Grand Inquisitor
Always the play, never the thing
Adepts
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« on: June 03, 2007, 01:19:13 pm » |
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Magic has taken the back-burner even more than usual the last few months as I acclimated myself to a new job and new digs in Cambridge, MA. My few outings have been disappointing with scattered t8's and drops, but never really finishing in the money. As the format has been turned sideways in recent weeks, I had no idea what to bring to Myriad this weekend. My friend was letting me borrow bazaars so that I was almost tempted to play ichorid.dec, but I didn't want to spend the day shuffling and hoping I drew more answers than I saw leylines. While I usually play blue based combo, Gifts' restriction made this implausible, and I didn't want to get rolled by flash and ichorid. Kobefan's Long list looked really attractive, but the Myriad meta is chocked full of fish/hate decks, and I'm not comfortable enough with ritual based combo.
A playtest session weeks ago with Elyas Macheras showed that using the Uba shell and maindecking Leyline of the Void proved very strong against the new faster archetypes. Leyline is basically a hedge play. Decks like Flash and Ichorid bank on being able to take G1 easily, and then use their SB strategy to neutralize hate against them games 2 & 3. By running Leyline MD, you gain a huge advantage in the match against these decks. Bazaar allows you to run metagame cards and convert them into better things, and Leyline is solid against YWill, Salvagers and other strategies as well. With this thought process, and borrowing card choices from Ray Robillard's staxless list, here's what I through together in the parking lot:
Shatner! aka staxless ubaless ubastax
Haters (17) 4x Leyline of the Void 4x Chalice of the Void 3x Crucible of Worlds 3x Sphere of Resistance 2x Powder Keg* 1x Trinisphere
Players (7) 4x Goblin 1x Triskelion 1x Sundering Titan 1x Platinum Angel
Herr Broken (10) 3x Bazaar of Baghdad 1x Ancestral Recall 1x Balance 1x Tinker 1x Demonic Tutor 1x Vampiric Tutor 1x Sensei's Divining Top 1x Memory Jar
Manners (26) 5x Mox 4x Workshop 4x City of Brass 3x Gemstone Mine 2x Wasteland 1x Tolarian Academy 1x Strip Mine 1x Barbarian Ring 1x Academy Ruins* 1x Black Lotus 1x Mana Crypt 1x Sol Ring 1x Darksteel Ingot
Reinforcements (15)* 2x Pyroblast 2x Triskelion 2x Dark Confidant 2x Ray of Revelation 2x Ancient Grudge 2x Fire/Ice 2x Tormod's Crypt 1x Seal of Cleansing
*Given that Myriad always has a healthy amount of fish-esque decks, and that Gush's unrestriction will probably lure people to play GAT, I thought Powder Keg would be a strong metagame card. It was absolute gold all day for a number of different reasons.
Academy ruins was never a factor, so I have no idea if it's good or not. It may be too mana intensive.
My sideboard was constructed in two minutes since Dan (TO) was trying to get everyone signed up ASAP. In spite of this lack of forethought, I just picked out cards that are general purpose, cheap, and give advantage (F/I, Ray, Grudge, DConf, Trike usually trade at least 2 for 1). My sideboard was one of the strongest components during the day.
Rnd 1, Wr Hate (Aven, bloodmoon.guy, etc)
G1, He has a slow start (he may have mulliganed) and I set up crucible/strip early with Sphere of Resistance. G2, My sideboard plan here is to bring in removal and slow the game down until I can do something broken. This works like clockwork as early Dark Confidant brings me a string of answers for bloodmoon guy, (F/I) Samurai of the Pale Curtain and Aven (trike), Jitte (grudge) on the way to going nuts with Welder.
Rnd 2, Ub AK Tendrils G1, I have early Welder and Crucible/Wasteland, but I don't draw any more gas, and play "gemstone, go" while he sets up a huge desire G2, Mulligan takes me to a weak hand with welder, pryoblast and little else. He has FoW for my blast during a crucial play (getting a welder active on Platz, I think), and goes on to win with desire into tendrils. The leyline strategy is weaker against ritual combo and storm decks that don't need the grave to win. Turning off AK's wasn't enough, and my draws, in general, weren't explosive enough.
Rnd 3, GAT G1, An early powder keg clears out a would-be-lethal dryad, and spheres combine with Wasteland recursion to seal him up. G2, I felt good about this opening, however, oxidize and a timely echoing truth on 2x Goblin Welder keep me off balance long enough for him to push a dryad through. G3, He has great early pressure, but I have an active welder with bazaar when I draw Demonic Tutor. He swings into my surprise Sundering Titan, and I'm able to take it from there, removing his win and his manabase.
