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Byron
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« on: August 31, 2006, 10:31:40 pm » |
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This is a mesh between Zvi's Original build (the core of the deck), his short lived Turbo Time Warp (Thawing Glaciers) and some newer cards. The idea of the deck is that it's a combo deck masquerading as a control deck; Oath stalls your opponent early on, then you draw tons of cards and win via creature(s) with Time Warp recursion.
10 island 5 forest 4 forbidden orchard (to fuel the oath) 4 thawing glaciers (great w/horn, exploration, to get out of mana shortages and thins the deck of basics lands)
4 oath of druids (defense) 2 gaea's blessing (time warp recursion, spike weaver recursion) 4 mana drain 4 force of will 1 simian sky swallower (faster kill than morphling, can wait for oath + scroll rack anyways due to the 2 weavers) 2 spike weaver (against aggro other than sligh, you want to oath this up ASAP) 4 exploration (card drawing combo) 4 horn of greed (the other part of the combo) 2 time warp (infinite turns) 2 scroll rack (great mid-later game for setting up your hand, finding time warps) 1 gush (original had 4 but it's restricted =( 1 fact of fiction (almost a tutor) 1 fastbond (exploration on crack) 1 capsize (i guess you could bounce your own land but i also like rescind since you can cycle it early) 4 impulse (could be brainstorms, i hate AKs in Oath esp the version that only runs 2 intuition, and no merchant scrolls)
SB not sure yet but here's what i have so far:
3-4 naturalize 1 akroma (faster kill) 1 razia (faster kill) 1 Crater hellion (for various annoying creatures like in TradeSurvival) 3 ravenous baloth (sligh)
Does anyone know if the Battlefield Scrounger/Krosan Reclamation version of the deck is better? I saw a nifty (but unlikely third turn combo kill with it:)
• Turn 1: Land, Exploration, Land, go. • Turn 2: Land, Land, Oath of Druids, go. • Turn 3: Oath out Scrounger, Land, Time Warp. • Future Turns: Oath again, emptying library, and now you can restock 3 Warps over and over again.
Thoughts on how to improve?
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Pessimists are right but optimists change the world!
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chrissss
Basic User
 
Posts: 418
Just be yourself
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« Reply #1 on: September 01, 2006, 04:25:52 am » |
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I suppose in your metagame there is a lot of aggro and sligh?
in my metagame this deck wouldn't be able to win at all. The deck lacks disruption and speed. Spike weaver is a dead card against a lot of decks in todays metagame, and SSS is good, but its a lot better after sideboarding. What if your opponent plays ICBM Oath? His akromas and Razias will beat you to a pulp.
On topic: How many proxies are you allowed to use in your local tournaments?
things I would add without changing to much on the current decklist:
- 4 Islands - 4 impulse - 2 Islands - 2 Forests
+ 4 Brainstorm + 4 fetchlands ( 2 deltas, 2 strands) + 4 Tropical islands.
+ 1 scrounger?
I never played turboland myself in T1, because the average CC of the cards are Way to high, so I am not an expert. Maybe other people here know more things on how to improve.
against sligh, I find Blazing Archon a very usefull card together with razia. 5/6 that stops non flyiers, great.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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Byron
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« Reply #2 on: September 01, 2006, 06:09:24 pm » |
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Thanks for the input! The reason I decided to put this deck together is b/c I tried building an Oath-on-a-budget deck (think of ICBM Oath w/out the good stuff, ugh.) and it simply didn't work. I didn't get the consistent early Oath out enough times to consistently be able beat a simple green beatdown deck (well it did run 4 maindeck naturalizes but still.) Also my deck is more for a casual, beatdown based environment so i'm pretty sure I haven't been forced to adapt to the here and now like most of the decklists posted here. Everyone plays ancient decks in my group (but i'm somewhat of a perfectionist so I'd still want my deck to be as good as possible.)
What is SSS? Shouldn't my Weavers be able to fog Aroma's and Razia's (esp if I have an Orchard out) long enough to win via Time Warp recursion + Capsize?
