I have some card ideas that I want to post, but I don't want to just post them, I want to discuss them in the original post and I don't have a lot of free time to do that these days.
I've been thinking about this one for a long time. I think that
Breakthrough is an interesting design that hasn't been expanded upon. What would Breakthrough look like in other colors?
Card Name
XB
Sorcery
Target player discards four cards, then choose X cards in your hand and discard the rest.
This simply replaces "Draw four cards" with "Target player discards four cards". This is obviously a strong card bordering on broken (if it's not already there). If this and a Swamp are in your opening hand you can make your opponent discard four cards on turn one. Of course, you would lose your hand in the process. This card reminds me of
Mind Twist (which was Banned and is currently Restricted for a reason). On the other hand, it can be a Sorcery-speed
One with Nothing. And if you think of it that way, how good can it be???
Other potential abuses of this card are turn one Swamp, Dark Ritual, Dark Confidant, and this card. Things get crazier in Vintage with Moxen. However, is this play that much better than turn one Swamp, Dark Ritual, Duress, Hymn to Tourach?
There are of course benefits to discarding your hand, including Hellbent, Madness, Threshold, and Flashback...
The question is, how many cards would make this balanced? Three? Two?
How does:
Card Name
XB
Sorcery
Target player discards two cards, then choose X cards in your hand and discard the rest.
Compare with:
Chain of SmogDeceptionDelirium SkeinsLast RitesKeep in mind that this can be Misdirected and that the player targeted chooses which cards he or she discards.
Thoughts?