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Author Topic: Lock and Key (Solitary Confinement. awesomeness)  (Read 1482 times)
electroburn6
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electroburn6
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« on: April 20, 2006, 12:27:33 am »

I always thought that solitary confinement had some serious potential.  A 3-mana enchantment thats the closest thing to platinum angel you could get without playing welder.  heres the list ive been toying with.

Lock and Key (Minus the Key)

3 Squee
2-3 Acadamy Rector
4 mox (no ruby)
1 lotus
1 Enlightened tutor
3 sterling grove (I'll save you a Gatherer trip:  GW enchantment; other enchantments you control cannot be the target of spells or abilities; 1, sac: search your library for an enchantment card and shuffle, then put the enchantment on top)
4 Leak (i wasnt sure if the deck could handle the double colors of drain, and in the light testing i did thus far, i wasnt able to conclude, see below)
3 confinement
1 Demonic Tutor
4 Duress
3 Therapy
4 Force
1 Time Walk
1 Recall
4 Brainstorm
1 Vamp Tutor
2 Millstone

The main problem i encountered was just drawing dead for a bunch of turns.  The beginning is usually amaziing where i strip their hand with a counter or two for back up, but then i just start drawing dead for a bunch of turns. 
I mulled over the kill card, and even considered having none at all and just waiting for them to deck, but i was worried about timing issues, especially if i was down a game.  Millstone should work, but like i said, i havent had much time to test it out.  I considered Death Spark, cause its a bitch to get rid of, they need grave removal.  But again, it takes forever.  I think this need some more consistancy and a better kill.  Any ideas?


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Ben Kossman
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« Reply #1 on: April 24, 2006, 03:47:57 pm »

You should search up the CAL decks from the extended pro-tour. They use Life from the Loam with Cycle Lands and Confinement to keep you alive until you play Seismic Assault and win in one turn. I was using Confinement in Enchantress
too and it really adds a new dimension to the deck. It's a ridiculous card.
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EnialisLiadon
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« Reply #2 on: April 26, 2006, 05:06:12 pm »

Upping Confinement to 4would let you cut Academy Rector, who is just garbage here.  Not fetching Bargain = frowns.  Millstone is such a terrible win-condition as well.  What's wrong with Tinker for Darksteel?
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sean1i0
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sean13185@hotmail.com Taylor13185
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« Reply #3 on: April 26, 2006, 09:06:11 pm »

The Bruce Lee:  Enter the Dragon deck did this in vintage.  It would play mana drains to protect/power out the combo and bazaars, deep analysis, squees, and other things for draw.  The combo was a replenished solitary confinement w/form of the dragon.  You should definitely look it up, it was a pretty cool deck.
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CCClark
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« Reply #4 on: April 27, 2006, 01:15:55 pm »

That kind of screams for Bazaars and intuitions.   You have the squees already and you did mention you need to fix the drawing problem.   Seems like a good fix for that problem while making it easy to set up the lock. 
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