Hey guys, my new set (I gave up on the old one, the mechanics and story sucked!) is based on three guild like organisations. One of these is a very loosely built one ruled by elves and human kinghts. The knights, as typical knights, are full of honour, so I've come up with a mechanic to reflect that, I'm worried it may be a little too good though.
Here's the current wording:
Honour (This creature gets +X/+X for each other Knight in play.)Obviously X is a variable number. I'm worried that Knight decks would be too strong because of this, and as they are important in the storyline there are quite a lot of them. Ive been considering rewording it to:
Honour (This creature gets +X/+X for each other Knight in play with Honour.)So, does anyone have any ideas on this? Does it seem OK power wise? At the moment the highest "X" value I'm using is 3, but that could change if the wording for Honour changes.
Here's the only 3 creatures with it so far, but hopefully you'll like them!!
Orian, Lord of Uey

Legendary Creature - Human Knight (Rare)
First Strike
Honour 3 (This creature gets +3/+3 for each other Knight in play.)
: All other Knights get +1/+1 until end of turn.
4/4
Griffin Mount Elite

Creature - Human Knight (Rare)
Flying, Vigilance,
Honour 2 (This creature gets +2/+2 for each other Knight in play.)
2/2
Sorrowed Swordsman

Creature - Human Knight (Uncommon)
Honour 1 (This creature gets +1/+1 for each other Knight in play.)
2/2Any opinions and help would be much appreciated!! Thanks guys!