I think everyone by now knows that I'm nuts over Trinket Mage. I wanted another way to break him that is a little more impressive than grabbing a Sensei's Divining Top (weak) and a little more creative than a Phyrexian Dreadnought.
So the first time you play him, you grab a Black Lotus (why I didn't do this before, I don't know). Typically, draw-7's cost 3 mana, so it is easy to get a storm count up to 3 or 4 before drawing 7 more cards.
Alternatively, sacrificing him to Diabolic Intent will tutor Yawgmoth's Will, allowing you to replay Black Lotus, replay Trinket Mage tutoring for Lion's Eye Diamond, replaying Diabolic Intent for Tendrils of Agony.
Finally, you can play the draw-7 and the Diabolic Intent rather easily on the same turn and get the best of both worlds.
So I loaned out my Illusionary Masks to borrow Time Walk, Ancestral Recall, and Timetwister from Aaron, who rode with me to Georgia for the tournament (and also played Trinket Mages).
Here's the decklist:
mana: (30)
2 bayou
2 polluted delta
1 tolarian academy
2 tropical island
4 dark ritual
3 cabal ritual
2 land grant
2 elvish spirit guide
1 black lotus
1 chrome mox
1 lion's eye diamond
1 lotus petal
1 mana crypt
1 mana vault
1 mox emerald
1 mox jet
1 mox pearl
1 mox ruby
1 mox sapphire
1 sol ring
combo/win: (9)
4 trinket mage
3 diabolic intent
1 yawgmoth's will
1 tendrils of agony
disrupt: (6)
4 duress
1 xantid swarm
1 chain of vapor
break it: (15)
1 ancestral recall
4 brainstorm
1 crop rotation
1 demonic tutor
1 mind's desire
1 time walk
1 timetwister
1 tinker
1 windfall
1 necropotence
1 yawgmoth's bargain
1 memory jar
sideboard:
1 darksteel colossus
2 elvish spirit guide
1 swamp
1 island
2 hurkyl's recall
3 chain of vapor
1 xantid swarm
2 defense grid
2 massacre
There were 34 people there, so we played 6 rounds before Top 8s.
I'm not entirely sure that any card needs explanation. The only questions people might have are why not more of: bounce, Xantid Swarm, land, Cabal Ritual, etc. I guess. I just can't find the room. We'd done a lot of testing with the concept before the tournament, just enough so that whoever played it wouldn't fizzle out from stupid plays and such, but we didn't test this particular list, which Aaron built under my supervision as I was driving.
The sideboard was because of random Aggro, particularly with Wasteland, Meddling Mage, and Null Rod. The only other problem really is Force of Will, so I fill out the Xantid Swarm slot as needed.
I didn't bother with names.
Round 1: Oath of Druids
Game 1: I win the dice roll. I mulligan into something like Mox Jet, Tolarian Academy, Dark Ritual, Duress, Trinket Mage, [draw spell]. Turn 1 I play Mox Jet, Duress, and he plays Tropical Island, non-blue Mox. Turn 2 I play Academy, Ritual, Trinket Mage, Black Lotus, Windfall, etc. Tendrils.
Sideboarding: -1 Xantid Swarm, 1 Chrome Mox, +2 Hurkyl's Recall
Game 2: He plays Delta, Sea, Mox, Imperial Seal. I play Mox Sapphire, Brainstorm, Land Grant, Bayou. He plays Oath and Null Rod. I don't get an answer to Null Rod before he gets a Forbidden Orchard.
Game 3: On the play again, and I resolve Tinker for Memory Jar early on after no land drop and get Tolarian Academy.
Round 2: R/G Beats
Game 1: He plays an Orcish Lumberjack, Tinder Wall, and Rumbling Slum. I play a bunch of rituals and get Yawgmoth's Will.
Sideboarding: Nothing
Game 2: He Land Grants for Stomping Ground, plays Birds of Paradise and Root Maze. Unfortunately he gives me plenty of time to find Chain of Vapor, and while I was at it, I sacced two lands to re-play Moxen.