Rnd 4, SS (my memory on this is a little fuzzy, but...) G1, I think I take this pretty quickly with denial backed up by tinker for a robot. G2, I probably should have seen this coming, but I overextend into an energy flux and am not able to recover. G3, This was a marathon. I F/I an early Cutpurse, and DT for ray of revelation to remove a energy flux before it does too much damage. He applies minimal beats, but I'm able to build up mana and hardcast Titan. He responds by floating and casting hurkyl's recall. What was sort of subtle here is that I had a mana crypt that was slowly killing me that gets bounced back. The recall also bounces a Trike that had used all of its counters. Since I'm at 1 life, I'm trying to think of any ways he can eek out a point of damage. I play conservatively and am able to stabilize with the help of barbarian ring. I slowly rebuild my board, but without mana crypt. Trike is struggly to keep him at bay when I topdeck a mox pearl which (with Academy) allows me to recast Titan and win.
Rnd 5, Tidespout Oath G1, I lock him out early with chalice, SoR, and crucible. I only see tropical, so I assume he's playing GAT. G2, An early Oath surprises the crap out of me, but fortunately he doesn't have orchard yet. We go back and forth with threats & counters. I'm able to tutor of Ray of Rev and take out the oath. I get a welder or two to stick and am starting to recur memory jar when he plays black lotus and hard casts Tidespout Tyrant. I was surprised when I saw the oath, but now I see this monster and I figure I'm screwed. We're well into the late game, our libraries are low, and I start to consider memory jar as a win condition. Time is called. He's used trickbind on my welders previously, so I weld in Jar, use it, and then weld it in again with the idea that we'll jar twice and we'll both draw to death. We'll draw the game, and I'll take the match. I explain this to him, we confirm with the judge, and I take the match.
This is where things get strange. His friends who were watching the game have him look at his remaining cards which reveal a trickbind. I think "great", I correctly anticipate his out, and make an adjustment. His friends explain my gaff, that it doesn't matter at all how I stack the Jar hands, the 2nd trigger doesn't resolve until he has his new seven cards, and he has priority to use the trickbind to cancel the effect. Further, one of his remaining cards is Kroasan Reclamation. This would have allowed him to, using infinite mana from mox + tyrant, bring back research and development and go infinite with his library & grave. My opponent and I follow along, finally starting to realize how he could have won. Although the match is already over, his friends go on to imply that I intentionally mislead him and misrepresented the gamestate, preying on an "inexperienced" player. This is where I take some umbrage. Fair enough, I screwed up how Jar would work with trickbind. However, not only does he have a responsibility to know how these things work, but I was asking other players nearby if this would work, and got the judge involved. More than this, he didn't even seem to know the tricks of his own deck, nevermind me, who's never seen this list before. The idea that I could expect him to have outs to go infinite, and intentionally try to sabotage them is ridiculous. It's too bad, because he was a great guy to play against, and that game in particular was a real slugfest. To have the match and his tournament end that way is certainly something I would never intend knowlingly.
...anyway, I do take the match, move to 4-1, and draw into the T8.
T8, UW Salvagers G1, this was another marathon. It seems the deck is prone to this, since it runs so many disruptive components and small combos; it allows the deck to come from behind with powerful plays, and to use small advantages from welder, crucible, bazaar, etc to win through attrition. I don't remember specifics, but I think that barbarian ring recursion was critical at clearing creatures and, after setting up a hard lock, dealing damage to the dome. G2, he has an early LoA, but I resolve ancestral recall, and welder with a bazaar on the table by turn 2. This is where he goes nuts. He draws with LoA, and then procedes to drop" tormod's crypt, aether spellbomb, and pithing needle! My threats go to shit, and we're stuck at draw go. Later he adds energy flux to my woes which cleans up most of my board. There's details I forget, but eventually I'm able to get a powder keg to stick. When I'm about to blow it at 1 he makes a critical mistake and e.truth's my welder. He wasn't familiar with powder keg (he had to read it when I played it G1), and he thought that it would take out his pithing needle, but not my welder. He ended up saving my welder for me! Even though he counters my welder he mistaps for FoW and I blast his flux. Another key misplay of his was turns earlier when he fetched island instead of plains/tundra. While I'm able to set up crucible/strip, he sits with a hand full of salvagers that would have won the game. I take out his manabase and win from there.
My friend Scott, also playing workshops, finishes off Kyle Leith and the T4 is decided. We lure ELD into a split with Zombie Babe tokens, and we all get $180 for our troubles. Ray, Scott, and I head south to Cambridge, meeting up with my girlfriend, and then out to grab good eats, boos, and live music. [curtain closes]
Props: TFunk, for loaning me bazaars Me, for realizing Ichorid is bunk and resisting the lure of mindless games Ray and Jeff, for help with the deck my opponents, I met some good people today Myriadgames, Dan drives me crazy sometimes with his TypeA-ness, but his events are solid
Slops: Leyline of the Void, in spite of my tech, I don't get paired with Flash or Ichorid all day me, not knowing how Jar works girlfriend, for being on the rag, and preventing me from powning day 2 with vintage GAT/future sightness
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