format, thus causing your "increased value" Libraries to become harder to trade, and thus, worth less.

1996 is gone. You can no longer plan on playing nothing but The Deck mirrors against other shitty players. Stop wishing for it.
« Last Edit: February 17, 2006, 08:01:25 pm by Apollyon » Logged
Matt
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« Reply #33 on: February 17, 2006, 06:37:51 pm »

Would Consult really be played in Belcher? Doesn't it leave your library itty bitty?
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« Reply #34 on: February 17, 2006, 06:52:33 pm »

Matt, Consultation can cut down your decksize, and I've seen it happen. I haven't played much Belcher, so I'll let someone with more knowledge of the deck discuss specifics, but I wouldn't play 4 Consultations in Belcher.

You could play Brass Man + Quicksilver Dagger + Mind Over Matter as your kill. You are playing in a format with 4 Lotii, 4 DTs, 4 Lotus Petals, 4 Sapphires, 4 Mox Jets, and more. Decks are either retarded, counter-retarded, or counter-counter retarded. You don't need to really have a good kill nearly as much as you need Broken to set up that kill.

« Last Edit: February 17, 2006, 07:56:25 pm by Apollyon » Logged
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« Reply #35 on: February 17, 2006, 07:05:25 pm »

Matt, Consultation can cut down your decksize, and I've seen it happen. I haven't played much Belcher, so I'll let someone with more knowledge of the deck discuss specifics, but I wouldn't play 4 Consultations in Belcher.

you could play Brass Man + Quicksilver Dagger + Mind Over Matter as your kill. You are playing in a format with 4 Lotii, 4 DTs, 4 Lotus Petals, 4 Sapphires, 4 Mox Jets, and more. Decks are either retarded, counter-retarded, or counter-counter retarded. You don't need to really have a good kill nearly as much as you need Broken to set up that kill.



While I still agree that the whole idea behind this thread is pretty lame I think I should point out that the OP did state that we should leave mana accel alone, so it still wouldn't be 4x lotii, 4 x moxen, etc..
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« Reply #36 on: February 17, 2006, 07:48:46 pm »

How about not only leave all mana accelerators restricted, but restrict all unrestricted mana accelerators as well?  I would like to see a meta flushed out that would prove or disprove the affect on our modern card pool older cards would have if they were unrestricted.  It would be interesting to hold a few tournaments with this "Stupid Broken" format and see exactly how "Stupid Broken" it really is.  I have the feeling that it wouldn't necessarily be Combo winning all of the games but the coin flip would certainly be even more important that ever.  So my proposal is this:

1. Restrict all of the mana accelerators that are not currently restricted.
2. Hold a few local tournaments with at least 20 players.
3. Record who won the coin flip with who one match number 1.

I bet it would be 65-75% 'Win the coin flip and win match number 1.'  The least something like this could do is be strangley annoying... or fun, and the best it could do is end this line of thinking for all time.

Just my 3 cents.
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Apollyon
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« Reply #37 on: February 17, 2006, 08:06:48 pm »


While I still agree that the whole idea behind this thread is pretty lame I think I should point out that the OP did state that we should leave mana accel alone, so it still wouldn't be 4x lotii, 4 x moxen, etc..


You are correct, I'm getting senile in my old age and confused this thread with all of the other threads about the same topic that have come up. I also play too much Shandalar and know why 4 DTs is dumb, especially from the perspective of being able to have lots and lots of Power in a deck. Games crashing because your mana pool causes an overflow is so much fun. All done with 2 Timetwisters, lots and lots of Power, and 4 DTs.
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