Still, I respect a turn 2 Rumbling Slum from Orcish Lumberjack.
Round 3: U/W Fish
Game 1: He plays Library of Alexandria, Forces Xantid Swarm, Duress resolves. He Meddling Mages Dark Ritual, and I resolve Trinket Mage for Black Lotus and play Diabolic Intent for the play described above.
Sideboarding: -1 Tinker, 1 Memory Jar, 1 Chrome Mox, +2 Massacre, 1 Swamp
Game 2: He plays Chalice of the Void for 0 and Aether Vial. Meddling Mage names Dark Ritual, and he offered that I concede with no mana sources, but I Massacre his board. My life is wittled away, but Duress resolves, Xantid Swarm resolves, and he has no Swords to Plowshares. I play Yawgmoth's Will to Duress again for Stifle.
Round 4: Mishra's Workshop/Metalworker/Jester's Cap/Uba Mask
Game 1: I win the roll, mull to 5, get Capped and take Mana Crypt beats for the loss.
Sideboarding: -1 Xantid Swarm, 1 Chrome Mox, 1 Yawgmoth's Bargain, 1 Lotus Petal, 1 Mind's Desire, +2 Hurkyl's Recall, +2 Elvish Spirit Guide, +1 Darksteel Colossus
Game 2: Turn 1 Trinket Mage for Lotus for Tinker for Darksteel Colossus.
Game 3: He plays Chalice for 0, Wasteland, Metalworker, Staff, but doesn't have enough artifacts to go off. I Hurkyl's Recall him, then play Moxen, Yawgmoth's Will, Hurkyl's Recall myself for BB, Tendrils.
Round 5: 4/5c Madness
He needs an ID to move on, and I give it to him.
Round 6: Ichorid
Game 1: He turn 1's a Breakthrough keeping Bazaar of Baghdad, turn 2 dredges for 16, turn 3 attacks for 9. He can't activate 2 Ashen Ghouls in the graveyard. I mox, mox, Trinket Mage, Black Lotus for a mini-Tendrils, then SWING with TRINKET MAGE for the kill after my life-boost since he has no blockers during my turn.
Sideboarding: -1 Xantid Swarm, 1 Chrome Mox, 1 Mana Vault, +3 Chain of Vapor
Game 2: He opens the game with Leyline of the Void, which I've never had to play around and obviously can't. I lose.
Game 3: I get a Trinket Mage for Lotus and have Dark Ritual and resolve Yawgmoth's Bargain with something like 13 life, draw 8 cards, and win through Chalice @ 1 and Null Rod.
Finals:
7/8: Bird S***
Game 1: Wasteland, Null Rod, Stifle, Orim's Chant, Daze, Meddling Mage
Sideboarding: Didn't matter, but -1 Chrome Mox, 1 Lotus Petal, 1 Memory Jar, 3 Diabolic Intent, +1 Darksteel Colossus, +2 Hurkyl's Recall, +2 Massacre, +1 Swamp
Game 2: Same as Game 1.
So I did the best out of the Swiss and lost to my poorest match-up, which is not bad.
I underestimated the deck, thinking that I needed Diabolic Intent too much, but Trinket Mage for Lotus for a Draw-7 is quite sufficient to win the game early.
Aaron split a box of [Asian] Dissension with MaskNought (facing Bomberman in the finals), and he gave me 3 packs. I have no idea what the rares are.
I was happy to see Gruul + Orcish Lumberjacks and Tinder Walls.
My sideboard needs work. Namely:
-1 Island
-1/2 Xantid Swarm
+ ?
Possibly Defense Grids, since they don't activate Oath of Druids.
Chrome Mox didn't stick around for many matches either, so I'm not sure about its place in the deck.
Anyway, if you can't afford Grim Tutors and can proxy up power, I highly recommend that you test this deck a lot and play it. It's a lot of fun.
-hq