Caboose
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Posts: 137
I'm bringin' Hulk Flash back
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« on: January 15, 2007, 09:06:32 pm » |
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//Creatures - 14 4 Silver Myr 3 Iron Myr 3 Morphling 2 Torchling 2 Akroma, Angel of Fury
//Spells - 19 4 Impulse 4 Thirst for Knowledge 4 Counterspell 4 Magma Jet 3 Lightning Bolt
//Artifacts - 5 2 Æther Spellbomb 1 Mana Vault 1 Sol Ring 1 Lotus Petal
//Land – 20 4 Volcanic Island 4 Seat of the Synod 4 Great Furnace 4 Mountain 3 Island 2 Izzet Boilerworks 1 Tolarian Academy
So I saw the new Akroma, and Torchling, and I was like "Hey, I need a new deck for multiplayer or emperor or whatever, so I should make a deck with those critters." So I threw this together. Thoughts? I threw in the mana dudes to help cast an early Akroma or make sure I could pay for the Shapeshifter's tools. Having any more than 6 'Lings seemed like overkill, though. Magma Jet seemed like a choice burn spell for any little annoying dudes I'd come across, since it can also dig for the goodies. Impulse and TFK are obv choices, I think. And Seething Song is for an early Dominatrix beatdown. Aether Spellbomb gets the nod over Seal of Removal, because Akroma has pro-blue. It's an amazing little tool, and fits in with the artifacts. Then I threw in some mana artifacts. I don't have any power, but I'm planning on picking up a Sapphire and Ancestral in a few months.
Anyways, Counters are pretty weak in multiplayer games, but I figured a few would be good in case of emergencies. Do I have enough card digging tools, though? Not enough removal? These questions are plaguing me. Any advice would be appreciated. Thanks!
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