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Author Topic: Future sight card: Mist of Rage - aggro viable again?  (Read 2242 times)
tito del monte
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« on: April 07, 2007, 04:04:47 am »

Hi,

Although Summoners Pact so far seems to be the  Future Sight card people are looking at; there's one that's blown me away - I'm surprised people haven't mentioned it yet:

Mist of Rage    cc1R
Sorcery 
Buyback 3
Creatures you control get +1/+0 until end of turn.
Storm
 
This card to me seems insane - I'm wondering if it could be used in a very fast aggro deck built a bit like Kobold-Clamp, using ESG/SSG and Land Grant for mana, Concordant Crossroads, and Glimpse of Nature to power out kobolds/ornithopters. When you throw Empty the Warrens into the mix too, this seems really tasty. Red and green also provide quite good disruption wih Pyroblast and Xantids. Could this provide a way back into the meta for aggro decks?

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Vegeta2711
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« Reply #1 on: April 07, 2007, 01:47:31 pm »

First, the Buyback is 2.

Secondly, what your describing would be way worse than just using ETW or Belcher to just win the game. Pump cards are pretty much awful in Vintage.
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wethepeople
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« Reply #2 on: April 07, 2007, 02:32:34 pm »

First, the Buyback is 2.

Secondly, what your describing would be way worse than just using ETW or Belcher to just win the game. Pump cards are pretty much awful in Vintage.

Yes, but there is of course a possibility that a card like this may be very powerful in other formats, however Vintage I seem to doubt.
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tito del monte
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« Reply #3 on: April 07, 2007, 03:56:51 pm »

@vegeta:
Sure- I agree pump spells don't scream out vintage - and excuse me on the buyback - I'm just wondering if this couldn't fit an aggro build that 'goes off' with a combo feel in a single turn. If it could be the first or second turn - potentially like belcher - I don't see how it would necesarily be any worse. I appreciate of course, that generally the point of a building a deck is for it to be better, rather than simply different.

But, well, if you could glimpse up say four 0 casting cost creatures, paly a crossroads, and mist of rage in single turn (preferably the first), it'd be job done..

I guess I'll have a fiddle with it when Future sight comes Smile

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The Atog Lord
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« Reply #4 on: April 07, 2007, 04:03:38 pm »

Quote
If it could be the first or second turn - potentially like belcher - I don't see how it would necesarily be any worse

The problem with the idea is summoning sickness. In Belcher, you dump your hand and win right away. But think about what you would need in order to do to win off this card. You'd need to do one of two things:

1. Play creatures, pass, than cast pump Mist the next turn. The problem is that after dumping a big pile of Kobolds on the first turn you're unlikely to have all that many cards left for storm on the second turn. In other words, you can't use a Kobol to generate both damage and storm, which really hurts the concept. Unless...

2. You give your team haste. This, however, has its own set of problems. Using a card like Concordant Crossroads for a turn 1/2 kill requires that you have Crossroads, Mist, and a bunch of guys, and the mana to cast it all. That's a lot of combo pieces that you need to assemble themselves in your opponenting hand. Belcher is a single-card combo, meaning you have a much easier time winning. Dedicating cardslots to Kobolds isn't generally as good as dedicating cardslots to mana and searching.

If anything, this card might be worth testing in Affinity which can dump a pile of creatures and then attack. Clamp can help build storm. However, I don't think that Type One will see this as more than a casual card.
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zeus-online
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« Reply #5 on: April 07, 2007, 04:58:41 pm »

9 out of 10 times Overrun is a better card (And this might be giving Mist of rage too much credit)
Overrun is unplayable.
Mist of rage is therefore: Unplayable.

Atleast that's the way i see it.

/Zeus
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« Reply #6 on: April 08, 2007, 09:14:05 pm »

Concordant Crossroads is the super jank. Discarding Anger would probably be a lot more viable.

As far as winning the game with an all-out aggro strategy, there used to be a deck that would do this pretty well. It was called Hatred. It only needed a creature with two power attacking in the combat step, five mana and 20 life to win.

As far as the color red and a combo aggro win...well, ETW kicks the crap out of anything you could show me right now. ETW and Goblin Bombardment, maybe with Anger in the graveyard, would rock so much harder than this card's face. XP
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Disburden
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« Reply #7 on: April 08, 2007, 10:14:55 pm »

From the moment I saw this card I knew it was good.

In Limited that is.

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