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Author Topic: Give // Take  (Read 2023 times)
chrissss
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« on: August 21, 2006, 03:17:00 am »

Take and give

{U} {U}
Instant

Counter target spell.
At the beginning of the next first main phase of that spells controller, that player may add up to x colorless mana to his or her mana pool, where x is the converted mana cost of the spell.

“In life, you take, but the more you take, the more you have to give back”

A reverse mana drain. This is more a limited card, but it can be good in constructed, and mostly in T2.
In T1 you have mana drains, and they are clearly better than this card. I know wizards policy about hard counters for 2CC, but giving the caster x mana can be a real drawback for some.


Current wording:

Give

{U} {U}
Instant

Counter target spell.
At the beginning of the next first main phase of that spells controller, that player may add up to x colorless mana to his or her mana pool, where x is the converted mana cost of the spell.

“sure, made my spell useless. Soon you will get the double in return”

Take

{3} {U} {U}
sorcery
Gain control of target creature. ( this effect doesnt end at end of turn)

"Your creature has a much better use under my command anyway..."
« Last Edit: August 22, 2006, 09:29:03 am by Bad Wolf » Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
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« Reply #1 on: August 21, 2006, 04:01:12 pm »

The mana needs to be added during their main phase or have "This mana doesn't cause mana burn. Until end of turn, this mana doesn't empty from their mana pool as phases end." Otherwise this is just a Counterspell + mana burn for your opponent. It should be "At the beginning of that spell's controller's next main phase". I like the spell power-wise. I think giving the opponent much mana might negate the 2CC hard counter rule.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
andrewpate
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« Reply #2 on: August 21, 2006, 05:54:58 pm »

It probably needs the Sakiko text regardless.  Countering a Keiga with this on turn 6 is going to be pretty crippling, since it is highly unlikely that the opponent will be able to spend 6 colorless on their next turn.  It should do one of the following:  give them the option of not taking the mana, allow them to take up to the amount of mana, or not cause mana burn.

Other than that, it seems good.
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parallax
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« Reply #3 on: August 21, 2006, 05:57:11 pm »

Actually, I just noticed that it says "up to X mana". But it still needs to be during a main phase if this is going to be a real drawback for a 2cc hard counter.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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« Reply #4 on: August 21, 2006, 06:48:55 pm »

You're absolutely right.  I also failed to notice that.  But yes, my previous post was taking for granted that the mana would be moved to mainphase.  It's just not reasonable in the upkeep.
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Matt
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« Reply #5 on: August 21, 2006, 06:53:11 pm »

I think this needs to have a new name and BAd Wolf needs to make a split card called "Give //  Take"
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chrissss
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« Reply #6 on: August 22, 2006, 05:45:48 am »

Yes, as you guys said, I wrote "may add up to" to prevent mana burn.

Make this a split card?

good idea. How about the first mono colored split card?

Give // Take


Give

{U} {U}
Instant

Counter target spell.
At the beginning of the next first main phase of that spells controller, that player may add up to x colorless mana to his or her mana pool, where x is the converted mana cost of the spell.

“sure, make my spell useless. ySoon you will get the double in return”

Take

{4} {U} {U}
Instant
Counter Target spell. At the beginning of your next main phase, add up to x colorless mana to your mana pool, where x is the converted mana cost of the spell countered.

"Thanks for that useless thing you call magic. Atleast now I can use it for something better"


This is just an idea, but what do you guys think? 6 for a better mana drain is ok I think, and the Take has a severe drawback.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
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« Reply #7 on: August 22, 2006, 08:47:07 am »

When I first read the card name, I thought "split card". When I saw it wasn't a split card, I immediately started thinking up ideas for a cycle of mono-colored split cards. The key to making them interesting is for one half to be instant and the other half sorcery. I think the "Take" half should be a sorcery mini-Conifscate.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
chrissss
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« Reply #8 on: August 22, 2006, 09:25:09 am »

lol

I made it a sorcery for 5 mana confiscate, but then I changed it to this mana drain ish spell.

I can make it sorcery, and do it like that, because the way the card is now, its would be really good with the scepter.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
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« Reply #9 on: August 22, 2006, 09:30:29 am »

If you decide to use the current anti-Mana Drain counterspell for Give, you might need to up it to three mana anyway. Also, split cards probably wouldn't have much room for flavor text, unfortunately.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
chrissss
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« Reply #10 on: August 22, 2006, 09:34:04 am »

Its changed in the current wording.

one instant counter, and one sorcery creature stealer.

I have a different split card in mind for the take mana drain. but thats for another time. I allready have 5 cards open, but no one adds them :@
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
Matt
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« Reply #11 on: August 22, 2006, 07:43:21 pm »

Split cards need to have effects that can fit into the tiny little boxes. I like the idea of mono-colored split cards though - they're not exactly Kicker and not exactly modal.
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http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
zeus-online
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« Reply #12 on: August 23, 2006, 10:50:18 am »

I think "Take" needs to cost 4UU or 2UUU, or else its strictly better then Persuasion, which is currently believed to be a fair control magic.

Otherwise its fine.

/Zeus
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parallax
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« Reply #13 on: August 23, 2006, 11:10:34 am »

Remember that costs have to go up to compensate for the added versatility.

I almost think Give should be on its own card and something else should be the instant side of this. Either way, Give needs to cost at least three to prevent brokenness with the magic Scepter, Bane of Card Designers.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
Anusien
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« Reply #14 on: August 23, 2006, 02:25:42 pm »

Give is complicated and good enough to be its own card.  If you make it a split card, it would have to cost a lot more, and therefore lose the thing that makes it playable.  Besides, counterspells don't need to be splits; they're already good.  What about Give//Take being Donate/Control Magic (with different costs, of course).
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chrissss
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« Reply #15 on: August 29, 2006, 04:13:47 am »

I cant think of anything that would mae this card good.

donate is stupid, because its never played, and only in combo decks.

close please.
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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