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My Prerelease Pool
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Topic: My Prerelease Pool (Read 1380 times)
Klep
OMG I'M KLEP!
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Posts: 1872
My Prerelease Pool
«
on:
April 23, 2007, 11:14:39 pm »
I'm not very experienced with Sealed, so I'd like to solicit opinions as to how I should have constructed my deck at the Prerelease over the weekend. Without further ado, here is the pool:
White
Black
Amrou Seekers Assassinate
Blade of the Sixth Pride Augur of Skulls
Chronomantic Escape Death Rattle
Detainment Spell Drudge Reavers
Forysian Interceptor Funeral Charm
Fortify 2x Lost Hours
Gift of Granite Mana Skimmer
Jedit's Dragoons Mass of Ghouls
Knight of Sursi Psychotic Episode
2x Lymph Sliver Putrid Cyclops
Marshaling Cry Skittering Monstrosity
Outrider
en
-Kor Street Wraith
Plated Pegasus Traitor's Clutch
Samite Censer-Bearer Trespasser
il
-Vec
Temporal Isolation Witch's Mist
Watcher Sliver
Blue
Red
Blind Phantasm Aetherflame Wall
Cloudseeker Blazing Blade Askari
Crookclaw Transmuter Conflagrate
Eternity Snare Emblem of the Warmind
Infiltrator
il
-Kor Flamecore Elemental
Leaden Fists Flowstone Channeler
Mystic Speculation Ghostfire
Pact of Negation Haze of Rage
Sarcomite Myr Henchfiend of Ukor
Spiketail Drakeling 2x Homing Sliver
Telekinetic Sliver Ib Halfheart, Goblin Tactician
Temporal Eddy Magus of the Moon
2x Unblinking Bleb Mogg War Marshal
Walk the Aeons Pandemonium
Whip-Spine Drake Plunder
Wipe Away Riddle of Lightning
Rift Elemental
Green
Undying Rage
Aspect of Mongoose
Edge of Autumn
Other
Glass Asp Assembly Worker
2x Llanowar Empath Calciform Pools
Phantom Wurm Dakmor Salvage
Rites of Flourishing Dodecapod
Spinneret Sliver Saffi Eriksdotter
Sporoloth Ancient Terramorphic Expanse
Sprout Zoetic Cavern
Thallid Shell-Dweller
Virulent Sliver
2x Wrap in Vigor
I felt very uncomfortable about this pool because none of my rares were very powerful, and the fat was basically non-existent. I ultimately settled on playing WUr, and played the following:
White
Blue
Amrou Seekers Crookclaw Transmuter
Blade of the Sixth Pride Sarcomite Myr
Fortify Spiketail Drakeling
Knight of Sursi Telekinetic Sliver
2x Lymph Sliver 2x Unblinking Bleb
Marshaling Cry Whip-Spine Drake
Outrider
en
-Kor
Temporal Isolation
Red
Watcher Sliver Conflagrate
Ghostfire
Other
2x Homing Sliver
Calciform Pools Undying Rage
Dodecapod
6x Island
3x Mountain
6x Plains
Terramorphic Expanse
Miraculously, I lucked out and went 3-0-1 despite playing against better decks rounds 2 and 3. My round 3 opponent actually had a Sliversmith to complement a sliver contigent which put mine to shame (Sidewinder, Quilled, Spinneret, Fury, Bonesplitter, and I think some others. I had to side out the TK and Watcher Slivers against him.). I felt like I was really lucky to do as well as I did with this pool, but do you think I could have built my deck better?
Logged
So I suppose I should take The Fringe back out of my sig now...
Webster
Full Members
Basic User
Posts: 462
The Ocho
Re: My Prerelease Pool
«
Reply #1 on:
April 24, 2007, 02:05:33 am »
Red, green, and black aren't as interesting as blue and white in your pool.
There are two configurations that I'd go with. One is blue/white and the other is blue/white/splash red. Either would work out pretty well with the main difference is the amount of risk you want to take with the mana base.
UW
:
1-cc
:
knight of sursi
2-cc
:
blade of the sixth pride
infiltrator il-kor
temporal isolation
3-cc
:
amrou seekers
outrider en-kor
blind phantasm
sarcomite myr
spiketail drakeling
whip-spine drake
fortify
leaden fists
wipe away
4-cc
:
watcher sliver
telekinetic sliver
crookclaw transmuter
temporal eddy
5-cc
:
2x lymph sliver
pact of negation
6-cc
:
jedit's dragoons
walk the aeons
Land
:
1 calciform pools
1 zoetic cavern
9 island
7 plains
16 creatures
18 land
average cc ~ 3.3
This version is very solid. There are multiple flying and other evasion creatures and good ground support with the lymph/watcher slivers and dragoons. The concern comes to the lack of removal; temporal isolation, leaden fists, and pact of negation are the main contenders with the temporal eddy and wipe away being used when necessary.
In the version that splashes red, these are the changes that I'd make from the decklist above:
-1 walk the aeons
-1 temporal eddy
-1 zoetic cavern
-1 plains
-1 island
+1 conflagrate
+1 ghostfire
+1 terramorphic expanse
+2 mountain
This version has a pretty unstable mana base and will probably give lots of trouble 1 in 5 games because of not having the correct mana. However, I'd consider boarding into this configuration if your opponent has multiple problem creatures that are overwhelming your removal suite. Siding in the flowstone channeler could be a strong option also in which case you'd probably want to SB out the calciform pools for an additional mountain.
The blue white version would probably be the best choice because it's not going to lose to itself.
«
Last Edit: April 24, 2007, 02:10:12 am by Webster
»
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