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Author Topic: R/B TMWA  (Read 1470 times)
df8251
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« on: August 13, 2006, 12:16:42 am »

well this is my variation to Myriad Games' "The Mountains Win Again" deck. the deck was originally R/W, but i removed white and added black for various reasons explained below.

White was originally intended to use Swords to Plowshares to remove DSC, and i have noticed it doesnt serve too many other purposes besides Artifact/Enchantment removal. Each card listed below is a similar replacement to one of the original slots, for example, Swords to Plowshares is now Diabolic Edict, Jotun Grunt is now Phyrexian Negator, and Tormod's Crypt is now Planar Void. the only problem with running black over white is the lack of enchantment removal, however i have provided a similar answer, Duress.

Deck [61]:

Mana Base [25, a little too many IMO]:
4 Bloodstained Mire
2 Wooded Foothills
1 Swamp
4 Mountains
4 Badlands
3 Wasteland [only three copies]
3 Mishra's Factory [three is plenty, IMO]
1 Mox Jet
1 Mox Ruby
1 Lotus
1 Sol Ring (yes, no?)

Creatures [similar idea, artifact destruction, just with a little black, 16 total]:

4 Goblin Vandal
4 Dark Confidant
4 Grim Lavamancer
2 Gorilla Shaman [Vandals are enough, and besides, these suck up too much mana.]

Beat Shit:
2 Phyrexian Negator [yes thing is a beast, but there is a possiblity that it will eat up your entire board.]
2 Genju of The Spires [it seemed like it couldnt be left out, you know?]

Disruption:
4 Duress [good replacement due to the lack of enchantment removal]
4 Diabolic Edict [replacement for Swords]
3 Magma Jet
3 Pyroblast [REB all the way]
3 Pyrostatic Pillar

Misc Good Stuff:
1 Demonic Tutor

Sideboard:
4 Planar Void [better replacement towards Crypt]
2 Goblin Welder [always good for defense versus DSC and 7/10]
1 Phyrexian Negator [for minimal creature decks where not much damage is dealt to it]
2 Red Elemental Blast [yes, only two.]
1 Pyrostatic Pillar [why not toss another copy in for storm-kill decks?]
3 Cabal Therapy [this card reminds me a little of Go-Fish]
2 Null Rod [there would be more if i owned more copies of it]

i am thinking about Darkblast, it seems like a great solution to Welders and other obnoxious guys that come wondering about.

I would love help so i can improve this deck, i need it especially on my sideboard and mana base, because it seems like i can never solve the best way to go on either of them.

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orgcandman
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« Reply #1 on: August 13, 2006, 08:26:02 am »

WOAH! Cutting Grunt for a 5/5 that actually hurts you is crazy.

Let's look at grunt:
 - Provides will disruption.
 - Allows reuse of cards in conjunction with shuffle effects
 - Means you'll have a strong clock for 2 mana

Look at Negator
 - Fast beats for 3 (jotun is fast beats for 2, so its online a turn earlier, and they kill on the same turn)
 - Gives your opponent a disruption outlet

Compare void with crypt:
 - Dragon can still go off with void on the table (sure it can with crypt too, but then it has to spend 2 cards, not just wait until your turn)
 - Welders can still play around void (sure, same with crypt, but it's a lot easier to screw a welder with crypt than it is with planar void)
 - Crypt costs 0

Duress doesn't answer enchantments. It just answers non-creature cards before they've been played, when they don't really matter. Hell, my opponent can have 4 orchards and 4 oaths in hand. I'll take the disenchants over the duress any day.
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df8251
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« Reply #2 on: August 13, 2006, 12:34:53 pm »

i am aware that Jotun Grunt is much better than Phyrexian Negator, but the whole purpose of making this deck is to put something similar in its place. I kept the bulky for low mana idea and used what i thought was best, Phyrexian Negator. I have found more luck in Planar Void because Tormod's Crypt is just one hit and then your opponent can use their G/Y from then on, but Planar Void just continues to RFG. Yes, it costs one mana more, but as long as i get it on the board i dont think that it is going to make a difference whethere or not i was able to drop a Grim Lavamacer or a Goblin Vandal. What i am saying is, if they are going to wreck me right away, then does it matter whether or not i have an untapped swamp on the board, if not a 1/1 goblin?

Yes, i replaced Duress with the white enchantment hate, but i am pretty sure black doesnt have too many Disenchants available. Besides, the only deck that the hate is really necessary with is Oath, and Duress works versus everything. And if my opponent drew four Oath of Druids and four Orchards, i think i would be screwed even if i were to draw a Disenchant, yet i do actually have a solution to such a hand, Cabal Therapy.
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« Reply #3 on: August 13, 2006, 02:40:08 pm »

I understand why you're playing with black, but can you tell me why you're playing red over white?  White gives you enchantment removal, and an incredible artifact hoser in Kataki.  Further, making black the primary color allows you to play other cards like withered wretch, which is an incredible gy hoser, Hymn/Cabal Therapy and Dark Ritual. 

I really don't think I'm seeing red's merits in this deck.  Sure it allows you to remove artifacts, but white lets you do that also, and with more versatility.  It gives you great hate cards against control, a la REB, but do you really need this in the prescence of men and graveyard hate? 

Quote
I have found more luck in Planar Void because Tormod's Crypt is just one hit and then your opponent can use their G/Y from then on, but Planar Void just continues to RFG. Yes, it costs one mana more, but as long as i get it on the board i dont think that it is going to make a difference whethere or not i was able to drop a Grim Lavamacer or a Goblin Vandal. What i am saying is, if they are going to wreck me right away, then does it matter whether or not i have an untapped swamp on the board, if not a 1/1 goblin?

You're missing the point here.  The fact of the matter is, Void is relatively ineffective against Dragon because they can Discard Dragon via bazaar and then in response necromancy it at instant speed.  See, Void forces the Dragon player to simply find a necromancy.  Crypt forces them to find both another animate, but a Dragon as well.

Quote
Besides, the only deck that the hate is really necessary with is Oath

Which brings me to the logical extension of my last paragraph: How is your Dragon matchup?
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That0neguy
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« Reply #4 on: August 14, 2006, 01:08:25 am »

If your just switching colors for the heck of it nad replacing white cards with black anologs, whats the point?

Some of your anologs are significanly worse than the original and you are gaining nothiing.  This is just a bad idea.

Im not totaling ditching the idea of RB TMWA but your ogin about this the wrong way.  If I were to be playing this deck I would probably add in Yawg will vamp tutor and cut down on the CC of the burn, so probably lightning bolt.  This way the deck keeps its controling nature, while adding in a compact combo kill, esentially making it an aggro/combo/control deck.  You might even consider burn over the negators because a lot of the time they are just bad.  People are starting to play a lot more aggro control it seems especially UW fish and the SS.

Also a fairly glaring omition is dark confidant.  I came into this post expecting him to be there, as that would add a significant draw advantage that RW doesn't have.
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Zarathustra
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« Reply #5 on: August 15, 2006, 12:27:13 am »

Black is amazing.  But, I still don't see a reason for cutting white.  Swords is too good to cut.  With black, you gain Vindicate.  Another card worth looking at is Hide/Seek.  Jotun Grunt is a must in this format, he's beefy *and* deals with the graveyard.
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df8251
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« Reply #6 on: August 20, 2006, 11:48:19 am »

i made this deck because i simply wanted to see how it would work, even if it failed miserably. i am aware using white is better, i found that out during a game on MWS a few days ago. this was just something i wanted to try, because i wasnt sure how it would come out. it wasnt bad, but i think sticking with white is the best plan.
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