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Author Topic: Fetch  (Read 2660 times)
Marco
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« on: October 14, 2006, 09:08:31 am »

Here is a Regrowth variant that was inspired by Recoup (a card I have liked since the Odyssey set was released).

Fetch
1G
Sorcery
Target card in your graveyard gains dredge 1 until end of turn. Remove Fetch from the game.
Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

The dredge numbers can be changed. And Fetch is a placeholder name.
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Marco
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« Reply #1 on: October 14, 2006, 09:09:19 am »


Current Wording:

Repossess
{G}
Sorcery
Target card in your graveyard gains dredge 1 until end of turn. Remove Repossess from the game.
Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
« Last Edit: January 01, 2007, 03:01:27 pm by Marco » Logged
Matt
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« Reply #2 on: October 14, 2006, 10:13:29 am »

This is tricky to use, since you can't play it in your upkeep.

Actually, isn't this much worse than those cards for {G} that put a card on top of your library? You're exchanging {1} {G} and Fetch and a draw effect to get a card back. Compare that to {G} and turning your next draw into a graveyard card. I don't think "milling for 1" is worth paying an extra mana for.
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Marco
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« Reply #3 on: October 14, 2006, 10:28:09 am »

So I should make this cost G and/or make it an instant?
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Matt
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« Reply #4 on: October 14, 2006, 10:29:54 am »

{G} for sure. I kind of like it as sorcery, but it's definitely weak.
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chrissss
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« Reply #5 on: October 14, 2006, 10:39:43 am »

I like the idea, but reclaim is just way better.
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zeus-online
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« Reply #6 on: October 14, 2006, 11:42:03 am »

How about the original version and then let it draw a card aswell? That might make it too good though...howabout:

Some other name then fetch, cause i don't like that name Smile
GG
Sorcery
Target card in your graveyard gains dredge 2 until end of turn.
Draw a card.
Remove Fetch from the game.

This way its either recall or just a cantrip...maybe it should cost BG or UG though? i did consider 2G aswell..

/Zeus
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Marco
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« Reply #7 on: October 14, 2006, 01:01:43 pm »

I have changed the cost to G, I may also make it an instant. I don't really want to make this worse than Reclaim. I think the fact that it has dredge itself is a plus in situations where it was put into your graveyard before you could use it (for example, it was milled from your library). You can't get Reclaim back from your graveyard; however, this is not a huge benefit.

I had considered making it a cantrip. Something like zeus-online suggested, although I could probably still get away with a cost of G or 1G.

When I first thought of this card it was black, but then the similarity to Regrowth and the fact that I design so few green cards made me change it to green. I thought about making it gold (black/green), but I don't think the card is good enough for that.

I'm still wondering about the dredge numbers. Maybe dredge 3 like Darkblast and Life from the Loam. I don't think that dredge is the drawback WotC expected it to be as there are comptetive decks abusing the dredge mechanic in Extended, Legacy, and Vintage.

If I give this card dredge itself, I think I pretty much have to make it remove itself from the game as part of it's effect. Otherwise, you can dredge Ancestral Recall or Time Walk over and over again. Or I could limit card the card type. Creatures is most suitable for green, but that would really make it worse than Reclaim.
« Last Edit: October 14, 2006, 01:06:07 pm by Marco » Logged
Matt
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« Reply #8 on: October 14, 2006, 01:36:46 pm »

Ohhhh, I didn't even notice the card itself had Dredge. That's super different. I endorse the {G} sorcery version then.
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Marco
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« Reply #9 on: October 17, 2006, 09:06:26 am »

This is tricky to use as a sorcery. You need a draw other than your draw step to play it, and you can't play it and dredge a card in your graveyard off the same Brainstorm, Careful Study, Bazaar of Baghdad activation, etc.

Can anyone come up with a better name?
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Marco
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« Reply #10 on: October 22, 2006, 10:51:23 am »

Need to come up with a new name or I'll submit it as is...
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Anusien
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« Reply #11 on: October 22, 2006, 03:35:35 pm »

Are we fine putting Dredge on non-BG stuff?  It's very elegant, just making sure.
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Marco
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« Reply #12 on: October 22, 2006, 03:50:50 pm »

What do you mean by non-BG stuff?
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Anusien
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« Reply #13 on: October 22, 2006, 09:52:49 pm »

It grants a mechanic only on Black and Green stuff to all colors.  It has to go through Green, and green has lots of regrowth and reclaim effects so it's probably fine, but I wanted to point out that this lets blue stuff dredge.
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« Reply #14 on: October 22, 2006, 10:43:06 pm »

It grants a mechanic only on Black and Green stuff to all colors.  It has to go through Green, and green has lots of regrowth and reclaim effects so it's probably fine, but I wanted to point out that this lets blue stuff dredge.

Meh. You have to have green mana to play this, though. That's like asking if we can make "Target creature gains first strike." effects in white because it could end up giving first strike to a blue creature.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
Matt
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« Reply #15 on: October 29, 2006, 11:45:49 am »

Also, Wizards was very clear that if and when they bring the guild mechanics back, don't expect them to be tied to the same color combinations they were first introduced as. Dredge is pretty tied to BG but like Replicate could honestly be anything.
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http://www.goodgamery.com/pmo/c025.GIF
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SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Marco
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« Reply #16 on: January 01, 2007, 03:00:58 pm »

24 hour clock with new name...
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Anusien
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« Reply #17 on: January 02, 2007, 03:37:06 pm »

One thing I didn't give you props on originally is giving the card itself Dredge.  It very technically gives the card reminder text, but it does so in a very unobtrusive way.  Smile
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