SonataOfTheCathedral
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Putting the "ew" in Jew since '87!
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« on: January 15, 2007, 02:44:11 pm » |
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The lowdown: This weekend's buzz on Day 2 was to watch out for the Greater Gargadon deck with Devastating Dreams...rumor said it ended games with Greater Gargadon and Trinisphere in play after a VERY Devastating Dreams. So I decided to let the cat out of the hat, for some Show and Tell.
I think looking into other formats is extremely important to be successful in Vintage, I always do it. So this weekend the Empty The Warrens buzz was about. I looked at Ugo Rivard's Suicide Workshop from the Quebec Vintage Championships and it looked impressive. I am not sure if it is actually better then Stax but it is quite possible that it could be.
For reference this is the list I initially looked at...
Top4 Ugo Rivard @ Suicide Workshop
Maindeck (60 cards)
4x Dark Confidant 1x Demonic Tutor 1x Vampiric Tutor 2x Goblin Welder 1x Gorilla Shaman 1x Red Elemental Blast 1x Ancestral Recall 1x Time Walk 1x Tinker 1x Balance 1x Choke 4x Chalice of the Void 3x Null Rod 3x Crucible of Worlds 1x Trinisphere 3x Juggernaut 1x Sundering Titan 1x Duplicant 1x Razormane Masticore 1x Triskelion 4x Mishra's Workstop 4x Gemstone Mine 4x City of Brass 4x Wasteland 1x Strip Mine 1x Tolarian Academy 1x Black Lotus 1x Mox Sapphire 1x Mox Jet 1x Mox Ruby 1x Mox Pearl 1x Mox Emerald 1x Sol Ring 1x Mana Crypt 1x Mana Vault
Sideboard (15 cards)
1x In the Eye of Chaos 1x Red Elemental Blast 1x Pyroblast 2x Sphere of Resistance 3x Tormod's Crypt 3x Ancient Grudge 3x Seal of Cleansing 1x Duplicant
He had a few metagame slots in his deck that I didn't think would be good in the Stratford meta. I brainstormed through quite a few cards and decided to put Devastating Dreams in the deck. The card looks like jank, but I think it was the perfect lategame board hoser. Everytime the card *resolved* I did win the game. The core of the card might have not belonged in the deck. But having a Juggernaut backed up with a Dreams was very solid for me. Here is the Vaisberg solution...
Maindeck (60 cards)
4x Dark Confidant 1x Demonic Tutor 1x Vampiric Tutor 1x In The Eye Of Chaos 1x Ancestral Recall 1x Time Walk 1x Tinker 1x Balance 2x Devastating Dreams 4x Chalice of the Void 3x Null Rod 3x Crucible of Worlds 1x Trinisphere 4x Juggernaut 1x Sundering Titan 1x Duplicant 2x Jotun Grunt 1x Triskelion 4x Mishra's Workstop 4x Gemstone Mine 4x City of Brass 1x Barbarian Ring 4x Wasteland 1x Mishra's Factory 1x Strip Mine 1x Tolarian Academy 1x Black Lotus 1x Mox Sapphire 1x Mox Jet 1x Mox Ruby 1x Mox Pearl 1x Mox Emerald 1x Sol Ring 1x Mana Crypt
Sideboard (15 cards)
1x In the Eye of Chaos 2x Red Elemental Blast 1x Pyroblast 2x Sphere of Resistance 3x Ancient Grudge 1x DarkBlast 1x Swords To Plowshares 2x Goblin Welder 2x Greater Gargadon (Please don't hit the back button)
Main changes
Goblin Welder was complete trash for me. I don't think I ever activated it vs. anything. Gorilla Shaman was bad as well. The real problem with initial deck occured when I never had guys. I couldn't draw big boys for my life.
Welder becomes JOTUN GRUNT. Grunt is great in this deck. He laughs at Kataki, and disrupts. I played Welder this weekend and he was the worst card ever 75% of the time, he usually just teamed up with Dark Confidant to bring the beats for three.
See you later Razormane, Razormane Masticore did nothing for this deck besides swing. I never was able to keep him around to win and he made my Devastating Dreams bad, I dropped the hammer on this guy quickly.
The fourth Juggernaut was added over the Reb, because the need for early game pressure was extremely important. Otherwise I turned into a bad Stax deck that didn't quite have the lockdown. I was the confused Workshop deck sometimes that didn't know how to sling it's threats correctly.
Choke became In The Eye Of Chaos... This was just a personal preference mostly because my team is a huge fan of the card, it also grew on me eventually.
Mana Changes
Mishra's Factory, the card is great. Mana Vault made me frown so much. The card was just terrible all day for me. I wasn't playing any Factories but they let me cast some non shop guys much easier. Same goes for Barbarian Ring. I cut the Gorilla Shaman just for this card. Shaman sucked, especially with 3x Rod and 4x Chalice, he was actually the worst card ever next to the Welders.
Sideboard
I think this is where the Welder's belong. They belong to hang out in the passenger seat and drive for the Shop mirrrors and Control Slaver possibly as well. The format isn't in it's prime for them ATM.
Now the WTF: Greater Gargadon. Yeah, it suspends for ten, and it can be countered. It's risky as hell too with Bob. But the tricks between Balance and Devastating Dreams makes the card work. When that Kataki or Energy Flux is staring you down, you know exactly how to drop the hammer on them. It can lose you the game for sure, but I bet you that the game would be over if Kataki or Flux stayed around either way. You get the chance to take the Proactive role and smash face. Suspending my Gargadon and then facing down a Kataki with a slew of creatures was common for me. Dumping my whole hand, playing Balance then proceeding to sac my whole board won me games too. Believe it or not.
The Greater Gargadon, is probably not optimal at all, I think it is the fact one is way too unsure on how to face a suspended Gargadon is what makes it good. People are usually unfamiliar with what is coming at them, usually they think that at least ten turns are around for them until he comes out, but in no time they have no permanents and are taking nine to the face.
Criticisms
Elias you are a noob, why would you ever play a card that is a potential 3 for 1 on your opponents side like Devastating Dreams. I actually think it is ok if it gets countered. You try to play the card when you draw those last two dead cards in your hand like the mana sources that always clutter up late game. Every Workshop player knows that. As soon as the game starts to play out and you haven't auto won it, the mana sources start piling up in your hand. Throw them at your opponent, mini Armageddon, blow all of those pesky Empty The Warrens tokens away. Devastating Dreams even takes out Fetchlands, Wastelands number one enemy.
Why is this better then Stax? I like the four Chalice, Rod configuration actually better then Smokestacks. Tangle Wire I still love probably because I played it in the old Extended like a hound. I think Smokestack might be losing it's edge at the moment, and Null Rod is very acceptable on the draw to nuke those Moxes. You can also very safely Chalice for one with this deck.
But is it a more solid choice over Stax? I am really not sure. The fact I can draw cards and not rely on top decks is nice. But I don't think this deck can have the broken potential Stax does in the early game, the whole Smokestack, Sphere, go shindig. But I feel the deck is much more consistent. I didn't mulligan that much at all.
All in all they are just completely different decks. I think tapping 5/3's can be better against dork creatures as opposed to Smokestack being everything you need vs Control. I would love to respond to comments, and I felt it was time I posted something new and different as I failed to write about my 5C Gro deck from Roanoke.
For those interested I lost to Seth Levy in round five of the day two in a feature match event after starting 3-0. I hit some badluck against him with bad Bob flips. But it was a good time had by all.
P.S. If you decide to play Gargadon, board out some of your Dark Confidants.
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