Also when you said:
- 4 Islands - 4 impulse - 2 Islands - 2 Forests
Did you mean -4 Forbidden Orchard & Impulse, -2 island & forest? B/c that's -6 Islands....
And I guess if i'm going to have to add higher cc creatures like Blazing Archon, i'll have to add Brainstroms in too. BTW, Zvi once ran Phantom Nishoba in his SB but replaced it w/Ravenous Baloth b/c he could actually hard cast it. Just FYI.
So what kind of environment is TurboLand ideal for? Why did people play it back in the day alongside extended Oath?
This is my old budget Oath:
4 underground sea 4 tropical island 1 island 4 forbidden orchard 4 polluted delta 4 flooded strand 2 wasteland 1 strip mine
4 brainstorm 4 merchant scroll 2 intuition (not sure if I should just make it 3 merchant scroll and 3 intuition like in that Oath of Trix deck, but i think scrolling for a brainstorm is very importaint so i'll just leave it as 4/2) 1 fact or fiction 4 accumulated knowledge 4 oath of druids 4 mana drain 4 force of will 1 gaea's blessing 1 akroma 1 razia 3 duress 1 demonic tutor 1 vamparic tutor 1 rushing river
Should I just scrap my TurboLand build and go back to the less card advantage based "Budget Oath?" If I go back to Budget Oath, should I take out black and add white for Swords to Plowshares (and possibly Balance, Enlightened Tutor and a Seal of Cleansing?) Is it worth having no real removal for only a couple of tutors? Wouldn't Swords to Plowshares be golden in the mirror match?
One more question: When running a deck w/only 4 Brainstorms as a way to place high cc creatuers on top of your library to Oath out, do you always hold on to it until you actually play Oath (the exceptions being mana screw or more than one Brainstorms in hand?)
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« Last Edit: September 01, 2006, 08:26:38 pm by Byron »
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Pessimists are right but optimists change the world!
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wethepeople
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« Reply #3 on: September 01, 2006, 07:13:09 pm » |
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IMHO i think that Oath shouldnt dick around with combos and the like, ICBM Oath does well because it gives the opponent the least time possible to get going, and goes straight for the kill. you wouldnt need infinite turns if you just won on your original turns with Arkoma and Razia.
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Byron
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« Reply #4 on: September 03, 2006, 10:21:22 pm » |
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I took your advice and simply built a cheaper version of ICBM Oath deck. Here goes:
lands:
4 tropical island 4 undergroud sea 4 flooded strand 4 polluted delta 4 forbidden orchard 1 island 1 strip mine (could previously intuition for this + the 2 wastelands when i ran intuition.) 2 wasteland (don't know what the right number of these is b/c i took out the intuition)
enchantments
4 oath of druids
creatures:
1 akroma 1 razia
sorceries
4 duress (should i cut 1 to make space for maindeck darkblast? i don't know if i'd ever tutor for it) 1 demonic tutor 2 gaea's blessing (i hate just having one b/c I once had a creature + my single blessing in hand & no brainstorm and oath'ed up a creature at the bottom of my deck. i know it probably won't happen all the time but i hate the idea of losing to myself.) 4 compulsive research (substitutes for thirst for knowledge)
instants:
4 mana drain 4 force of will 4 brainstorm 4 impulse 1 fact or fiction (kind of high cc but oh well) 1 rushing river (what is this for anyways? i only have 1 b/c it somewhat combo's w/duress and it's blue for force of will) 1 vamparic tutor
SB:
don't know yet
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Pessimists are right but optimists change the world!
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wethepeople
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« Reply #5 on: September 04, 2006, 03:16:59 pm » |
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if you play a lot of Stompy and the such i suggest you run Propaganda, it should slow them down, giving you enough time to drop Akroma/Razia and completely own them. gl with the deck whichever Oath list you choose, Oath usually has a great matchup versus aggro, especially ones running minimal disruption.
//wtp.
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Byron
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« Reply #6 on: September 05, 2006, 10:25:17 pm » |
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Thanks for the idea. Propaganda seems interesting but wouldn't it fit better in a deck running Winter Orb?
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« Last Edit: September 05, 2006, 10:35:01 pm by Byron »
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Pessimists are right but optimists change the world!
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